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A Criticism of Race Portrayal in Games
Posted by
Zonk
on Mon Feb 19, 2007 12:31 PM
from the not-everyone-is-equal-in-gta dept.
from the not-everyone-is-equal-in-gta dept.
Joystiq points out (and comments incitefully on) a two-part examination of African-American roles in videogames on the site Black Voice News. Series author Richard Jones takes the videogame industry to task for the numerous poor images that young black people have to compare themselves to. He singles out Carl Johnson, the protagonist of GTA: San Andreas as an example. Jones also acknowledges that 'the video game industry is all about money', pointing out the unfortunate lack of black designers and illustrators in the industry to sway the creative choices of publisheres and developers. He gives a call to arms to black players, saying they should focus some of their passion on the skills required to make games. They'd get rich, he says, and work to reverse some of the negative stereotypes that non-whites are subject to in games. The Opposable Thumbs blog takes a critical look at his argument, offering up another side to the story. While it's obvious that Mr. Jones doesn't have a great grasp on the games industry itself, he would seem to make a few valid points as well.
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Do You Care About Race in Games? 322 comments
There were several pieces up this past weekend, and a resulting lively dialogue, about the role that race plays in videogames. Game|Life talks very cogently on the subject, which got kick-started by a post on the microscopiq site highlighting important black game characters. The article asks "Jade Is Black?", highlighting the role that racial ambiguity can have in making a player empathize with a title's protagonist. Writes Kohler: "Video games put the control of the main character into the player's hands. They ask us to become the character. It's easier for anybody to identify with Jade because Jade can stand in for anything. Ellis wants more black characters in video games, and Jade, if we go by the layout of his article, is his number-one favorite. It is quite possible that he felt a stronger connection with Jade than with other game characters who are definitely black. What does that say about the power of racial ambiguity? " So, do you care about race in videogames? If so, how so?
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We need more? (Score:3, Funny)
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huh? (Score:4, Insightful)
And in that blog we get this line:
Which honestly, is a ludicrous assertion. MAYBE if you limit "taking on the role of a character" to RPGs, but most games have you taking on the role of a character, and most of them don't allow any customization whatsoever.
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inciteful comments (Score:2)
Gordon Freeman, anyone? (Score:3, Funny)
Re:Gordon Freeman, anyone? (Score:4, Funny)
Caucastic? Is that like some brand new description of Charlie Brooker [wikipedia.org] or something that I haven't heard yet?
"He's caustic...he's sarcastic...he's CAUCASTIC!"
Parent
It doesn't matter who develops it (Score:2, Insightful)
For the most part, Rap music has the worst portrail of black people and it is created (for the most part) by black people
Simply having more black people in the industry is not going to change how black people are represented in games
GTA:SA might be a bad example.... (Score:5, Insightful)
I'm not saying that the GTA series is a good role model, but I don't see how it is inherently racist that the PC is a black man.
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Now there's an understatement.
The last 3 GTA games (GTA3, Vice City and San Andreas) was paroday games where they tried to apply as much as cliche's and prejudice things into the game. It's probably the worse example for any serious virtual world real world analysis.
They might start with the music industry first.... (Score:3, Insightful)
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African-Americans play a BIG role in the music industry
Define "BIG" - while rappers, R&B singers, and certain producers are visible on TV, the great majority of executives, A&R reps, and producers are white, even at hip-hop labels like Def Jam and Roc-A-Fella.
so you have to wonder why so many of them persist in portraying themselves in such a negative fashion there.
Again, define "so many" - popular artists =/ most artists. And these guys are popular because white teenagers are buying so m
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Gangsta rap has been the worst thing for race relations since the acquittal of the cops who beat up Rodney King...
Gansta rap predates the Rodney King fiasco by a number of years.
How about random/user-defined populations? (Score:3, Interesting)
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Yeah, Elves are not as cool as people think (Score:3, Funny)
Previous Games (Score:5, Informative)
The GTA games have always had a heavily satirical slant to them, and anyone who has actually played the games would be able to tell you that.
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Because it requires just a little bit of actual intelligence to realise that something is a joke, there will always be some people who miss the point. Those few people, whether themselves or via third parties with anti-games agendas, cause a disproportionate amount of trouble.
