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Guitar Hero II Announced
Posted by
Zonk
on Mon Apr 17, 2006 01:29 PM
from the throw-up-the-horns dept.
from the throw-up-the-horns dept.
Gamespot reports on the official announcement of an encore to the extremely popular Guitar Hero title from Harmonix. From the article: "RedOctane today confirmed the band was indeed getting back together, as it announced that Guitar Hero II would arrive on the PlayStation 2 this November. While the song list hasn't been announced yet, the publisher confirmed that there would be more than 55 tracks in dire need of shredding. There's also a multiplayer co-op mode that will let players collaborate, each playing lead, rhythm, or bass guitar portions." IGN is running an interview with the gents behind the game, giving us heads up on their plans for the sequel. Rock on!
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Guitar Hero Hacks 42 comments
Edge Online has a short blurb mentioning a project at the University of California turning the Guitar Hero guitar into a real instrument. From the article: "For the final project of their Computer Audio course, University of California students Travis Chen and Sunny Chan have created Guitar Hero Hack, a plugin for sequencing software Max/MSP that lets players assign switchable banks of samples to each of the controller's buttons, utilizes its tilt switch as a way to clear current audio on any given track, and, the two hope, might be on its way to a fully functioning live instrument." His incredibly impressive demo video is well worth watching.
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The Rhythm Is Gonna Get You 52 comments
If shaking your groove thing or laying your thing down is something you enjoy, you might be interested in Gamespot's Rhythm Game 10 Spot, looking at the 10 Best Rhythm games. From the article: "Some of these rhythm games never made it outside of Japan, and others require you to purchase an expensive peripheral controller, but all of the greatest rhythm games are characterized by a few elements--a noteworthy soundtrack, a unique method of interaction, and an addictive gameplay. To be truly great, the game can be responsible for pioneering the genre or merely perfecting the established formula, and whether you're using your feet, hands, or stylus to map out the beat, we guarantee that in the following 10 games, the rhythm is going to get you." Played Guitar Hero for the first time this weekend, and it is as good as everyone says it is. Highly recommended.
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Your Song Featured in Guitar Hero II 31 comments
JamesO writes "RedOctane has launched a competition in which budding musicians can get a song featured in Guitar Hero II." From the article: "To enter simply submit your song at beaguitarhero.com before 11:59 p.m. PST on June 30, 2006. There are a few rules that each entered song must adhere to though. The song must be from independent artists, must be an original piece, and must fall under the 'hard rock' or 'heavy metal' genre. The track must also feature a lead guitar. The winner will get their song featured in Guitar Hero II, plus will be eligible for additional publicity through the game's launch promotion." The winner also gets a kickass set of prizes, including a guitar, drumset, and wah pedal.
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Partial Guitar Hero II Setlist 40 comments
Eurogamer reports on the release of a partial setlist for the Guitar Hero sequel. From the article: "Ostensibly to trail its E3 showing next week, RedOctane's said we can expect Black Sabbath's 'War Pigs', Butthole Surfers' 'Who Was in My Room Last Night?', KISS' 'Strutter', Rush's 'YYZ', Reverend Horton Heat's 'Psychobilly Freakout' and Van Halen's 'You Really Got Me' in GH2. There'll also be an original recording by Drist called Arterial Black - and Drist, whose Marcus Henderson was the original Guitar Hero guitarist - will be performing in one of a few mini-concerts planned for GH2's showing in E3's Kentia Hall."
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More 'Hero' Games Without Guitars Likely 105 comments
In light of the popularity of the Guitar Hero game, Next Generation reports that it is very likely RedOctane will be publishing several more 'Hero' series games. From the article: "The next logical step within this category is to make other music instrument-based games. What most people have been asking for and would want next are products that we're likely already working on."
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Guitar Hero 2 announced (Score:5, Funny)
Re:Guitar Hero 2 announced (Score:3, Funny)
Couple of points... (Score:3, Informative)
*I play guitar, and sure it's much more "skill-building" to play a real guitar, and this experience really is nothing like playing for real, but it's still a heck of a fun time.
*The only thing I would reccomend for the second incarnation is to get as many "actual" performers to do the songs, or at least the vocals, as possible. It's the only drawback to the original, and would REALLY make the 2nd game so much cooler.
Not entirely fair to say. (Score:3, Interesting)
This may be true of you, but some of us were enjoying other rhythm games like Dance Dance Revolution, Pop'n'Music, Samba de Amigo, etc, for years before this came out. I can appreciate that you like guitar more, but don't ignore the rest of the genre
DDR is hardly like ballroom, but it's a heck of a lot of fun.
Re:Not entirely fair to say. (Score:2, Informative)
Err...what?! (Score:2)
So? What does it have to do with anything?
