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Infinium Tries 'Phantom' Name Change
Posted by
Zonk
on Fri May 26, 2006 08:38 PM
from the must-stop-from-snickering dept.
from the must-stop-from-snickering dept.
simoniker writes "Former Infinium Phantom 'console' developer and current Lapboard accessory creator Infinium Labs has revealed multiple new details in financial filings, including the fact that it's changing company name to Phantom Entertainment, as long as shareholders approve. But with the SEC prosecuting former CEO Timothy Roberts, 'accumulated losses since inception of $69,331,794', and _another_ former CEO, Kevin Bachus, now suing the company for back pay, will the company ever release a product?"
Related Stories
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Phantom Console Put on Hold 93 comments
technoid_ writes "Looks like the Infinium Labs Phantom Game Console is put on hold until they can secure some more funding. Right now the company is focusing on getting its Phantom Lapboard to the market, and may pursue the Phantom Game service later. Interesting note, they have spent almost 4 times as much on Consultants as they have in development costs so far." From the article: "From its inception in December of 2002 through September of last year, Infinium racked up $62.7 million in losses. Of that, only $3.5 million has been lost to development costs. The company has spent more than half that in advertising, even though none of its products or services have been released yet. More of the company's money has been going toward consultants ($12.8 million), salaries ($11.9 million), and general and administrative expenses ($5.9 million)."
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Infinium to Infiltrate Gamer Forums 91 comments
Opposable Thumbs, over at Ars Technica, points out something we have have overlooked last week when Infinium Labs opened its books. Besides dropping the Phantom in favour of getting the keyboard to market, one of their business plans calls for the company to "infiltrate best-in-class video game communities with simple, easy to understand message and seeding on tech blogs, gaming sites and on-line player forums with compelling imagery and links to lapboard eye candy." Because that's sure to net them some goodwill and customer loyalty.
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Phantom Lapboard Delayed 39 comments
JamesO writes "The unique keyboard and mouse combo finds a manufacturer, but slips from its Q2 release date." From the article: "Infinium Labs' Phantom game service may never see the light of day, but at least something positive will come from the project in the shape of the system's keyboard and mouse combo. What makes the Lapboard interesting is that it features a keyboard that can be angled upwards to reveal a surface on which a mouse can operate. This means the device is perfect for use on your lap (hence the name) and ideal for those who no longer sit at a desk when using their PC."
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Phantom Lapboard On Sale August 15th 68 comments
MBraynard writes "No idea when they are launching the actual console, Infinium Labs has announced that in under a month, they will start selling the Phantom Lapboard from their online store. They have even found a partner to help sell the Lapboard in Europe." From the article: "The Company has commissioned Touchwood, a solutions-oriented, technology- based strategic marketing communications firm based in St. Louis, to plan and implement major revisions to the design and content of the [Phantom] website. The website revisions will incorporate direct marketing capabilities including an online merchant store to support business to consumer and business to business transactions with credit card banking services."
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Will the company ever release a product? (Score:5, Funny)
Next question?
Re:Will the company ever release a product? (Score:5, Funny)
Parent
Re:Will the company ever release a product? (Score:4, Funny)
Parent
Re:Will the company ever release a product? (Score:3, Funny)
Re:Will the company ever release a product? (Score:2, Funny)
Re:Will the company ever release a product? (Score:5, Funny)
Can I play it while ascending a space elevator powered by cold fusion, or will it cause the elevator's quantum computer to crash?
Parent
Re:Will the company ever release a product? (Score:4, Funny)
Parent
Re:Will the company ever release a product? (Score:5, Funny)
Next question?
Untrue sir. I have one. I've been playing Duke Nukem Forever on it (and with my HURD kernel nontheless) all afternoon!
Parent
Re:Will the company ever release a product? (Score:3, Funny)
No, no, that's entirely too outlandish.
Re:Will the company ever release a product? (Score:2)
And the l33t shall inherit the 34r7h
And teh jox shall inherit teh wind. Duuude, aww-summm!!!
