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Games Entertainment

Survey Tackles College Gaming Stereotypes 36

Thanks to an anonymous reader for pointing to an AP/Yahoo story discussing a survey on college gaming, whose results seem to challenge stereotypes about videogames interfering with college studies. According to a researcher for the project, which surveyed college gamers throughout the US, "It's not taking the place of studying; nor is it taking away from other activities. What.. [college students] seem to have done is incorporated gaming into a very multitask-oriented lifestyle." In fact, playing games can even save you time, quips college gamer David McNulty, "It takes less time to play a few games than to go downtown or see a movie with your friends. It's easier to meet them online and shoot at them."
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Survey Tackles College Gaming Stereotypes

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  • by 0x0d0a ( 568518 ) on Monday July 07, 2003 @06:39AM (#6381839) Journal
    Games don't eat time? This guy hasn't played Zangband [zangband.org]...
    • by Anonymous Coward
      Or Morrowind [morrowind.com].
    • Other people run five hours a day, or get a little pleasure reading done, some people game instead of doing those things, is what it's saying. Besides, I love gaming, and do it plenty, but I find I have lots of time for other amusements.

      This survey is just confirming what most gamers have known for years, but now perhaps the unwashed masses will believe it.
  • Not completely true (Score:4, Interesting)

    by ZenBased ( 593709 ) on Monday July 07, 2003 @06:45AM (#6381847) Homepage
    Although i have to agree with the fact that not every college gamer is nerdy or anti-social, they cant be serious when they say it doesnt impact someone studies.. if you play 6 hours a day, and you go out regulary and do stuff, there isnt much room for studies anymore, or is there? It also eats into your sleeping time, not good for concentrating. Maybe they just polled some people who play 1 hour a day or so?
    • If you think that most people play 6 hours of computer games each day, then you have a very odd view of the world.
    • by Babbster ( 107076 ) <aaronbabb&gmail,com> on Monday July 07, 2003 @07:02AM (#6381876) Homepage
      Or maybe they simply polled people who play games. There are a lot of people who don't consider videogaming their primary hobby but still enjoy playing. These people are usually referred to as "casual gamers." This term I've found is most often used by the "hardcore gamers" who use it derisively because they feel that the existence of casual gamers means that they get fewer 70-hour RPGs and insanely difficult shooters. I suspect that the "casual" gamers outnumber the "hardcore" gamers if only because games like The Sims and Madden dominate the sales charts year after year.

      Me, I like the idea of more and more people playing video games casually. More of them buying video games pumps more money into the industry as a whole, which causes more games to be released. This means that software developers can keep people like me (who play as many as 8-10 hours a day) occupied...not to mention more high-tech employment so that Slashdot participants can keep up their workday posting habits. :)

      • The point about 'casual gamers' and reference to Madden is very accurate. There are only a certain number of games in a season or other finite accomplishments in many games. The Sims however reopens an old can of worms. The MUD, MOO, MUCK , MUSH phenomenon has certainly not died but ASCII really doesn't cut it for many people nowadays. The Sims has many of the same 'hooks' that the MUD's did... some interaction, character development and virtually endless scope for gameplay (No pun intended).

        From my ex
        • You'd be right except that The Sims is a non-competitive single-player game that can be stopped and saved at any time to be resumed in exactly the same state as it was left later. It's the very definition of casual gaming in that there are no goals besides the ones you set for yourself and the setting is one that's similar to the real world (house, furnishings, neighbors, job, etc.). Your Sims are never going to be killed (unless you work at it), the game never ends and, perhaps most importantly, it requi
    • by Guppy06 ( 410832 ) on Monday July 07, 2003 @07:14AM (#6381898)
      "if you play 6 hours a day, and you go out regulary and do stuff, there isnt much room for studies anymore, or is there?"

      You're assuming that those six hours would have otherwise been spent studying.
    • by PainKilleR-CE ( 597083 ) on Monday July 07, 2003 @07:57AM (#6382031)
      The study surveyed college students in general, finding that 2/3rds of them play games, and then gave additional data on the ones that do play games. If you play 6 hours a day, you definitely are not in the majority anyway (though averaging in some of my weekends I could easily be in the 6+ hours a day group). My experience in college was that it was perfectly possible to balance even an average of 6+ hours of gaming a day and still get all of my work done, but it was much harder to do so when I started working full time. Many times gaming is just a 10-30 minute break from studying, while other times it was more like 10 of us drinking and playing tournament-mode KI on the SNES on a Saturday evening.

      In answer to your question, they polled people who play 6+ hours a day, people who play 1 hour a day, people who play 1 hour a week, and people who don't play at all. The article states that while half of gamers (people that play games at all) felt that it detracted from their study time (this sounds about right, most of the people I know in college think that gaming cuts into their studies), the reality (as opposed to their perception) was that their study habits really didn't vary from the habits of those that didn't play games. In other words, the people that don't play games have plenty of distractions from their studies as well, or those that play games probably are the types that would study a lot more than they really need to ;)

      As someone else said, casual gaming is good for the industry. Not only does it pump money into it, but it also breeds more acceptance of it. Also, with the number of people that grew up with the Atari 2600 and now the NES, it's likely that we'll see more and more casual and hardcore gamers coming up, because more and more people started gaming at an early age and learned to balance gaming in their schedule as they saw fit.
      • Absolutely. This is accurate, I'd say. So this poses an interesting question: why doesn't school challenge students as much as gaming does?
        • why doesn't school challenge students as much as gaming does?