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I couldn't agree more -- this is much ado about nothing. It's
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FF7 Berret Quotes (Score:2, Funny)
Minorities (Score:2, Insightful)
The real solution? Dilute North America so far that we all become one race.
I can't but think (Score:3, Insightful)
I personally never noticed in a game about shooting thugs what their race are. It's a shame that racism still exists. Even the blatantly biased commercial for the superbowl about Tony Dungy and Lovie Smith. What really keeps racism alive is these arguments about it. How many people have played Max Payne or Dead to Rights and really take notices of the color of the digital skin of the guy you're shooting? The links in the summary surely will open up heated debate. In the article "Psychologists agree that if your race is always the thief or killer, then after a while you start to think that's how you should be, or you think that's how your people are."
I'm not saying that Mr. Jones is incorrect. I'm saying it's how you are raised. You can't just blame things on games and movies. Society needs to change and become more acceptable. Take a lesson from Star Trek.
One good example - Guild Wars Nightfall (Score:3, Interesting)
Second Life (Score:2, Interesting)
I'm green. When people meet me, they usually say "Whoa dude, you're green". Fucking stupid. Why NOT be green? It's bizarre that most human characters in second life are boring human colors which you can just go to the mall to see. And if they're animals, they are just big versions of things you can see at the zoo.
Why don't Second Life people d
Animal Crossing (Score:2)
Why don't Second Life people dress up like animals that you can see at the grocery store?
Because SLers have already experienced that to death in Animal Crossing games.
I don't recall ever seeing a cow in Second Life either. Or a chicken.
Probably because some cow or chicken in AC pissed them off?
Everybody's a [with] covered fox or kitty it seems.
Does the fact that fox and kitty were the villains in Pinocchio [wikipedia.org] have anything to do with it?
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Why NOT be green?
Because, as a great philosopher [msu.edu] once said, it's not easy being green.
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(
side note:As an MSU Spartan fan, I can attest to that!)
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There's cow avatars out now, I've seen a chicken, and a penguin. Various anthropormhic animals of course, the usual cats and foxes as well as jackals, rats, racoons etc.
It's a Good thing... (Score:5, Interesting)
Oh wait...
And of course the Arabs and Persians and Jews all get off scott-free because they control the media...
Of course the gay characters are _never_ stereotypes...
And the "sex workers" of the world are always portrayed in the most positive and even-handed light possible...
And the "spics" and "rice burners" were perfectly valid and even-handed portrayals of racial norms as well...
(And we all know that cops are just corrupt dealers and killers with legal enforcement powers that can be convinced to leave you alone if you change your clothes or drive your bike through just the right spot in the local mall parking lot.)
I don't hear this guy protesting the treatment of and message presented to the youth of any _other_ "minority".
ENOUGH WITH THE EMOTIONAL STUBBED TOES ALREADY!
The sad fact of the matter is that GTA wasn't portraying "black people" as anything, it was portraying the "black gansta stereotype" and it was _even_ somewhat even-handed since the main character was "acting against type" by trying to straighten out a mess as much as make one.
And before you re-stub your emotional toe on the word "stereotype", please keep in mind that every non-proper noun _IS_ a stereotype. Teacher. Cop. Politician. Meter Maid. Brother. Sister. Nun. Clerk. Priest. (etc od nausium). Every single damn one of those words come with a precompiled message and set of expectations. That's all a "stereotype" is. "Baseless racial stereotype" is a different concept all together.
The actual problem is that the "gangsta" movement has deliberately manufactured a stereotype that someone doesn't like, but this is being hoist on their own petard. Heck, the members of that self-created group probably thought the portrayal was totally cool.
You cannot save people from their own damn selves, nor should people who make a bad image for themselves garner sympathy.
As far as the "game makers", well, they know that a game based on the law-abiding middle-income family guy from suburbia, who goes to work and pays bills on time and attends a baseline church and plays a friendly game of poker once a month with "the guys" WOUDL MAKE A TERRIBLY BORING VIDEOGAME.
I'd say "They tried to make a good game, so sue them" but I am sure somebody somewhere with a bruised medula would do just that.
