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Youtube

Google Announces YouTube Gaming 50 50

An anonymous reader writes: Today Google announced a major new rival to Twitch.tv: YouTube Gaming. In addition to providing structure for the gaming content YouTube already serves (like walkthroughs, reviews, "Let's Plays," speed runs, etc), it'll also be a livestreaming hub for those who like broadcasting their games or watching other people play. Each video game will have its own dedicated page, and users will be able to add games to their "collection" to see other users's videos relating to those games. YouTube Gaming will have its own dedicated app, as well as being a part of the YouTube website. Google is also touting a recommendation engine that will help gamers find more content to watch.
AI

An AI Learned Magic: the Gathering, Now Creates Thousands of New Cards 104 104

merbs writes: Reed Milewicz, a computer science researcher, wowed a major online Magic: The Gathering forum when he posted the results of an experiment to "teach" a weak AI to auto-generate Magic cards. Milewicz had trained a deep, recurrent neural network—a kind of statistical machine learning model designed to emulate the neural networks of animal brains—to "learn" the text of every Magic card currently in existence. Then he had it generate thousands of its own.

He shared a number of the bizarre "cards" his program had come up with, replete with their properly fantastical names ("Shring the Artist," "Mided Hied Parira's Scepter") and freshly invented abilities ("fuseback"). Players devoured—and cheered—the results.
Microsoft

Oculus Announces Partnership With Microsoft 105 105

An anonymous reader writes: At its pre-E3 press conference today, Oculus announced a partnership with Microsoft. The company plans to launch a new Rift headset early next year that will be packaged with a wireless Xbox One controller. Oculus will ship the controllers with the recently announced Xbox wireless adapter. Xbox chief Phil Spencer said. "We believe we'll be able to create state of the art virtual reality experiences with the Oculus Rift on top of Windows."
Businesses

Stress Is Driving Developers From the Video Game Industry 336 336

Nerval's Lobster writes: For video game developers, life can be tough. The working hours are long, with vicious bursts of so-called "crunch time," in which developers may pull consecutive all-nighters in order to finish a project—all without overtime pay. According to the International Game Developers Association (IGDA) Developer Satisfaction Survey (PDF), many developers aren't enduring those work conditions for the money: Nearly 50 percent of respondents earned less than $50,000 annually. Faced with what many perceive as draconian working conditions, many developers are taking their skills and leaving video games for another technology sector. The hard and soft skills that go into producing video games—from knowledge of programming languages to aptitude for handling irate managers—will work just as well in many aspects of conventional software-building. Fortunately, leaving the video-game industry doesn't have to be a permanent exile; many developers find themselves pulled back in at some point, out of simple passion for the craft.
Games

Fallout 4 Will Be Skipping Xbox 360 and PS3 204 204

An anonymous reader writes: There's some sad news for those of you looking forward to playing Fallout 4 on your Xbox 360 or your PS3. Bethesda has announced that Fallout 4 will be a current-gen and PC exclusive game and that there will be no last-gen releases in the future. Bethesda global community manager Matt Grandstaff says of the old consoles, "the stuff we're doing will never work there."
Classic Games (Games)

First Games Inducted Into the World Video Game Hall of Fame 277 277

An anonymous reader writes: From 15 finalists, the first inductees to the World Video Game Hall of Fame were picked for 2015. Only one of the titles added to the list of legends was launched in the last 15 years. The six games inducted this year are: Pong, Pac-Man, Tetris, Super Mario Bros, Doom, and World of Warcraft. The World Video Game Hall of Fame says it recognizes games across all platforms, and all have the possibility of being included.
PC Games (Games)

The Real Scars of Korean Gaming 126 126

An anonymous reader writes: Professional e-sports have been slowly but steadily gaining a following in the U.S. over the past couple of decades, but in South Korea, it's already arrived as a popular form of entertainment. An article at the BBC takes a look at the e-sports scene there, which is generating huge salaries for the top players, but also injuries and insular lifestyles. It's growing more similar to traditional pro sports all the time. From the article: "A scar, half an inch wide, stretched from just above the elbow and up over his shoulder. 'Our company paid for full medical expenses, so he had an operation,' explained his coach, Kang Doh Kyung. [He] is the best player in StarCraft and has won everything in this field and is still going strong.' Repetitive strain had injured Mr Lee's muscles, deforming them and making surgery the only option to save his illustrious career."
PC Games (Games)

