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Programming

UK Industry Group Boss: Study Arts So Games Are Not Designed By 'Spotty Nerds' 207

nickweller writes: John Cridland is the leader of the Confederation of British Industry, a group that represents over 100,000 UK businesses. In a recent interview, he spoke about his enthusiasm for adding arts education to more traditional STEM (science, technology, engineering, and math) programs. Here's how he chose to express that: "One of the biggest growth industries in Britain today is the computer games industry. We need extra coders — dozens and dozens of them but nobody is going to play a game designed by a spotty nerd. We need people with artistic flair." Cridland also expressed support for an increased emphasis on foreign language education: "If we’re not capable of speaking other people’s languages, we’re going to be in difficulties. However, there is far too much emphasis placed on teaching French and German. The language we most need going forward is Spanish (the second most frequently spoken language in the world). That and a certain percentage need to learn Mandarin to develop relations with China."
Nintendo

Nintendo Fires Employee For Speaking About Job On a Podcast 152

An anonymous reader writes: You may not have heard of Chris Pranger before, but he's one of the localizers that works to bring Nintendo games over to the west. He recently talked about the localization process for a small podcast, providing Nintendo fans some details about how games make it from Japan to the western world. Nintendo's response to the fan interest in the game localizing process? They fired him, of course. It's unclear what statements in specific Nintendo objected to and Nintendo, so far, hasn't explained its decision.
Classic Games (Games)

Interviews: Game Designer Steve Jackson Answers Your Questions 38

A while ago you had the chance to ask Steve Jackson, founder and editor-in-chief of Steve Jackson Games, about the numerous games he's created, his efforts to digitize those games, and what to do when the Secret Service shows up at your office. Below you will find his answers to your questions.
Role Playing (Games)

World of Warcraft's Next Expansion: Legion 129

Today at Gamescom in Germany, Blizzard unveiled the next expansion for World of Warcraft, called Legion. The expansion will raise the level cap to 110 and bring adventurers to a new continent: the Broken Isles. This will include several new zones and be the source of a new demonic invasion. The story will delve deeply into the game world's history and let players use customizable 'artifact' weapons. To fight the invasion, Blizzard is introducing a new class, Demon Hunter, who will start out at a high level and can perform tank- and damage-centric roles.

The PVP system will be getting revamped, and they're introducing Class-specific halls and followers. The expansion will contain the requisite new raids and world bosses, of course. Small dungeons will be getting increased focus in Legion. As with the previous expansion, players will be given a free level boost for one character to the current level cap in order to get started on the new content right away. Blizzard has posted an cinematic teaser, and the full announcement trailer on YouTube. A beta test will start sometime later this year, but no release date has been announced. MMO-Champion has a post full of details known about the expansion.
Programming

Id Software Founds a New Office In Germany 50

jones_supa writes: With some high-profile releases on the horizon, ZeniMax Media is expanding with a new studio in Frankfurt, Germany. Posted via Bethesda blog, reads the official ZeniMax statement: "As part of our continued global expansion, ZeniMax Media has opened (and is actively hiring for) a new technology development studio in Frankfurt – home to our German publishing operations. This team, an extension of id Software, will focus their efforts on idTech for DOOM and other titles under development at ZeniMax-owned studios." New positions are expected to pop up at ZeniMax's job listings.
Math

Using Math To Tune a Video Game's Economy 96

An anonymous reader writes: When the shipping deadline was approaching for The Witcher 3, designer Matthew Steinke knew there was a big part of the game still missing: its economy. A game's economy is one of the things that can make or break immersion — you want collection and rewards to feel progressive and meaningful. Making items too expensive gives the game a grindy feel, while making them too cheap makes progression trivial. At the Game Developers Conference underway in Germany, Steinke explained his solution.

"Steinke created a formula that calculated attributes like how much damage, defense, or healing that each item provided, and he placed them into an overall combat rating could be used to rank other items in the system. ... Steinke set about blending the sub-categories into nine generalized categories, allowing him to determine the final weighting for damage and the range of prices for each item. To test if it all worked, he used polynomial least squares (a form of mathematical statistics) to chart each category's price progression. The resultant curve (pictured below) showed the rate at which spending was increasing as the quality of each item approached the category's ceiling value."
Microsoft

Microsoft Makes Push To Get Back Into E-Sports 111

An anonymous reader writes: In October, Microsoft will publish Halo 5: Guardians, the first game in the series to be developed exclusively for the Xbox One. Microsoft is taking the opportunity to make a big play to become part of the e-sports market. They've announced a Halo competition with $1 million in prizes. As e-sports become more mainstream, and as game streaming has turned into a billion-dollar business, more and more development studios are seeing it as part of their marketing strategy. "When Halo fell out of favor among e-sports players, other games began to take off, often ones that were created with high-level competition in mind and that came from developers that invested heavily in events for professionals. Riot Games has turned League of Legends, its multiplayer online battle arena, into the most watched e-sport in the world, with 40,000 attendees at its finals in Korea last year." Microsoft wants back into that segment, and they're willing to spend big to do so.
Games

