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The Wii - Is the Magic Gone?

Posted by Zonk on Mon Feb 19, 2007 01:31 PM
from the do-the-clowns-always-cry-when-you-pack-up-the-paper-sky dept.
Computer And Video Games asks the tough question: is the Wii's magic gone? After the flurry of excitement around the launch, lackluster ports and a persistent inability for Nintendo to keep units on the shelves has made it hard for gamers to sustain their enthusiasm for the system. It doesn't help that most of the good games slated for this year won't be out for months. In some cases, there's doubt they'll even make it out this year: Reggie Fils-Aime appears to be backpedaling on Metroid Prime 3 by Christmas, which would be a shame. GigaGamez has additional commentary. Are you still as excited about the Wii as you were when it launched?
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[+] Nintendo Promises 4 Million Shipped Wiis By Year-End 69 comments
Nintendo of America President Reggie Fils-Aime wants to share some good news and some bad news. The good news is that by the end of the year Nintendo expects to ship 4 million consoles. The bad news is, they still expect to sell out. From the article: "Nintendo of America president Reggie Fils-Aime hyped up the console launch, saying, 'Because of demand, we're urging shoppers not to get complacent. The level of demand we're seeing goes beyond the ordinary. Retailers are telling us a significant fraction of customers pre-ordering Wii are nontraditional gamers...' The company expects to ship 6 million Wii units globally by the end of March 2007, on par with Sony's worldwide shipment targets for PS3. Microsoft has sold 6 million Xbox 360 units to date since its launch in late November 2005, and hopes to sell 10 million by the end of the calendar year." So, fewer units than the analysts wanted. Still an impressive number.
[+] Nintendo Talks the Future of Wii 134 comments
Via Eurogamer (which offers a highlight reel of the article), a long piece at MTV Games where Stephen Totilo sits down for a chat with Nintendo of America's Reggie Fils-Aime. Unlike some other question-dodging executives, Reggie shares some interesting details. We have release dates (WarioWare in January, Mario Party in March, Mario Galaxy sometime after March), confirmation that they'll try to bring GoldenEye to the Virtual Console, a few details about the first online game for the Wii (Pokemon Battle Revolution), and word that there would be several Wii-related announcements in January. From the article: "For Fils-Aime, some of the projects he'd love to see happen in the U.S. can only be executed by his bosses in Japan. As a result, part of his job is to lobby for what he thinks American gamers want. 'The piece that I am more and more involved in is really looking longer-term and making sure the full range of games are being brought to the Americas. Making sure we have core gamer games like 'Metroid,' like 'Galaxy.' Making sure we have our types of market-extension games not only for Wii but for DS. Where's our analogous cooking game? Where's our analogous 'Brain Age 2' for DS?'"
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  • Imposter!!! (Score:5, Interesting)

    by UbuntuDupe (970646) * on Monday February 19 2007, @01:32PM (#18069840) Journal
    What have you done with the real Zonk!!!!!!?

    Seriously, even as I like the Wii, I can see some "cracks in the armor". It's missing out on a lot of potential. Here are some things it needs:

    a) Real calibration. Actually be able to tell it where your screen boundaries are located so that where you're pointing is a lot closer to where the dot is, enabling shooters that don't show your crosshairs. Preferably in the OS.

    b) The Wiisaber. That alone will double sales.

    c) Games that involves holstering the wiimote to one or more limbs. E.g. a dancing game or a bounty hunter type game where you have to hit a button on your arm to launch a rope. (I know Konami has a DDR like the former coming up, but sooner would have been nice.)

    d) Online play.

    Also, Zelda should have required you to pull back to load an arrow, so it's more realistic.
    • Store Shelves (Score:5, Insightful)

      by BobPaul (710574) * on Monday February 19 2007, @01:37PM (#18069912) Homepage Journal
      Hmm.. reply to article link is missing. That's weird. This isn't a response to ubuntudupe...

      and a persistent inability for Nintendo to keep units on the shelves has made it hard for gamers to sustain their enthusiasm for the system
      Isn't Nintendo's inability to keep it on the shelf a sign that the excitement is still there? If the excitement were gone, would stores still sell out within days of recieving a shipment?
      • Re:Store Shelves (Score:4, Interesting)

        by Phantombrain (964010) on Monday February 19 2007, @01:44PM (#18069992) Journal

        If the excitement were gone, would stores still sell out within days of recieving a shipment?

        Where I live, it's hours after a shipment.
      • If the excitement were gone, would stores still sell out within days of recieving a shipment?

        Within days? I've heard reports of minutes and hours, but I haven't come across a report of Wii's staying stocked on the shelf until even the next day... Do they last on the shelves longer by you?

        • by JourneyExpertApe (906162) on Monday February 19 2007, @07:53PM (#18075632)
          Minutes and hours, you say? I used a stopwatch to see how long it would take a Wii to be sold where I live. When I looked at the stopwatch, it actually said negative three seconds. Now that's fast.
        • Re:Store Shelves (Score:5, Insightful)

          by BeBoxer (14448) on Monday February 19 2007, @02:30PM (#18070760)
          Being unable to meet demand only means bad things for Nintendo.
          Yeah, I'm sure Nintento execs are crying themselves to sleep at night about how bad things are going as compared to, say, Sony who has no problems meeting demand.

