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2004 Board Games Gift Guide

Posted by michael on Tue Dec 07, 2004 03:22 PM
from the monopoly-doesn't-cut-it dept.
The Morning News has come out with a nice guide to good gift boardgames, while Funagain Games has the list of the 2004 Board and Card Games of the Year (and the runners-up). Like a bowling ball with your name engraved upon it, these make great gifts for your significant other. Any other suggestions for good adult boardgames?
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  • Do not pass "Go" (Score:5, Insightful)

    by SIGALRM (784769) * on Tuesday December 07 2004, @03:23PM (#11022908) Journal
    The last time you played a board game you got the Adam's apple caught in the funny-bone slot and then you couldn't pass GO or collect $200
    Speaking of Go [wikipedia.org]... now there's a fantastic game of strategy; one I've only recently discovered. The potential for complex and intricate maneuvering seem (like chess) to be limitless. I've heard there are Go masters who have played for fifty years and still consider themselves to be serious students of the game.

    Me: still a Go newbie but loving every minute of it.
    • by entrager (567758) on Tuesday December 07 2004, @03:29PM (#11023017)
      Want a headache? Look into the current state of "Go" in the computing world.

      It's amazing how simple the game is, yet the best computer programs in the world only play at an intermediate level at best.
      • My understanding is that "Go" has a huge branching factor. Chess has a fewer number of moves. And many of these are obviously poor choices. "Go" has a larger number of possible good moves. This makes it harder for the computer to 'look ahead' at the different possibilities.

        It has been a while since my AI class. Feel free to correct me if I'm wrong here.
        • Re:Do not pass "Go" (Score:5, Informative)

          by entrager (567758) on Tuesday December 07 2004, @04:17PM (#11023750)
          You're both wrong and right...

          Before I go on, I have to point out that I only have a deep interest in AI, I haven't actually started my post-grad coursework in it yet (hopefully next year). So my information might not be 100% correct (I look forward to someone correcting/supplementing my post). I should also add that I play Go on occasion, but I suck at it...

          Go does have a very large branch factor, so brute-force techniques to playing well are nearly impossible (or take WAY too long to compute). Chess doesn't have a large amount of branching (relative to Go), so brute-force is actually somewhat effective. But the real problem comes when trying to actually write an AI that makes decisions instead of exhausting all possibilities.

          In Go, there is a very large amount of information to process. The relative strengths of each player in each position of the board, the aggressiveness of the other player, common move patterns, and of course the number of possible outcomes of an action. Simply put, Go is simply too complex to represent and analyze in a simple manner.

          It's my understanding that successful Go programs work by simply looking up common scenarios in a large database of pre-programmed moves, supplementing that with some basic neural network pattern recognition, and then narrowing down decisions with a brute force attack on a reduced set.
      • Go is actually far more complex than chess in strategy and tactics (see earlier note about the best computer programs being only as good as intermediate level players [like me], and much weaker than professional level players).

        On the flip side, it's actually easier to teach than chess (fewer rules, no difference in the pieces), so it fits a guideline in the article ("can be taught within five minutes") much better than most, if not all of the games in the article.

        Incidentally, if you do get a board, you
          • Re:Do not pass "Go" (Score:4, Interesting)

            by Sabaki (531686) on Tuesday December 07 2004, @07:32PM (#11026598)
            Yep, I very specifically didn't say that Go was easier overall, just that it's easier to teach. I was playing Chess for twenty years before I learned about en passant. I've taught Go to classrooms of kids within a few minutes, and they got a kick out of playing right out of the gate. But I admit that the strategies and tactics get complicated quickly, which is why I always advise the 9x9 board for beginning players. As for the Western mind being used to the concepts behind Chess, but not Go, all the more reason to expose more people to the latter. I think if we all had a competitive mindset that only required a little more than our opponent, rather than violent, bloody death, we'd be better off. (Granted, it's certainly not a panacea in Asia.)

