Slashdot Log In
Star Wars Galaxies Forums Turn Player-Only
Posted by
simoniker
on Tue Sep 09, 2003 04:14 PM
from the can't-peek-over-fence dept.
from the can't-peek-over-fence dept.
mwbay writes "A note from the Star Wars Galaxies Forums indicates that starting today, SOE will be hiding the PC MMORPG's forums from the non-paying public. Raph Koster submitted this response [on the now-inaccessible forums]: 'It isn't really that we have anything to hide. We spend a lot of time on the
boards here talking to you, and I don't think we have been shy about confronting
controversial issues... But yeah, publicity is at the heart of it. The heart of the matter is
will a game's Internet forums ever be a source of
positive publicity post-launch? And I'd suggest to you that the answer is
no... Someone who isn't a player has no idea exactly how widespread a given issue is.' It is certainly well within SOE's rights to do what they want with their boards, but isn't this a bit extreme?"
This discussion has been archived.
No new comments can be posted.
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Full
Abbreviated
Hidden
Loading... please wait.
One way to get folks to pay (Score:3, Insightful)
Of course I can see a new market for public forums to take the place of the official forums.
In fact...
Re:One way to get folks to pay (Score:2, Interesting)
Opposite Decision Made Here (Score:3, Interesting)
Re:Opposite Decision Made Here (Score:2)
DragonRealms and GSIII are probably the two best fantasy-oriented MMORPGs to date, when it comes to game-play. I'm spoiled absolutely rotten thanks to DR, and nothing I play stacks up. No amount of graphics goodness can replace the simple element of immersiveness, and DR beats EQ, SWG, DAoC, etc hands down- No contest!
So while you guys might have acerbic comments, suggestions, and even the 'You should do it this way!!' posts, you have the respect of most of those who ha
Re:Opposite Decision Made Here (Score:2)
Who is considering it a flop? It can't be Sony. You do know that SWG now has the second largest subscription base (second only to EQ) at over 60k people? Thats a lot of money, especially with the box purchases combined with the subscriptions. From a business standpoint, there is no way SWG can be considered a flop.
OTOH, the game is/was a let down to most MMORPG gamers. Over the last couple
Re:Opposite Decision Made Here (Score:2)
Full Disclosure (Score:3, Interesting)
Some members of Sony's Planetside team, including the head programmer, used to work at Simutronics. A subset of that group could only be described as "disgruntled"-- they have bitter personal gripes with the management at Simu, for reasons that seemed totally insignificant to me. Those one or two people have pushed to do everything as differently from Simutronics as possible, since the project started. If Simu had open f
Bad move (Score:2)
Surely there are ways to handle trolls (if that is even a problem) without restricting access to paying members only.
Re:Bad move (Score:2, Interesting)
A bad move indeed. Ultima Online realized that and dropped their private member only "MyUO" forums in favor of a third party, Stratics. Now Stratics is the recognized official forums of UO and these forums are open for anyone to see. As a result (in addition to many other things as well, mind you) UO account subscriptions have risen. UO continues to
Re:Bad move (Score:2)
Although, with the people that play UO, they will be playing it forever, while the SWG people might burnout in 2-3 months.
Re:Bad move (Score:3, Interesting)
I disagree. Reviews of the game in magazines, tv, or other forms of media are going to give a more objective overall review of the game, as opposed to forum dedicated to a discussion of the game.
The forum could be detrimental to their marketing in that only the most vocal forumites make their views clear, and in many cases, these views tend to be impassioned and sometimes irrational.
Re:Bad move (Score:3, Informative)
You said: The forum could be detrimental to their marketing in that only the most vocal forumites make their views clear, and in many cases, these views tend to be impassioned and sometimes irrational.
As a person investigating a game for possible purchase, I DON'T care about marketing decisions. I want to know what people who
Re:Bad move (Score:2)
Nope. If you don't like it, then don't buy the game. If you don't buy the game, then you have not lost a penny. How are you hurt then? Just take the closed forums as a warning to stay away.
Who IS hurt is possibly the company. Look at it this way -- if you have not paid any money, they don't owe you anything. However, if they close the forums, it could be because they feel that they have something to hide. If they feel that by closing the forums they ar
It's not so bad (Score:4, Interesting)
If I was on the fence about Galaxies and went to the forums to check things out about it, I would definatly not buy it after reading them. Then again, I'm about to cancel anyway, I don't recommend it. Wait for World of Warcraft.
Maybe not such a good idea. (Score:2)
Other sources of information (Score:4, Insightful)
With the internet being what it is, do the producers really think that closing the forum is a good move? I assume that problems and negative opinions will be voiced in other forums, wikis, product sites,
The truth is out there and everyone will know it, eventually
Quite right (Score:2)
Makes sense (Score:5, Insightful)
Anyone going to a game's forum will find countless complaints and very little positivity, an unbalanced ratio that is of course NOT representative of the majority of players. It creates an inaccurate impression of what people think of the game, which in turn may discourage other people from playing it.