          The demand doesn't vanish mysteriously once you can meet it with supply. It may dip as the buffer of people waiting to get one is emptied, but the steady desire for the system remains. The only thing the Wii and DS shortages accomplish is reduced sales for Nintendo.

          Supply isn't free, or even cheap. Bringing new manufacturing capacity online takes time and investment. Making that investment when it may only be needed to satisfy short-term demand isn't necessarily a wise business move. In this case, who knows. But I'm pretty sure that Nintendo, who knows the actual costs involved, has a better idea than you.
        • Re:Store Shelves (Score:5, Insightful)

          by rlp (11898) on Monday February 19 2007, @02:42PM (#18070932)
          > Being unable to meet demand only means bad things for Nintendo

          Well, maybe. They claim that they've ramped manufacturing up to a million a month. They've left the PS3 in the dust and they're shipping units faster than Microsoft was at the same point. They are also experiencing shortages with DS's. These are selling at three times the rate as the Wii. The company's last quarterly earnings announcement could be summarized as "We're printing money". Game makers are changing their plans to include Wii releases.

          They could have anticipated the demand. But to be fair - no one else did. They could bring additional manufacturing facilities on-line. But it's not clear - given the cost and lead time, that it would currently make sense to do so. So bottom line - they're doing pretty good. I'm sure Sir Howard would gladly trade places with Iwata.
          • That's it! (Score:5, Insightful)

            by Midnight Thunder (17205) on Monday February 19 2007, @02:58PM (#18071162) Homepage Journal
            Well, maybe. They claim that they've ramped manufacturing up to a million a month. They've left the PS3 in the dust and they're shipping units faster than Microsoft was at the same point. They are also experiencing shortages with DS's. These are selling at three times the rate as the Wii. The company's last quarterly earnings announcement could be summarized as "We're printing money". Game makers are changing their plans to include Wii releases.

            I am not sure anyone really expected the Wii to be selling at the rate it is, especially when its described as "a minor upgrade over the PS2 and a reinvented light pen". I wouldn't be surprised if most games companies banked on the high graphic consoles taking the market and therefore never really included the Wii in their plans. With the way its selling, I am sure there are many companies that are revaluating their plans.

            What we learn from the Wii, IMHO, is that if you get the price point right and the right kind of innovation, then people will buy. While Sony will continue to sell consoles, their price point is wrong and they have the wrong kind of innovation. What I mean by the wrong sort of innovation, is that high quality graphics is already being catered for by the Xbox 360 and BluRay is a passable extra. Sony gets more points deducted for a difficult to develop for games platform, where Nintendo makes it easy by keeping it simple. Sony will probably be seeing the great games that really take advantage of the console eventually, but the graphics engines need to get there first, since few programmers truely master highly multithread develpment.
        • Re:Store Shelves (Score:5, Interesting)

          by Emetophobe (878584) on Monday February 19 2007, @03:04PM (#18071250)

          A video game console being sold out is only rarely a good thing. Being unable to meet demand only means bad things for Nintendo.

          That's true. I was really excited about getting a Wii last November, I've been trying to find one since then with no luck. Let's just say I'm starting to get severely annoyed with the lack of supply, an xbox 360 is looking more and more appealing every day. I am really loosing my patience with Nintendo, I wanted a fucking Wii pretty bad, but now I'm just fed up and annoyed that I can't find one, and that turns me off it altogether. I wonder how many other people will buy another system instead because Wiis are no where to be found.
          • Re:Store Shelves (Score:5, Insightful)

            by pembo13 (770295) on Monday February 19 2007, @03:38PM (#18071704) Homepage
            Some of us have a sense or reality to know that there is a limit to how fast an entity can prodice a non trivial piece of hardware. Some of us also have patience. But I doubt you're alone.
          • Re:Store Shelves (Score:4, Insightful)

            by BobPaul (710574) * on Monday February 19 2007, @03:50PM (#18071928) Homepage Journal

            I am really loosing my patience with Nintendo...I wonder how many other people will buy another system instead because Wiis are no where to be found.
            That's really true, and I'm surprised at how long this period of shortage has lasted. On the flip side, however, every console launched by Sony and Microsoft has had shortages, and Nintendo came into this round with significantly higher stock-piles and production than it's competitors ever have. I agree with what you're saying, but I have more trouble blaming this on Nintendo's lack of ability to keep up--as I did with the XBox and XBox 360, both--because Nintendo is producing them so quickly already. For me, this whole scenario is extremely exciting and only makes me want one even more... but I guess I'm weird like that. I'm not much of a gamer anymore, so I don't "need" something to fill my time; I just want a damn Wii ;)

