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United Kingdom

In UK Study, Girls Best Boys At Making Computer Games 312

Posted by timothy
from the distaff-side dept.
New submitter Esteanil writes Researchers in the University of Sussex's Informatics department asked pupils at a secondary school to design and program their own computer game using a new visual programming language. The young people, aged 12-13, spent eight weeks developing their own 3D role-playing games. The girls in the classroom wrote more complex programs in their games than the boys and also learnt more about coding. The girls used seven different triggers – almost twice as many as the boys – and were much more successful at creating complex scripts with two or more parts and conditional clauses. Boys nearly always chose to trigger their scripts on when a character says something, which is the first and easiest trigger to learn.
Businesses

Ubisoft Apologizes For Assassin's Creed 171

Posted by samzenpus
from the mea-culpa dept.
BarbaraHudson writes in with the latest in the Assassin's Creed Unity debacle. This time it's good news. "As an acknowledgment of the botched launch of Assassin's Creed Unity, Ubisoft has offered free additional content to everyone who purchased the title, cancelled the game's season pass and offered a free game to users who purchased the pass. The anticipation for Assassin's Creed Unity was such that the myriad of bugs and technical issues experienced at launch felt like an even greater slap in the face for gamers. In a blog posted yesterday, Yannis Mallat, CEO of Ubisoft Montreal & Toronto said: 'Unfortunately, at launch, the overall quality of the game was diminished by bugs and unexpected technical issues. I want to sincerely apologize on behalf of Ubisoft and the entire Assassin's Creed team. These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential.'"
Sony

Sony To Offer Partial Refunds For PS Vita 60

Posted by Soulskill
from the step-up-for-your-slap-on-the-wrist dept.
mpicpp sends this report from the Houston Chronicle: "Hundreds of thousands of people who bought the handheld gaming console PlayStation Vita are in line for a partial refund from Sony because of questionable claims in its advertising. The Federal Trade Commission said Tuesday it had reached a settlement with Sony Computer Entertainment America, the U.S.-based arm of the PlayStation business, over advertising claims that the government contended were misleading.

As part of the proposed settlement, Sony will provide refunds to those who bought the PS Vita console before June 1, 2012. They'll be eligible for either a $25 cash or credit refund — or a $50 merchandise voucher from Sony. ... Among the claims challenged by the FTC: That the pocket-sized console would revolutionize gaming mobility by allowing consumers to play their PlayStation 3 games via "remote play" on the console anywhere with a Wi-Fi connection, [and] that people could engage in "cross-platform" play by starting a game on a PlayStation 3, pausing it, and continuing the game with the PS Vita from where they left off. Not really true, the FTC said.
Games

Top Counter-Strike Players Embroiled In Hacking Scandal 224

Posted by timothy
from the people-actually-get-excited dept.
An anonymous reader writes Counter-Strike: Global Offensive is one of the world's fastest growing eSports, but the community has been rocked by scandal in the last week, with several top players being banned by Valve for using various hacking tools to improve their performance. With the huge Dreamhack Winter tournament taking place this weekend, the purge could not have come at a worse time for the game, and fans are now poring over the archives for other signs of foul play in top tier games — be sure to look out for these tell tale signs while playing.
Games

The Man Who Made Tetris 37

Posted by samzenpus
from the fitting-it-in dept.
rossgneumann writes Life gets pretty chill after creating 'Tetris' and escaping the KGB. A quick web search for "Alexey Pajitnov" brings up pages of articles and interviews that fixate only on his seminal creation—a work that remains, far and away, the best selling video game of all time. But clearly, there's more to the man than just Tetris. Meeting Pajitnov himself led me to wonder about, well, everything else. What was the Tetris-less life of Alexey Pajitnov?
Nintendo

The Nintendo DS Turns 10 61

Posted by samzenpus
from the got-to-play-them-all dept.
An anonymous reader writes The Nintendo DS has reached a remarkable milestone: it's turned 10 years old. A new retrospective on one of Nintendo's greatest ever smash hits points out that it's now old enough to become a Pokemon trainer, and looks back at some of the greatest (and possibly overlooked) titles on the platform which has sold 154 million copies in a decade.
PlayStation (Games)

