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Killzone 2 Back in Action

Posted by Zonk on Wed Jul 11, 2007 10:26 AM
from the love-the-helmets dept.
After a bout of radio silence, yesterday Sony unveiled Killzone 2 as it stands today. Those attending the event seem duly impressed. Eurogamer's Tom Bramwell points out that the level of cynicism has been set quite high, after the pre-rendered 2005 trailer prompted a lot of hard feelings among journalists. Just the same, Susan Arendt of Game|Life is of the opinion that the wait was worth it: "Most of the action we saw was basic run-and gun--working your way up and down, through the buildings of the city to reach various checkpoints. We saw a fight with a mini-boss that was relatively unremarkable, but it did at least end with a fairly satisfying 'boom.' The level culminated with the destruction of an arc weapon--basically an antenna that draws electricity from lightning and releases it to destroy troops ... Killzone 2 is loud, dirty, and violently elegant. If you have a PS3, you're going to want this game. If you don't have a PS3 you might have to figure out how you're going to get one." For more details, check out the Killzone 2 trailer Sony has released as well as the quick Q&A on the game at PS3 Fanboy.
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[+] Sony Displays New PSP, Polished Games At E3 236 comments
Sony had a lot to prove coming into this event, and kicked off on a high note. The PlayStation 2 is still selling units, and the PSP's numbers are apparently up as well. They followed that with the news of a new version of the PlayStation Portable. It's slimmer, lighter, has a longer battery life, and the ability to connect directly to your television to display video and games. There was a good deal of discussion about upcoming PSP titles, some of which are connected to a PSP bundle. Pushing out the PS3, they show several PlayStation Store titles, included the fascinating-looking Echochrome . Moving onto the Home service they discussed cellphone and website tie-ins to the Home service, as well as the ability to launch games from directly within the Home environment. Referencing the price cut, they reveal sales have already gone up. NCSoft, Epic, and Ubisoft are all referenced as heavy backers of the PlayStation, with a tantalizing statement suggesting that user-created mods for Unreal Tournament will be coming to the console via the Playstation Network. A lengthy Metal Gear Solid 4 trailer and a statement that the game is only for the PS3 (still to be determined), due early in 2008, cap off the third-party section. First-party titles show all of the highlights of Sony's portfolio with the LittleBigPlanet trailer emphasizing creation rather than play, and their Heavenly Sword highlight showcasing the game's story for the first time. A new sandbox title with a morality component was announced, InFamous, as was a new chapter in the Gran Turismo series. The press conference wrapped with a gripping trailer for Killzone 2, completely running in real-time.
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  • that Sony/PS3 get for everything it seems these days, and the millions of Xbots, bloggers and even proper news sites, that will gun down everything Sony does, or spind things in a negative way, the fact they all came away saying great things about Killzone 2, means that, for a rational gamer, without Sony hate blurring things, this is some seriously impressive stuff.
          • Take a step out into the real world, and there are some great games already, both in retail (Motorstorm, Resistance, Oblivion, Ninja Gaiden Sigma, F1 Championship), and online (SuprtStardustHD, Gran TurismoHD, Calling All Cars).

            Oblivion? Bleh. Without quite a few mods, that game sucks. I'll go along with Motorstorm, Resistance, and Ninja Gaiden. That's about it. The vast majority of PS3 games are just the usual same-old sports games or movie games. Hardly anything interesting or innovative. So, we're left with 60-something games, of which maybe 5 are any good. Not a good track record.

  • huh? (Score:5, Insightful)

    by Turn-X Alphonse (789240) on Wednesday July 11 2007, @10:35AM (#19825823) Journal
    Review : It's generic, you just shoot shit and it's got loud sound.
    Review conclusion : YOU MUST BUY THIS GAME! IT IS BEST GAME EVER!!!

    Excuse me while I work out what the fuck is going on with these guys. Why would a generic, shoot 'em up be a must buy when it's being labeled as a generic shoot 'em up with no real originality or redeemable qualities at all?

    Game journalism, because Mario didn't make sense either.
    • My guess is that they got paid a lot of money (directly or indirectly) to give the game a good review but it sucked so much they could find no sane way to do that save for giving a good "conclusion."
      • Given the "7 is the base score" from major media game reviewers (which I guess Wired could arguably fall into, tho it's no Gamepro or IGN), I find this to be entirely plausible.
    • Re: (Score:2, Insightful)

      This is the best comment in the thread (or most on topic, take your pick). Most preview looks at games talk about how "awesome" these games are, not matter how they really feel about them. Or there might be some sort of "aura" given off by being a privledged game journalist who gets invited to see a AAA game before it comes out that makes you spout garbage, because you want the "i said it was cool first" cred. Never trust previews of games. NEVER.
    • Of course the critic is going to say the game was "worth the wait".