            Actually, the fact that you commented you might buy another system could very well mean you aren't the demographic Nintendo was after. They've been pretty clear that while they'd like the hard core gamer, they're really after people who aren't really gamers or people who are no longer gamers. I wouldn't even consider a 360 or a PS3 because that just feels "been there, done that" to me. It's not how I get my kicks these days.
          • Re:Store Shelves (Score:5, Interesting)

            by djtachyon (975314) on Monday February 19 2007, @04:31PM (#18072720) Homepage Journal
            Calling 10 Best Buys in the area (Jersey/NYC) I found 3 stores with Wii's in stock. Put some effort into it.
        • Re:Store Shelves (Score:4, Insightful)

          by AbsoluteXyro (1048620) on Monday February 19 2007, @03:17PM (#18071420)
          Not necessarily. As any introductory econ class can tell you, scarcity does drive demand for certain products. The Wii is likely one of them. The fact that it is hard to get makes it more desirable.
        • Re:Imposter!!! (Score:4, Informative)

          by Stealth Potato (619366) on Monday February 19 2007, @05:44PM (#18073970)
          Pause the game with (+), hit the "Options" button, and go to "Pointer options", IIRC. It'll walk you through a few simple calibrations, including the sensor bar's onscreen size. It seemed to really improve precision and accuracy for me.
  • by squarefish (561836) * on Monday February 19 2007, @01:35PM (#18069880)
    Hell no, I'm just patiently waiting to get my hands on one where it doesn't require me to sell my soul.
    I want one as much as I always have, but there is no way in hell I'll get it through walmart.
    So I wait.....
  • by VeriTea (795384) on Monday February 19 2007, @01:36PM (#18069894) Journal
    So the fact that they are selling so fast Nintendo can't keep them in stock is used as proof that excitement is diminishing for the Wii? This reminds me of the alleged Yogi Berra saying about a certain resturant - "It's so crowded nobody goes there any more."
    • Yeah, this is one of those annoying question-based articles, where the author takes something that's highly popular and asks a controversial, irrational question ("Is the magic gone for the game console that's so popular it's still flying off shelves?"). Framing it as a question allows them to ambiguously avoid taking a position that they would have to back with clear evidence. That makes it easier to stir up reader reaction for ad revenues.
  • by fotbr (855184) on Monday February 19 2007, @01:37PM (#18069904) Journal
    I'd say the excitement is still there.

    Ask again when you can walk into any Walmart, Target, Best Buy, Circuit City, etc and find them sitting on the shelves at any given time.
    • Sales and Magic (Score:5, Interesting)

      by Alaren (682568) on Monday February 19 2007, @02:04PM (#18070364) Homepage

      Ask again when you can walk into any Walmart, Target, Best Buy, Circuit City, etc and find them sitting on the shelves at any given time.

      Exactly. It's interesting, if you could only judge by the "hardcore" mainstream gaming media, the Wii has never done well, will never do well, can never do well. The same litany of GameCube criticisms comes pouring out--too focused on children, not enough brutal online competition, graphics fall short. The Wii adds the "it's a gimmick!" to that list.

      And yet the systems continue to sell.

      World of Warcraft and Gears of War shifted some serious units to hardcore gamers... but everyone wants a Wii. No matter what "$up4 1337 haxx0rz" say about 1080p and pzwning n00bs and how gimmicky the controller is, Moms don't listen to haxx0rz. Moms listen to Dr. Phil, and spend their money accordingly. This article is proof that the "magic" isn't gone even if the initial launch hype is finally settling down. Why doesn't the article ask if the PS3 magic is gone? Everyone's played the one or two games that made it worth buying. You can get a PS3 without even trying. The Wii, games and accessories occupy top spots on Amazon.com.

      And that really is the point. Gaming media makes their money on ad impressions. You don't run stories criticizing a system many gamers have completely written off. You don't run stories about systems that are being critically panned by the mainstream media. You run stories about the biggest, most enticing system out there, even if it means finding something to criticize. Because those stories generate controversy, and that generates hits, and hits make money.

      Notice how many negative articles ran about the PS3 leading up to its launch--price too high, too few units, controller just copied the Wiimote, so on and so forth. The negative press is still out there, but it's gotten to the point where no one cares, because everyone knows the PS3 is nowhere near as successful as we all thought it was going to be--while the Wii has wildly exceeded even most Nintendo fanboy's dreams. I was excited when it consistently sold out through January. I never would have guessed there would be shortages through February, with no end in sight.

      You can't maintain "launch hype" through an entire console's life. The Wii is doing splendidly, and although Nintendo has failed to completely stave off the drought we all pretty much knew would happen, more games are coming, and I imagine they will be great. And you have to admit, Smash Brothers with online play is all it is going to take to get the hype going again.

      • by Infonaut (96956) <infonaut@gmail.com> on Monday February 19 2007, @04:15PM (#18072392) Homepage Journal

        Exactly. It's interesting, if you could only judge by the "hardcore" mainstream gaming media, the Wii has never done well, will never do well, can never do well. The same litany of GameCube criticisms comes pouring out--too focused on children, not enough brutal online competition, graphics fall short. The Wii adds the "it's a gimmick!" to that list.