WTF? Who are the suckers? (Score:5, Interesting)
A separate SEC filing released on May 22nd has updated those interested on Infinium's parlous state of accounts: "Our loss from operations for the quarter ended March 31, 2006 was $2,752,327. Our loss from operations for the year ended December 31, 2005 was $29,814,606. At March 31, 2006, we had a working capital deficit of $11,523,869 and accumulated losses since inception of $69,331,794. In their report on our audited financial statements for the year ended December 31, 2005, our independent auditors expressed substantial doubt about our ability to continue as a going concern."
Re:WTF? Who are the suckers? (Score:5, Funny)
-- n
Parent
Re:WTF? Who are the suckers? (Score:1)
Re:WTF? Who are the suckers? (Score:5, Informative)
Assuming a 50% marketing, promotion, and etc cost, that leaves 8.75 million for staff and development. Assuming a generous 100,000 per year compensation package and 100,000 in per-employee support costs (office space, etc), that's a full-time staff of 44 developers.
44 developers, working full time, for 4 years. With a full marketing budget for a product that doesn't exist. Assume a 50/50 split between hardware and software, that's 22 people making the console and 22 people programming the interface, including artists.
70 million really should have been enough. Can you say "scam?"
Parent
Re:WTF? Who are the suckers? (Score:5, Informative)
Parent
Re:WTF? Who are the suckers? (Score:2)
Given a month, some parts, and a soldering iron, *I* can design a 'next gen' console. These guys have scammed nearly $70 billion and, aside from their CEO, I'd be completely nonplussed to find out they have dodged out to the caymans somewhere, where they 'telecommute' by responding to emails from venture capitalists.
Wow. (Score:5, Informative)
The worst part is the console. I remember a couple of years ago when the phantom was relatively new they showed off the console and some PC ports and the thing seemed at least somewhat real. At this point, they seem to have less of a console than ever. Even if they released the console they originally promised, it would be underpowered. Here are the specs:
CPU: AMD Athlon XP 2500+
Video card: nVIDIA GeForce FX 5700 Ultra, with 128MB RAM
RAM: 256MB
Hard drive: 80GB "content cache"
The HDD is good and the RAM is comparable to the 360. The graphics card is very outdated (the Wii is probably more advanced), and the CPU at 1.8 GHz doesn't quite compare with triple 3.2 GHz cores of a 360.
And they'd probably have to charge PS3 type prices just to try to stay afloat, and I think we all know how well they'd do with those prices.
Amazing that some investors are just this stupid. At this point, how could they EVER make that money back? Even if they sold that keyboard for $200 and it was pure profit, they'd have to sell 350,000 of 'em and they'll never do that (especially at that price).
It's like watching Duke Nukem Forever's development, only more absurd.
Re:Wow. (Score:1)
and the Phantom was supposed to be a Media Center PC that could play PC games.
I think they realized and just forgot to mention that it would be impossable to do. The system would be out of date within 2 years and they would have to constently re-write firmware to fit with the new cards, ram ect.
then of course you have the OS for the system, if it's supposed to run PC games they would have to use Windows for full compatability right? cause not to ma
and...one word... (Score:2)
"Ohh look! It can download games over the internet!"
Uh... just like any other desktop.
Re:and...one word... (Score:1)
GameTap.
"Ohh look! It can download games over the internet!"
Uh... just like any other desktop.
I think you don't really understand what the real point behind GameTap is, then... it's not about the internet delivery, it's about the legitimization of emulation. We can now legally play a lot of the games we loved when we were kids, and also some relatively recent games as well. I think it's more than worth the $1/year I paid for it.
Haven't decided what I'll do after my beta tester almost free year is up.
Read more carefully... (Score:2)
Re:Wow. (Score:2, Insightful)
And demonstrated that they had invested nearly several hundred of those $70 million on something other than coke and hookers.
You're still talking like the console was ever supposed to be a real product. The object you bring up that was displayed is something called "bait." Myself I prefer to dry fly fish for trout on the surface rather than bait fish for sucker
Re:Wow. (Score:2)
Shouldn't that be 'Coke and dogs [66.249.93.104]' ?
Calling it 'phantom' is too subtle (Score:5, Funny)
Re:Calling it 'phantom' is too subtle (Score:2, Insightful)
Seems pretty straightforward: Phantom growth strategy.