            Incidentally, "claim the middle, threaten as much space as possible" are valid Go strategies, too.
  • by bigtallmofo (695287) on Tuesday December 07 2004, @03:25PM (#11022937)
    Bart: B6! Homer: You sunk my Scrabble-ship! Lisa: This game makes no sense. Homer: Tell that to the good men that just lost their lives. SEMPER FI!
  • Apples to Apples (Score:5, Insightful)

    by TheAngryArmadillo (158896) * on Tuesday December 07 2004, @03:25PM (#11022942) Homepage
    If you want a game everyone can enjoy, pick up Apples to Apples. It's easy and a game only lasts 30 minutes or so. A perfect party game length if you ask me. Whenever we get together with friends that's the first game to come out.
    • Re:Apples to Apples (Score:4, Informative)

      by zx75 (304335) on Tuesday December 07 2004, @03:50PM (#11023368)
      Settlers of Catan! Quick to pick up, 30-45 minutes for a 4 player game (6 with the expansion tiles) great fun and addictive, no game is complete without loud good-natured badgering of your fellows and monty python quotes.

      Works best after a case or two when the phrase "Pressing wood into sheep" takes on whole new meanings.
  • by Tackhead (54550) on Tuesday December 07 2004, @03:25PM (#11022944)
    > Like a bowling ball with your name engraved upon it, these make great gifts for your significant other. Any other suggestions for good adult boardgames?

    Twister.

    But for the love of God, put away the engraved bowling ball before you start. (Trust me on this.)

    • Re:Adult Boardgames? (Score:4, Interesting)

      by gosand (234100) on Tuesday December 07 2004, @04:06PM (#11023608) Homepage
      But for the love of God, put away the engraved bowling ball before you start. (Trust me on this.)

      That would be the "goatse game". I think I'll pass.

      For our wedding, my wife and I registered for, and received, Rock'em Sock'em Robots, Operation, Connect Four, Mastermind, and a few other classic games. They are still fun. We are planning on having a party where you have different game stations, and everyone visits various stations. If you win, you stay at that station (and do a shot). If you lose, you have to go to a different station. (and probably do a shot) Games are much more fun when there is drinking involved.

  • What! No Risk? (Score:3, Insightful)

    by tomhudson (43916) <hudson AT videotron DOT ca> on Tuesday December 07 2004, @03:26PM (#11022973) Journal
    Risk isn't there? Heathen SOBs :-)
    • Risk can be a very long game especially when you get people like myself even if I going to loose I will hold on to the last guy because who knows I might get lucky. A couple of times I did. My last little Guy held off an army of 80. After they saw that they gave up figuring that God was on my side. (that and it was late and they wanted to go to bed.)
  • by Zorilla (791636) on Tuesday December 07 2004, @03:26PM (#11022974)
    Bart: B6!
    Homer: You sunk my Scrabble-ship!
    Lisa: This game makes no sense.
    Homer: Tell that to the good men that just lost their lives.
  • Heroscape (Score:4, Informative)

    by Shadow Wrought (586631) <shadow@wrought.gmail@com> on Tuesday December 07 2004, @03:26PM (#11022976) Homepage Journal
    Missing from the list, but a really fun game, is Heroscape [hasbro.com] It is a good blend of luck and strategy and can be played by various levels of expertise. I played it with the kids and they loved it. They actually turned OFF Halo 2 to play!
      • Also look at http://www.heroscape.net/ [heroscape.net] which has the rules as PDFs and various extensions by fans. It's essentially a very light wargame, simple enough that children can figure it out easily, but it can easily be made more complex for adults. (It ships with easy and "master" mode rules) There may be expansions if we can get people to buy the original game...
  • Settlers of Catan! (Score:5, Informative)

    by TheVoice900 (467327) <kamil@@@kamilkisiel...net> on Tuesday December 07 2004, @03:27PM (#11022994) Homepage
    Discovered this one over the summer and played with some friends online. Would love an actual board game version. Great strategy game, especially since you're forced to barter with other players to succeed, there's lots of strategy involved.

    http://www.boardgamegeek.com/viewitem.php3?gameid= 13 [boardgamegeek.com]
    • Settlers is a great game; I've converted most of our circle of friends to it and we've played about 10 matches total (most with the 5-6 player expansion). Almost all of the games have been balanced and tight until the very end.