        So true. The danger of being inside a community of like-minded masters of the universe is that you can't see beyond the bubble you're in. Enterprise IT pundits didn't see Linux until it had already infiltrated the enterprise. They'd all been too busy talking about "soup to nuts solutions" to read the writing on the wall. The same thing is happening with games.

        Hardcore gamers don't realize that their pastime is mainstream now. Just look at the term "games." When I was a teenager, "gamer" meant someone who carried the DMG, the Players Handbook, and the Monster Manual in his backpack at school. Now pencil and paper games have gone mainstream in the form of console and PC games. Adults play these games. Females play these games. It is madness! The inner sanctum has been breached!

        Wii is doing great, and it will continue to rack up impressive sales, until eventually even gamer media will adapt their thinking and broaden the appeal of their own offerings.

        • by Alaren (682568) on Monday February 19 2007, @04:55PM (#18073084) Homepage

          I, along with dozens of gamers (hardcore or not) that I know IRL, have ZERO interest in getting a Wii. The common concensus (sic) amung (sic) most of us is that the Wii as a poorly named, sub-par gaming system (processor, graphics, etc), with an admittedly novel gimmick (controller). But no matter how novel that controller is, that doesn't overcome it's other weaknesses.

          Well, I didn't intend the term "everyone" to include each individual on the planet (how many people still have no electricity?) so much as to include "all demographics," in other words, "you don't have to be a gamer to want a Wii, you can be pretty much anyone at all." My apologies for failure to be more specific.

          And if you do not like the Wii, you are certainly entitled to your opinion and you are certainly not alone--as I mentioned, mainstream gaming media seems quite frustrated to find that for all their criticism, the supposedly underpowered Wii is mopping the floor with the PS3. Indeed, if the future of gaming is to be the future of which they dream, there is a very real sense in which "powerful and beautiful and expensive" must beat "entertaining and simple and cheap." If the Wii truly wins this generation--and it may not, though I doubt it will lose to the PS3, because the 360 is quite popular--but if the Wii truly wins, a lot of those dollars that once went to make Halo and Final Fantasy and Gears of War beautiful graphical masterpieces may get diverted to making lots of simple accessible games in which "pzwning n00bz" is neither the primary nor secondary pursuit.

          But your criticisms are interesting. Is the Wii poorly named? Even if I grant that it is, can you explain exactly how a bad name makes a gaming system worse? Worse for marketing, perhaps, but how does this make the Wii bad for games?

          "Sub-par gaming system" also seems a little hasty. You quickly clarify "graphics" and "processor," but as it turns out, the Wii looks about the same as the PS3 and the 360 on the vast majority of televisions available. I can't afford a PS3, let alone an HDTV to enjoy the beautiful graphics. I like graphics. But I'm surprised to hear a self-professed gamer claim that what makes a system good or bad is the graphics. Graphics definitely play a part, but I'm not sure the difference between the PS3 and the Wii justifies a label of "sub-par."

          Finally, you talk about a "novel gimmick" in the controller--kudos on managing to spell "gimmick" right, by the way. Can you explain why this "gimmick" was copied by Sony? Why the "gimmicky" DS is currently dominating the entire video game market? Games are gimmicks, in the very strict sense that every form of media is to some extent all about catching your attention. You say this "doesn't overcome it's (sic) other weaknesses." That's because the controller isn't there to "make up" for anything. The controller is there to change the experience completely--in some sense, to take some of the work out of gaming and put some fun back in.

          This is not intended as flamebait. It's just an honest opinion that many gamers I know have regarding the Wii.

          I appreciate that, and as I said, your opinion is certainly a valid one. What you don't seem to realize, though, is that you just told me that you and unspecified dozens of others have written off the Wii because of its name, because of how it looks, and because it is different, which is textbook prejudicial behavior. What you think you want is "more of the same, only bigger and better." You want eye candy, you want horsepower, you want familiar control schemes, you don't want your peers to make fun of you for having a system that sounds juvenile. That's okay, those are valid desires.

          But the rest of us want fun games, simple pleasures, affordable luxuries, and novel approaches. And that is why, despite what the gaming media may say for you and your "gamer" friends to parrot, the Wii magic is still there and the Wii is still selling like mad. I suggest that, whatever your prejudices, you give the Wii an honest chance--if not now, then maybe when Metroid Prime or Smash Brothers hit. You might find you like it more than you believed possible.

          • by brkello (642429) on Monday February 19 2007, @07:06PM (#18075146)
            Not that I disagree with most your points...but to say the Wii looks the same as the PS3 and 360 on normal TVs is just false. The difference is large and very easy to see. Graphics aren't everything..of course, but don't make stuff up.

