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Comments: 355 +-   Visually Impaired Gamer Sues Sony on Saturday November 07, @12:21PM

Posted by Soulskill on Saturday November 07, @12:21PM
from the blind-suing-the-blind dept.
sony
An anonymous reader writes "A visually impaired gamer has sued Sony because game products allegedly violate the Americans With Disabilities Act. 'According to the suit, Sony ignored repeated requests through postal mail and e-mail to come up with reasonable modifications to its games to make them more accessible.' This suit seems to be a combination of National Federation of the Blind v. Target, which complained of inaccessibility to the visually disabled (which settled for $6 million) and Martin v. PGA Tour, Inc., where the US Supreme Court ruled a disabled golfer was entitled to a golf cart where one was not already allowed as a reasonable accommodation. If the plaintiff wins, Sony will have to make 'reasonable accommodations' which are not an 'undue financial burden.' In my humble opinion, providing access for the disabled is not only the right thing to do but it will generate more profit for Sony."
Read More... 355 comments story

Comments: 136 +-   John Carmack Says No Dedicated Servers For Rage on Saturday November 07, @01:20AM

Posted by Soulskill on Saturday November 07, @01:20AM
from the will-you-rage-over-rage dept.
fps
AndrewDBarker writes "Modern Warfare 2 will use a matchmaking setup powered by IWNet for online play (as we've discussed). It's too early to say what Rage will use, but Carmack indicated he believed the servers are something of a remnant of the early days of PC gaming. That said, he realizes the affinity many PC gamers have for them — and is glad Rage won't be leading the charge away from them. 'The great thing is we won't have to be a pioneer on that,' he says. 'We'll see how it works out for everyone else.'"
Read More... 136 comments story

Comments: 60 +-   Sony Demos Natal-Like Control System on Friday November 06, @08:03PM

Posted by Soulskill on Friday November 06, @08:03PM
from the wink-to-fire-the-cannon dept.
inputdev
An anonymous reader writes "It's not just Microsoft investigating full body, markerless motion capture. Sony has enlisted the help of Swiss firm Atracsys to develop similar technology. Sony has openly discussed the technology with New Scientist, and has realistic expectations for the new system — it can capture broad body gestures but not individual fingers. That's just one trade-off needed in order to develop a real-time system that anyone can use, according to a markerless motion-capture expert." It's still in the early stages of development, but the accompanying video shows the use of face-recognition software as well. The demo game has players moving their heads left or right to position their character, and then smiling to "catch" an object.
Read More... 60 comments story

Comments: 203 +-   Epic Releases Free Version of Unreal Engine on Thursday November 05, @10:47AM

Posted by Soulskill on Thursday November 05, @10:47AM
from the still-waiting-on-the-one-must-fall-engine dept.
games
anomnomnomymous writes "Just a week after Unity announced its engine is now available for free to indie users, Epic Games has revealed a free version of its popular Unreal Engine technology. Called the Unreal Development Kit (UDK), it is a free edition of UE3 that allows community, modder and indie users more access to the engine's features and is available for all. Epic said game developers, students, hobbyists, researchers, creators of 3D visualizations and simulations plus digital filmmakers can all take advantage of the UDK for non-commercial use. The UDK site also offers detailed product features, technical documentation, commercial licensing terms and support resources."
Read More... 203 comments story

Comments: 124 +-   Chinese Bureaucrats Duel Over Right To Regulate WoW on Thursday November 05, @12:39AM

Posted by samzenpus on Thursday November 05, @12:39AM
from the great-wall-of-azeroth dept.
games
upto0013 writes "Chinese bureaucrats are battling each other for the right to regulate World of Warcraft. They hope to gain the political clout and the revenue that comes along with controlling a new industry with potential for explosive growth. 'If you supervise a more dynamic area with a lot of growth potential, you have more budget and more administrative muscle,' said Edward Yu, president of Analysys International, an Internet research firm in Beijing. 'They see this pie is getting bigger and bigger, so it is no wonder different administrations are fighting over pieces of that territory.' It's absurd how orcs and elves (and Moonkin) can affect so many different faraway places."
Read More... 124 comments story

