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More Details on The Warcraft Movie
Posted by
Zonk
on Wed May 17, 2006 01:42 PM
from the paladins-will-be-bit-players dept.
from the paladins-will-be-bit-players dept.
Gamespot had a talk with Paul Sams, Blizzard COO, and dug up some additional details on the Warcraft film. From the article: "We're not trying to take what we've done and...try to make a literal translation to the big screen. What we want to do is to make a great movie that happens to be set in a video game universe. That's a differentiator, and a key differentiator. A lot of it comes down to picking the right people. A lot of the other video game movies that have come out before this haven't had the budgets, the right people, and haven't had the right mindset. We and Legendary want to make a great film, an event picture, big-budget picture, that is a great stand-alone, fantasy-based movie that is good for you regardless of whether you're familiar with the Warcraft universe."
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Diablo Movie Now in the Works? 101 comments
To go along with the still fairly-mysterious World of Warcraft movie, via CVG comes the word at Blizzplanet that a movie based on Blizzard's Diablo games may be in the works. "Few weeks ago, a rumor circulated the net that Gary Whitta would be working with Legendary Pictures to develop a Diablo film. The participation of Gary Whitta hasn't been confirmed, but surprise-surprise. Legendary Pictures website is listing DIABLO under the 'In Development' section. No press release has been made available. The news section has been replaced by a 'Legendary 2.0 is coming soon' notice. A week ago, the news section over at Legendary Pictures website had not been updated since Q3 2006. Stay tuned for any updates. A press release could be posted by them in a few days. Diablo is coming to the big screen!"
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Already covered. (Score:2, Funny)
I think Tron already has this covered.
Re:Already covered. (Score:4, Insightful)
The style of Warcraft, and all other Blizzard games, is a big thing for me. The opening cinematic for World of Warcraft is damn near to photo-realistic and still captures their over-the-top style. I'm sure that there will be plenty of CGI orcs, trolls, etc. in the movie, so why not go all out and really wow us by giving the fans what we've wanted for years?
I hope they still make a great movie despite their choices, and that this wont just be a quick cash-in.
Parent
Re:Already covered. (Score:4, Insightful)
If wishes were horses, we'd all be eating steak.
Seriously, how can this be anything other than an attempt to cash in on the game?
Parent
Re:Already covered. (Score:2)
Re:Already covered. (Score:2)
Re:Already covered. (Score:2)
Hibbert: No.
Lisa: No.
Marge: No.
Wiggum: No.
Bart: No.
Patty: No.
Wiggum: No.
Ned: No.
Selma: No.
Frink: No.
Lovejoy: No.
Wiggum: Yes. I mean
Of course... (Score:2, Informative)
Or, of course, at least more meaningful than the Mario Bros. Movie. (if you notice your friend attempting to watch this film, please insert baseball bat into the front of the screen, as this is the only way to protect them)
It won't be a Warcraft movie (Score:5, Funny)
Re:It won't be a Warcraft movie (Score:1)
...as good as the Dungeons and Dragons movie? (Score:1, Troll)
Re:...as good as the Dungeons and Dragons movie? (Score:2)
Re:...as good as the Dungeons and Dragons movie? (Score:2)
I guess no one involved was willing to point out that having a black actress play a wood elf was a mistake.
"Shouldn't she be trying to kill them?"
"Nah, dude, she's, like, a wood elf or something."
"But she's black..."
"What are you, a racist?!"
That is awesome... (Score:5, Interesting)
I'm wondering though how they are going to be able to tell a story in a universe that has such a well-established time-line, story and characters. Will it be like "Signs", in which the main story is off playing elsewhere, while our characters are involved with their own struggles?
For that matter, WHAT THE HELL IS HAPPENING WITH THE METROID MOVIE? I mean, I'm glad Woo is off of it...I don't think I'd like to see white doves flying off while Samus fires in slow-motion.
However, seeing metroid attacking white doves would kick ass....hmm....what a quandry...
Re:That is awesome... (Score:2)
LOTR had a well-established time-line, story, and characters. I'd hardly say the same about Warcraft. Don't get me wrong - one of my favorite games of all time was a Warcraft title. But, as with most game->movie conversions, it may be exactly the lack of a solid story that is the biggest hindrance to the writers and directors. Granted, there were some novel
Re:That is awesome... (Score:2, Insightful)
Warcraft 1 + 2 had a barebones backstory involving the Dark Portal and an Orc invasion. Then Warcraft 3 sudden talks about the Undead and a conspiracy to conquer the world, the Nigh
Re:That is awesome... (Score:2)
I'll stick to games with rational, clear storylines like Donkey Kong. "You are a plumber who runs up ramps avoiding flaming barrels thrown by a raging giant, princess kidnapping, gorilla."
