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Oblivion To Be Patched, Sells Well
Posted by
Zonk
on Mon Apr 10, 2006 12:48 PM
from the still-working-on-the-thieves-guild dept.
from the still-working-on-the-thieves-guild dept.
Gamers with Jobs has word that a patch for Oblivion should be expected sometime in the near future. The future official content downloads, at the same time, should be cheaper to obtain. Meanwhile, the game has been burning up the charts, according to Next Generation: "The title has become the fastest-selling Xbox 360 game in North America, and according to The NPD Group, it's currently the best-selling PC game, with the Oblivion Collector's Edition following behind at number 2. NPD also reports that the RPG made up 13 percent of PC game sales during its first week on the market -- more than four times the sales volume of the next best-selling title."
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Frustration With Oblivion Mod Costs on Xbox Live 360 comments
Vizionary wrote to mention the player backlash swelling out of a recent addition to Xbox Live. Major Nelson's blog made the announcement that they'd finally added the (previously announced) barding for the player mount in Oblivion. The catch is that the simple modification costs 200 points, removing a lot of the appeal of the small mods the Elder Scrolls series has thrived on. From commenter 'SW 1540' on that site: "Unquestionably, some downloadable content should cost money/points. Having said that, the cost of that content should be directly proportional to the enhancement it provides to the original game. For example, I would expect to pay $20.00 for the soon to come Perfect Dark Zero maps or new cars for Project Gotham. On the other hand, I would expect any additional costumes for PDZ to be free. I imagine there is good arguments on both sides, but one can see that the potential is there to exploit an eager fan. "
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Living In Oblivion 296 comments
The Elder Scrolls series is well known among PC gamers as the high water mark for an open-ended RPG experience. The series, set in the world of Tamriel, has a staggering breadth and depth thanks to the exacting standards of the team at Bethesda Softworks. The newest title in the line brings Tamriel to life in a manner that is renewing the faith of even the most jaded CRPG player. Elder Scrolls IV: Oblivion may not be the perfect game for everyone. For those willing to give it a shot, Oblivion treats gamers with a level of respect that is unique, uplifting, and (hopefully) inspirational for game developers in all genres. Read on for my impressions of a truly unique game.
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Games.. *sigh* (Score:1)
Re:Games.. *sigh* (Score:3, Insightful)
This pisses me off no end.. (Score:2)
As an owner of a copy of Oblivion... (Score:2, Insightful)
I'm aware the parent post was just a quick blurt out to get a comment up, but Oblivion has been a great exa
Re:Games.. *sigh* (Score:2)
Re:Games.. *sigh* (Score:2)
Re:Games.. *sigh* (Score:2)
1) I get not enough room problems, once I emptied a bookshelf, became over encumbered and couldn't drop anyhting, I reloaded.
2) Stuff floats around in my crosshair getting generally in the way
I now only leave things in corpses and chests to make life easier.
the error could be between chair and keyboard though.
Re:Games.. *sigh* (Score:2)
I've never got the no room message except when trying to drag it out of my inventory rather than when using shift-click.
I've found turning in place to drop something elsewhere usually helps with the no-room messqage when dragging items out of my inventory as well.
Mycroft
Re:Games.. *sigh* (Score:2)
Re:Games.. *sigh* (Score:2)
Re:Games.. *sigh* (Score:3, Insightful)
As for patches within weeks, think about it this way: Bethesda's beta testing probably encompassed a few hundred machines at most. Upon release, the game was being run on hundreds of thousands of machines with various hardware and software configurations. Bugs are inevitable which weren't discovered in the testing process. The fact that they responde
Re:Games.. *sigh* (Score:2)
This isn't a case of Q&A being terrible, this is a case of Oblivion being really really big, and not possibly having the time to test EVERYTHING.
Not surprising (Score:2, Insightful)
Re:Not surprising (Score:2)
If you have an amd64 3200+ (Score:2)
Re:Not surprising (Score:3, Informative)
For example: default to detecting and running joystick. Something like half or more of the people I personally know (me included) started the game, and in the first 'scene' ended up creeping or lunging one way or another, and once you hit a wall (or bars) you were unable to move....until you figured out that it was reading the JOYSTICK input. And no, as far
Re:Not surprising (Score:2)
Re:Not surprising (Score:2)
The manual was a guide on how to avoid bugs. (Score:3, Funny)
Take this excerpt from page 53:
You may be tempted to enter the ancestrol tomb of C'Baothag, which holds silks, spices, and unimagineable riches beyond measure. DON'T. Entering this cave will cause the game to crash to your desktop, erasing all your saved games. You have been warned.