The guy is saying that guitar hero is the most fun he's had in years. He said nothing about Guitar Hero being the first rhythm game in existence...
I'm arguing nothing. (Score:2)
"I can appreciate that you like guitar more, but don't ignore the rest of the genre
If you're going to gush about it, it doesn't hurt to mention other games (and especially since Guitar Heroes is just a clone of one of the Bemani games, Guitar Freaks).
His post implied that Guitar Heroes was out of the blue, when it's just a clone of Konami's work. I interjected this extra bit of info
I swear, no one on this site knows how to read for content, and is too caught up in "out-doing" ev
Re:I'm arguing nothing. (Score:2)
The Things I Want... (Score:5, Interesting)
Secondly it would be nice to have a higher quality guitar. That thing looked and felt totally cheap, it was like a kid's toy. I would have felt like I was rocking a lot harder if the guitar was bigger and had taken itself a little more seriously.
Van Halen - How you can have a game called Guitar Hero and not have a Van Halen track is beyond my scope.
Still a cool game though.
Re:The Things I Want... (Score:3, Informative)
As for Van Halen, it was probably a combination of licensing fees and musician apathy. From the interview it looks like this time around the former will be less of a problem and the latter is definitely no longer a factor.
Re:The Things I Want... (Score:2, Informative)
Re:The Things I Want... (Score:2)
Seriously, were those goofballs just pulling their favorite bands out of thier asses without regard to whether there was actually any good guitar involved?!
Hell, I loved Tool (at least for the first two albums), but they ain't exactly thrashing.
Re:The Things I Want... (Score:3, Insightful)
I mean, we've got two controllers tops, right? What if six people want to play against each other?
Yeah, people can mill about and yell out "I have winsies" and stuff, but IMHO it would be nice if the game could say "okay, the next match will be Kevin against Milicent", and keep track of scores and so forth, and end up telling you who won.
Re:The Things I Want... (Score:2)
Re:The Things I Want... (Score:2)
I want to be able to plug in this [redoctane.com] alongside of this [redoctane.com], using both in the same game.
And it'd be real nice if you could also use this [redoctane.com], and set it up as a bank of effects pedals, with one of 'em kicking off "rock out" mode.
It might just be better for all concerned if they leave this [logitech.com] peripheral out for now, though.
Re:The Things I Want... (Score:2)
I can see it now already: a hip-hop themed sequel, where you get to use the guncon to shoot the rapper!
Re:The Things I Want... (Score:2)
I own Guitar Hero, bought a copy for a friend, and bought a second guitar controller for my wife, and we played it constantly for the first month, and still go back and play it at least once a week. I'd consider that money well spent.
I also own an accoustic guitar and two electrics, so I do play the real thing. And yes, the toy game version is still fun.
Re:The Things I Want... (Score:2)
Why is that obvious? Maybe the guitar had served its purpose as a cheap beginner's instrument and he/she decided to move up to a better one.
Games, games game. Doesn't anyone have a job? (Score:2, Funny)
Re:Games, games game. Doesn't anyone have a job? (Score:2)
It's about time! (Score:2)
Re:It's about time! (Score:2)
Does she have a sister?
Re:It's about time! (Score:2)
Re:It's about time! (Score:2)
Hopefully they'll have stuff from the 90's (Score:3, Insightful)
Re:Hopefully they'll have stuff from the 90's (Score:2)
Re:Hopefully they'll have stuff from the 90's (Score:4, Insightful)
That's because the game is called Guitar Hero... not Grunge Frontman Hero. Through the 70's and 80's the guitarists were the cult sensations. As far as I can tell, beginning with Kurt Cobain and Eddie Vedder (yes, I know they both play guitar), the emphasis turned more toward the vocalist.
Parent
No game for keyboards? (Score:3, Interesting)
You know, hook up a MIDI keyboard and go to town. That would be an awesome teaching tool because you learn on the real thing. Much more fun than learning to play the traditional way because it's really boring when you are just starting playing any instrument (which generally lasts many months if not years).
A high tech Guitar Hero would be nice too. I mean something that uses a real (electric) guitar and determines how you are playing by sound and/or the pickups.
Re:No game for keyboards? (Score:2)
Keyboardmania [wikipedia.org] on Wikipedia.
Keyboard Mania for PC (Score:3, Informative)
It only shipped with one Keyboard Model though. The Yamaha EZ250i USB keyboard.
It emulates the MIDI ports, so not quite as good as a real MIDI keyboard, but at least you can play the game.
http://www.musiciansfriend.com/product/Keyboards/
Re:Keyboard Mania for PC (Score:2)
I'm new here.
Re:No game for keyboards? (Score:2)
Something like that could be done much more cheaply these days. "Mavis Beacon Teaches Synthpop," anyone?