      There's a java version with AI bots at http://settlers.cs.northwestern.edu/ [northwestern.edu]. Although sometimes the servers get clogged and you cannot get on, there's also a mirror linked at that site.

  • by StupidEngineer (102134) on Tuesday December 07 2004, @03:29PM (#11023023)
    My suggestion is Betrayal at House on the Hill [wizards.com] from WotC. My friends went to GenCon in Anaheim last weekend and picked up the last copy they had. (It was selling like hot cakes). I can see why. The board changes every game giving players get that haunted house feeling. But the coolest part is that the game objectives aren't revealed until midway through the game (about 50 different game objectives, all unknown) when one of the players becomes the 'traitor' and plays against everyone else. It's fun.
  • Lord of the Rings (Score:5, Informative)

    by th1ckasabr1ck (752151) on Tuesday December 07 2004, @03:30PM (#11023025)
    The Lord of the Rings board game [amazon.com] that came out a while back was fairly decent. I played it with four players and it was very fun. Everyone plays as one of five Hobbits, and your goal (of course) is to throw the ring into Mt. Doom. It's a cooperative game that is actually fun. You all have to work together and actually play as a team, often giving up some of your valuable swag for the good of the team. There is a secondary board which shows how close Sauron is to you. When certain things happen in the game he moves a bit closer. If he touches you it's lights out.

    Graphically, the game is gorgeous. The boards, cards, etc. are all extremely well done.

    • I have to agree, it's a very good game. Then again, I'm a real fan of Kniza's games (the designer). Like most of his games, I found this one to have a small number of rules which seem rather strange when you're reading them, but which make perfect sense when you start to play.

      Other Kniza games I'd reccomend:
      * Through the Desert (think multiplayer Go, but this may be quite hard to find, as I don't believe it's been reprinted yet)
      * Samurai
      * Schotten Totten/Battle Line (two player card games, and quite portab
  • by 93,000 (150453) on Tuesday December 07 2004, @03:30PM (#11023028)

    Past winners of the Mensa Select seal can be browsed by year here [mensa.org]. Have some fun while exercising your brain.

    Previous winners include Taboo and Magic-The Gathering.

  • Balderdash (Score:3, Informative)

    by willith (218835) on Tuesday December 07 2004, @03:30PM (#11023034) Homepage
    Balderdash. Balderdash is perhaps the greatest board game ever created. It's provided more hilarity and riot to my friends and I than anything else I've ever encountered.

    Without Balderdash, I never would have known that vagitis means "what my wife is going to do to me when I get home" and that a shittah is "a ghetto toilet".
  • by Boone^ (151057) on Tuesday December 07 2004, @03:31PM (#11023062)
    It's like Risk, but targeted for adults and mature teenagers. You still vie for control of Europe, but there's no dice, you have to sign secret (or not so secret) pacts with your opponents, and there's no battles. Moving into an unoccupied territory makes it yours, but if the territory has a supply depot you could increase your armies (and decrease the armies of the opponent who was just on that square). During the moving phase if 2 armies attempt to occupy the same land they bounce. I could go on and on. Oh, and reserve 4-5 hours to complete a game.

    http://www.google.com/search?hl=en&lr=&safe=off&q= diplomacy+board+game&btnG=Search [google.com]

