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Blue Dragon Outsells Zelda in Japan At Launch
Posted by
Zonk
on Thu Dec 14, 2006 05:01 PM
from the wii60-users-buy-both dept.
from the wii60-users-buy-both dept.
Computer and Videogames is carrying the news that the 360's new JRPG Blue Dragon has outsold Zelda (and all other Wii software) since the game launched last month. This can mean only good things for Microsoft, as by all account the Wii's software lineup didn't do too shabby a job of selling either. From the article: "The latest Media Create Japanese chart puts the Mistwalker RPG at number four in the top selling titles in Japan for December 4 through 10, which has managed to shift a respectable 80,000 copies in the country giving it the number two all-time 360 sales record behind Dead or Alive 4. Blue Dragon has received a considerable level of hype in Japan, largely thanks to the fanbase surrounding Dragon Ball Z artist Akira Toriyama who designed the characters in the game, and a special edition Japanese Blue Dragon 360 bundle which some Japanese retailers reported to have sold out of within minutes of opening pre-order." Update: 12/15 01:10 GMT by Z : As Chris Kohler points out, the game outsold Zelda the week of its launch.
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Wait (Score:2, Interesting)
Re:Wait (Score:5, Informative)
Next week Blue Dragon will probably drop out of the top ten whereas much of Nintendo's software will remain near the top for quite a while.
Parent
Re:Wait (Score:4, Informative)
"Next week Blue Dragon will probably drop out of the top ten"
the Top Selling XBox 360 games in Japan
http://www.vgcharts.org/japgamewk.php?name=Dead+O
http://www.vgcharts.org/japgamewk.php?name=Dead+o
http://www.vgcharts.org/japgamewk.php?name=Dead+R
http://www.vgcharts.org/japgamewk.php?name=Ninety
Parent
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I think this is a huge success for them and hopefully will do much to improve Microsoft's standing there...
That said, here's some perspective [vgcharts.org] on this exciting news.
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Blue Dragon was released in Japan December 7th: http://xbox360.ign.com/articles/749/749490p1.html [ign.com]
Stoked! (Score:2)
Re: (Score:2, Interesting)
The trend is shaping up (Score:4, Interesting)
It seems like the ages where a single console could be sufficient if you picked well(unless you just HAD to have that ONE game...) are over.
I don't know - I'd like to be optimistic but... (Score:2)
Re:I don't know - I'd like to be optimistic but... (Score:4, Insightful)
The Nintendo DS? Guitar Hero? Katamari Damacy? Geometry Wars?
Say what you will about the definition of innovation (and I know that this will probably lead to arguing about just that), but the DS and the games listed were all significant departures from most of what's being churned out today...and they all sold remarkably well because of it.
Parent
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Yeah, but it is similar to the Gap between the Nintendo DS and Sony's PSP (which happens to be when innovation paid off in the games industry of late).
In general though, I think that it is way too early to make any conclusions on the performance o
Re:Is optimism a street in Kyoto or not? (Score:2, Informative)
While this might matter in Japan, where HDTV is standard in most households, in the US only 5 percent of households have an HDTV, and in most cases Dad won't let the kids play games on it, because he bought it to watch sports and pr0n.
The xBox360 doesn't have many games on a standard 480p normal TV that look that much different, and so f
Check game rankings (Score:3, Informative)
Ehh, I hate to shoot you down so easily, but you should really check your facts first: http://www.metacritic.com/ga [metacritic.com]
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The Wii (or the Wii controller) seems perfect for casual social gaming.
If you crave the depth, the intensity, and opportunities for customization to be found in other genres, you will probably be looking at the PC, the XBox 360 and the PS3. Perhaps it is time to admit that one size doesn't fit all.
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Personally, I'll be getting a DS or GBA by Christmas time. All the old classic JRPGS (FF, Zelda, DQ, PS), plus the best collection of platformers...