And P.S. I didn't like or play the game when my roommate brought it home because _NONE_ of those stereo types interested me. I kind-of liked Vice City because the soundtrack was interesting and the action wasn't skewed beyond the empty plot of Miami Vice. But I didn't whine about the game much either, except when it was interfering with me using the TV for something valuable. (I'd say "like NASCAR or Pro Wrestling" but I fear the irony would be lost on the stupid and someone would take that seriously and dub me "raciest" without regarding context, so let me put "watching firefly" here instead.)
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You mean The Sims? Yeah, people hated that...
But seriously, you're right. Video games should be held to all the same standards as movies. Why should CJ in San Andreas be held to a different standard than Samuel
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E.G. once someone made "The SIMS" so nobody els
Sims Crossing (Score:2)
Re:Sims Crossing is IMMATERIAL (Score:2)
My immediate point was that nobody could make another "The SIMS" (particularly to model the boring life of some accountant.)
My larger point implicit in the thread as a whole is that a "first person" game about some random law abiding person would not sell.
As a matter of fact, not all The SIMS are "law abiding" and for that matter "The SIMS" doesn't follow an
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What about the 5,000 or so knockoffs of Wolfenstein 3D?
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Before you answer, let's recap:
We are talking about what I will, for the lack of a better name, call "second person shooters" where we follow the development of _specific_ (thats singular for you ESL people) character. This is a kind of interactive literature sort of game. I bring up the literary uninterestingness of such a game centered around an accountant who is living an uneventful law-abiding life. Said game being uninteresting for the same reaso
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actually it sells pretty well...
Ok so you can't be an accountant (yet) but you can be a lawyer:
http://www.kudosgame.com/ [kudosgame.com]
And you can even be a waiter, a shelf-stacker in a grocery store, or a taxi driver.
I think there is actually a market for games that feature people of every race without going into clichéd stereotypes. The thing is, most game designers, producers and biz people will not make them. I've worked
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You're right, two wrongs do make a right!
Amazing!
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I'm pretty sure I said "no wrongs make for a complete failure of marketability".
I'm also pretty sure that I said that people who cherry-pick their outrage from within a complete festering scab of outrageousness are not worth taking seriously because selective rage about something no worse than the background noise was crying wolf in a crowded theater full of sheep... or maybe not that last one...
I think it _would_ be safe
Jade from Beyond Good and Evil (Score:2)
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As for being on topic... I think these people just want to be heard. They pick the main character of a sequel to complain about. Sorry, but that character DOES fit there. No stereotypes needed. Just like the first GTA games. Those characters fit, too.
It reminds me of the complaints about the nose on th
It's all Black or White (Score:2)
Every time you read some self-centered interest group going on about the treatment of (fill in ethnic, racial, religious) group in a game it's hard to decide what's worse; the whining or the fact that the game makers are taking advantage of these fractures in American society.
What is most depressing is that there doesn't seem to be any possibility of resolution within anyone's lifetime. I'm no
Re: (Score:3, Insightful)
About a decade ago, I lived in the US (Southern California, to be specific). I said something about an Oriental friend to a coworker whose grandparents had been born in China and brought to the US when they were infants. He immediately got offended at the use of the term "Oriental," and said that I should use Asian-American. After I pointed out to him that the subject in question wasn't actually American, I asked him what was wrong with the term Oriental. To the bes
Are you sure? (Score:4, Funny)
In my games when japanese girls fight agains enourmous tentacled monsters they don't go kung fu fighting. I think my games aren't stereotyped.
Parent
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This is not happening with black people, of course. We're all Homo sapiens sapiens.
Rob
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Are you for real?
Humans migrated across the globe in an era when separating meant limited or no contact (or breeding) with groups elsewhere. Specialization to the environment -- basic evolution-in-the-small --, and traits being exaggerated through group inbreeding, measurably changed each group in ways much greater than skin color. Some
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Equal-opportunity killing (Score:2)
Both Crackdown and Saint's Row certainly have your fair share of hispanic thugs that you take down. But to be fair, they also have several other gangs of various ethnic types. Saint's Row has your stereotypical rap-listening, gold-chain wearing African-American gang that you have to take down, as well as
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