            Personally, I think the Wii is fine and will get one eventually. A co-worker though tried playing it and hated it because there was too much delay between the controller and the game he was playing. Clearly it isn't a problem for most people...but it is one of the more legitimate complaints I have heard about the system.
            • by Alaren (682568) on Monday February 19 2007, @07:21PM (#18075314) Homepage

              In the interest of continuing this dialogue, I'd like to address some of these poins. What it mostly comes down to is that I still get the impression that you are judging the Wii on criteria completely removed from actually playing one.

              The "resolution problem" presented by TVs is a real one for Nintendo and comes down to a simple consumer question: do we optimize for cutting edge technology, or for the technology our consumers are most likely to have? One major problem faced by the PS3 and 360 is that the more optimized they are for high resolutions, the worse they look on regular televisions. Smaller fonts, denser interfaces, and so on make the new systems gorgeous in HD, there's no denying it, but the better they look, the less readable they are on standard TVs. If you own an HDTV, and you can afford a game system worthy of such technology, it is understandable that you would want to "get the most out of it."

              But HD is not being adopted in the U.S. (and even less so in Japan) at the rates everyone hoped. In some sense, the PS3 and 360 are actually ahead of their time, driving technology. That will be to their great advantage in, I don't know, anywhere from two to five years probably--so the Wii probably hasn't got the lifespan of a system like the PS2. But it's also profitable straight out the gate which puts Nintendo in a position to be researching and developing the Wii's successor well in advance of Sony or Microsoft's efforts. It's a different strategy, dictated at least in part by Nintendo's position competing with two enormous companies that can eat losses far beyond Nintendo's capacity as a games-only company. And apparently it is, for the moment at least, a winning strategy.

              I agree that the name is unfortunate from a marketing perspective. But considering most places can't keep Wiis in stock for more than a few hours, any impact the name theoretically has had on demand is to this point completely moot. You don't like the name, we get it. But it turns out the people who haven't "moved on" are generally the people who need to insist that, despite its superior sales numbers and mainstream media reviews, the Wii "can't" be as good as the PS3 they bought for $2500 on eBay. The name is silly, we get it. Turns out the system is insanely fun anyway and has mass-market appeal.

              However, it's not clear that many games are going to embrace the wand controller. There are several popular & established gaming genres that do not lend themselves well to a wand controller: racing/driving games, shooters, flight sims, and fighting games to name a few. Games where a handled-object are used seem to be the best & most obvious fit. However, outside of the obvious sports games (featuring tennis rackets, golf clubs, baseball bats, etc) and certain fantasy games (featuring weapon swinging, etc), the wand controller doesn't seem very applicable.

              At this point you come off very strongly as having no appreciable experience with the Wii. I'll grant that racing/driving games I'm a little skeptical of on the Wii, despite Excite Truck. But shooters? Personally I'd prefer a mouse, but after using the wand in Zelda, I have no doubt that it is superior for FPS controls to a stick or pad any day (Red Steel was just a bad game, can't really judge from that one d^_^b). Flight sims and fighting games are actually two genres I think will benefit significantly from the Wiimote, to say nothing of RTS (a genre largely nonexistent on consoles), RPGs (KotOR was much better with a mouse, in my opinion), and traditional "point and click" adventure games (a popular and accessible genre that is nearly impossible with a stick or pad). Fighting games is unknown, but do keep in mind that even Smash Brothers Brawl is probably not going to utilize the wand; there's no pressure to use the motion controls where they might actually detract from gameplay. There will always be those games that just get ported and "tacked" with motion controls, but

  • Yes. (Score:3, Insightful)

    by DreadPiratePizz (803402) on Monday February 19 2007, @01:37PM (#18069908)
    Right now yes, it is. It's not so much in the so called "gimick", but just that it hasn't been utalized in a way that is deep. Many of the ways the wiimote is being used are cool on the surface, but lack any sort of real impact on the way we play the game. The wiimote did not add much to Zelda. Games like wiisports are fun initally, but they are so simple that you reach a level of mastery very easily. Even games like trauma center are the same way. It's cool at first, but once you get the hang of it there's nothing more to explore.
    • Re:Yes. (Score:5, Insightful)

      by Predius (560344) <twig@NoSPaM.gwi.net> on Monday February 19 2007, @02:10PM (#18070442) Homepage
      Play WiiSports with a group of friends, the magic will be back, trust me. : ) That's what we're finding, is the Wii is just an awesome social platform. Even if you're just watching someone play a solo game, seeing them flail about with the Wiimote is much more entertaining than watching someone button mash a traditional controller. Example: Rayman Raving Rabbids... some of the motions required for some of the minigames are downright hilarious.
    • I disagree. (Score:5, Insightful)

      by Alaren (682568) on Monday February 19 2007, @02:20PM (#18070608) Homepage

      I'm a few hours from finishing Zelda, and I have to say I strongly disagree with your assesment of the Wiimote's addition to Zelda. The first few hours, I was thinking, "Yeah I guess this is kind of tacked-on." But as the game progressed, that really changed. The shield attack feels particularly immersive, as well as the bow and arrow, the rumble is masterfully employed throughout the game... I also turned off my Wiimote speaker one night to keep from waking up sleeping children, and the game felt much less immersive. I hadn't even given much thought to the sound in the Wiimote until it was gone. Now, if that can be accomplished with what amounts to a Gamecube port, imagine what's in store for future games?