And give the Wii some time. If Nintendo can leverage their handheld market dominance with good integration/crossover titles, and they have a good collection of old titles to download, they could grab most of the "c
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Obviously, the DS is totally annihilating everything else for the time being, and is most def
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The forces that shape the console industry are unstable, and I mean that in the physics sense. Success breeds success, failure breeds failure.
At this phase it's anybody's game. Maybe at this point in the previous cycles the winner was obvious (though I'd question that), but the structure of the competition means that three years from now there will almost certainly be an obvious winner. One of these consoles is going to rise up as the go-to console for the biggest, most popular games, and it's go
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Consoles dominate when they have incredible 3rd party support. When the developers put all their eggs in the same basket. Nintendo mistreated developers as soon as it got an advantage, back in the SNES days. Sony did the same during the PS2 days. The whole "fool me once, shame on you, fool me twice, shame on me" thing comes into play. Developers got burnt, went to a promise of greener pasture, and got burnt again.
I don't thi
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The evidence I'd want to see for that are statements from publishers and developers to the effect that they don't want a single console to dominate. And while I can't link them up, I'm pretty sure Square is playing the field for this very reason and that they've said some stuff to that effect, and Ubisoft seems to want diversity enough to put some money behind it.
Good argument.
And the best part is, now no matter what happens, we've got it covered! Ain't prognostication fun?
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And you got it. The statements by Square and Ubi were what I had in mind when I wrote that.
I call FUD (Score:3, Informative)
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http://blog.wired.com/games/2006/12/wii_sports_to
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Agreed. This whole thing is a bit ridiculous. I'm a X360 fanboy and all, and it'd rock for the 360 to succeed in Japan. But really, to pretend that the 360 is anything but a gigantic failure in Japan is just delusional thinking. If MS can release a Blue Dragon equivalent every month, maybe they'd have a chance of getting a minority market share, but at this rate it's just going to be a lot of money wasted for almost no gain in market share.
Come on, 80K units? How many units of 360's are actually in Japan?
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If MS can hit the mark with games which sell well in both Japan and the West, the money won't be wasted.
Re: (Score:3, Interesting)
If MS can hit the mark with games which sell well in both Japan and the West, the money won't be wasted.
Except 80K units in the first week is pretty low for a game with both Toriyama and Uematsu's names attached ot it (art and music, respectively). This is like a Spielberg movie grossing $10M on the opening weekend - sure, not bad for your average *movie*, but it's still completely below par given the talent associated.
I really do hope MS can make the 360 work in Japan, at least as a 2nd-place contend
Stupid alarmist articles... (Score:2)
Speculate? Unless Japan's love of Nintendo has fallen off a cliff, that's exactly what's happening. You don't buy the game if you don't have a Wii. There aren't any Wiis to buy. Therefore, people aren't going to buy the game.
Personally, I'm amazed there are enough 360s in Japan for the game to sell that well, going from Microsoft's abysmal track record there thus f
Three market reasons why meaningless (Score:4, Insightful)
2. There aren't any RPG games to speak of for the Wii yet - all the cool Japan-friendly game releases for these won't be around until late this year or in first quarter of 2007 - thus, while one could "call" Zelda an RPG, it isn't. You only get to play Link, just to start.
3. As the market share of Wii consoles continues growing rapidly, the number of copies of Zelda - and the eventual Japan-friendly RPGs - will skyrocket. Hard to play a game when you don't have the console yet. As Japan market share goes past 1 million Wiis by January, they will sell more games.
