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Credits Posted for I Love Bees

Posted by Zonk on Mon Nov 08, 2004 11:49 AM
from the that's-zapper-weisman-for-sr-fans dept.
Ryan Barrett writes "Credits have been posted for the I Love Bees alternate reality game. As many suspected, its puppetmasters included Sean Stewart, Jordan Weisman, and Elan Lee, who created the game The Beast for the movie AI. Many of the principle members of Cloudmakers also participated, one of whom was the voice of Melissa. Sean, Jordan, and Elan have founded a company, 4orty2wo Entertainment, to continue producing ARGs. I don't know about you, but I'm very excited."
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    • You know, you can, like, stop reading Slashdot if it bothers you so much.

      This was relevant to people interested in RPGs in general. If you still want to read Slashdot, block Games or RPGs from your home page.

      If you don't care about this, why did you waste your time commenting?
  • by AtariAmarok (451306) on Monday November 08 2004, @12:00PM (#10755707)
    That is one nasty web page. It is made to LOOK like an unclosable cross between a popup add and an error message covers most of the material. Fortunately, the web page itself is killable.
  • by centauri (217890) on Monday November 08 2004, @12:15PM (#10755885) Homepage
    The character of Rani sounded eerily like one of my ex-girlfriends. I was profoundly relieved to learn it wasn't her. It just wouldn't have been fair.
  • Okay, now (Score:5, Funny)

    by Tom7 (102298) on Monday November 08 2004, @12:20PM (#10755941) Homepage Journal
    Okay, will they fix the web site now? I want to learn about bees!
  • by Captain Rotundo (165816) on Monday November 08 2004, @12:33PM (#10756088) Homepage
    WTF is an "alternate reality game" ?
    Is this anything more than a marketing gimmic?
    • Yes, it's more than a gimic. It's a stand-alone story, at least in this case. Depending how involved you wanted to get in it, it was also a lot of puzzle solving and detective work. If you went so far as to answer any of the pay phones that were ringing around the country, it was also a fun outdoor activity.

      Many people who played ilovebees are also going to get Halo 2, but the game itself was never actually mentioned. You can follow the completed story and just enjoy it for what it is: a fun, free, science
      • by Geoffreyerffoeg (729040) on Monday November 08 2004, @06:22PM (#10760798)
        It doesn't really refer to Halo 2 gameplay, but it fits into the mythos. The Libary [psyjnir.net] has the full story.

        To summarize the relevant connecting parts, a UNSC ship in 2552 gets a Covenant virus on them, finds a Forerunner artifact just floating in space, and falls through a hole in slipspace. Part of the ship's AI, along with the virus, went back in time and landed on this website; the other part went onto a server on the Earth of 2552. As it turns out, the brain used to create Melissa was from a former Spartan-II and the sister of one of the I Love Bees characters.
        • Right, thanks for that. I just hope Halo 2 refers back to ilovebees. For instance, one character mentions a rooftop weapons cache in New Mombasa. You can bet that I'm going to be searching rooftops in New Mombasa when I play that level.

          It seems somewhat unlikely that any of the human characters will make appearances, but it could happen. A minor character was sent to New Mombasa. Perhaps he'll be a contact or at least an interesting corpse. Plus, there's a semi-rampant ship AI free on earth. I'd love to se
    • No. This is just a dumb marketing excercise. Honestly, why develop websites like this for marketing? A: This is a site I would have probably never visited, and have no intention of visiting. B: I may be dumb, but I didn't get the message, it just looked so bad that I left. C: "Alternative reality?" WTF? Were the creators of this campeign high at the time? With a name like this, and web design like that, I think they must have been smoking something other than Camel Lights.
      • I find it hilarious that so many slashdotters in this and previous threads criticize the crappy web design of ILB... thats fully intentional, it adds to the [alternate] reality of the game... in the game storyline, the character Dana designed this Ilovebees website for her Aunt Margaret, a beekeeper. Mysteriously everything went screwy from broken images to weird messages and countdowns to corrupt images (try opening a corrupt image in a text editor...). As the story progresses, you learn the site is inha
    • by Have Blue (616) on Monday November 08 2004, @12:53PM (#10756319) Homepage
      1) An ARG, as defined on Unfiction [unfiction.com], is "A genre of interactive fiction using multiple delivery and communications media." Basically it's an adventure game that is not limited to being on a computer screen.

      2) No. But that doesn't mean it can't be fun to experience (and it was).
    • Well, what is television except for a delivery vehicle for 30-second spots?

      Yes, it's more than a marketing gimmick. It's a self-contained and enjoyable experience for those who choose to play it.
  • I'm still disappointed that the two games tied to the movie A.I., that were scheduled for release when the Playstation2 was introduced, never shipped.

    They probably would have been related to the ARG a lot more than the movie itself was.