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Starcraft Ghost Off The Cube
Posted by
Zonk
on Thu Nov 03, 2005 11:52 AM
from the console-officially-dead dept.
from the console-officially-dead dept.
Gamespot has the news that Blizzard's upcoming action/stealth title Starcraft: Ghost is officially no longer in production for the Gamecube. From the article: "Speaking to GameSpot, a Blizzard staffer confirmed that the game is now only being released for the Xbox and PlayStation 2, meaning the previously announced GameCube edition has been canceled ... Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game."
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Starcraft Ghost Put On Hold 110 comments
After numerous previous delays, Blizzard has made the likelihood we'll ever play Starcraft: Ghost effectively nil. They've announced they're putting game development on hold indefinitely, as they're reconsidering options for the next generation of consoles. From the Gamespy article: "Like many in the industry, we've been impressed with the potential of the new consoles, and we're looking forward to exploring that potential further ... In addition to allowing us to determine the best course for StarCraft: Ghost, this review period will help us lay the groundwork for our future console games."
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So the Revolution is NOW? (Score:2)
Re:So the Revolution is NOW? (Score:2)
This is an understandable move. (Score:4, Interesting)
If you look at the PS2 version of the game, I'm sure this already requires extensive extra work to the multiplayer portion as well. Its going to be a big difference between putting a game up on Xbox live, and creating a complete multiplayer service like you have to do with PS2 online games.
I wonder if the Ps2 version will contain features like matchmaking, buddy lists, and playlists. With Blizzards previous excellent multiplayer track record on battlenet, it seems unlikely they would expect anything less from developers taken under there wing. Could such extensive online support be the killer-app for the PS2 Ethernet adapter?
Re:This is an understandable move. (Score:2, Insightful)
Re:This is an understandable move. (Score:2)
Personally I'm more likely to skip a multiplayer heavy game and likely I'll do the same for this one.
B
Re:This is an understandable move. (Score:3, Interesting)
Good luck selling any copies on the previous-gen Xbox, wankers.
Re:This is an understandable move. (Score:3, Insightful)
If they are cancelling the Gamecube version just because they have no central online service then would not the Playstation 2 version be cancelled as they have no central online service. XBox has the Live service so that qualifies as a central online service... but as far as I know Playstation 2 does not. Didn't we just have an article yesterday about how Sony isn't going to have on
Re:This is an understandable move. (Score:5, Insightful)
While it's technically wrong to say that the Cube has no online services, in any serious business decision, you cannot include the Cube's network adaptor as a factor. It's sold far too few and it's not going to start selling them now, so late in the cycle.
Blizzard's decision makes perfect sense and I doubt most people outside of slashdot games will even notice.
Parent
Re:This is an understandable move. (Score:5, Insightful)
The single player mode is not good enough to sell the game to enough Gamecube owners to make it profitable for that platform. That says much about the game for any console owner.
Parent
Re:This is an understandable move. (Score:2)
We still play Starcraft on his PC and if the next gen of consoles end up being PC like, I will skip them and build a new PC for him. I'm interested in the next gen game systems, not PCs for dumb people.
Re:This is an understandable move. (Score:2)
Re:This is an understandable move. (Score:3, Interesting)
Re:This is an understandable move. (Score:2)
Re:This is an understandable move. (Score:3, Insightful)
Re:This is an understandable move. (Score:2)
Re:This is an understandable move. (Score:2)
However I doubt it'll kill the Xbox 1 software market dead overnight, there's generally some overlap between generations, the software will still sell. There's still a fair amount of
Re:This is an understandable move. (Score:2)
Here is the Gamespot Rumor Control on the subject. [gamespot.com]
Sorry, my info may not have been as solid as I thought.
Re:This is an understandable move. (Score:2)
OH NOES! (Score:5, Insightful)
After 3 years, it's not going to live up to expectations anyways. The edge of gameplay is further out, and whatever monetary hit they took developing a game in 2002 and 2003 is 100% wasted money. Some of the code and art may transfer, but the gameplay and graphics standard have been raised in the meantime. Anything over 18 months is wasted money in game development.
Re:OH NOES! (Score:1)
WOW was a complete waste for Blizzard.
Harsh but true (Score:2)
I wouldn't really say that, but given the fact that the game was supposed to come out late '03, early '04, you really have to question just how much money was wasted after all this time. Other than nailing down the gameplay, everything else is more or less rearranged for them. (Just mimic the art from Starcraft, copy and paste Starcraft units and characters, stealth based games have been done already so build on those and the storyline for Starcra
Re:Harsh but true (Score:2)
Re:Harsh but true (Score:3, Interesting)
Well, actually now it is, sort of. Originally it was being developed by Nihilistic Software:
"During the summer of 2002, the entire Nihilistic Software development team, the original developer of the game, quit en masse after an internal power struggle with Blizzard Entertainment. At the time, Slashdot and Penny Arcade reported that the team had already completed more than 85% of the game engine and 40% of all level design." Wikipedia Starcraft Ghost [wikipedia.org]
So now Blizz
Re:Harsh but true (Score:2)
Now, I'm not a Blizzard advocate. I didn't even like Diablo 2 and Warcraft 3 that much, but I recognize their goodness as games, and I trust blizzard to kick out another excellent game.