Customers Creating Fake Amazon Pages To Get Cheap Electronics At Walmart 287

Posted by samzenpus
from the match-this-price dept.
turkeydance writes People are reportedly creating fake Amazon pages to show fake prices on electronics and other items. In the most heavily publicized cases, Walmart was reportedly duped into selling $400 PlayStation 4 consoles for under $100. From the article: "The company announced on Nov. 13 that it would price-match select online retailers, including Amazon.com. However, any Amazon member with a registered selling account can create authentic looking pages and list items 'for sale' online. Consumers need only take a screen capture of the page and show it to a cashier at checkout in order to request the price match."
Graphics

Three-Way Comparison Shows PCs Slaying Consoles In Dragon Age Inquisition 227

Posted by Soulskill
from the as-expected dept.
MojoKid writes: "BioWare's long-awaited Dragon Age Inquisition has dropped for the PS4, Xbox One, and PCs. A comparison of the visuals in key scenes between all three platforms shows that while the PC variant clearly looks the best in multiple areas (as it should), there's evidence of good, intelligent optimization for consoles and PCs alike. After the debacle of Assassin's Creed Unity, Inquisition could provide an important taste of how to do things right. As expected though, when detail levels are increased, the PC still pulls away with the best overall visuals. The Xbox One and PS4 are largely matched, while PC renders of characters have better facial coloring and slightly more detailed textures. The lighting models are also far more detailed on the PC version with the PS4 following behind. The Xbox One, in contrast, is rather muddy. Overall, the PC and PS4 are closest in general detail, with the Xbox One occasionally lagging behind.
Role Playing (Games)

Player-Run MMORPG By Former Ultima Online Devs Finding Kickstarter Success 33

Posted by Soulskill
from the +1-sword-of-smiting-as-a-stretch-goal dept.
An anonymous reader writes: Shards Online has returned to Kickstarter with a refocused plan and a promise to match pledges dollar-for-dollar up to their goal. With just a week gone by, they have already reached 75% of their goal. Project Lead Derek Brinkmann says, "If Ultima Online and Neverwinter Nights had a love child, Shards Online would be the result. By combining the persistent virtual world of Ultima Online with the freedom of community run servers and the ability to act as a dungeonmaster in Neverwinter Nights, we are creating a paradise for roleplayers where you are no longer constrained by the rules handed to you by the development team." The team now has their sights set on their stretch goals like more animations for roleplayers and an extra game world to be released at Alpha.
PC Games (Games)

Elite: Dangerous Dumps Offline Single-Player 473

Posted by Soulskill
from the hope-you-like-random-internet-people dept.
Robotron23 writes: The developers behind the sequel to legendary video game Elite have, to the anger and dismay of fans, dropped the offline single-player mode originally promised. The game is due for full release in under a month. With the title having raised about $1.5 million from Kickstarter, and millions more in subsequent campaigns that advertised the feature, gamers are livid. A complaints thread on the official Elite forums has swelled to 450+ pages in only three days, while refunds are being lodged in the thousands. It is down to the discretion of Frontier, the game's developer, whether to process refund requests of original backers.
Government

Sweden Considers Adding "Sexism" Ratings To Video Games 642

Posted by samzenpus
from the including-everyone dept.
An anonymous reader writes A government-funded agency in Sweden is considering creating special labels for video games based on whether or not the games' portrayals of women are sexist. From the article: "Avoiding sexism and gender stereotypes in video games produced in Sweden will become a key goal for the association, which has been given a 272,000 kronor ($36,672) grant by Sweden's government-funded innovation agency, Vinnova. Inspired by the Bechdel test, which looks at whether fictional films or books feature at least two women talking about a topic other than men, Dataspelsbranchen will work with several game developers to analyze how Swedish video games portray female characters and gender issues.
Sony