      Second, the sports games have held my attention far longer than I thought they would. There is sufficient hidden complexity to make them true games of skill, especially if you are playing against other skilled players. Yet they're also simple enough to be fun for children. My 3-year-old daughter (she's almost 4) loves boxing and bowling; she's not very good, but she's okay. Her other favorite game is Super Smash Brothers Melee (she plays as Bowser), but she has a hard time doing anything besides walking left and right and breathing fire, because the controls are too complex.

      Let me rephrase this point. In addition to making Zelda extremely engrossing, the Wii enables me to enjoy video games with my small children. This point cannot be overstated! Paying monthly fees to have online competition against griefers and bullies and people with enough time on their hands to master every nuance of the game no longer appeals to me. I did that for years. Now what I want is a system that can satisfy my desire for epic games like Zelda and Final Fantasy, while also providing entertainment for my young family. I'm very excited for online Smash Brothers and I'm all for deeper control schemes where appropriate, but the ability to pick up and play for a few minutes to have some fun with my kids doing something I've always loved--playing video games--is the ability I will pay money for.

  • by andy314159pi (787550) on Monday February 19 2007, @01:38PM (#18069916) Journal
    I was going to get a Wii but I keep reading on Slashdot that they aren't in stores so I haven't bothered. So you might say that Slashdot is responsible for the loss of interest in Wii.
  • Hype =/= Magic (Score:5, Insightful)

    by zyl0x (987342) on Monday February 19 2007, @01:38PM (#18069924)
    Nintendo did an excellent job speeding out a few good, solid games when the Wii launched. IMO, these games weren't intended to have an incredible lifetime, indeed, they served their purpose; to create enough hype so that the Wii would still sell in the face of other systems during the holidays. Now, as with most of the other systems, we must wait for what I'm sure will be a solid game base to flourish.

    You have to think about it - developers have just been exposed to a massively, paradigm-breaking gaming concept. Give them time. Just because the hype has settled down, doesn't mean the magic's gone.
    • by HappySqurriel (1010623) on Monday February 19 2007, @02:15PM (#18070532)
      Don't forget that there is also the typical launch problem that all game consoles have ...

      Most game consoles launch in Q3 or Q4 of a given year and end up with a decent supply of games (for being new systems) because there is value in being the only game of a certain type on a system; its a great opportunity to create a new franchise because far more people will pay attention to 'Red Steel' when it launches with the system as compared to it launching at some arbitrary later date.

      Q1-Q2 of the following year launch systems have a great deal of difficulty getting a decent supply of games; it is the typical slow part of a year and there are too few systems released (being that it is a new system) for most developers to release a game.

      I would (personally) wait until E3 before I determined whether the Wii was having any problems ... I suspect that Nintendo will have some amazing properties and many third party developers will be producing things we wouldn't have expected.
  • Call me crazy... (Score:3, Insightful)

    by CyberSnyder (8122) on Monday February 19 2007, @01:40PM (#18069944)
    But "... a persistent inability for Nintendo to keep units on the shelves has made it hard for gamers to sustain their enthusiasm for the system."

    Sounds like they're buying them as fast as Nintendo makes them. And its lost the thrill?
    • by lucabrasi999 (585141) on Monday February 19 2007, @02:18PM (#18070596) Journal
      Sounds like they're buying them as fast as Nintendo makes them. And its lost the thrill?

      Obviously, you don't understand. Take the late, great Sega Dreamcast. Thousands of Dreamcast consoles were left sitting on shelves for months on end. It was such a magical time, that Sega went out of the console business. But, hell, they made up for the millions in financial losses with volume. Shenmue became such a must-have game that Sega just announced the release of Shenmue Balboa. In this, the seventeenth volume of the game series, Ryo Hazuki is a 65 year old hack boxer that fights a latter-day Mike Tyson.

      There's no magic in the Wii anymore. There is too much demand. I'm waiting for the next system, the Nintendo Uus.

  • by Jaguar777 (189036) * on Monday February 19 2007, @01:41PM (#18069952) Journal
    I would take "a persistent inability for Nintendo to keep units on the shelves" as a sign of continued interest.

    Also, some anecdotal evidence. Yesterday when I was looking through the Best Buy ad I noticed that Wii Play had been released. I called three local Best Buys and all of them had sold out of Wii Play.

    I think the steady stream of classic games like Mario Kart, and Super Mario World are helping out too.
  • Yes and no.... (Score:5, Interesting)

    by DrEldarion (114072) on Monday February 19 2007, @01:46PM (#18070030) Homepage
    The Wii could quite possibly end up being the best local-multiplayer console of all time. TONS of fun has been had at my place playing Wii Sports, Rayman, and Warioware. At the same time, though, I've found single-player to be somewhat lacking, partially because when I'm playing games alone I just want to sit down and relax, not be flailing around. It's going to be hard to find Wii games that don't force you to use the motion-sensing, though, since that's the only "special" thing about the console.

