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Fans Celebrate the Return of Uru Live
Posted by
Zonk
on Mon Oct 09, 2006 04:39 PM
from the return-of-the-uru dept.
from the return-of-the-uru dept.
C|Net is reporting on the resurrection of Uru Live , the Massively Multiplayer chapter of the Myst Saga. Now a part of the GameTap network (which just seems to be getting better and better), Uru is scheduled to launch with great fanfare later this year. Despite being cancelled all the way back in 2004, there are already a number of people lined up to get back into the game. From the article: "Some 500 players are participating in a beta of the game, which formally launches this holiday season on Turner Broadcasting's GameTap game network, and 7,000 more are waiting to join them ... 'There are a number of factors now that I think will help it be successful,' said Ron Meiners, who for the last few months has been working as a contract community manager for GameTap. He was an 'Uru Live' community manager at Ubisoft, which published the original game. 'In many ways, it was ahead of its time. There's more broadband penetration now, and a lot more mainstream understanding of what an MMO is, due to 'World of Warcraft', 'Second Life' and other virtual experiences.' There are also a number of changes to the game. GameTap has implemented a new 'physics engine' that governs movements in the game's virtual space and has new sound support for 'Uru Live.' While there are still bugs in the system, there should be no problems with the scheduled holiday launch plan, Meiners said. "
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Uru Live Cancelled, Expansion Packs Promised 49 comments
Datasage writes "Announced today on the UbiSoft community boards. Uru Live, the online part of Cyan's PC title Uru: Ages Beyond Myst, will be closing down. They were not able to get enough subscribers (even within the free Beta) to sustain the world. Instead Cyan has refocused its efforts, and will be putting out expansion packs for Uru, the first of which, due out a couple months, will be freely downloadable." Andrew Plotkin has written an informative FAQ regarding Uru Live, explaining the now defunct collaborative online part of this single-player PC game from the Myst creators.
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Uru Resurrects Fan-Operated Multiplayer Shards 13 comments
ToriaUru writes "Over at Cyanworlds.com, there's now a newly launched Until Uru page, providing fans with all the information they need to download a new client and/or create their own server for the canceled online part of Uru: Ages Beyond Myst. Thanks to all the hard working people at Cyan who made this happen!" We previously reported on Uru Live's cancellation, and the Until Uru FAQ, along with a 'giant gnarly disclaimer', explains the downloadable add-ons are "enabling independently run [fan-maintained] servers that any client can connect to... this is not URU Live" - though there is a "nominal fee" of $5.95 for player authentication for those who want to try the service.
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Uru Makes A Comeback 23 comments
Via a GameSetWatch post, the news on Adventure Gamers that Uru is back in a limited form. Uru, the online Myst game from Cyan Worlds, was taken offline not long after the service was first launched. From the article: "In an open letter to the community, Cyan co-founder Rand Miller revealed that they have received 'limited funding from a third party that allows us to breathe some refreshing new life and optimism into all things Uru.' The server, called the D'mala shard, is available for no charge to any owner of Uru, though to access it you'll require an invitation from the community."
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GameTap Claims Uru, Sam and Max 36 comments
ThPhox writes "Uru has returned. Uru was originally released three years ago, but was canceled while still in beta testing due to a lack of funding. Shortly after it was canceled, Cyanworlds released a patch for the single player game called Until Uru, which allowed players to play for a small fee, without any new content, on player run servers. Originally supported by Ubisoft, the new Uru Live is supported by Turner Broadcasting's Gametap service." Next Generation has the related news that GameTap will be offering the episodic Sam and Max titles from TellTale Games, when those are released.
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Sam and Max Hit the Road 69 comments
Gamasutra reports on the unveiling of the 'GameTap Originals' publishing label, a brand led by the anticipated episodic revival of Sam and Max. The game is now available both via the GameTap service, and at the TellTale site. From the article: "Sam & Max: Episode 1, which launches today exclusively on GameTap, as well as the upcoming Myst Online: Uru Live, are two examples of franchises that GameTap has co-published and helped bring back to life. While nothing specific was announced regarding upcoming franchises set to debut as part of the new GameTap Original label, representatives did note that it will be used to identify soon to be announced episodic games based on renowned TV and film franchises. Finally, supporting its new GameTap Original label, GameTap will be the premiere sponsor of the 9th Annual Independent Games Festival, held in conjunction with the 2007 Game Developers Conference to celebrate the innovation and creativity of independent game developers." Chris Kohler, over at Game|Life, has a short review of the first three hours of content.
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Re:Sorry, Gamteap is only available in the United (Score:2, Informative)
If you previously bought the game... (Score:4, Insightful)
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GameTap costs $10/month (Uru itself costs $10/mo in places were GameTap is unavailable). When you connect, all relevant files are downloaded to your system.
As I understand it, the basic Uru program is only 20 MB or so. However, each time you connect to a given area, you download the lastest version of that area (assuming that it's changed since your last visit). Total size with all Ages downloaded is about 700 MB, if I'm remembering correct
Gametap impressions? (Score:3, Interesting)
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Gametap is a subscriber service, so it is the Napster or Rhapsody of gaming. You stop paying, you stop playing. Look at the game list. There are lots and lots of consol games, but subscribing just for Uru Live would be a bit extreme. Only for the har
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When you consider that the Uru subscription and GT subscription are the same price (from what I recall of details from months ago), if you want Uru, there's no reason NOT to subscribe to GT anyway.
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GameTap is an online service, while Steam is a distribution service. GameTap is closer to subscription music services like Rhapsody/Napster, while Steam would be more like iTunes Music Store. The former is used by the game to pr
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This is more what I was interested in. The last three comments missed the point -- I know GT is subscription, whereas Steam is distribution. I want to know whether I can do things like -- Steam lets me backup games
That appropriate for an MMO? (Score:2, Funny)
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Uru's community is certainly what I would call one of its strong points. It's not the same as most other MMOs on the market, to be sure, but the community has kept the flame alive for three years, and most of that time they weren't expecting anything to come of it. It's only in the last six months or so that they've known that Live was coming back.
That said, aside from the island of Ae'gura and the Neighborhoods, most of
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Asheron's Call 2? (Score:1)
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success story (Score:2, Funny)