Sony To Take On Netflix With Playstation Vue 130

Posted by samzenpus
from the changing-channels dept.
stephendavion writes "Sony is planning to launch PlayStation Vue, a TV service for PlayStation 3 and PlayStation 4 consoles providing on demand programs and live content. The company will roll out the service to selected customers in New York, Chicago, and Los Angeles, and is expected to feature content from CBS, Fox, NBC Universal, Discovery Communications and 75 other channels. The service is expected to allow users to save their programs for up to 28 days."
AMD

Ubisoft Points Finger At AMD For Assassin's Creed Unity Poor Performance 262

Posted by samzenpus
from the who's-to-blame dept.
MojoKid (1002251) writes "Life is hard when you're a AAA publisher. Last month, Ubisoft blamed weak console hardware for the troubles it had bringing Assassin's Creed Unity up to speed, claiming that it could've hit 100 FPS but for weak console CPUs. Now, in the wake of the game's disastrous launch, the company has changed tactics — suddenly, all of this is AMD's fault. An official company forum post currently reads: "We are aware that the graphics performance of Assassin's Creed Unity on PC may be adversely affected by certain AMD CPU and GPU configurations. This should not affect the vast majority of PC players, but rest assured that AMD and Ubisoft are continuing to work together closely to resolve the issue, and will provide more information as soon as it is available." There are multiple problems with this assessment. First, there's no equivalent Nvidia-centric post on the main forum, and no mention of the fact that if you own an Nvidia card of any vintage but a GTX 970 or 980, you're going to see less-than ideal performance. According to sources, the problem with Assassin's Creed Unity is that the game is issuing tens of thousands of draw calls — up to 50,000 and beyond, in some cases. This is precisely the kind of operation that Mantle and DirectX 12 are designed to handle, but DirectX 11, even 11.2, isn't capable of efficiently processing that many calls at once. It's a fundamental limit of the API and it kicks in harshly in ways that adding more CPU cores simply can't help with.
The Media

Assassin's Creed: Unity Launch Debacle Pulls Spotlight Onto Game Review Embargos 474

Posted by timothy
from the hey-can-you-hold-this? dept.
RogueyWon (735973) writes "The latest entry in the long-running Assassin's Creed game series, Assassin's Creed: Unity released this week. Those looking for pre-release reviews on whether to make a purchase were out of luck; the publisher, Ubisoft, had provided gaming sites with advance copies, but only on condition that their reviews be withheld until 17 hours after the game released in North America. Following the game's release, many players have reported finding it in a highly buggy state, with severe performance issues affecting all three release platforms (PC, Playstation 4 and Xbox One). Ubisoft has been forced onto the defensive, taking the unprecedented step of launching a live-blog covering their efforts at debugging the game, but the debacle has already had a large impact on the company's share value and the incident has drawn widespread attention to the increasingly common practice of review embargoes."
Android

Nvidia Shield Tablet Gets Android Lollipop Update, Half Life 2 EP1 and GRID 58

Posted by timothy
from the oopmh-and-grace dept.
MojoKid writes Nvidia's Shield Tablet is only a few months old, but Nvidia is already updating the device with a freshly minted OS, a refreshed Shield Hub and access to the company's newly upgraded GRID Game Streaming service. A number of new Tegra K1 optimized games are arriving as well, as well as a new game bundle which includes Half Life 2 Episode 1. The SHIELD Tablet Android Lollipop update will feature Android's new "material design" interface and improved app performance, according to Nvidia. The update will also come preloaded with a new version of Nvidia's own Dabbler drawing and painting app (Dabbler 2.0). In addition to a new interface inspired by Lollipop's design language, Dabbler 2.0 will offer full support for layers and it'll allow users to share their sessions over Twitch. Previously, accessing the Nvidia's GRID beta meant streaming games from a GRID server cluster on the west coast, but Nvidia is expanding the service with server clusters located in Virginia, Europe and Asia. For the best possible user experience, streaming games from the cloud must incur minimal latency, and adding more servers in strategic locations not only affords Nvidia greater capacity, but minimizes latency as well. Nvidia says the GRID service will be available in North America this month, Western Europe in December and Asia sometime next year. The company's GRID service gives gamers access to 20 top titles currently, including Batman Arkham City, Borderlands 2 and Psychonauts, among others, and Nvidia is planning to add new games every week.

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