          I think it's a simple matter of having to cater to a certain percentage of students. There's a combination of the students that must get those top grades, needs extra attention, and asks all of those explicitly detailed questions (and then the students that just aren't going to do well no matter how hard they work) that extends the amount of time that is required to get as many students as possible to get a decent education.

          Personally, I can ge
    • I'm not sure what the age demographic is here for Slashdot posters, but when I read news articles about this (as well as posts) I can definitely see a huge generation gap. This study was completely suprised about all of the conclusions it came to, yet I was not suprised at all. As a recent college graduate, this atmosphere is what I've been experiencing for four years; people playing games in class, studying, getting work done, IMing, emailing, sports, all of these activities coexist in a contemporary col
      • This comes as no suprise to those between 16 and 26. Not as though older people are ignorant of this fact, they just consistently misunderstand current culture.

        I agree here (and no surprise as I'm 25). What I'm finding, though, as I work in an environment where I am definitely the youngest person working in-house (we have a few my age or younger working mostly on the road), is that older people are slowly getting more into gaming, although they typically stay in the sports games and only occasionally go
  • saving time (Score:4, Insightful)

    by redune45 ( 194113 ) <slashdot.redune@com> on Monday July 07, 2003 @07:15AM (#6381900) Homepage
    Although I'm sure that gaming has helped me relax many times, there have been far too many times when I should have been studying, but just got stuck in the "just...one...more...level" endless loop.
    • I nearly Failed 4th Year of university because of Games.
      for 2 months straight I didn't go to class, all I did was play video games.
      then one day I showed up to EM-4 and some body asked how I had done on the midterm.
      the thing was I didn't even know there had been a midterm.
      sigh....
      I managed to squeek by with 50's in most of my classes, but still.
      the study is full of shit games suck, and will lower your grades, trust me!
  • Further info (Score:4, Informative)

    by Anonymous Coward on Monday July 07, 2003 @07:19AM (#6381913)
    http://www.pewinternet.org/
    You can see their research fellows and what-not. As I am a college kid - I can tell you that every woman I know hates computer games save for solitare, and LAN parties are synonymous with sausage festivals.
    Since I was skeptical - I noticed that the head researcher was a Steve Jones - doing internetworking since 1979 etc - maybe weighting some views in an attempt to make himself not look like so much of a tool?

    /rant
    socializing is talking/chatting/phoning real people - NOT masquerading as GHoSTFacEdKilLler93
    end rant
    • Hey, Gamer girls (or grrls, if you prefer) are certainly a rarety, but are hardly unheard of. I meet them all the time, and it's well worth it to strike up a friendship with them when you are lucky enough to meet one. They tend to be just as interesting as the rest of my friends, with the decided bonus that they are female.
    • You ever consider that maybe you just don't know the right women?

      I was at a LAN party this weekend. There were about 18 guys and 6 girls. Admittedly it's not an even ratio, but there were still females there.

      Gaming and LANing is extremely social and many women know that. The females at the LAN party didn't game much. They were there to socialize.
    • Agree with other respondents--it's who you know. The gamer guy-to-gamer girl ratio in my close circle of friends is 1:1, because we're all married or engaged to geek girls. =) Our LAN parties tend to be 6 guys, 6 girls, for NWN, MOO2, and the FPS flavor-of-the-month.
  • Me, Myself & I (Score:4, Interesting)

    by beders ( 245558 ) on Monday July 07, 2003 @08:15AM (#6382100) Homepage
    Personal experience alert!

    At university I was known as "computer boy" by a group of girls, as they could all see me playing Championship Manager [sigames.com] for hours in my room. One of them married me eventually, so its not the problem it could be :)

    My point is... Excessive drinking and partying made me fail my first year, not gameplaying.
  • nice to see (Score:4, Interesting)

    by ionyka ( 584937 ) on Monday July 07, 2003 @08:40AM (#6382205) Homepage
    Its nice to see that finally researchers are proving that games arent really as bad as everyone thinks. Sure they can take up time, but they also help relieve lots of stress. And myself being a girl, its nice to see the percent of girl gamers rising. I even read in that article about a girl game-character developer whose trying to make some game characters more geared towards women, which i thought was a nice idea. Hopefully this shows the masses that think all video/computer games are bad, that they really are just human nature to our generation, and we need them terribly :)
  • by Anonymous Coward on Monday July 07, 2003 @09:08AM (#6382303)
    For whatever reason people assume that having ResNet or whatever is going to kill your average geek's life in college.

    In my time, it was the arcade that did it. My first degree was from Street Fighter II University-- majored in Ryu/Ken with a minor in Chun Li.

    I swear I didn't do anything else in first year. The arcade has since gone the way of the dodo. Heck at least in yer room all your books are there looking at you.
  • by ColonBlow ( 120356 ) on Monday July 07, 2003 @09:16AM (#6382331) Journal
    They should resample after Half-Life 2 comes out!

    That ought to blow the bell curve.
  • Tell that to the six kids I know who failed out of Carnegie Mellon due to EverCrack.

    One even skipped his finals...
    • Sure, if you tell all the kids who flunked out because of drinking, watching tv (I almost failed a class becaue of reruns of the wonder years), their signifigant other breaking up with them, drugs, depression, being in a band, getting pregnant, and any of the hundreds of other reasons why people flunk out of school.
      I play more games than any of my friends and I am starting my phd in the fall. None of my firends from high school even made it through their undergrad.
  • A similar story [cnn.com] is on CNN.com too.
  • the full report can be found here [pewinternet.org].

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