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Games

Study: Video Gamer Aggression Result of Game Experience, Not Violent Content 180

An anonymous reader writes "A new study published in the March edition of the Journal of Personality and Social Psychology indicates that a gamer's experience of a video game and not the content of the game itself can give rise to violent behavior. In other words, 'researchers found it was not the narrative or imagery, but the lack of mastery of the game's controls and the degree of difficulty players had completing the game that led to frustration.' Based on their findings, researchers note that even games like Tetris and Candy Crush can inspire violent behavior more so than games like World of Warcraft or Grand Theft Auto if they are poorly designed and difficult to play."
Displays

A 2560x1440 VR Headset That's Mobile 135

New submitter oldmildog writes: "GameFace Labs may very well be the furthest along in the quest to create a mobile VR headset. It's based on Android, and their latest prototype is the first VR headset (mobile or tethered) to include a 2560x1440 display, with 78% more pixels than 1080p based VR headsets like the Oculus Rift DK2. CEO Ed Mason said, 'The upgrade to 1280 x 1440 per eye is monumental. Individual pixels are hard to detect at first glance, making it a more immersive and comfortable experience in every single game and experience that we've tried. A lot of the ‘presence’ described by devs at the Valve [prototype VR headset] demonstration can be attributed to their use of higher resolution (and lower persistence) panels, which has a noticeable impact in suspending disbelief and tricking the brain."
Transportation

Sony and Toyota Bring Real-Life Racing Into the Game World 42

cartechboy writes: "Racing games on consoles are fun, but, ultimately, they aren't real. The difference between racing around a track on a TV screen and being behind the wheel of a real car on the asphalt is substantial — there's no reset button in real life. But Sony and Toyota have teamed up to blur that line with a new Sports Drive Logger device. It's a USB data logger that maps your real-world lines around a local racing circuit using the car's data systems and GPS coordinates. Using satellite positioning, pedal depression, steering angle, gear selection, engine revs, and vehicle speed, the Sports Drive Logger replicates this data in Gran Turismo 6. You use this data in the game's telemetry screen, or watch a virtual representation of the laps you've just driven, and even compare that data against your friend's data. If you're brave enough, you can compare your data to that of a professional driver's. Unfortunately this system is only available on the Japanese-spec Toyota GT 86 (a near-twin to the Scion FR-S and Subaru BRZ in the U.S.) — for now."
AMD

AMD Unveils the Liquid-Cooled, Dual-GPU Radeon R9 295X2 At $1,500 146

wesbascas (2475022) writes "This morning, AMD unveiled its latest flagship graphics board: the $1,500, liquid-cooled, dual-GPU Radeon R9 295X2. With a pair of Hawaii GPUs that power the company's top-end single-GPU Radeon R9 290X, the new board is sure to make waves at price points that Nvidia currently dominates. In gaming benchmarks, the R9 295X2 performs pretty much in line with a pair of R9 290X cards in CrossFire. However, the R9 295X2 uses specially-binned GPUs which enable the card to run with less power than a duo of the single-GPU cards. Plus, thanks to the closed-loop liquid cooler, the R9 295X doesn't succumb to the nasty throttling issues present on the R9 290X, nor its noisy solution."

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