Re:That is awesome... (Score:2)
Re:That is awesome... (Score:2)
This is exactly what I was hoping when I daydreamed about a potential Warcraft movie a couple months back. I hope they hinge the picture around intimate personalized struggles (Alliance AND Horde) to better convey the WoW experience rather than predominantly throw Ye Epic Tales at a mainstream audience... I mean, when I have trouble falling asleep I consider picking up the W
Re:That is awesome... (Score:2)
The problem with your examples is that Battlestar Galactica is not based off of a game. I think a better example of what happens when you take the feel of a game and make a "radical departure" would be the first Final Fantasy movie. Yeah...looked beautiful, good action, high budget, huge brand backing....and fl
Lost In Translation (Score:5, Funny)
Good thing, too. Otherwise you'd stand in line outside the theatre for 2 hours - only to be randomly sent back outside to stand in line some more once you were seated.
... and the movie wouldn't start unless there were 40 people in the seats..
Re:Lost In Translation (Score:5, Funny)
Parent
Movie grinding (Score:2)
Re:Lost In Translation (Score:1)
Man, this joke could go on for another two or three pages and still be relevant if people keep playing it up...
Re:Lost In Translation (Score:3, Interesting)
Re:Lost In Translation (Score:2)
Re:Lost In Translation (Score:1)
Re:Lost In Translation (Score:1)
Re:Lost In Translation (Score:5, Funny)
Which means the theater lobby will be full of people shouting "LFG WoW Movie run!"
Once the theater is full the movie is likely to only run at about 5 frames per second.
Parent
Re:Lost In Translation (Score:5, Funny)
Parent
like the FF movie but better? (Score:1)
Re:like the FF movie but better? (Score:2)
Re:like the FF movie but better? (Score:2)
now Advent Children.. that one i am quite impressed with. sure it was missing some ray tracing and all the skin was pale and chalky.. but the choreography was absoulty amazing and i have yet to see a movie that could match it.
Re:like the FF movie but better? (Score:2)
Right people... (Score:5, Funny)
A lot of it comes down to picking the right people.
That leaves Uwe Boll out of the picture...
Re:Right people... (Score:2)
How could you get more awesome-o then that?
hmmmm. nevermind.
Hrm... (Score:1)
Re:Hrm... (Score:2)
Re:Hrm... (Score:3, Informative)
But, having said that, they still haven't found a director for Halo so who knows, he may just take it over himself which would be quite interesting.
Heresy! (Score:2, Funny)
Egad, man... (Score:5, Insightful)
(Note: All numbers adjusted for inflation).
Ahh, yes, lack of money. Let's look at some video game movie budgets. Resident Evil: Apocalypse was $44MM. The recent Silent Hill was $50MM. The charming Super Mario Bros. was about $57MM. Oh, and we all liked that Doom movie: it cost $70MM. And who could forget Tomb Raider at a whopping $87MM.
Now, I've sat through most of these movies. At no point did I look into the screen and say... "Wow, if they only had more money, this would've been so much better."
Re:Egad, man... (Score:2)
i could see having an amazing story line and needing more money to make the viewer see the detail to make them feel that they where there.. but you don't have to have that.
i think the amount of money they spend to make mediacore movies is crazy.. and i don't think it will help this movie.. as it is CGI all more money should do is give them more rendering time.. if it isn't in the heart of the anim
Doom? Seemed ok to me. (Score:3, Interesting)
Actually I liked the Doom movie quite a lot. I took my sons to see it because "yeah it'll probably be bad but I juast have to see it". We were all very pleasantly surprised, thought it was great I recently hired the movie out as an over-nighter and it was still pretty good. Don't know why people complain about it.
As for "Resident Evil". Puke. I couldn't watch it for more than 5 minutes. Super Mario I liked, but mostly because it was just so pleasantly bizarre ... hilarious weirdness.
Step One (Score:2, Insightful)
Re:Step One (Score:3, Interesting)
We don't expect our games to be realistic. Sure, we whine about them lacking realism both in appearance and mechanics, but in reality we all understand that we can't do everything in a game that we can do in real life. Like fire around a corner without exposing half our body in most FPS. But when we watch a movie, we expect to see as close to realism as we can get--without the tedium of real life. What is perfectly acceptable in a game is into
Re:Step One (Score:3, Insightful)
WOW! a movie!!! (Score:1)
Ira
Re:WOW! a movie!!! (Score:2)
Re:WOW! a movie!!! (Score:2, Funny)
Peons are excellant loggers... (Score:2)
Re:Generation Loss (Score:2)