Comments: 7 +-   Spector Tried To Gain Back Rights To Deus Ex on Wednesday November 04, @06:08AM

Posted by Soulskill on Wednesday November 04, @06:08AM
from the if-only dept.
games
An anonymous reader writes "Warren Spector's doing the circuit for the just-announced Epic Mickey, and has noted that he actually approached Disney with two other games in mind — including one he says was 'the spiritual successor to Deus Ex.' Spector actually attempted to buy back the rights to the game he's most loved for from Eidos, but was unable to get the company to sell it to him. That's a shame, he notes, because 'there were and still are Deus Ex stories I would like to tell.'"
Read More... 7 comments story

Comments: 182 +-   Is There a Future For Mature Games On Wii? on Wednesday November 04, @03:23AM

Posted by Soulskill on Wednesday November 04, @03:23AM
from the grand-theft-mario-kart dept.
wii
digitalfever writes "There are more than 50 million Wii systems worldwide. Logically, the audience for a wide range of games and interactive experiences should be rather big, but based on the evidence so far, either that's not true — or publishers have been hedging the wrong bets. No one has conclusively proved the case for (or against) the viability of mature games on Wii, but 2009 was a litmus test on a number of fronts, including the DS. The results aren't encouraging. "
Read More... 182 comments story

Comments: 110 +-   Free 3G Wireless For Nintendo's Next Handheld? on Monday November 02, @11:04AM

Posted by Soulskill on Monday November 02, @11:04AM
from the keeping-up-with-the-appses dept.
nintendo
itwbennett writes "'Nintendo is feeling the sting of competition from the iPhone,' writes Peter Smith in a recent post. 'At least, that's the feeling one gets when reading Nintendo president Satoru Iwata's thoughts on the future of Nintendo handhelds. According to a Financial Times piece, Iwata suggests the next Nintendo handheld (and to be clear, he isn't talking about the big screen DS launching in Japan next month) might include free 3G wireless, much like the Amazon Kindle does. The challenge is to offer the immediacy of downloading an inexpensive new game, anywhere, anytime, without forcing the user into some kind of monthly data plan.' From the FT piece: 'Only people who can pay thousands of yen a month [in mobile phone subscriptions] can be iPhone customers. That doesn't fit Nintendo customers because we make amusement products,' Mr Iwata said."
Read More... 110 comments story

Comments: 94 +-   Scams and Social Gaming on Sunday November 01, @11:03AM

Posted by Soulskill on Sunday November 01, @11:03AM
from the sign-up-now-for-fifteen-free-slashbucks dept.
TechCrunch is running a story about the prevalence of scams and shady monetization techniques in popular social games on Facebook and MySpace. As an alternative to buying in-game currency with real money, many games make use of lead-generation offers — letting players sign up for a trial service or take a survey in exchange for the currency. The system is rife with scams, and many game developers turn a blind eye to them, much to the detriment of the players and the legitimate advertisers — not to mention the games that rightly disallow these offers and fall behind in profits. The article asserts that Facebook and MySpace themselves are complicit in this, failing to crack down on the abuses they see because they make so much money from advertising for the most popular games.
Read More... 94 comments story

Comments: 47 +-   Controlling Games and Apps Through Muscle Sensors on Saturday October 31, @11:24AM

Posted by Soulskill on Saturday October 31, @11:24AM
from the quick-somebody-patent-air-guitar-hero dept.
hardhack
A team with members from Microsoft, the University of Toronto, and the University of Washington have developed an interface that uses electrodes to monitor muscle signals and translate those into commands or button presses, allowing a user to bypass a physical input device and even control a game or application while their hands are full. The video demonstration shows somebody playing Guitar Hero by making strumming motions and tapping his fingers together, a jogger changing his music without having to touch the device, and a man flexing a muscle to open the trunk of his car while he carries objects in both hands. The academic paper (PDF) is available online.
Read More... 47 comments story

 

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