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Warhammer Mark Of Chaos - How Is The RTS?
Posted by
Hemos
on Mon Jul 24, 2006 09:13 AM
from the something-fun-to-play dept.
from the something-fun-to-play dept.
Steven Williamson writes "HEXUS.gaming's resident wood elf, Steven W, jumped at the chance to take the eye-opening trip to the Games Workshop HQ in Nottingham, home to the unique venue that is Warhammer World.
What started out as a run-of-the-mill press event to see the latest real-time tactics videogame set in the Warhammer universe ended up capturing my imagination and quashing any previous hang-ups I almost certainly had about the people who played Warhammer and indeed the tabletop game that has spawned this latest PC game, Warhammer: MOC."
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Interviews: Ask the Warhammer Online Team 246 comments
In my recap of 2006's GenCon event, I was somewhat unkind to Warhammer Online. They are far better people than I am, thankfully, and the folks from Mythic Entertainment are extending a hand to the members of the Slashdot community. We have the chance to ask them any questions we'd like about Warhammer Online: Age of Reckoning. We'll look through your questions, and pass on the best to the development team at Mythic. We've gotten assurances that responses will be attributed, too, so you'll know who is answering what. Whether you're a Massive game fan or an old-school wargamer Warhammer Online has to have something to interest you, so ask away. One question per post, please, and we'll post the answers as soon as we get them.
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Slashdot editors. (Score:5, Funny)
Re:Slashdot editors. (Score:3, Funny)
Re:Slashdot editors. (Score:2)
Re:Slashdot editors. (Score:2)
In CE 2006 Slashvertisement was beginning (Score:2)
Where stereotypes touch reality (Score:5, Funny)
Re:Where stereotypes touch reality (Score:2)
duh, no (Score:2)
Re:Where stereotypes touch reality (Score:2)
Hangups? (Score:4, Funny)
Hangups? What, people who play Warhammer are too nerdy for the slashdot crowd?
Yeah, I play 4 different GW games, I'm sure that they will be much better than any Warhammer computer game, at least until Age of Reckoning comes out...
Re:Hangups? (Score:2)
Headline Not Parse The Sense Can't Make (Score:5, Funny)
Alas, no. Just monday morning slashdot posts pre-coffee.
Now, work am off to I do time no more waste.
Re:Headline Not Parse The Sense Can't Make (Score:2)
Fluff piece (Score:2, Interesting)
This guy is really enthusiastic. You have to dig through the dythirambic spew to get the meat. At least you can't have the standard GW step 3 aka buy tons of figurines at high cost. Yeah I skewed against them, cry me a river
Re:Fluff piece (Score:2)
Are you kidding? Since I don't play in league games I don't care about having official figurines. I've thought more than once about using knockoff battletech figures for space marines, or maybe eldar :P
The fact that GW's rules do not permit use of non-licensed figurines in tournament games is all I need to know that they're in it only for the money.
Re:Fluff piece (Score:3, Interesting)
Ebay is your friend here. Buy them, then sell them back on ebay when you're no longer interested for a similar price, even possibly a profit if you're a decent painter. Also, OOP figures often go for cheaper than the latest stuff.
I bought a bunch of current model figs the other day, including $125 (list) in stuff still sealed in shrink wrap, and 50-60 other miniatures (mostly metal) for $100 including shipping. And a c
Skaven over Orcs? (Score:4, Interesting)
For the non-wargamers, this is akin to FIFA 2007 letting you play with Manchester City instead of Manchester United.
I'm not against the idea (of dropping either Orcs or Man U. *grin*), I just find it curious. Won't they have the same problem as with Warhammer 40k: Dawn of War, when all the Imperial Guard players had a sook about not getting to play their army (except as a "Dog of War" in one mission)? Or is the percentage of people buying this game who actually come from the tabletop version so low that it just doesn't matter?
Re:Skaven over Orcs? (Score:4, Insightful)
Parent
Re:Skaven over Orcs? (Score:2)
Re:Skaven over Orcs? (Score:2)
I sware if I hear that the Tyranids are a copy of the Zerg one more time I am going to start kicking people in the shins.
Listen... Blizard... Fanboys... Blizard was heavly "inspired" by Games Workshop products (That have been around since the '70s and '80s) not the other way around. That doesn't make Warcraft and Starcraft "not good" it just makes them not at all origonal.
Re:Skaven over Orcs? (Score:3, Insightful)
Re:Skaven over Orcs? (Score:2)
Re:Skaven over Orcs? (Score:2)
Not original? Sir, in what other game can I play a big, hairy cow with a hypnotising dance routine [youtube.com]?
