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News of Spore Delay Miscommunication
Posted by
Zonk
on Wed Jun 20, 2007 03:10 PM
from the hah-they're-just-jerking-our-chains-now dept.
from the hah-they're-just-jerking-our-chains-now dept.
Ars Technica's Opposable Thumbs blog reports that the much-anticipated title Spore has been pushed back yet again from its tentative release in 2008. That's right: it's now delayed until 2009. Just to remind you, Spore was announced at GDC 2005. They have some commentary on the delay: "When you see a live demo, it's pretty much the same demo everyone sees. It may look like the whole thing is off the cuff, but in reality you're seeing a carefully scripted show. It's possible giant chunks of the game are missing, and the illusion of the title being near completion is mostly smoke and mirrors. With a game this open-ended, it's possible the development team is running into a slew of unforeseen problems." Update: 06/21 07:24 GMT by Z : Unfortunately, there's been some miscommunication here. The previous announcement of Spore's delay already included the possibility of the game not shipping until 2009. EA's fiscal year ends in March, with fiscal 2009 running from the end of this next year into the beginning of the year after. Next Generation clarifies the issue.
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Spore to Ship 'When It's Done' And Not Before 135 comments
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Obv. (Score:3, Insightful)
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Or am I wrong on this? Is there any DNF screenshots or footage out there?
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http://www.planetduke.com/duke4/info/screenshots.
http://video.google.com/videoplay?docid=642930419
Re:Obv. (Score:5, Informative)
Parent
that looks awesome! (Score:5, Funny)
Parent
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Or am I wrong on this? Is there any DNF screenshots or footage out there?
3drealms has released screenshots of DnF here [3drealms.com].
Spore launch party 2011 (Score:2)
Spore (Score:2, Funny)
Re:Spore (Score:5, Funny)
There's a great quote on bash.org somewhere (can't get to the site now at work), something like "I bet in 1998 you'd have never guessed that you'd get married before Duke Nukem Forever came out". As someone who got married a year and half ago, I can definitely relate.
Parent
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Come now, if x is NaN, then how do you exaluate d x?
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Another disappointment (Score:2)
Still, on balance, I'd prefer that a g
Re:Another disappointment (Score:5, Funny)
Parent
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So you delay the game and I want the bugs to come out so it's fine. Delay it again and I suppose there's more unforeseen problems. Another delay and I say "it's Maxis so they want to get it right." Eventually, the news gets old and I see it as "oh, big surpri
Question to the masses (Score:2)
Given that, what kind of legal recourse now exists if an independent programming firm were to take some of the ideas of Spore - trading card objects, automatic content sharing, point-based evolution - and code their own Evolution game? Since Spore hasn't been released, what kin
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Since Spore hasn't been released, what kind of copyrights currently exist given that it's not a salable product?
Since the principle of evolution is hardly subject to copyright and there's ample prior art in terms of games that involve the progression of species/civilisations, presumably another firm could produce such a game with impunity. I suspect that they'd only run into issues if they produced a product that was unreasonably close (or identical) to assets within the game, such as visual appearance, logos, and so on. Historically, the gaming sphere is so used to "clones" that I think copyright really doesn't s
No editorialising here (Score:2, Informative)
Fiscal 2009, not calendar 2009 (Score:5, Informative)
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-it will get pushed back another time
-it will never even come out
-it will be disappointing
This perception is why I think optimistic deadlines are a bad idea. When a game ships earlier than expected, people only love it more.
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fiscal year (Score:2, Informative)
And when the fuck are we taking news off of blogs and not trade pubs?
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Although, that's a surprising twist... Game Informer getting a couple of scoops this issue (new DNF picture being another one).
2008. The year the Games Industry flipped out.
We're such suckers... (Score:5, Insightful)
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What I wonder is what advantage this actually gains the game publisher. I mean I understand vaporware in applications where you might go off and buy someone else's spreadsheet instead of waiting for the new Excel with new crazy cell coloring or something.
