Bug

NVIDIA Responds To GTX 970 Memory Bug 129

Posted by timothy
from the can't-remeber-why-you'upset dept.
Vigile writes Over the past week or so, owners of the GeForce GTX 970 have found several instances where the GPU was unable or unwilling to address memory capacities over 3.5GB despite having 4GB of on-board frame buffer. Specific benchmarks were written to demonstrate the issue and users even found ways to configure games to utilize more than 3.5GB of memory using DSR and high levels of MSAA. While the GTX 980 can access 4GB of its memory, the GTX 970 appeared to be less likely to do so and would see a dramatic performance hit when it did. NVIDIA responded today saying that the GTX 970 has "fewer crossbar resources to the memory system" as a result of disabled groups of cores called SMMs. NVIDIA states that "to optimally manage memory traffic in this configuration, we segment graphics memory into a 3.5GB section and a 0.5GB section" and that the GPU has "higher priority" to the larger pool. The question that remains is should this affect gamers' view of the GTX 970? If performance metrics already take the different memory configuration into account, then I don't see the GTX 970 declining in popularity.
Bug

Linus Fixes Kernel Regression Breaking Witcher 2 120

Posted by timothy
from the where-is-your-itch? dept.
jones_supa writes There has been quite a debate around the Linux version of The Witcher 2: Assassins of Kings and the fact that it wasn't really a port. A special kind of wrapper was used to make the Windows version of the game run on Linux systems, similar to Wine. The performance on Linux systems took a hit and users felt betrayed because they thought that they would get a native port. However, after the game stopped launching properly at some point, the reason was actually found to be a Linux regression. Linus quickly took care of the issue on an unofficial Witcher 2 issue tracker on GitHub: "It looks like LDT_empty is buggy on 64-bit kernels. I suspect that the behavior was inconsistent before the tightening change and that it's now broken as a result. I'll write a patch. Serves me right for not digging all the way down the mess of macros." This one goes to the bin "don't break userspace". Linus also reminds of QA: "And maybe this is an excuse for somebody in the x86 maintainer team to try a few games on steam. They *are* likely good tests of odd behavior.."
Media

The Untold Story of the Invention of the Game Cartridge 59

Posted by timothy
from the complete-with-diagrams dept.
harrymcc writes In 1973, an obscure company which had been making electronic cash registers looked for a new business opportunity. It ended up inventing the game cartridge--an innovation which kickstarted a billion-dollar industry and helped establish videogames as a creative medium. The story has never been told until now, but over at Fast Company, Benj Edwards chronicles the fascinating tale, based on interviews with the engineers responsible for the feat back in the mid-1970s.
Media

Steam Broadcasting Now Open To Everyone 88

Posted by Soulskill
from the for-when-you're-too-lazy-to-play-a-video-game dept.
jones_supa writes: The beta test phase of Steam Broadcasting feature has been completed. It is now available to everyone by updating the client to the newest version. The feature allows users to watch and stream games to and from users on your friends list. Right-clicking the name of a friend who is in-game offers the option to "Watch Game." This will send a request which needs to be accepted by the player so that the spectator can hop in. A chat is also included. Steam Broadcasting was first announced late last year as an alternative to third-party streaming services like Twitch, Ustream and Hitbox.
Input Devices

The Fixes Sony's DualShock 4 Controller Still Needs 58

Posted by timothy
from the desperate-measures dept.
An anonymous reader writes Sony's PS4 has been on sale for more than a year now, and while its revamped DualShock 4 controller has been critically lauded, it's not without its faults. A new article flags up the issues — both hardware and software — that Sony could look to improve. Almost all of the points — a bigger battery, more options for the lightbar, repositions Option button — could be fixed with a bit of elbow grease. After all, as the author points out, Sony has already quietly changed the model it ships with each console once already.
PC Games (Games)

Sid Meier's New Game Is About Starships 226

Posted by Soulskill
from the klingons-off-the-starboard-bow dept.
jones_supa writes: The next game from the mind of veteran strategy and simulation game designer Sid Meier has been revealed. 2K and Firaxis Games have announced Sid Meier's Starships, a turn-based interstellar strategy game scheduled to arrive in early 2015 for Windows, OS X, and iOS (iPad). In the game, you control a fleet of starships as you journey through the galaxy to complete missions, protect planets and their inhabitants, and build a planetary federation. As you trek through the stars, you will be challenged to expand your federation's influence and reach. You shall also amass futuristic technology and take part in combat using a deep roster of customizable ships. When designing Starships, Meier was intrigued by the idea of exploring the next chapter in the story of Civilization: Beyond Earth. "What happens after we colonize our new home and eventually build starships to take to the stars? What has become of our long-lost brothers and sisters from the planet Earth," Meier asks. "My goal was to create an experience that focuses on starship design and combat within a universe filled with interstellar adventure, diplomacy, and exploration."
Input Devices

Nintendo Power Glove Used To Create 'Robot Chicken' 40

Posted by timothy
from the show-not-animatronic-poultry dept.
dotarray (1747900) writes "Despite its glorious introduction in The Wizard, the Nintendo Power Glove was, from all accounts, a bit of a failure. However, Dillon Markey has given the doomed peripheral a new lease of life — it's a crucial part of making stop-motion animation for Robot Chicken." The linked article doesn't have many more words, but the video it features is worthwhile to see how Markey has modified the glove to make the tedious work of stop-motion a little bit less tedious.
Hardware Hacking