  • Settlers of Catan (Score:3, Interesting)

    by BobBoyken (572211) on Tuesday December 07 2004, @03:35PM (#11023128)
    ...continues to satisfy. Even after several years, the original remains the best. I have the 5/6 player expansion and the gameplay is good, but the original version, played with exactly four people provides the most consistently fun and even gameplay of any game I have ever played. I like the fact that we can complete a game in an hour or so, but my favorite "feature" is that the games are almost always extremely close, so everyone feels like they have a chance to win.
  • I live in a house with 2 other college juniors and we are constantly entertaining with a fully stocked mame unit and board games but one still stands out as a way to get people to "loosen up". Twister [amazon.com], and before you laugh I would estimate that at least half the time when we bring it out someone gets laid in the house.
  • Extensive list (Score:5, Informative)

    by gopher_hunt (574487) <slashdot@0db.us> on Tuesday December 07 2004, @03:37PM (#11023154) Homepage Journal
    http://www.boardgamegeek.com/rankbrowse.php3?ranki ng=45#45 [boardgamegeek.com]

    Pretty much lists everything you won't find at a local wal-mart.
  • cheapass games (Score:5, Informative)

    by johnjay (230559) on Tuesday December 07 2004, @03:40PM (#11023195)
    None of the games mentioned are from the eponymous Cheap Ass Games [cheapass.com] company. I just found out about this company a few weeks ago, when I was looking for cheap ass Christmas presents. I can't vouch for their products but they seem like a good deal for 2 reasons.
    a) The games sound like fun. Sure, who's going to advertise their games as totally boring and stupid? No one. But, Kill Doctor Lucky [cheapass.com] and Deadwood [cheapass.com] to name two I remember, have funny concepts and sound interesting to play.
    b) They are CHEAP. And, seeing as to how most board games I've owned have been played about 3 times, max, the money spent seems much closer to the value derived than the $50 it costs for a lavishly wood-crafted board game.

    Again, I don't know much about the product so don't come crying to me if they suck, but I'm probably going to risk a few bucks on them this year.
  • Fluxx (Score:5, Informative)

    by Shadow Wrought (586631) <shadow@wrought.gmail@com> on Tuesday December 07 2004, @03:40PM (#11023208) Homepage Journal
    Another great game is Fluxx [wunderland.com]. If you have not heard about it, its a card game in which the rules are constantly changing. I've played rounds that last close to an hour, and some that lasted less than two minutes.

    In the latter category was in which the player who won, wasn't even there! I played a card which basically caused everyone to play all the cards in their hand. One of the guys got up to answer the phone right before it became his turn. We played for him (since he had to play everything anyway;-) and the *&$*#&*&#*($&%**#&$^%*@&$ won.

  • Mindtrap (Score:5, Interesting)

    by echocharlie (715022) on Tuesday December 07 2004, @03:40PM (#11023213) Homepage
    I'm partial to Mind Trap [mindtrapgames.com]. It's like Trivial Pursuit with Riddles. Here's a sample question:

    A black dog stands in the middle of an intersection in a town painted black. None of the street lights are working due to a power failure caused by a local storm. A car with two broken headlights drives towards the dog but turns in time to avoid hitting him. How could the driver have seen the dog in time?

  • by RobotRunAmok (595286) * on Tuesday December 07 2004, @03:41PM (#11023215)
    Classic Battletech. [classicbattletech.com]

    Okay, so technically, it's not so much a boardgame as it is a religion and a Way of Life, but is there any geekier reason to throw dice and push things about a tabletop?
  • Be a Cheapass... (Score:5, Informative)

    by rilister (316428) on Tuesday December 07 2004, @03:41PM (#11023228)
    my favorite find of the last few years has been Cheapass Games: http://www.cheapass.com/products/index.html [cheapass.com]

    All their games are imaginative, fun and, best of all, cost next to f-all. It's refreshing to see someone trying to be fresh about game styles.

    Personal favorites:
    Unexploded Cow - a poker-style game involving incinerating BSE infected cattle in French minefields...

    The Great Brain Robbery - Get your Zombie out of the runaway train by stealing brains with special abilities.