Amazon Hiring Devs For Its First PC Game 46 46

An anonymous reader writes: Several outlets are reporting that Amazon is preparing to dip its toes in yet another market: PC video games. They're specifically hiring for this purpose now, though they seem to have had plans for some time: "In addition to acquiring Killer Instinct developer Double Helix last year, Amazon has also hired notable developers like Kim Swift, designer of Portal, as well as Clint Hocking, who previously worked on franchises like Far Cry and Splinter Cell. Meanwhile, according to a report from Kotaku, Amazon has spent a lot of cash licensing the CryEngine, the same one used to make high-end PC games like Crysis 3. Outside of development, Amazon also acquired game streaming service Twitch last August for $970 million, and made gaming a big focus for its Fire TV media box."
Open Source

Open Source Haxe/OpenFL Platform Will Support Home Game Consoles 20 20

lars_doucet writes: At last week's World Wide Haxe conference, a coalition of game developers announced that the open source platform Haxe/OpenFL is coming soon to home game consoles. The first three games that will ship using the technology are Yummy Circus, Defender's Quest (HD edition), and the award-winning Papers, Please. Haxe is a programming language that compiles to other programming languages (everything from C++ to Javascript to Python), has been around for about 10 years and is quite powerful. OpenFL is a hardware-accelerated cross-platform reimplementation of the Flash API, built on top of Haxe (but does not have the Flash player's performance and security limitations and has nothing to do with Adobe), and is built on a low-level cross-platform layer called Lime, which can be used separately for those who have no need for a Flash-like API. This could eventually lead to console compatibility for engines that are built on top of Haxe/OpenFL, such as Away3D, Stencyl, HaxeFlixel, and HaxePunk.

Six console targets are planned: Wii U, PS4, Xbox One, PS Vita, 3DS, and PS3; footage of demos running on the Wii U was presented at the talk and are included in the linked article.
First Person Shooters (Games)

Fallout 4 Announced 229 229

An anonymous reader writes: After teasing gamers with a countdown timer yesterday, Bethesda has now announced Fallout 4 for PCs, the Xbox One, and the PS4. They've also released an official trailer (YouTube video). The game will be set in post-apocalyptic Boston, and the player character will apparently be accompanied on his adventures by a dog. The Guardian has a post cataloging the features they're hoping will be improved from previous games in the series: "The combat system in the last two Fallout games was not universally adored. It often felt you were shooting wildly and blindly, biding time before you could use the the Vault-Tec Assisted Targeting (VAT) system, which allows players to focus in on specific parts of enemies with a percentage chance of hitting them. ... Well-written, hand-crafted quests are going to be vitally important. The Radiant Quest system used in Skyrim sounds brilliant on paper: infinite quests, randomly generated and a little different each time. But the reality was a lot of fetch quests in similar looking caves. Bethesda may be tempted to bring that system across to Fallout 4, but there's an argument for abandoning dynamic quests altogether and opting for a smaller range of authored challenges."
Businesses

Valve Introduces Steam Refunds In Advance of Summer Sale 126 126

Deathspawner writes: Despite all of its competition, Valve's Steam service remains the most popular digital PC game store around. While Steam does do a lot of things right, it can sometimes stumble in the worst of ways. Look no further than April's Skyrim mod debacle as a good example. Well, just as Valve fixed up that issue, it's gone ahead and fixed another: it's making refunds dead simple. While refunds have been possible in the past, it's required gamers to jump through hoops to get them. Now, Valve has set certain criteria for granting a refund, no questions asked: if you've bought the game within the past two weeks and played it for two hours or less, your refund is guaranteed. The changes are being welcomed by most, but not all: some developers of smaller games that take less time to play through are worried that this will lead to abuse, and the system may enable more risk-free review-bombing as well.
Games

LEGO Launches a Minecraft Competitor On Steam 108 108

An anonymous reader writes: There's been plenty of rumors that LEGO was developing a competitor to Minecraft, and today they released it on Steam. "Lego Worlds enables you to populate your worlds with many weird and wonderful characters, creatures, models, and driveable vehicles, and then play out your own unique adventures," the game's Steam page explains. Unlike "Minecraft," LEGO's new game won't have multiplayer gameplay yet.
Classic Games (Games)

1-Pixel Pac-Man 41 41

szczys writes: Retro games just aren't the same since the display technology resolution has exploded. I went the opposite direction and chose a display with less resolution than the original. This reinvention of Pac-Man uses a 32x32 RGB LED module which are made for LED billboards. This makes the player just one pixel. Add in an Atari joystick and we have a winner.This is a great programming challenge. If you've never looked at Pac-Man AI before, it's fascinating and worth your time!
Emulation (Games)