Now you may say that it's also 'hiding' the legitimate complaints from potential customers, and of course that's true. However, it has only come about after many years of openness from all (or nearly all?) games companies.
The reason is has got to this stage is that the vast majority of people posting on a game's forum will be very angry, very vocal, very rude and somewhat-obsessive. If you want to blame someone for this decision then blame them, because they have created the situation that is now being addressed.
To be clear: I don't *like* the decision, but I understand and agree with it.
Re:Makes sense (Score:2)
so someone who doesnt own the game will see all the complainers and think the game is crap, because they rarely see people there to praise the game, cause all those people have got no reason to go to the forums.
Re:Makes sense (Score:2)
Yes, there are probably going to be a high ratio of noise in there, however a good game has quite a bit of healthy discussio
Re:Makes sense (Score:2)
"...the vast majority of people posting on a game's forum will be very angry, very vocal, very rude and somewhat-obsessive."
Then why host forums at all? If they are the negative situation you proclaim them to be, what are the positive reasons for having one?
Very simply put, there *must* be a good reason for having these forums, or else they wouldn't exist. If it's about image management, then it's about "keeping things quiet" by not letting the public in. Is that a smart business decision? P
A player's perspective (Score:2, Informative)
The registered owner forums are much more civilized. Which is not to say th
Re:A player's perspective (Score:2)
Only SWG members could post before and after change.
All they have done is shut off viewing access to non-members.
What an Interesting String of Words! (Score:3, Insightful)
Also, just as important, would a designer's desire to close off forums to the public be a sign of a worthwhile game? While it is true that most forums are plagued by trolls and screaming, petulant adolescents, hiding behind anonymity while they snipe at anything anyone holds dear, it's also the one of very few places to find an honest opinon about a given game.
Re:What an Interesting String of Words! (Score:2)
I agree with the first part of what you said, but the bit I've marked in bold doesn't make sense to me. How can all that sniping be an "honest" opinion about a game?
Maybe I'm just midunderstanding you, but there seems to be a common feeling that negativity equat
Re:What an Interesting String of Words! (Score:2)
it's a place though where you can find the most common problems with the game and find more about the features without buying the game(sure, you could find them in a review but with the state of reviewers nowadays they aren't worth shit).
anyways, now i just got the feeling that there's some really bad flaws with the game they're trying to hide, so bad flaws that they would be very obvious if reading the forums(like having to watch j
Re:What an Interesting String of Words! (Score:2)
Re:What an Interesting String of Words! (Score:2)
And therein lies the problem.
Yes, some people -- you, me, anyone else with experience of ga
Re:What an Interesting String of Words! (Score:2)
Missing the point (Score:2)
People get so caught up in their petty power struggles that they lose sight of the bigger picture. It's just like a business -- you may own the building and equipment, but your customers own you, because without customers you have no business. The same applies
Customers can still use the forums. (Score:2)
Customers can use the forums just like they could before. Nothing, in that regards, has changed.
All it means is that those who don't pay for the SWG service don't get to use the SWG official boards.
It makes perfect sense to me.
And, as far as I can recall, you couldn't EVER post on the foru
Re:Customers can still use the forums. (Score:2)
exactly, so what are they hiding there? paying customers complaining that it is boring as hell? that's the feeling you get it from now.
-
Re:Customers can still use the forums. (Score:2)
That's an incomplete way of thinking about it. It doesn't matter if you prevent someone from writing something, or just preventing anyone else from reading it: either way, you're stopping a potential communication between writer and reader. So in a sense, the voice of the subscribers talking to non-subscribers has been silenced. Of course, these subscribers can just move to another forum to share views with non-subscribers -- indeed, I expect that to happen to
Oh yeah... (Score:2, Interesting)
i remember i was in the digital cantina, a place where many come to rest and revive wounds and form hunting parties and such, and a player by the name of "Stud," yeah, Stud, was doing a provocative dance for another male player and blowing kisses (theres actually a command to blow a kiss to a certain player).
after this, he used a bug in the game to simulate willingful participation of sodomy.
there is no collision detection detection in the game for players, so if for e
Bad move (Score:5, Interesting)
I read about EQ-style time sinks, lots of walking. Content like lore and quests sounded rather sparse. Aside from humans and wookies, most of the races sounded like "random guy from the cantina" -- not gungans or jawas or things like that which would at least be recognizable as a Star Wars creature. No spaceships, though supposedly they're coming in a future expansion. Lots of going out to hunt random creatures to build up one's character.
It sounded like something that a lot of people were enjoying, but not really very "Star Wars"-ish in terms of the roleplay possibilities, and not something for me. By reading over the boards, I was able to determine before having to buy anything that I would be dissatisfied with this title, based on my own tastes and expectations.
You might look at this and think, "Sony lost a sale because you read the boards, closing them is a good move". But it's not. Sure, if I had bought the game and hated it, they might have made $50 more, but I would have been much more wary of buying anything from them in the future. After being burned, Sony would have a much higher burden of convincing me to buy their product next time around, and in the long run would lose much more money than they made.