The numbers are interesting, the comparison is not (Score:2)
Now, a couple weeks from now, it'll be more interesting to see how many 360 units Blue Dragon will help sell. Having a one-time spike from Sakaguchi/Toriyama/Uematsu fans is nice, but what MS and Mistwalker really would like is for word-of-mouth to take over and convince more mainstream gamers to pick up the title and a 360. I
Re: (Score:2)
In another one of my posts, I point out that Zelda isn't that big of a title in Japan:
http://games.slashdo [slashdot.org]
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You get Wii Sports with the console, and you get Wii Play when you buy a second controller. That in and o
Would you buy a game for PS4 today? (Score:2)
Whoa! The numbers are totally misrepresented! (Score:5, Informative)
Hardware availability had little to do with Blue Dragon outselling Zelda last week. XBox360 has been out for a year in Japan but had barely sold over 100K units before Blue Dragon came out. The Wii sold 350K units in its first two days. (Last week's hardware numbers have not been reported yet.)
Correction: XBox 360 sales in Japan are over 178K (Score:2, Informative)
Surprise? (Score:2)
Producer Hironobu Sakaguchi produced most of the good Final Fantasy games. Designer Akira Toriyama did the Dragon Ball manga and the Dragon Quest games. Composer Nobuo Uematsu's music from Final Fantasy is so popular, it's played at special symphonic concerts.
Even the XBox's low esteem in the Japanese market can't screw this up.
Analogy:
Hey, kids, who wants to see a movie about an archeologist?
Noooooooo!
Hey, kids, who wants to see a movie about an archeologist played by Han Solo, directed by the
statistical manipulation (Score:2)
The thing is, the Wii has been out for a few weeks; the XBox 360 has been out for close to a year. More XBoxes means more potential game purchases. Now, if we were comparing sales of the new Zelda game to the sales of some XBox game from a similar place in the XBox's lifecycle, that'd be something. This really is apples and oranges.
Triv
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Re:JRPG = ? (Score:4, Informative)
Parent
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Some folks would say that Blue Dragon is "more JRPG" than FFXII, which actually had more of a MMO and western feel to it.
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Re:Spot of good news for MS (Score:5, Insightful)
Parent
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I think that would be more a rationale to buy a PS2, and one of these [teamfremont.com] with the appropriate game title to go with. At least that would be some kind of solution to the problem of a limited Wii.
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Re:Spot of good news for MS (Score:5, Funny)
That's an unfair stereotype of Asian men.
Parent
Re:Zelda Wasn't Even in the Top 10 (Score:5, Informative)
Sales (in Millions)
Parent
Re:Zelda Wasn't Even in the Top 10 (Score:4, Informative)
Typing "population of united states" into Google gives: 295,734,134
That's a ratio of 2.32
Ratio of game sales, based on your numbers:
* The Legend Of Zelda: Ocarina Of Time(N64); Sales= 4.08(US) 1.46(Japan) = 2.79
* The Legend Of Zelda (NES); Sales= 3.80(US) 1.02(Japan) = 3.73
* The Legend Of Zelda: Link To The Past (SNES);Sales= 2.46(US) 1.16 Japan) = 2.12
* The Legend Of Zelda: Adventure Of Link (NES);Sales= 2.22(US) 1.61(Japan) = 1.38
* The Legend Of Zelda: Wind Waker (GC); Sales= 2.41(US) 0.86(Japan) = 2.8
* The Legend Of Zelda: Oracle Of Ages / Seasons(GB); Sales= 1.81(US) 1.03(Japan) = 1.76
* The Legend Of Zelda: Links Awakening (GB); Sales= 2.24(US) 0.54(Japan) = 4.15
* The Legend Of Zelda: Majoras Mask; Sales= 1.89(US) 0.74(Japan) = 2.55
* The Legend Of Zelda: Link To The Past (GBA); Sales= 1.61(US) 0.34(Japan) = 4.74
Total US Sales = 22.52 million
Total Japan Sales = 8.76 million
Ratio = 2.57
Totals ignoring the remake:
US = 20.91
Japan = 8.42
Ratio = 2.48
When you factor in the population differences, there isn't much of a difference in sales. Yes, as a whole, the US likes Zelda slightly more than Japan does. But that varies wildly from title to title, with the biggest difference being Japan really didn't care for the GBA remake of the SNES game.
Parent