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Tomato, Sony Announce PS2 Title, Other Weirdness?

Posted by simoniker on Sat Dec 06, 2003 02:12 AM
from the mmm-playstation-i-love-you dept.
Thanks to Game Science for printing details of UK design house Tomato's forthcoming Sony Music Japan-published PlayStation 2 title, an abstract "software toy" called 'wordimagesoundplay'. Tomato, who include members of electronic music group (and soundtrack authors) Underworld, says the abstract title "is not a goal-driven experience." Meanwhile, 1UP has an in-depth feature on Sony Japan's weirdest self-published PlayStation 2 games, including such memorable titles as Space Fisherman ("[a] space fishing action adventure") and Kuma Uta ("you're the manager for a performing bear, which specializes in singing bland... enka music.")
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  • by Thedalek (473015) on Saturday December 06 2003, @03:11AM (#7646370)
    Stretch Panic, from Treasure, no less.

    A demon comes along and turns all of your sisters into possesed caricatures of their former (egocentric) selves. Meanwhile, you have to battle bikini-clad women with impossibly large breasts. So big are these breasts, that these women spin them around and fly with them, as though they were helicopter blades. To defeat them, you need to grab part of their bikini and snap it.

    And, amazingly enough, it was sold here in the States.
  • Wasn't Fantavision released on the Commodore 64 by Activision in the early-to-mid '80s? ISTR a fireworks construction game in that era, and I believe it was called Fantavision...

  • Weirdness is good (Score:3, Interesting)

    by SamSim (630795) on Saturday December 06 2003, @07:54AM (#7646968) Homepage Journal
    Weirdness is good. Better than predictability, anyway. I'm much more intruiged by the idea of "space fisherman" than I am by FIFA n+1. I like imaginative things. Super Monkey Ball - though scoring roughly 1 out of 10 on the Japanese scale of weirdness - was a pretty unusual release for this country, and it was also fantastic.
  • Or maybe I don't... heh.
    (Yay Underworld.)

  • Comments... (Score:2, Interesting)

    The odd thing about this is that it was released by a British company. Underworld's known for being very, very off the wall, so as this comes from Tomato, their design company, I'm not particularly surprised. I'm excited for it, though; I'd be interested in buying it if it meant more Underworld tracks. I wonder what CD of theirs it's most reminiscent of.

    But to play a videogame based on their music... wow!
  • Sure, it could get weirder.

    How about an action game where you play as all the guys from Happatai?

    Raise moral in Japan!!

    G... R... Double E... N... LEAVES!!
  • People complain when a game is boring and the same, and now they complain if its too different. Make up your friken minds people!

    3dinfo@maficstudios.com [mailto]