Engineer Combines Xbox One, PS4 Into Epic 'PlayBox' Laptop 78

Posted by timothy
from the bipartisan dept.
MojoKid writes We can finally stop arguing over which is the superior game console, the PlayStation 4 or Xbox One. Quite frankly, it's a pointless debate, and it took a self-taught engineer to put the argument to rest, which he did by combining both game systems into a 22-inch laptop. Meet the "PlayBox," a gaming laptop that's equal parts Xbox One and PS4 rolled into one. The PlayBox wins the argument because it allows you to play games on either system, and when it comes down to it, the ability to play games is all that matters. Built for a "specific customer," the owner of this prototype system needn't worry about exclusives since he now has a system that can play them all, and do it while taking up no more space than a single console.
Crime

UK Suspect Arrested In Connection With PSN/XBL 'Lizard Squad' Attacks 55

Posted by timothy
from the just-a-bit-of-fun dept.
Dave Knott writes UK Police have arrested an 18-year-old man over involvement in the cyber-attacks on Sony's PlayStation Network and Microsoft's Xbox Live gaming services over Christmas, for which the Lizard Squad hacking group claimed responsibility. The man was arrested Friday in Southport, England, on suspicion of computer hacking, threats to kill and swatting. Computers and other electronic devices were seized during the arrest by officers from two UK cybercrime units working in conjunction with the US Federal Bureau of Investigation. A spokesman said that police were still in the early stages of an investigation working closely with the FBI to identify further people involved in the attacks.
AMD

AMD Catalyst Is the Broken Wheel For Linux Gaming 159

Posted by Soulskill
from the didn't-squeek-enough-to-get-the-grease dept.
An anonymous reader writes: Tests of the AMD Catalyst driver with the latest AAA Linux games/engines have shown what poor shape the proprietary Radeon driver currently is in for Linux gamers. Phoronix, which traditionally benchmarks with open-source OpenGL games and other long-standing tests, recently has taken specially interest in adapting some newer Steam-based titles for automated benchmarking. With last month's Linux release of Metro Last Light Redux and Metro 2033 Redux, NVIDIA's driver did great while AMD Catalyst was miserable. Catalyst 14.12 delivered extremely low performance and some major bottleneck with the Radeon R9 290 and other GPUs running slower than NVIDIA's midrange hardware. In Unreal Engine 4 Linux tests, the NVIDIA driver again was flawless but the same couldn't be said for AMD. Catalyst 14.12 wouldn't even run the Unreal Engine 4 demos on Linux with their latest generation hardware but only with the HD 6000 series. Tests last month also showed AMD's performance to be crippling for NVIDIA vs. AMD Civilization: Beyond Earth Linux benchmarks with the newest drivers.
Games

Is 'SimCity' Homelessness a Bug Or a Feature? 393

Posted by Soulskill
from the get-the-guiliani-addon dept.
sarahnaomi writes: SimCity players have discussed a variety of creative strategies for their virtual homelessness problem. They've suggested waiting for natural disasters like tornadoes to blow the vagrants away, bulldozing parks where they congregate, or creating such a woefully insufficient city infrastructure that the homeless would leave on their own.

You can read all of these proposed final solutions in Matteo Bittanti's How to Get Rid of Homelessness, "a 600-page epic split in two volumes documenting the so-called 'homeless scandal' that affected 2013's SimCity." Bittanti collected, selected, and transcribed thousands of these messages exchanged by players on publisher Electronic Arts' official forums, Reddit, and the largest online SimCity community Simtropolis, who experienced and then tried to "eradicate" the phenomenon of homelessness that "plagued" SimCity."
NES (Games)

Rare Recalled NES Game Stadium Events On Ebay For $99,000 138

Posted by timothy
from the chasing-the-elusive dept.
An anonymous reader writes Via Eurogamer comes news of possibly the rarest of all NES games selling on the auction site Ebay for a staggering 99,000 Dollars at this time, with 4 days left to go. The game in question the 1987 NES game Stadium Events was released then pulled only 2 days later. Stadium Events was released by Bandai as a test title for its Family Fun Fitness Control Mat — an early version of the technology now found in Dance Dance Revolution floor pads. But Nintendo acquired the technology for itself, just as the game was being released. The company ordered an immediate return of all copies so the game could be rebranded with Nintendo's version of the controller mat, now named as the NES Power Pad .
Classic Games (Games)

NetHack Development Team Polls Community For Advice On Unicode 165

Posted by timothy
from the pressing-issues dept.
An anonymous reader writes After years of relative silence, the development team behind the classic roguelike game NetHack has posteda question: going forward, what internal representation should the NetHack core use for Unicode characters? UTF8? UTF32? Something else? (See also: NH4 blog, reddit. Also, yes, I have verified that the question authentically comes from the NetHack dev team.)
Businesses

Nintendo Puts Business In Brazil On Hiatus 111

Posted by Soulskill
from the big-market-to-leave dept.
jones_supa writes: Nintendo has announced that it will end distribution of its consoles and games in Brazil. In a statement, Nintendo attributed the move to high import duties, which makes doing feasible business difficult. The company could avoid those duties with a local manufacturing operation, but has chosen not to establish one, presumably for the costs involved. In a statement e-mailed to Polygon, Nintendo of America said that the company's distributor for Latin America would no longer send products to Brazil, but it would continue to distribute Nintendo goods to other parts of South America. Nintendo will also keep monitoring the evolution of the business environment in Brazil and evaluate how to best serve Brazilian customers in the future.
Classic Games (Games)

Researchers "Solve" Texas Hold'Em, Create Perfect Robotic Player 340

Posted by samzenpus
from the I'll-raise-you-infinity dept.
Jason Koebler writes The best limit Texas Hold'Em poker player in the world is a robot. Given enough hands, it will never, ever lose, regardless of what its opponent does or which cards it is dealt. Researchers at the University of Alberta essentially "brute forced" the game of limit poker, in which there are roughly 3 x 10^14 possible decisions. Cepheus runs through a massive table of all of these possible permutations of the game—the table itself is 11 terabytes of data—and decides what the best move is, regardless of opponent.