Emulator Now Runs x86 Apps On All Raspberry Pi Models 82 82

DeviceGuru writes: Russia-based Eltechs announced its ExaGear Desktop virtual machine last August, enabling Linux/ARMv7 SBCs and mini-PCs to run x86 software. That meant that users of the quad-core, Cortex-A7-based Raspberry Pi 2 Model B, could use it as well, although the software was not yet optimized for it. Now Eltechs has extended extended ExaGear to support earlier ARMv6 versions of the Raspberry Pi. The company also optimized the emulator for the Pi 2 allowing, for example, Pi 2 users to use automatically forwarding startup scripts.
Bug

DARPA Wants You To Verify Software Flaws By Playing Games 31 31

coondoggie writes: Researchers at the Defense Advanced Research Projects Agency (DARPA) think online gamers can perform the tedious software verification work typically done by professional coding experts. They were so impressed with their first crowdsourced flaw-detecting games, they announced an new round of five games this week designed for improved playability as well as increased software verification effectiveness. “These games translated players’ actions into program annotations and assisted formal verification experts in generating mathematical proofs to verify the absence of important classes of flaws in software written in the C and Java programming languages. An initial analysis indicates that non-experts playing CSFV games generated hundreds of thousands of annotations,” DARPA stated.
Businesses

Large Amount of Star Citizen Art Assets Leaked 107 107

jones_supa writes: A huge batch of work-in-progress assets for Star Citizen have leaked to the public. An unknown person, likely connected with Cloud Imperium Games in some way, provided a link to the 48 gigabytes of content. The link has now been taken down, but as we know, it's hard to remove material from Internet after once put there. Being a CryEngine game, it has been suggested that it might be possible to view some of the assets using CryEngine development tools. Leaks are always quite the conundrum with the opportunities they present to curious fans and competitor companies, but can also be very depressing for the developers and publisher of the game.
PC Games (Games)

How Cities: Skylines Beat SimCity At Its Own Game 86 86

An anonymous reader writes: Maxis, the studio behind SimCity, was shuttered earlier this year. Fortunately, another studio has taken up its mantle. The small team at Colossal Order has already won acclaim for city-builder game Cities: Skylines (and sold millions), earning a great reputation with the modding community by avoiding all the mistakes the last SimCity release made, such as enforced online/multiplayer. A new behind the scenes feature looks at how the game came about — it was not a response to SimCity, surprisingly — as well as what's next from the studio.

"We are planning to start another game project sometime soon," says Colossal CEO Mariina Hallikainen. "We definitely want to focus on old-school simulator games and definitely PC. PC, Mac and Linux, those are our 'thing.' But I think we're maybe going to do something a little bit different."
Programming

Video Games: Gateway To a Programming Career? 170 170

Nerval's Lobster writes: Want more people to program? Encourage them to play more video games, at least according to Facebook CEO Mark Zuckerberg. In an online Q&A, Zuckerberg suggested that a lifetime spent playing video games could prep kids and young adults for careers as programmers. "I actually think giving people the opportunity to play around with different stuff is one of the best things you can do," he told the audience. "I definitely would not have gotten into programming if I hadn't played games as a kid." A handful of games, most notably Minecraft, already have a reputation for encouraging kids to not only think analytically, but also modify the gaming environment — the first steps toward actually wrestling with code. Those of you who have done programming work in your career: did video games influence your path?
Businesses

Take Two Sues BBC Over Drama About GTA Development 81 81

An anonymous reader writes: Take Two Interactive, the parent company of Rockstar Games, is suing the BBC for trademark infringement over its planned "making of GTA" drama, Game Changers. The 90-minute movie was created without the involvement of the studio, which rarely comments on the GTA series' development outside of organised press events. (It is expected that it will draw upon the public conflict between Sam Houser and notorious anti-gaming crank Jack Thompson, via the expose "Jacked" by David Kushner.) After direct negotiations with the BBC failed, Take Two brought suit to "ensure that [their] trademarks are not misused." The details of the suit, Rockstar's objections, and the penalties sought, are not yet known.
Businesses

Grand Theft Auto V Keeps Raking In Money 95 95

jones_supa writes: At end of 2013, Grand Theft Auto V made $800 million during initial 24 hours of sales. The title keeps churning profit as the publisher Take-Two closes the book on fiscal year 2015, which ended March 31. The company reported better-than-expected profits of $54.3 million atop revenue of $427.7 million in its fourth quarter, a significant improvement over the $21.5 million profit it reaped from $233.2 million in revenue during the same period last year. This time around Take-Two once again credited GTA V as its premier revenue driver for the final quarter of the year. With PS4/XBOne/PC versions out as well, the game has been an excellent investment. Strong runner-ups were 2K titles NBA 2K15 and Evolve.