    Bitin Off Hedz - even works for kids - a standard-ish board game where dinosaurs race to extinction.

    They're so cheap you can afford to take a risk anyway.
  • Settlers of Catan (Score:3, Informative)

    by JavaSavant (579820) on Tuesday December 07 2004, @03:42PM (#11023237) Homepage
    Probably already mentioned, but Settlers of Catan http://www.mayfairgames.com/mfg-shop/central/mfg-s oc.html [mayfairgames.com](as well as many of it's expansion sets) never seem to get old, particularly "Cities and Knights"
  • by biglig2 (89374) on Tuesday December 07 2004, @03:48PM (#11023344) Homepage Journal
    ... Mornington Crescent!

    http://www.amazon.co.uk/exec/obidos/ASIN/0752847 29 5/qid=1102452478/ref=sr_8_xs_ap_i1_xgl/026-2652614 -5252413
  • Mille Bornes [amazon.com].

    It's a great game and you never get the same play out of a round twice.

  • My favorites (Score:3, Interesting)

    by Komi (89040) on Tuesday December 07 2004, @03:53PM (#11023418) Homepage
    I'm an avid board game player. I love to play games with big groups, and I love one's with just my wife.

    Here's a list of games that I play a lot (in order that I think of them):

    • Settlers of Cataan (and Seafarers expansino)
    • Carcassonne (and many expansions)
    • Game of Thrones (with Clash of Kings Expansion)
    • Risk: Godstorm
    • Ticket to Ride (great for people new to gaming)
    • Bang (great for large groups of 6-8)
    • St. Petersburg
    • Diplomacy (can cause you to hate your friends!)
    Here's a few games that are good for 2 players:
    • Carcassonne
    • Knightmare Chess (1 and 2)
    • Settlers of Cataan: Card Game (with expansions)
    • St. Petersburg
    • Ticket to Ride
    • Balloon Cup
    • Battle Cry

    komi

  • by Grabble (91256) on Tuesday December 07 2004, @04:07PM (#11023612)
    Puero Rico is the #1 ranked game on boardgamegeek.com [boardgamegeek.com]. That's why I bought it.

    Then, I discovered why. Every person that I've introduced Puerto Rico to gets hooked. Here's a list of reasons why I'm a fanboy about it...

    --) No waiting: When other people take their turns, all players must make decisions.

    --) Creepily well-balanced. There is no (to my knowledge) "power move" or "race for a certain card" that lames out the game.

    --) Incredible replayability: each time you play is different

    --) Minimized randomness: Randomness exists in only a SINGLE aspect of the game. Everything is else is based on seating and "what are my opponents likely to do".

    --) Fast games: You can play it three times in an evening. Crucial.
  • Zillions of Games (Score:3, Interesting)

    by SeanDuggan (732224) on Tuesday December 07 2004, @04:09PM (#11023649) Homepage Journal
    Yes, I know that, as a computer game, it's strictly not a board game, but Zillions of Games [zillionsofgames.com] is one of the best generic board game simulators available on the computer, at least for discrete non-math-based, non-card-based games. About 30 games and their variants are included with the default installation and users can modify these files or create their own to create new games. The best part of it is that ZoG has an AI such that you can input the rules of a game and the computer can generally play competently enough to beat you a large amount of the time by brute force. This is an especially excellent program for people who are fond of chess variants [chessvariants.com] and want to see how an invented variant might play out. It allowed me to implement a chess variant I wrote in middle school [chessvariants.org]. ^_^ And showed me that the variant was hideously unbalanced, but that's another matter entirely...
  • Munchkin! (Score:5, Informative)

    by Masker (25119) on Tuesday December 07 2004, @04:23PM (#11023877)
    Munchkin [sjgames.com] is a great tongue-in-cheek board game for the RPGer in your social circle or family. It's a card game (not CCG) with quite a lot of expansion packs. Basically, you try to clear a dungeon & if a friend gets in the way or is going to win first, you screw them over.