But its not like they would have lost out if they waited to announce this. I mean, its not like I'm going to hear about a game due out 2 years from now and think "well, Id better not buy any new games till that comes out."
I feel like the games industry co
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If Peter Molyneux had announced Spore back in 2005, it'd alreay be out now. The only problem is, it'd be a crappy PacMan clone as all he'd ever actually get into the game would be the first "cellular evolution" portion. Or if it hadn't been released yet, I'd expect a 10 hour game on rails where each 'mini-game' could be beat in less than an hour by a five year old. The sandbox end game would only let you access plan
Buzzkill (Score:2)
Someone should let EA know that buzz isn't a fixed quantity. You think you have it one day, and then in 2 years buzz depreciates into "just another game."
this is kinda obligatory... (Score:3, Funny)
Re:this is kinda obligatory... (Score:5, Funny)
Lucky ass sims...
Parent
As long as it's worth the delay, it's fine by me. (Score:2)
Re:As long as it's worth the delay, it's fine by m (Score:2)
And that's a sequel to a game that at its core has a very simple and well-developed core (FPS). Spore is looking to be something rather different than anything before it in scope, so I'd imagine (hope) that they're having to th
quoting Shigery Miyamoto... (Score:3, Insightful)
Re:quoting Shigery Miyamoto... (Score:4, Insightful)
Parent
Fable (Score:2)
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Will Wright (Spore) generally delivers, but it could take a very long time--from all I've heard through industry connections, the technology for Spore just isn't there yet.
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Maybe they should just port it to the PS3, I mean, hey, if there is one thing Cells should be good at, its making Spores work.
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Computer upgrade (Score:2)
Now... where'd I leave that noose?
Be patient (Score:5, Funny)
article is bogus (Score:5, Informative)
Will Wright Quote... (Score:3, Funny)
Well, since we started Spore a lot's happened in the industry. XPSP2 came out, making PCs safe again, then Vista with all the DirectX-10 goodness and even Apple's relevant for gaming now. Hell - consoles are amazing these days! Have you seen what the PS3 can do? Sure it's a bugger to program for, but you've got like three or six or some other number of processors in that thing! We're just not sure what to develop for though - there are too many options now.
We figure we should give it another three to five years and see which way the wind's blowing before committing to a release date. We'll probably rewrite the code a few times to pick up all the other platforms - PS3, Macs, Wii, Gamecube, Nintendo-64, Sega Megadrive, some toaster that Tim worked out how to program for and maybe, if we can find time and have nothing better to do, maybe Linux as well. But don't quote me on that last one.
EA is about to make you his bitch (Score:3, Funny)
- Spore
- Duke Nukem Forever
- GNU Hurd
- Perl 6
- PHP 6
- Python 3000
- Bytecode compiled Ruby
In 20 years (Score:3, Funny)
From the the Future of Games article : "In 20 years, players will look back at Will Wright's Spore as the game that ushered in the era of user-generated content."
Heh, in 20 years, players will look at Will Wright's Spore and say, "Can't wait till it comes out!"
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What is probably going on here is that they are either finding a way to inject actual subjective gameplay into the game, to give it more structure for those who don't "get" sandbox games. Or they're looking find a way for EA to limit it in some way so they can release addons at later dates and turn it into a milkable franchise (which it's current de
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At this point, they've thrown so much money into the project that they're falling victim to the sunk cost fallacy, trying to find
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Besides, they're literally creating 5-6 games at once. Having it take a long time/lots of money isn't necessarily unexpected or unwarranted. Disappointing perhaps, but understandable.
Re:Will Wright... (Score:5, Insightful)
Remember Daikatana? It's possible to delay a bad game again and again, and still end up releasing a bad game. If EA can't make Spore into a good game, it would still be better to cancel it.
Parent
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Don't forget about Black & White as another game that was delayed, delayed, delayed, and was just not a good game at all when it was released...
Nephilium