Re:Bad move (Score:2)
Not that this means the boards were necissarily a great deal of misinformation, but Gungans and Jawas are in the game. Indeed there are several Gungan camps littered about Naboo, an area of static Gungan quests in or near the "sacred place" or something like that. There is also a static Jawa camp of some sort (I've never been there so I can't describe it). While it doesn't have any missions associated w
Re:Bad move (Score:2)
Where the hell did the Star Wars universe go, and what is being represented in SWG?
After beta testing and playing during the stress test, I was so sick of how VI totally ignored the basic foundation of the Star Wars universe and "dumbed down" all of the gritty important stuff, I just couldn't fathom *anyone* wanting to play this game.
I guess my questions are more like this: are you a Star Wars fan? How big of a fan would you rate yourself? Do
Re:Bad move (Score:2)
Also, part of the race's popularity in the myriad of books helped. Bothans, for example, feature heavily in the Star Wars universe, but they're never on screen in any of the movies. Trandoshans and Zabraks are only feature briefly in the mov
Good way to hide bugs. (Score:2)
After being burned by Anarchy online and its patches, the only reason to lock forums is to hide problems. And dont even start with Tribes2 and its whole patch fiasco.
Tired of wasting my time on 50 dollar games, that have these huge amount of bugs. Time is starting to be more valuable to me these days
Low self-esteem (Score:4, Interesting)
As a game reviewer, I always check message boards dealing with a game I'm reviewing, mainly for reports on technical difficulties. So far I've been lucky, and most of the games I've played were very stable. However, sometimes (most recently with Republic: The Revolution), there is a widespread technical problem that's significant enough for me to take notice and mention it in my review. Over the course of my reviewing career I've nocised some interesting patterns:
1. The smaller the company the more positive the board. While this is not always the case, very often games from small publishers receive more praise. In addition, the developers tend to follow these boards more closely and are ready to answer any question or solve problems. Especially the Dramcatcher/Adventure Company and JoWooD boards are great examples of how game forums can have positive spin. In fact, as long as the developers sound helpful, I tend to buy games with known technical problems, because I'm confident that I'll be helped.
2. Scam and deception works, too. Remember Command & Conquer: Renegade? It was not a perfect game. In fact, it was piss-poor, deserving a fraction of sales it ultimatelly achieved. The reason for such high sales was that EA was censoring out all posts that mentioned technical and gameplay problems. Those who recognized this practice were booted off the forums, and those who came to check other players' reactions found only positive posts. SW:G falls into this category. While not as deceptive as EA, SOE is still trying to create the impression that the game is better than it really is. Most likely, the strategy will work.
No Jedi+ No spaceships= No subscription (Score:3, Interesting)
Other forums will take up the slack. (Score:3, Informative)
There is a Yahoo! Group [yahoo.com], the Allakhazam forum [allakhazam.com], SWG Warcry [warcry.com], the Stratics SWG board [stratics.com], and even the Lucasforums boards [swgalaxies.net], among quite a few others. If you're thinking of learning more about the game, don't let Sony stiff-arm you, visit one of the other forums and start reading.
Very suspicious... (Score:2)
The way I see it, they just sealed off a huge publicity source. Most companies I know like word of mouth promotion if their product is any good.
SOE are user hostile IME [long] (Score:2)
I'm not by any streach of the imagination a 'whinger' on the boards, but they constantly give misinformation, are not aware of bugs that virtually every user knows about and has been aware of for months (like doors that don't open [makeing capturing a base impossible, which is kind of the point of the game], your character being killed for no reason if you jump in certain areas of the game world [and th
A more balanced approach... (Score:2)
Non-players might have an interest in some of the content and to get a better impression of the game but do not need to see the discussions about games changes, recommendations and the intra-game communication mentioned above.
So maybe SOE shoul
Re:Hiding Something? (Score:5, Funny)
The problem with Galaxies is that it is NOT a game. It is a 'simulation' of the Star Wars universe, but unfortunately you get to simulate the life of the most bored person in the galaxy...
Parent
Re:Hiding Something? (Score:2)
Yeah, I'm leaning towards the fanboy, but you think Lucas would at least MADE THEM STICK TO THE STORYLINE. For example, the Empire views Wookies as barely sentient beasts of burden. They have a blockade around Kashyyyk (the Wookie homeworld), and sell 'em off to work as slave labor. Any Wookie they see roaming free of
Re:if you ask me... (Score:3, Informative)
That is a hell of a lot of people, making this game a far cry from disapointing.
Re:if you ask me... (Score:2)
The fact that they "HAD" 275k accounts means nothing. It will go the way of AO. AO had at least 300k accounts in the first 3 months but lost about 200k before 6 months were up. And yes, AO also tried the board closing, board moderating and whatnot in hopes of luring customers back in.
SWG IS a huge flop.
Re:I agree (Score:2)