They have eared my trust, and the trust of a lot of people, that when we buy their games, we're getting the cream of the crop, and I doubt they would blow it on a shooter, of all thin
PS2 has no online service either (Score:3, Insightful)
Re:PS2 has no online service either (Score:2)
Re:PS2 has no online service either (Score:2)
Re:PS2 has no online service either (Score:2)
Re:PS2 has no online service either (Score:2)
Re:PS2 has no online service either (Score:2)
Actually there are seven games [nintendo.com] that use the adapter. 3 of them are PSO games, but 1080 Avalanche, Kirby Air Ride, Mario Kart: Double Dash, and Mario Power Tennis all use the adapter.
Re:PS2 has no online service either (Score:2)
I preferred this over the Live method because your online play time was free, and it gave more freedom to the developers. What I've found now, however, is that the developers really don't WANT that freedom, because now they have to develop network game backends,
Re:PS2 has no online service either (Score:2)
Is someone actually charging a monthly fee to play football online on the PS2, or are you crying wolf here? Please back up your claim...
Otherwise, I agree with you - Heck, even at $5/mo for 1 year of Live, it's too expensive for as sporadica
Re:PS2 has no online service either (Score:2)
I'm sure you're right. My mistake. When the OP said "The end result however is that the end user gets screwed into paying $x/mo in order to play online." it was not clear (to me) which prior point this was the end result of. I thought he meant it was the end result of developers having to write their own networking code, while he probably did mean it was the end result of having someone else (Live)
Re:PS2 has no online service either (Score:2)
Hate to beat the horse even more, but the OP actually did say $15/mo. Here's the line again: "I play VERY sporatically, [sic] so I'd wind up paying $15/1 game session of football online if I only get to play once per month." He didn't say once every three months, as your calculations imply, which would be the $5/mo of Live, capice?
So... (Score:1)
Wake up people! (Score:2, Insightful)
Either way, I guarantee it has nothing to do with online multiplayer. *Every* console game is sold on the strength of the single-player experience. Only PC games (BF2, CS) can be sold as primariliy multiplayer. Sure, Halo grew into a MP juggernaut, but everyone played the SP first.
Why PS2
Re:Wake up people! (Score:1)
Wrong. Everquest Online Adventures (PS2) has no single player mode at all. Same for Final Fantasy XI (PS2). And a LOT of games are sold on the strength of their multiplayer. Also multiplayer doesn't have to mean ONLINE. You wou
Re:Wake up people! (Score:2)
Next time I'm playing Counter-Strike on Xbox, I'll remember reading your post and laugh and laugh...
You would have been right a few years ago, though.
Wait a minute, only M$ has a service. (Score:2)
Eithe
Re:Wait a minute, only M$ has a service. (Score:2)
Re:Wait a minute, only M$ has a service. (Score:2)
I think the "service" claim is a bit of bullshit from Blizzrd though, it's really a case of the fact that Microsoft and Sony actively support online games, Nintendo don't.
I do wonder about the on
Coming out too late anyway? (Score:1)
"We expect to ship StarCraft: Ghost in late 2003."
lol. Yes blizzard has added a lot and changed a lot, but by the time this game is ready to ship to PS2 and XBox it's going to be playing on a system that's already replaced by the next gen systems. I know this is Blizzard's first attempt at a video game system, but I think they are going to learn a lot of lesson
Re:Coming out too late anyway? (Score:2)
PC (Score:2)
The reason can't be technical, as everyone knows the Xbox IS a (crippled) PC.
Re:PC (Score:2)
It's not surprising that, w
So, let's see here... (Score:5, Funny)
Bodes ill for the game (Score:2)
Seriously, if there's going to be so much of a focus on online gameplay that they don't think releasing the game for the GCN makes sense, it sounds like Ghost will become yet ano
Re:BS on a stick (Score:2)
[1] OK, so it's not that quite bad, Nintendo do have enough money from their portable cash cows to keep on propping it up with new software if you've got a system, but very few third party developers (at least western ones) seem to think it's worthwile nowadays. A solid 3rd place in th
Re:BS on a stick (Score:2)
Anyway, it's moot anyway as "second place Worldwide" is rather meaningless apart from as a second rate pissing contest between manufacturers. How the console does in each induvidual market is probably more relavant for most things, like if you can actually buy it. Actual retail stuff (like say, whever high street shops in the UK stock Gamecubes) they'd only really look at performance on a more local level
Re:WHO CARES. (Score:2)
yeah, just like that.
except Super Mario was never announced or even rumoured for Xbox 360, of course.