      That's what they're paid for.

      "OMFG!!... it's the greatest thing any of us here at the FortressofDopitudeMegaGamerZone.tv have ever seen!!! If you don't have a PS3 you have to run out right effing now and get one or your life will be a dim shell of what could-have-been."

      (How did that sound? You think they'll go for it? I'm behind a month on my car payment.)
    • Game journalism: So awesome. [penny-arcade.com]
  • I'm still not willing to take that as the actual graphics till I see someone playing it on a box attached to a HiDef Screen. Trailers, even ones with "gameplay" footage can be very misleading.

    Still as an xbox owner I am rather impressed, and competition between the companies is a good thing.
    • Maybe it is just the quality of the video download, but...meh.

      The graphics are as good as anything I've seen on the PC or XBox360, but that's what we expect from a FPS today.

      Also, the rapid cuts and jumps make it hard to really see how it "feels". Is it really lifelike, or is it just a bunch of repetitive animations and canned effects?.

      • yeah, that part of my problem with it, and I'm having the same issue with the new halo trailer even in HD. The constant cutting makes it hard to tell what it actually feels like in some parts of it.
  • is this sony's secret weapon to save the ps3?
  • If you don't have a PS3 you might have to figure out how you're going to get one.

    Um, walk into a store, grab one of the shelf, proceed to checkout counter, pay?
    • Yeah, it's the "pay" part that most people have to figure out. At least, people who don't keep $560 just sitting around, completely unusable for any other purpose.
        • Considering that most Americans are in debt, have multiple credit cards, have negative savings I don't think spending $600 they don't have will be an issue at all (or for that matter $3000 to get a HDTV, ps3, receiver, etc).
  • "We saw a fight with a mini-boss that was relatively unremarkable,"

    Ya not a good first impression
      • Hi Troll,

        How are you today? Hope life is well in troll land. Considering the review said unremarkable boss fight, generic shooter, etc. it doesn't give one much hope at this point. Ya wow graphics....but the game play (from the article) sounds not so exciting.

        Now how else are you a troll? Brining Halo 3 up when it wasn't even in the article and you assume because I make fun of a video game that I must be some sort of anti sony and pro 360 fan boy of the most extreme variety.

        I have a 360, and
          • Wow the more you type the more I know you are 100% Ps3 fan boy.

            Please quote from my post where I said the 360 was the greatest, everything else sucks, etc. etc. Cause I also have a DS, game cube and PC that I play games on too. Heck in past posts I have admitted to being 100% wrong on the design issues and posting MS should replace ALL the consoles that have the defect (which I think is all of them).

            But let me turn this around: are you so much of a fan boy that you think that if someone makes fun of
  • by morari (1080535) on Wednesday July 11 2007, @10:48AM (#19826015) Journal

    If you have a PS3, you're going to want this game.
    If you have a Playstation 3, you'll probably want any game by this point.
  • Ok so... that was one of the most nonsense reviews of a supposedly "AAA" title I've read in some time. The wait was worth it for a "fairly linear... basic run and gun... mini boss that was quite unremarkable..." ????? If that's all it takes PS3 owners to get super-excited about a game, then things are grim indeed.

    It's a generic shooter with a fittingly generic name. Even the "favorable" review manages to make this painfully obvious.
      • Gears of War actually has quite innovative gameplay. It doesn't feel at all like a "typical shooter." As for Halo, it is less innovative than Gears in ways but it also has a legacy that far precedes Killzone, let alone notions of a "typical shooter."
  • Has it been rated yet? It would be quite interesting if this were rated AO.

    What is the real difference between playing a game that has the sole purpose of killing a bunch of people a game that has the sole purpose of killing a bunch of people in a different country? Someone recently joked that Manhunt should have stated that the people were terrorists, and they'd have been okay on rating.

    For my money, a game that attempts to realistically recreate the experience of war -should- be Adult Only, as real adul
    • Seeing as "adults" are *arbitrarily* considered people 18+, the whole "mental" aspect is kinda moot as it's different for every person. Some are fine with war from the age of 10, others can't cope with it their whole life. Proclaiming someone an adult starting from some random day doesn't make him/her any more capable in any way whatsoever.