Seriously though, I think you're weighing content too heavily. Most "originality" is pretty much just rehashed ideas from long enough ago that most people have forgotten about the work that inspired them. The entire fantasy genre is pretty much a result of Tolkien, and he drew everything from Germanic, Norse, and Celtic/British folklore. And if you're going to call GW original, well:
Re:Skaven over Orcs? (Score:2)
Re:Skaven over Orcs? (Score:2)
Re:Skaven over Orcs? (Score:2)
Re:Skaven over Orcs? (Score:2)
Re:Skaven over Orcs? (Score:2)
I'd never heard of Warhammer 40K until I acquired a um, uh demo (cough, cough) of the RTS Warham
Re:Skaven over Orcs? (Score:2, Interesting)
The upcoming second expansion (Dark Crusade) adds the Tau and Necrons. The developers have no current plans to include Tyranids because they are not convinced that their engine, as good as it is, can do them justice. Although in the interests of rounding things out, I wonder if we'll be seeing Dark Eldar at some point...
I used to work there (Score:5, Informative)
HUGE building, big spacemarine on the top. And, they have their own pub
Stuff like computer programs have ALWAYS been the bastard step child of the company. They are always Licence deals, and the company itself keeps creative control.
Little known fact, Blizzard entertainment origially wrote 'warcraft' to be a RTS of warhammer. Approached (i think it was) Steve Godber on the board, for a licencing deal, and was turned down. Instead the deal was given to Mindscape, who made 'Shadow of the Horned Rat' which was a colossal failure.
The guys at Blizzard were big Games-Workshop fans:
Warcraft = Warhammer
Starcraft = Warhammer 40k
Diablo = DungeonQuest / HeroQuest
I think the guys at Relic finally got it right, and that the Studio(At GW) finally got someone with a clue to make video game decisions. [although the MMORPG that they had going, died, but it seems that they moved the licence over to Relic
RTS vs. RTT? (Score:2)
Re:RTS vs. RTT? (Score:3, Informative)
RTT games are those where you start with a certian set of troops and have to guide those troops through an engagement. You don't normally get any more, and the game is usually over when that one battle is won or lost.
RTS games are larger, or longer - they are made up of many battles. You build a base, create armies and have several battles.
A good example of a RTS is Red alert, A good example of a RTT is Myth.
http://en.wikipedia.org/wiki/Comma [wikipedia.org]
Re:RTS vs. RTT? (Score:2)
Re:RTS vs. RTT? (Score:2)
Re:RTS vs. RTT? (Score:2)
Re:RTS vs. RTT? (Score:2, Informative)
To oversimplify it, a military strategy includes all the logistics of war, including the acquisition and allocation of resources, management of supplies, as well as the global movement and positioning of troops.
Tactics just refers to the specific maneuvering and commanding of troops engaged in combat.
So basically, how you command your units at your base, and where you choose
Re:RTS vs. RTT? (Score:4, Informative)
Strategy is which units, resource management, and larger scale goals.
It's the macro/micro thing. Strategy is the macro, the big picture. Tactics is the micro, where the rubber meets the road.
Parent
Re:RTS vs. RTT? (Score:2)
I have always thought "How can this be a Strategy game if I have to spend half an hour maneuvering my group to the right spot and then hand position each one in their deffensive positions?"
A real strategy game (the kind Ive been waiting for) would allow you to define, create and maneuver Battalion level oragnizations, not individual units. Then the "Fact
Ummm.....? (Score:5, Funny)
Why the RTS and not the MMO? (Score:2, Insightful)
Re:Why the RTS and not the MMO? (Score:2, Insightful)
It's about time... (Score:3)
Games Workshop is the Microsoft of gaming (Score:3, Insightful)
GW is a mean bunch of quasi-monopolists pushing overpriced stuff and comes at position #2 for killing of diversity in the Tabletop/Fantasy/RPG Market - right after Magic.
As a result I don't buy stuff from them and encourage any Tabletopper to play game from other vendors. Warmachine from http://www.privateerpress.com/ [privateerpress.com] is a very neat (I'd say better) alternative to Warhammer. Check it out.
Re:Games Workshop is the Microsoft of gaming (Score:3, Interesting)
I think that back in the late 90's, GW was definitely in position to completely kill the mini-gaming market right there after the fall of Ral Partha (yeah, Reaper's always been around,
Game sounds exciting (Score:2)
Granted, marketing in stores probably won't be realistic, but how about straight from the company?
Re:Champions? (Score:3, Insightful)
Re:Champions? (Score:5, Informative)
Parent
Re:Champions? (Score:2)
-stormin
Re:Champions? (Score:5, Funny)
Parent
Re:Champions? (Score:2)