Re:Calling it 'phantom' is too subtle (Score:2)
Infinitum? (Score:4, Funny)
Nice Try Infinium... (Score:1)
Re:Nice Try Infinium... (Score:2)
Nah. They'll just declare bankruptcy and be done with it. The scammers involved can easily find ways to insulate themselves from any repercussions.
Paraphrasing the Bard... (Score:4, Funny)
By any other word would smell as fishy."
Re:Paraphrasing the Bard... (Score:3, Funny)
But with strange aeons even the Phantom may die."
Crashed Enzo (Score:1)
Re:Crashed Enzo (Score:2)
Wether or not the company was well fitted to bring it to the market in full force is up for debate, but unlike the Phantom the Gizmondo actually existed and units actually were manufactured and shipped.
It never would have been able to tackle the PSP as a media device, anyway. Not because it wasn't neat, but because they wouldn't have been able to out-market Sony.
As a game machine, Nintendo wouldn't have come off of
Phantom Entertainment (Score:5, Funny)
March 2006: Scott Miller, CEO of 3D Realms, announced [computeran...ogames.com] that the company intends on developing a sequel to Duke Nukem Forever.
Re:Phantom Entertainment (Score:4, Insightful)
Either way, in comparison, NASA, an often misdirected of an agency, was able to make Deep Space One from project concept approval to launch pad in three years. Deep Space One, a project that tested twelve previously untested technologies in space and every one of those technologies succeeded.
Parent
Re:Phantom Entertainment (Score:2)
Deep Space One cost $150 million dollars. In return, we got technological res
CNB3 (Score:2)
Related Stories (Score:1)
Quote (Score:5, Funny)
I'll say.
Re:Quote (Score:2)
It must be the Canadians. They've wanted both sides of Niagra Falls for years.
Whoa (Score:3, Informative)
Re:Whoa (Score:2)
What are you talking about? That lapboard was worth every penny it cost to develop it!
THIS JUST IN (Score:2, Funny)
The Recent vote between the shareholders proved inconclusive. Actual result
1.Yes 2 5%
2.No 4 10%
3.New Name: Vapor 5 12.5%
4.CowboyNeal 29 72.5%
Bedazzled (Score:2)
Phantom is in fact more popular as a vaporware brand, why would they want to call their company that?
It's as if they try to rub it on: "we've wasted millions of dollars and still got just phantoms to offer"...
None of this makes any sense, is the business system so flawed?
SEC is also after them. (Score:2, Interesting)
http://www.heraldtribune.com/apps/pbcs.dll/articl
Tim Roberts (Score:5, Interesting)
Do some searching on Tim and you'll find that he's started a whole host of companies where investers were coralled and then the money was spent in lavish style. See DBN and Savvis Communications. These companies were sold off early on, and after Tim bowed out, one did rather well. Savvis continues to this day. But as far as I can tell, Tim only excels in bullshitting investors into opening their wallets, then spending and spending and bullshitting some more.
Do some more searching and you'll find whole web pages devoted to exposing either Tim or his Phantom console as a hoax, scam, pump n' dump scheme etc. Some of them are really entertaining to read through.
(I knew Tim when he was teenage phone phreak trafficing in Commodore 64 games over a 300 baud... then the screaming fast 1200 baud Hayes modem. Anyone C64 people remember the "Wacko Cracko Brothers"? Hehe. Name that year.)
Actually Duke Nukem Forever could be released 1st (Score:2)
at least apparently:
From wikipedia:
2006
* February: In an interview Broussard had this to say about Duke Nukem Forever[15]:
Duke Nukem Forever
It's definitely going well now. Things are together; we're in full production. We're basically just pulling all the pieces together and making the game out of it. There's a lot that's finished. All the gun
Re:Actually Duke Nukem Forever could be released 1 (Score:2)
At this point, they could just change the title splash of Daikatana and release it, and we'll all be surprised enough by the release alone to soil our shorts.
Reminds me of Robin Hood:Men in Tights (Score:2)
Latrine: We changed it in the 9th century.
Prince John: You mean you changed it TO "Latrine"?
Latrine: Yeah. Used to be "Shithouse."
Prince John: It's a good change. That's a good change
Re:Vaporware... (Score:5, Funny)
no, this is Phantomware
Parent