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Google Earth Flight Simulator

Posted by kdawson on Sat Sep 01, 2007 08:48 PM
from the now-that's-an-easter-egg dept.
insidedesign writes "Blogger Marco has recently discovered that the newest version of Google Earth includes a flight simulator. Though simple in comparison to full-blown simulators, Google Earth's is fun and addictive. To get started, press Ctrl+Alt+A for the initial dialog (on OS X, Command+Option+A). Then choose your plane (F16 or SR22) and initial airport. Joysticks are supported; it has even been reported that force feedback works. The game's controls are sensitive so it takes some getting used to. Here are all the available controls. For a quick overview, check out this YouTube video."
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  • by thatskinnyguy (1129515) on Saturday September 01 2007, @08:54PM (#20437329)
    That is freaking AWESOME!
    • Re: (Score:2, Interesting)

      Not yet, it's not. Google Earth has a long way to go to become a good citizen on the Mac.

      -jcr

      • That doesn't make it not awesome, just not as awesome as it could be.
        • Re: (Score:3, Informative)

          I'm reply to THIS parent so that this post floats to the top.

          Call me a karma-whore if you will, but this may save y'all some time.

          The shortcut that worked for ME was CTRL-WINDOWS_BUTTON-A, not ALT.

      • by Bluesman (104513) on Sunday September 02 2007, @12:23AM (#20438273) Homepage
        It's Google's Earth, so the Mac actually has a long way to go to be a good citizen on it.
        • Re: (Score:3, Informative)

          When Google released Desktop Search for Mac, all I could read on Mac forums was "meh, nothing new compared to Spotlight"

          That was because it was nothing new compared to Spotlight.

          What's wrong with google earth, besides trying to muddle through with Qt instead of having a native UI, is that it has a nasty habit of buggering window server memory that it shouldn't be touching. It even has a preference for "safe 3d graphics mode", for heaven's sake, and it still manages to scribble all over the backing stores
        • As a user of all three major OSes, I would argue that it would do Windows and Linux users a lot of good to be a bit more critical. Looking at the apps available, there's a reason Mac apps are generally more polished: Mac users complain about stuff like that and will ignore (and thus eventually kill) crappy apps.

          Please, people, learn something from Mac users. Don't accept crap just because it's free.
  • Terrorism? (Score:5, Funny)

    by German_Dupree (1099089) on Saturday September 01 2007, @09:06PM (#20437379)
    I can just see the U.S. government attacking Google as a "terrorist training ground".

    Everyone knows that if it teaches you to fly an airplane, it's an Islam extremist hotbed.
  • I'd expect this from Slashdot on April First, or Google even, because so many people would think it is a hoax.
    • Re: (Score:2, Informative)

      by Anonymous Coward
      Except that it's not exactly an easter egg. It's under the Tools menu. Verifying that it exists is easy: open up Google Earth, use Help/Check for Updates to make sure you have the latest version, and pull open the Tools menu. There it is.

      Also, here are the keyboard controls off Google's website [google.com].

      Saying that it was "discovered" makes it sound like it was hidden. It wasn't.
      • by Goaway (82658) on Saturday September 01 2007, @09:50PM (#20437625) Homepage
        Quoting the very page you linked to:

        Once you have entered flight simulator mode for the first time, you can re-enter the mode by choosing Tools > Enter Flight Simulator.

        So no, it's not in the Tools menu by default, and yes, it's an easter egg.
                • by Purity Of Essence (1007601) on Sunday September 02 2007, @10:35AM (#20441789)
                  You might try tinkering with one of these files, I'd start with this first:

                  %PROGRAMFILES%\Google\Google Earth\res\flightsim\controller\generic.ini

                  These others in the same directory seem to be for specific brands of controller:

                  genius_maxfighter_f16u.ini
                  speed_link_black_hawk.ini
                  speed_link_cougar_flightstick.ini

                  From generic.ini

                  axes = [
                      A1 set(DE, 1.0, 0.0)
                      A0 set(DA, 1.0, 0.0)
                      A3 set(DP_0, -0.5, 0.5)
                      A2 set(DR, 1.0, 0.0)
                  ]

                  povs = [
                      P0 set(HAngle, 1.0, 0.0)
                  ]


                  It looks like:
                  A0..3 = the four axes
                  P0 = hat switch
                  DE = elevators
                  DA = ailerons
                  DP_0 = power
                  DR = rudder
                  HAngle = head angle

                  I swapped A2 and A3 and everything was hunky-dory!

                  Check out the other *.ini files and see the there are also button press and release events that can be programmed:
                  B0..n = buttons

                  Proceed at your own peril. And don't be a dummy like me, backup your files first!