    Very fun, quick game.
  • Days of Wonder (Score:4, Informative)

    by Obiwan Kenobi (32807) <evanNO@SPAMmisterorange.com> on Tuesday December 07 2004, @04:31PM (#11023981) Homepage
    Days of Wonder [daysofwonder.com] just produce some amazing stuff, including the heralded Memoir '44, which was recently released, along with a bunch of others that me and my wife can't get enough of.

    Mystery of the Abbey is like a thinking man's/geek's version of Clue. Instead of that boring ole rag of a board game, you get an intricate and well designed whodunit that has strategy and tactics involved as to who finds out what and how to play the game to win. This is a favorite in our household and whenever we have a gettogether it's the first board game pulled out.

    Ticket to Ride is another Days of Wonder production, designed by a frenchman I believe, who ironically created a game about US train lines around the early 1900's. You have a set # of trains and must build them in tandem across the country. You must connect certain cities according to your "tickets" you recieve at the beginning of the game, always giving you a goal and with multiple paths to each city there is strategy involved as far as how you connect them and by what color (each route is defined by color). It gets more in-depth and is very fun/interesting and fast paced to boot. The younger kids in the family really like this one as its color-based, easily followed, and easy to learn.

    As far as other games, we love card games. Bang! [twilightcards.com] is hands down the best multi-player card game I've ever played. Take that as you may, but I've played my share and it is awesome stuff. When a friend/family memeber asks us what we want to play, it's always Bang! Great mechanics, interesting roles to play, fun and funny to boot. There are some expansions to it (about a dozen cards each) to throw some variety to the game, but we've not needed those just yet. This is an absolute must-buy.

    Queen's Necklace is another Days of Wonder production and is very cool. I know, a guy saying that playing a card game based on jewelry is cool, but it's a blast and is still fun with just 2 players (me and my wife play it occassionally). Easy to learn, hard to master, plenty of strategy and lots of enjoyment to be had.

    Lastly I'll mention that Cheap Ass Games [cheapass.com] is a treasure trove of goodness, particularly Kill Dr. Lucky. This is a game that happens -before- Clue. Instead of figuring out who died and how, you actually get to kill that person! Of course, he's the luckiest guy ever, so it takes awhile and each person chases the good Doc around the mansion in an attempt to finally kill him in a variety of ways.

    I think my favorite "Foiled!" card that showed up as I tried to Kill Dr. Lucky said something like "And suddenly...you felt not so fresh."

    Hilarious, fun, and cheap!

    Hope this helps :)
    • It used to be that you could buy one edition, then buy different card packs of other editions for cheaper than buying a whole game. My family used to have like 5 or 6 different card packs, and one board. Now, they don't seem to do that anymore, and 30 bucks a pop seems a little steep for different questions, and a bunch of pieces that are exact duplicates of the crap I already have (except with different pictures on the board).
    • by Pxtl (151020) on Tuesday December 07 2004, @03:35PM (#11023121) Homepage
      While the questions are excellent, the actual game in Trivial Pursuit is moronic. The board game is horribly chance-oriented "Oh, missed the pie. Missed it again. Missed it again."
      • Re:Trivial Pursuit (Score:4, Interesting)

        by Lev13than (581686) on Tuesday December 07 2004, @03:35PM (#11023123) Homepage
        I'm from Canada you insensitive clod! The American History category is crappy enough to make us take hours upon end to find one that's easy enough to answer :)

        Ironically, Trivial Pursuit is a Canadian invention. Chris Haney worked as a photo editor at the Montreal Gazette, and Scott Abbott was a sports journalist for The Canadian Press. A good history of the game can be found here [about.com]
      • I'm from Canada you insensitive clod! The American History category is crappy enough to make us take hours upon end to find one that's easy enough to answer :)

        Most Americans would say the same thing.