    That pretty much relegates the Wii to party-console for me. Not that I have a problem with that, I suppose. The PS3 looks like it will be (and has been) able to handle my single-player needs fine. Each console has its place.
    • by WeeLad (588414) on Monday February 19 2007, @02:49PM (#18071024) Journal
      Some of us flail around even with a DualShock, ... you insensitive clod....
      I've yanked the PS2 right off the shelf. It's not entirely my fault. I think the console cheats.


      This wireless wiimote thingy gives me all sorts of new freedoms to hurt myself and others.

  • Counterpoint: DS (Score:4, Insightful)

    by hardburn (141468) <.ten.evac-supmuw. .ta. .nrubdrah.> on Monday February 19 2007, @01:46PM (#18070032)

    The DS took a while before it showed its full potential. The PSP took the initial lead, but the DS has pulled far ahead now. IMHO, the breakthrough game was "Kirby: Canvas Curse", which showed off the real potential for the touchscreen, followed by Nintendogs.

    I suspect the Wii will go the same way. It already has quite a few games that show its potential. There are also a fair number of games that were hyped, but were rushed out the door to meet a Christmas release and had a poor control scheme (like Red Steel). As more games start piling up, the Wii should get a solid position in this round of console wars.

  • put-down article (Score:3, Insightful)

    by Tom (822) on Monday February 19 2007, @01:46PM (#18070040) Homepage Journal
    A typical put-down article. Maybe the author couldn't get his own Wii and is angry, or he's being paid by MS and/or Sony. Or maybe he's just really a bit slow.

    Nintendo's "inability to keep units on the shelves" is a good one. They're sold-out is what it really means. And not thanks to artificial shortage, Nintendo has shipped a lot of these machines.

    Is the excitement still there? Not as in the first few days, which is natural. But I'm still enjoying it a lot, and so does everyone I've had over to play a game or three. It isn't the cure to cancer, but it's a great living-room gaming system, and I'm still proud of owning one.

    Now, someone please send the poor author of TFA one so he can stop being all stuffed up.
    • Re: (Score:3, Informative)

      The inability to put units on shelves is just that. A concert being sold out is a good thing, but a console being sold out is not.

      Nintendo stands to make much more money meeting demand, both for the Wii and the DS. Demand doesn't magically vanish once it is met. I don't understand how forcing people to continually assail Gamestop employees at ungodly and inopportune times about the possibilities of Wiis in "the back" helps anyone. Nintendo doesn't make a sale, Gamestop doesn't make a sale and their employee
  • Non-gamer "hype." (Score:5, Insightful)

    by Boogaroo (604901) on Monday February 19 2007, @01:46PM (#18070042) Homepage
    I just spent my second weekend playing with friends I introduced to the Wii during New Years. None of them are "gamers" as we think of them. They play poker and that's about as close as it gets.

    One actually went out and got a Wii and is very happy with the graphics. Non-gamers may see it as "good enough." You and I of course know that the other systems are far more powerful graphicly, but my friend wasn't about to go out and spend $700 to get a PS3 as his first game system. We had a new friend over as well. Another non-gamer. Even after I had gone to bed, they were up to 3am, playing Wii Sports Golf.

    Nintendo has hit the nail on the head I think. We might see the hype die off, but the hype that goes on is word of mouth. You know, plain old conversation in real life. Not everyone's primary mode of contact is email or web bulletin boards. I think this kind of "hype" goes far further in expanding the video gaming population than any ad campaign could.
  • by Mirkon (618432) <.mirkon. .at. .gmail.com.> on Monday February 19 2007, @01:51PM (#18070126) Homepage
    The dearth of upcoming Wii games is nothing more than symptomatic of its recent launch. Developers are still learning what to do with it. This isn't a phenomenon unique to the system - it happens to every platform for about a year after its release (recall the DS drought, or the lack of Xbox 360 development through all of last year, or that the PS3 is in the same boat right now). Not that that makes the situation any better in terms of enjoying the system, but it's far from a death knell at any rate.
  • Ask me when... (Score:5, Insightful)

    by MMaestro (585010) on Monday February 19 2007, @02:03PM (#18070346)
    I can get ahold of one for myself damnit!

    The magic is there, the mass media (NOT video game specific media) simply set their expectations HIGHER than hardcore gamers. The Wii had by far one of the best video game launches in history, thats a fact. Video game consoles suffer from a "drought" of games between 3~12 months (depending on who you ask) after its initial release, thats a fact. The Wii is just over 3 months old, thats a fact. When you compare the outstanding launch (Zelda + Wii Sports pack-in = Profit!) to the current lack of games (Warioware and Elebits are fun but they aren't Metroid or Super Smash Bros), of course you'll be extremely disappointed.