                  If you want to get really adventurous here are the flight characteristics of the available aircraft (these are also plain text files):
                  %PROGRAMFILES%\Google\Google Earth\res\flightsim\aircraft\*.acf

                  It's like Christmas!
                  • by Purity Of Essence (1007601) on Sunday September 02 2007, @10:45AM (#20441907)
                    I guess I was a little too excited and posted before checking everything out. There are more files in the controller director for various sticks. And the files are pretty well documented. You can also create a custom HUD and keyboard setups. Damn! You can even change the gravity and atmosphere. And apparently you don't have to modify existing configs, you can add new ones and reference them in the flightsim.ini file (where you can also setup addition airports). Haven't tested that part yet. Fun-fun-fun!
                    • Bah! You can't add new planes without rebuilding the dialog box resource and compiling it into flightsim.dll. Weak, Google. But thanks for making everything else so easy to monkey with.
  • This is kind of like the Doom "game" hidden in one of the old Microsoft office programs. If I remember right, one version of Excel also had a flight simulator.

    I love easter eggs.
    • by brteag00 (987351) on Saturday September 01 2007, @09:22PM (#20437465)
      > If I remember right, one version of Excel also had a flight simulator.

      Yep, Excel '97 had a flight sim.
        - Hit 'F5'
        - Jump to cell X97:L97
        - Press 'TAB'
        - Hold down and
        - Press the "Chart Wizard" button on the toolbar.

      I bet the graphics in this one are a little better, though.
    • Plus there was that one puzzle/maze/trivia game in one of the releases of Encarta. Good times.
  • Wise Guys! (Score:5, Funny)

    by stox (131684) on Saturday September 01 2007, @09:21PM (#20437455) Homepage
    The only airport they list for Chicago is Meigs. The only airport that no longer exists in Chicago.
    • Re: (Score:3, Insightful)

      by Anonymous Coward
      Yes and it SUCKS it no longer exists. I used to be able to fly into Chicago for lunch, get out of the plane and WALK to several decent resturants. But no, they decided it was much more important to have it available for Rich assholes to live on waterfront $1,000,000 condos are far more important.

      Destruction of Meigs Airport is solid proof that nobody cares about general aviation anymore.
      • Re:Wise Guys! (Score:4, Informative)

        by hottoh (540941) on Saturday September 01 2007, @10:16PM (#20437715)
        We can all thank Mayor Daily for the airport distruction (I think I spelled the Mayor's name wrong, but correcting it is not worth the effort).

        Paraphrasing the reason for the destruction, "the people of Chicago live in fear of terrorist attacks, and I need to do what I can to keep Chicago safe."

        Secretly planning to destroy the airport in the early morning hours acheives that end?
    • Google took the airport for the game so it's no longer there.
    • Re:Wise Guys! (Score:5, Interesting)

      by Purity Of Essence (1007601) on Saturday September 01 2007, @10:50PM (#20437899)
      Maybe that's a nod to subLOGIC's FS2, the first home flight sim to feature real locations and airports. Chicago's Meigs Field was the player's default starting point.
  • by dbolger (161340) on Saturday September 01 2007, @09:25PM (#20437479) Homepage
    ...with Google Sky?

    Start thrusters, take off, aim nose towards Andromeda, sit back and wait for two million years, find an airport, land.

    Sweet! :D
  • Sweet (Score:5, Informative)

    by John Frink (919768) on Saturday September 01 2007, @09:25PM (#20437481)
    Just tried a flight, shows hills and everything. Way more than I expected from an easter egg. Kudos to the guy who dreamed this up.
    • Re: (Score:3, Interesting)

      of course it shows hills and everything. have you used google earth ?
      imnsfho (keepin it retro) GE is one of the most significant application of computers since internet searching,
      and layering a flight-simulator on top of it is [just] a great extension of an awesome core technology.
    • Re: (Score:3, Informative)

      Its nice and all.. but I don't think it would have been terribly hard to implement. You can already pan the view around in the same manner.. it would have been just a matter of adding some controls and basic physics to pan the view around. The 'hills and everything' are already part of Google earth. It shows the 3D buildings too in some places.
    • by mcrbids (148650) on Sunday September 02 2007, @01:14AM (#20438429) Journal
      I'm a private pilot, and the other simulators disappoint. They are good for practicing Instrument procedure, and to a certain extent, airplane maneuvers, but for just plane fun (pun intended) they are weak.

      Most of the joy of flying General Aviation (small) planes is the view - nothing like it anywhere else, including that commercial jet. (which rockets up to 45,000 feet in 10 minutes where you can't see jack) Flight simulators have typically given depictions of the landscape - patterns that are rough analogies of what you'd actually find out the window.

      But this is the real McCoy! Resolution is still weak, and the plane handling characteristics are lousy, but when I'm flying 5,500 VFR over the East Bay, it actually IS the East Bay. I noticed that once you've started the Easter Egg, you can re-launch from any view, which let me spin a few circles above local Oroville, CA.

      I recognized everything and had no trouble finding the local airport, and successfully landed the very first try in the SR-22. Since I've never flown an SR22, I had to stall it first in the air to figure out what my approach speed should be - about 70 knots seemed about right.