      Anyway, until we're dealing with outright virtual reality, no game will "realistically recreate" the experience of war. If you have the same reaction to killing an enemy
    • The cell processor has nothing to do with the graphics.
      • Re: (Score:3, Insightful)

        Actually it can be used for many things, you can do some of the more general stuff in the cell then toss it onto the RSX for the actual rendering. Its actually pretty damned neat what they can do with that thing.
          • Think of it this way, you can do some of the general geometry and get the basics of the scene. Then you take it from the cell and send it to the RSX and let the RSX do the lighting and application of shaders and what not.

            I'm talking from memory and I may not be saying that right but its the general Idea.
    • is there a reasoning behind your pompous bullshit comment or you just wanting to thread crap? killzone had amazing graphics and a great concept, good all around gameplay. what are you looking for? i am guessing you want to go play pokemon arena or something along those lines... if you don't think killzone is a great game your wrong
          • As much as I thought the parent to your OP was definitely being stupid, I have to agree with EveryNickIsTaken. The game is a great example of why graphics don't make a game. The graphics were great for a PS2 game, but had horrible mechanics, wretched animation, and boring gameplay. I have a PS3 and I'm going to be skeptical about this game until I can actually play a demo or get a review.
    • Killzone wasn't that appealing to be either, but there's no reason to think them team can't take feedback from that game and make a better game this time round.
    • Re: (Score:3, Informative)

      Killzone 2 got so much hype because

      1) pretty pre-rendered trailer
      2) there's not much else to get excited about on the PS3
        • Are you retarded? I wrote it got so much attention due to the prerendered trailers. The trailers were prerendered. We only got to see in-game footage during the last few days. By the way, I own a PS3, you stupid Sony shill. You're not doing your employer any favours by insulting your customers.
      • I did manage to extract some enjoyment from it.

        Wow, what an endorsement! I bet they printed that on the box :-)

    • Provided cutting-edge graphics would be provided by PS3 hardware instead of removed PS2 hardware from the PS3, the big answer is yes.

      It's not like they're using the Emotion Engine as a coprocessor while running PS3 games.
    • So removing hardware only used for playing PS2 games is going to somehow reduce performance on games that don't even use the aforementioned hardware?

      Doesn't your question basically ask "Are they going to defeat the point of a console by removing the idea of one performance standard in game? At least a performance standard that can't be change by the user in a cheap fashion.
    • What are you talking about? Even if future PS3s consolidate hardware, it does not break their ability to play existing PS3 titles.
    • Uhh, you don't understand. The software emulation is for PS2 titles...not PS3 titles. So your "big question" is irrelevant.
    • If they are going to make FPSes on consoles, there needs to be a keyboard and mouse adapter, I'm tired of trying to play games like this with a controller.
      Why is why I'm so looking forward to Metroid Prime 3. Granted it's a Quest+FPS game, but at least moving around and shooting stuff will be much easier thanks to the Wii-mote and nunchuck.

    • I'm not going to jump on the Killzone bashing band-wagon, but I am going to jump on the "lets be like Halo" bashing bandwagon.

      To my knowledge, Halo was the first FPS that featured auto-regen of a vital life attribute (in Halo's case, shields). This added a lot of depth to both single and multi-player aspects as there was a reason to take cover beyond delaying the inevitable a few seconds longer. It was a unique feature and new to the genre.

      Next thing that I new, half the other shooters out there had similar
    • The most unfortunate problem with this is the fact that this is the state of the video game industry at present. Everyone wants to stick with what's safe, nobody wants to do anything unique or imaginative.

      Then play more indie games. This is like complaining "Live Free and Die Hard" is a stereotypical action movie - of course it is, all big-budget movies are like that. In the same way, big budget AAA titles tend to be derivative, preferring to make small twists on tried and true ideas instead of revolutionizing something or another. If you want to support innovation in games, buy and play indie games. There are plenty of us out there who are looking for new gameplay elements that are new and untried, but th

    • I might be in the minority here, but I'm not a huge gamer. I didn't grow up with Nintendo or Sega, I'm not a Counterstrike master, I prefer Bejewled to Tetris, I never played Duke Nukem or DOOM or Myst. That said, I've always found the Killzone games irresistably attractive due to their Saving Private Ryan-esque, post-apocalyptic, frantic atmosphere, the sweeping environments and orchestral score, the sound work, the surreal environments, and most importantly, the Helghast, who are so frighteningly sinister

    • Why isn't Sony catering to people like me? I don't give a shit about the next gaming revolution, I want a centralized, versatile media center with stuff I can play with, listen to, watch, and hack.

      The PS3 does that too. Either you can use the XMB to play / stream music & video or even run Linux if you like. Any Linux without any signed binary nonsense. You can already install Ubuntu, Yellow Dog Linux and Fedora Core. I'm surprised no one has produced a dist yet that jumps straight into MythTV for it.