Guitar/Karaoke Hero? (Score:3, Interesting)
Are we eventually going to get to a point where we can have all our friends over to play Guitar Hero type songs as a full band? One guy has the guitar, another has the bass, another on drums and a singer! That would be great party fun.
Why not just go play a real guitar? (Score:5, Insightful)
And yet, I still love Guitar Hero. Why?
It's the same reason I enjoyed Gran Turismo, despite the fact that I own a real car. I can do things in Guitar Hero that I can't do in real life. I can sit down and instantly start playing a song just like the original guitarist. I can crank up the difficulty if I want more of a challenge and to get more of a "I'm really playing a guitar" feel, or I can dial it back and jam with my wife who can't even play an E chord on a real guitar.
I can do it in front of an audience that roars its approval on a massive shredding solo, without the grueling practice, coordination, and drama of a real band.
And just like Gran Turismo encouraged me to drive my car a little faster than I should, Guitar Hero has encouraged me to sit down and learn to play some of the songs on my real guitars. But like all good video games, it's there when I want a quick, easy, enjoyable experience.
Re:Why not just go play a real guitar? (Score:2)
Re:Why not just go play a real guitar? (Score:2)
What's so great about Guitar Hero? (Score:2)
Melissa
Re:What's so great about Guitar Hero? (Score:4, Insightful)
It was actually released in the US and contained a large list of songs people in the US recognized. Two things Konami never did.
I love all my Bemani games, don't get me wrong (I've spent thousands of dollars importing IIDX, Pop'n, and Drummania) but Red Octane and Harmonix did what Konami wouldn't do. Konami is very dead set on their Japanese roots, and most people won't play guitar games with songs they don't recognize here in the US.
So, the difference is...Guitar Hero is marketed towards Americans. Guitar Freaks is marketed towards Japanese. That's not to say Americans wouldn't enjoy Guitar Freaks, but that's not their target audience. Especially since I don't believe Guitar Freaks ever got any release outside of Japan.
Parent
Re:What's so great about Guitar Hero? (Score:2)
Different control scheme, Hammer-ons, pull offs, more fret buttons, wammy bar, star power/rock out mode(the motion sensing game play element), Rock music that isn't Jrock(not that I have anything against Jrock), and awards from many many people (http://www.guitarherogame.com/rockalades.asp [guitarherogame.com])
I need a left-handed guitar! (Score:3)
I took guitar lessons a few years ago, and discovered that I could only play left-handed. It was much easier to buy a real lefty guitar than fake it any other way. I hope it's possible for RO to build a lefty controller; I'd gladly buy one.
Begging (Score:2)
Re:Begging (Score:3, Insightful)
Re:Begging (Score:2)
I wonder.... (Score:2)
Just wondering if it's nearly as successful as everyone thinks it is.
Obligatory Light Bulb Joke (Score:2)
They have games to do that now.
Why do some elitist musicians hate on Guitar Hero? (Score:4, Insightful)
However, I still have lots of fun playing Guitar Hero. Why? Because Guitar Hero isn't about playing guitar. It simulates performing for a crowd. I, sadly, do not have the time right now to join a rock band and put in the time I'd really want to in order to sound good to perform at large venues. Guitar Hero simulates performing on stage to an extent. Plucking on my guitar in my living room doesn't simulate playing in front of a crowd.
It's kind of funny that several elitist musicians bash on the game because it's a "cheap plastic toy", and that people should, instead, buy real instruments. However, I have known two people personally (which is not by any stretch a large number) who got Guitar Hero, enjoyed it so much, that they then went out and bought their first guitar and started to learn how to play one legitemately.
I would think ANY musician would agree that something that gets more people into playing music is a GOOD thing, and that they should embrace something like Guitar Hero not as a replacement for guitar playing, but rather an entry point for new guitar players.
(And in fact, one of my friends who enjoys Guitar Hero the most is also an amazing classical guitar player. If he can get over the fact that he's playing a plastic toy, I think anyone can.)
Parent
Re:Dude (Score:3, Insightful)
No. You would waste your money, develop a bad ear, and most likely pick up some bad habits that cater to the instruments poor quality. As an added bonus, you still probably won't be able to play "Crossroads" or "Texas Flood" or any of the other licensed tracks due to frustration with the quality of the instrument and time it takes to develop the methods required for songs like those.
It always puzzles
Re:Dude (Score:2)
playing guitar will put you in jail?
I guess I didn't get it.
Re:Dude (Score:2)
Guitar Hero:guitar::GTA:shooting a cop
If you want to learn the guitar, you get a guitar. If you want to shoot a cop, you get a gun.
If instead you want to have fun, you get Guitar Hero or GTA!
Re:Dude (Score:2)