  • by jchenx (267053) on Monday February 19 2007, @02:09PM (#18070440) Journal
    A lot of this commentary is still focused on Nintendo's old core "hardcore" fanbase. Metroid Prime? Super Smash Bros? Even Super Mario Galaxy ... these are not games that are going to be consumed by the new casual owners of the Wii (folks like your parents and even grandparents). So what if the only game your parents play is Wii Sports, and they only turn it on to entertain their friends/family/guests? Your father is not suddenly going to be a hardcore player of Zelda, nor should that expectation be there. The next title they will pick up might be Wii Play. Critics will complain, "Wii Play is just more of the same Wii Sports type of action", and they'll be right. So yeah, it's not that great for typical hardcore gamers that want 10+ hours of content in their games ... but it's perfect for mom and pop which still consume the Wii casually. And that's the point.

    All you need to do is take a look at the DS to see where Nintendo is going with the Wii. You've got a ton of light, casual content, in the form of brain training, casual sims (Nintendogs) and light puzzlers. Plus in Japan, there are all sorts of "non-games" (cookbooks, dictionaries, etc.). In the meantime, because the userbase is there and so large, there's plenty of traditional "hardcore" content as well (Castlevania, RPGs, etc.) to keep the main fanbase pleased.

    I think it's a bloody smart business model to adopt. However, it's going to take a while for it to take shape on the Wii, just like it took a year to develop for the DS. Just be patient, gamers. In the meantime, there are all sorts of other games to play on "those other consoles", if you prefer the traditional hardcore games.
  • by nEoN nOoDlE (27594) on Monday February 19 2007, @02:19PM (#18070602) Homepage
    You hear that people? The magic is over! You can stop buying them up off the shelves so I could get one!
  • All three! (Score:3, Interesting)

    by BW_Nuprin (633386) on Monday February 19 2007, @02:21PM (#18070640)
    I'm still excited about the potential of the Wii, but all three systems have lost their luster in my eyes. Nothing really exciting is coming out for any of them in the next six months, and pretty much all I play these days is my DS and the occasional Virtual Console game. Not that either is a bad thing! Where are the system sellers - for any system?
  • by Yvan256 (722131) on Monday February 19 2007, @02:45PM (#18070982) Homepage Journal
    Seriously, if Nintendo went and added real arcade games to their virtual console section, it could boost sales from all those oldschool gamers.

    R-Type on TurboGrafx-16 was probably the best arcade port of this game. However it's still not the real thing. And most arcade ports just plain suck, why play the SEGA Genesis version of Golden Axe or Altered Beast when the arcade version was much better.

    There's also the fact that some games never had ports either, or on other older consoles. Such as Raiden Project on the Playstation. Or Slapfight/A.L.C.O.N. which was only released on C64 AFAIK.

    And last, how about letting us play the virtual games on our Nintendo DS? They already have the emulator for the NES (I'm guessing, with all the GBA ports), we know that even the GBA is powerful enough (emulators exist), so why not let us play at least the NES virtual games on our DS? It can already download demos from stations in game stores, so we know it's possible.

  • Why do I want one? (Score:4, Interesting)

    by edmicman (830206) on Monday February 19 2007, @04:10PM (#18072306) Homepage Journal
    I'm not aiming to troll, so hear me out. One of my friends really wants one, and I know a couple others that have one. Both of those that have it rave about Zelda. The one that wants one wants it for the multiplayer games. They piqued my interest, so I went to IGN to see what games are out, etc., and to read up on it some more.

    What are the "must have" games for the Wii? Seriously. I'm aware of Zelda, but ehh, I don't have much time to actually *play* a lot, so I'd probably get bored of it. My game playing time during the week is limited, and even on the weekends I might not have much time. On IGN half or mor of the reviews were for VC games - reviews of Mario 3 and the like. While that's cool and all, I don't want to spend $250 so I can download my old collection of Nintendo games, and I already know what those old games are like - I played the originals. There are the party games, but I'd only have a use for them maybe once a month or so - whenever we have a bunch of people over. The woman isn't interested in watching me play through a single player game, and she's not much into gaming anyway. Maybe if there were something she'd be interested in....

    I could always go with the sports games, but that only lasts awhile, and why get a Wii if I'm just going to get Madden or some NCAA game? I'm interested in the potential of a Wii, but when I got right down to it, I had to ask myself - what would I get it for? Is it just the novelty and then it'd wear off? What are the must-have games everyone is talking about?

    Ahhhh, it doesn't matter anyway. In my medium sized city, not one of the area stores has any in stock, let alone knows when more might come in. Bah. Maybe I've outgrown video games - that's depressing...
    • by hal2814 (725639) on Monday February 19 2007, @01:46PM (#18070046)
      "Wii is trying to be the iPod of consoles but how can you really when the market when your competitors iPods are just/if not more capable and the only difference is the peripherals?"

      Have you actually looked at the iPod competitors? Almost all of them pack in more features at a lower cost. I'm not saying Wii will become the iPod of the console world, but most powerful hardware is hardly a prerequisite.
    • Re: (Score:3, Informative)

      "And finally, I'll wait until they package a game with it..."

      I thought Wii Sports was a game!