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Expected E3 Titles For Konami/LucasArts
Posted by
Zonk
on Fri Apr 28, 2006 10:52 AM
from the here's-hoping dept.
from the here's-hoping dept.
Next Gen has two more articles featuring titles they're hoping to see from Konami and LucasArts. From the latter article: "Indiana Jones - Talk about secretive - LucasArts has not breathed a word of Indiana Jones to the press since last year's E3. Even then, that announcement was pretty bereft of the typical content you'd expect, without a video, a screenshot, or even a plot point to get the mind racing at the possibilities. Basically, all we know about Indiana Jones as a game coming into E3 2006 is that Indiana Jones will be in it, and that he will probably wear a hat."
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Hat? (Score:2, Interesting)
Re:Hat? (Score:2)
Wishing upon a star... (Score:3, Insightful)
Re:Wishing upon a star... (Score:2)
Re:Wishing upon a star... (Score:2)
Re:Wishing upon a star... (Score:2)
Re:Games rehashed... (Score:1)
With that said, LucasArts could very well make a really good Indiana Jones game that is in the same genre but is still innovative. Bu
Re:Games rehashed... (Score:1)
You mentioned that many new genres sprung up in the 90s, and is it a coincidence that technology seems to have made leaps and bounds in that same period of time? Probably not. So, maybe the main source of the argument that there isn't enough innovation in the games industry is that new technology cannot keep up with demand for innovation. As more technology is available to the general public an
Re:Games rehashed... (Score:1)
The old Indiana Jones games by Lucasarts were all adventure games (with a little bit
of action put in.) The later games were all 3rd person action games.
I think that anyone with a little bit of imagination and the will can make a game
that is unique, fun and has fresh ideas.
I don't know about today's Lucasarts, but the Lucasarts of the past had quite a knack for innovation even in the waning genre of adventure games. People like Tim Schafer contin
Re:Games rehashed... (Score:1)
This is mostly what I was referring to. Here you say they have innovation within the same genre. I agree. It is completely possible to be innovative in a genre/niche/field/etc. But the guy I was replying to orignally seemed to be saying that because a company was coming out with a "seq
Where the hell is the Revolution light saber game? (Score:5, Interesting)
Wii (Score:2)
I mean, c'mon--prehensile bullwhip!
Hat? Free Hat? (Score:2)
The not very secret secret. (Score:2)
Really? [ign.com]
Silent Hill on PSP (Score:1)
Stairs (Score:1, Funny)
X-WING Please for the love of god (Score:4, Interesting)
There hasn't been a space sim anywhere close to the original Totally Games releases. (Special emphasis on the word "sim")
Bring back X-Wing! (Set of course in the timeframe of the original trilogy. Right between Empire and Return would suit us all just fine!
Re:X-WING Please for the love of god (Score:2)
I'd really like them to let go of the entire film thing and concentrate on a different period for once though. That was one of the strengths of KOTOR in my opinion: star wars feel without the annoying movie plots getting in the way.
Re:X-WING Please for the love of god (Score:1)
Re:X-WING Please for the love of god (Score:2)
You're clearly not a Star Wars geek.
Yes, there are years between Empire and Jedi.
Re:X-WING Please for the love of god (Score:1)
What would be far more interesting to me would be another TIE Fighter. Though knowing Lucasarts, what we'd actually get if they did another space combat game would involve flying clone trooper ships and jedi starfighters.
euphoria (Score:1)