Re:The manual was a guide on how to avoid bugs. (Score:4, Informative)
Parent
Sales of items (Score:3, Interesting)
Re:Sales of items (Score:2)
I doubt I will buy any of the plugins from obliviondownloads.com, though hopefully they will release expansion packs for Oblivion (like they did for Morrowind) and I already expect to be buying all of them this time around (unfortunately I had bought the
Re:Sales of items (Score:2)
Re:Sales of items (Score:2)
Impressive. (Score:2)
Hehehe.
Hehe... (Score:2)
100/1 Fire damage
100/1 Shock damage
100/1 Frost damage
100/1 Drain Health (will return if it doesn't kill the creature)
Almost anything falls to the first hit of that combo, which eats 250 of my 340 SP. Then wait for me to recharge, spot the next enemy on the horizon, BAM! I finished all the Arena quests today without breaking a sweat. Did Necromancer's Amulet and Bloo
Re:Hehe... (Score:3, Informative)
Morrowind had the stupid Breton/Atronach combo that allowed you to cast a spell summoning an ances
Re:Hehe... (Score:2)
Seriously, despite how easy it might make the game if you level your character a lot, don't you think a high-level wizard
This is fantasy people
And if you don't like the role, play a thief or fighter. Its a single player game, its not like there's balance needed like in MMORPGs.
Re:Hehe... (Score:2)
Content addons? (Score:2)
Re:Content addons? (Score:2)
Simple example of huge scaling problem (Score:2)
The monsters have scaled up to match your level.
Your allies have NOT!!!!
Allies die quickly, you are stuck alone fighting the hordes.
(of course if you decide to play the game casually, do a bit of thief, do a bit of combat, do some magic, you know... have fun..... then you will be screwed as you level up! Exploring the average dungeon soon becomes a massive chore of running and healing from every single creature.. UNFUN)
Re:Holy Crap, you mean... (Score:3, Interesting)
Speaking as one of the people that bought Morrowind for the XBox, I'll tell you why I did that: I had no clue about the plugins on the PC version, I didn't even know there was a PC version. Morrowind was the first time I had ever heard of the Elder Scrolls.
Re:Holy Crap, you mean... (Score:2)
1. Playing it on a 40, 50, or in one case, 60" TV, on their couch.
2. Running it at excellent graphical settings, in HD, on a video game system that costs about as much as a graphics card that can match the performance.
Re:Holy Crap, you mean... (Score:2)
Re:Holy Crap, you mean... (Score:3, Interesting)
Re:Level scaling? (Score:2)
Re:Level scaling? (Score:2)
BUy it. It's worth it, even if it doesn't live up to Morrowind.
Off topic (Score:2)
Re:oblivion needs to be patched (Score:2, Informative)
You gain the most by focusing on skills not in your chosen skill set
Re:oblivion needs to be patched (Score:3, Interesting)
Sure if you like being a magic/alchemy nerd that can barely hold all of his potions let alone armor and a weapon.
The leveling system in the Elder Scroll games were always 'OK' as long as you didn't try making a 'jack-of-all-trades master-of-none' character. Try creating a character class with athletics, acrobatics,
Re:oblivion needs to be patched (Score:3, Informative)
The concept isn't terrible. It's the ballance that is broken.
You're having trouble because you're not an all-out combat mage. Your magic and magic regeneration scale up when you level, so if you had been using destruction magic all this time you'd still be taking those guys out easy. If you want to be any other type of character, well... Sorry, you're out of luck.
Re:oblivion needs to be patched (Score:2)
One reason is something you touched on - because leveling in Oblivion is as easy as holding down the "C" button, there would be no challenge to the game if you could beat everything just by gaining more levels. It would add a "grind" aspect to the game that many people feel detracts from the fun.
Re:oblivion needs to be patched (Score:2)
On the other hand theres also plugins that slow level so it takes longer to level up, and many other things to make the game harder (great if you find Oblivion to be too easy).
Re:SOLUTION (Score:2)
Re:oblivion needs to be patched (Score:2)
The level scaling does work well in your scenario. If you play a bard, for example, or your major skills are non-combat you can easily get killed by a mountain lion. If you level as a result of mercantile, alchemy, and speechcraft, this does not help much in combat (the alchemy helps a little). Those 3 skills don't
Re:oblivion needs to be patched (Score:2)
Re:Hmm (Score:2)
Re:Best Buy (Score:2)
Here [xbox.com] is a pretty complete list of all the announced 360 games and release dates (if they haven't already been released).
Re:The Patch and Paid Content for the PC (Score:2)