Modding Community Putting HD Textures Into Resident Evil 4 57

jones_supa writes: The Ultimate HD Edition of Resident Evil 4 does not fully adhere to its name, as terrain textures are actually not in high definition. A couple of fans called Cris and Albert are chipping in to help fix this deficiency. The pair is working for free to create the RE4 HD Project, a mod which is cleaning up the game's chunky textures and producing some nice and sharp screenshots. At present, it looks like the project is already about half complete, and an HD texture pack for the Village section of the game is available at the project website.
Windows

In Windows 10, Ad-Free Solitaire Will Cost You $10 -- Every Year 296

Wired UK reports that the pre-installed Solitaire on Windows 10 capitalizes on the long-cultivated addiction that some users have to the game with an interesting bargain: rather than being an ordinary included application like it used to be, what may be the world's most pervasive on-screen office time-sink of a game now comes with ads, unless a user wants to pay (by the month, or by the year) to remove those ads. Notes the linked piece: "To be entirely fair, this is the same as on the Windows 8 version, which wasn't installed by default but could be downloaded from the Windows Store."

At $1.49/month or $10/year, this might be enough to drive some people who otherwise would not to check out some of the free, open-source games out there; PySolitaire is one of many in this incomplete list.
Microsoft

Windows 10 App For Xbox One Could Render Steam Machines Useless 170

SlappingOysters writes: The release of Windows 10 has brought with it the Xbox app -- a portal through which you can stream anything happening on your Xbox One to your Surface or desktop. Finder is reporting that the love will go the other way, too, with a PC app coming to the Xbox One allowing you to stream your desktop to your console. But where does this leave the coming Steam Machines? This analysis shows how such an app could undermine the Steam Machines' market position.
PC Games (Games)

Sprked Tries To Solve Valve's Paid Mods Scandal 41

SlappingOysters writes: This article takes a closer look at the emerging crowdfunding platform Sprked, which aims to follow the Patreon support model, but exclusively for video game modders. The service is currently in its early stages, but by crafting a system of appreciation and support that acknowledges the loyalty of the modding community, Sprked has the potential to promote and foster the creativity that is so integral to modding, instead of hampering it with the murky baggage of a mandatory economy. Valve's attempt to let modders make some money for their efforts backfired within the community — there are four demons the paid mods plan must slay to actually work.
Android

Razer Acquires Ouya's Storefront and Technical Team 91

An anonymous reader writes: The Ouya Android-based gaming console was one of Kickstarter's biggest successes — and one of the biggest letdowns for all the backers. The console never really took off, and the company behind it has limped along over the past couple years. Until today. Razer has now acquired the Ouya technical team, as well as their online storefront — but not the console hardware itself. Razer intends to dump of all these new resources into its Forge TV product, also an Android game console. "Razer went so far as to kick a little sand in the face of the little-console-that-couldn't—by advertising its own Forge microconsole as a 'more advanced' system and telling Ouya owners that they will receive 'a clear path of migration' to buy the company's current $100, AndroidTV-compatible box." The fate of Ouya's hardware is not explicitly mentioned, but the news article suggests it is simply "discontinued."
Nintendo

Nintendo TVii Service Will Go Dark August 11th 34

Kotaku reports that Nintendo has announced it will shutter its Wii U TVii in just a few weeks; after August 11th, the service will be no more. The description that Kotaku offers gives some idea of why: Nintendo TVii promised to turn television watching into a robust social experience, tracking users' favorite shows, making suggestions based on familial preferences, integrating with all of the major streaming video services, programming DVR recordings and acting as a second screen experience on the Wii U game pad. It sounded pretty amazing. It wasn’t really. It was awkward and fumbling and a year later the Xbox One came along with its HDMI pass-through and voice-controlled TV watching and made Nintendo TVii look silly."
China

Chinese Consumers Can Now Buy Formerly Banned Consoles, Nationwide 39

PC Magazine reports that China has entered a new phase in its liberalization of game console sales. Restrictions amounting to a nationwide ban were loosened recently, so that manufacturers which produced (and sold) consoles in Shanghai's free trade zone were allowed to also sell their wares elsewhere in China. The newest change is to remove that geographic requirement, so Chinese buyers are expected to be able to buy whatever consoles they'd like. Games to play on those consoles, though, are a different story.
Open Source

Battle For Wesnoth Seeks New Developers 58

jones_supa writes: Twelve years ago, David White sat down over a weekend and created the small pet project that we know today as the open source strategy game The Battle For Wesnoth. At the time, Dave was the sole programmer, working alongside Francisco Muñoz, who produced the first graphics. As more and more people contributed, the game grew from a tiny personal project into an extensive one, encompassing hundreds of contributors. Today however, the ship is sinking. The project is asking for help to keep things rolling. Especially requested are C++, Python, and gameplay (WML) programmers. Any willing volunteers should have good communication skills and preferably be experienced with working alongside fellow members of a large project. More details can be found at the project website.