      Really, if they put some spit and polish on this, it could give FS X a real run for its money - for just plane fun, it already rivals FS X!
  • It would be nice if we could get out of the airplane and visit people's virtual homes. I got tons of cool stuff to show my virtual guests, I don't know about you guys. Another interesting way to meet people and establish relationships, what can I say?
  • Meigs the long time default airport in M$ flight sim is in hear.
  • by Ant P. (974313) on Saturday September 01 2007, @10:32PM (#20437791) Homepage
    All programs expand indefinitely until they include a flight simulator. And email.
  • by jollyreaper (513215) on Saturday September 01 2007, @11:01PM (#20437951)
    But I for one am going to be shitting my pants when they update the ground textures to account for the bombing missions I flew in the flight simulator. I will be shitting my pants once again when I leave my house and notice the houses I targeted in my neighborhood are no longer there.
  • by cashman73 (855518) on Saturday September 01 2007, @11:11PM (#20437991) Journal
    I wonder if this is one of those projects that came out of Google's "20% time" policy, where engineers are given 20% of their time (one day per week) to work on a project of "personal interest"? It's plausible, since this isn't exactly a main feature of google earth. Then again, Google Sky might have been a 20% time project, too?

    Bill Gates is probably going to be real pissed if this starts eating into his M$ Flight Sim profits, especially if (a) this remains free and (b) Google expands it to include more aircraft and options.

    On another note, I wonder if they could make this a network thing, so perhaps we could have dog fights with other users in the air? But the feds would probably put a stop to that, since that would also require Google to install live missiles and bombs in the simulator, allowing people to start bombing various structures in google earth,...

    • Re: (Score:3, Interesting)

      It pretty much has to be. I can't picture anybody getting an Easter egg like this as an assignment.

      I used to be blown away by the way impressive new features appear in Google products with little or no fanfare. Contrast this with the way most companies treat every little achievement as if it were the Second Coming. But now it seems obvious that these things are released so quietly because nobody knows about them, except the people working on them. And that much uncoordinated work in not a good
  • Thank you Google (Score:4, Insightful)

    by halo8 (445515) on Sunday September 02 2007, @12:03AM (#20438191)
    Thanks to everyone at google, this is so amazing.

    THIS
    THIS is the flight sim i have wanted to fly all my life!
  • Crash (Score:5, Funny)

    by plams (744927) on Sunday September 02 2007, @06:00AM (#20439539) Homepage
    Shit. I just accidently crashed my SR22 into the Google Campus. I hope they don't log these kind of things..
  • by tyrant (36775) on Sunday September 02 2007, @07:55AM (#20440237)
    I've never wanted to die so much after listening to the narrative. Talk about taking a long time to explain nothing.
    "Us computer people" and did you really need to read out the URLs?
    • by Cervantes (612861) on Saturday September 01 2007, @09:05PM (#20437377) Journal

      Is it possible to fly the plane into the Pentagon while hitting light poles along the way?
      It's hard to tell, as soon as you approach the Pentagon things get really fuzzy and 8-bit.
    • Re:Pentagon? (Score:4, Interesting)

      by Brian Gordon (987471) on Saturday September 01 2007, @10:00PM (#20437663)
      Flying close to the ground is pretty crappy anyway. Apparently there are 1500 foot rolling hills in central Arkansas. But flying from the whole-earth view in space down to little houses is awesome.
    • It handled the load just fine when I updated. Now, I know at least one person that I'm reluctant to tell about this, because he's already adicted to GE. We've talked about the possibility of them putting a flight sim in there before--it seemed like a natural idea, since we had both done really lame "flights" just with the momentum of the existing controls.

      FWIW, the F-16 is actually quite forgiving. You just have to gain altitude. I managed to get it up to 50000 ft. I think they cripped the thing, bec

        • by iluvcapra (782887) on Sunday September 02 2007, @01:03AM (#20438397) Homepage

          There isn't a lot of air at FL500, so your IAS is gonna be pretty low.

          Quickie: IAS or Indicated Airspeed is a flight dynamic that measures the unidirectional force of air along an aircraft's angle of attack and presents this data as a speed; it is measured with a "pitot tube," a metal tube on the wing or nose of a plane that collects air and measures the amount of force being applied down the tube. At standard temp and pressure, with no wind, and with the aircraft's angle of attack parallel to the surface, this number will theoretically give you the speed at which you are traveling along the ground. As ambient pressure goes down (say with altitude), IAS for a given ground speed goes down; as wind picks up, depending on the wind's bearing to the aircraft's orientation, IAS can go up or down (A plane flying a 100 kts headwind and 100 kts IAS will, all other things being equal, in fact have a ground speed of zero). As angle of attack increases, ground speed goes down. You might be flying at Mach 2, but if you're pointed straight up, your ground speed will be zero.

    • Re: (Score:3, Informative)

      It may depend on your window manager. On Fluxbox I just used Ctrl+Alt+A to get into it. One thing for sure though, my crappy joystick works better with X-Plane which happens to run beautifully on linux as well.