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PS3's Lair Playable Via Remote On PSP
Posted by
Zonk
on Tue Sep 04, 2007 04:57 PM
from the big-dragon-little-monitor dept.
from the big-dragon-little-monitor dept.
Next Generation has confirmed with Sony a rumor working its way through fan boards: Lair is playable via remote on the PSP. That is, you can load up the game on your PlayStation 3, and then actually play it on the PSP's small-but-beautiful screen. This is functionality that Sony has been hinting at since the PS3 was announced, but up until now remote play has been restricted to music and movies stored on the console. Kotaku notes in their writeup that you need to play through the tutorial first on the console proper if you want to do this. The PSP doesn't have the buttons the game uses to brake.
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Sony Dismisses Critics of Lair 55 comments
Despite some very public, very negative criticism of Factor 5's dragon/shooter Lair, Next Generation notes that Sony remains unfazed. "Outgoing SCEA PR boss Dave Karraker told Next-Gen in a phone interview that despite poor critical reception, the flying lizard game isn't necessarily grounded. 'At the end of the day, I'll be interested in the consumers' response, because the consumer awareness for this title was so huge.'" Meanwhile, MTV's Stephen Totilo notes, with more than a touch of seriousness, that Lairs production may have been a touch cursed.
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Lair Review 136 comments
Nothing disappoints me more than having my expectations met. I managed to see The Matrix without knowing what to expect, and as a result it was a fine moviegoing experience. Lair, one of the first in a series of high profile PlayStation 3 games due out this year, met every expectation I had when I picked up the controller. If you haven't been paying attention to games sites of late ... that's bad. Pushed for time and under pressure from higher ups at Sony, Factor 5 has poorly rehashed the same formula that made for a couple of very playable GameCube games. The difference? Lair is, in some places, literally unplayable. It's disappointing, and a frustrating way to begin my relationship with the PS3. Read on for my thoughts on Lair, and what might have been.
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Awesome! (Score:5, Funny)
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ouch...
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Rob
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Seriously, it's the game forums that attract the most vicious frothing screaming animalistic fucktards, and some of them stop chewing their controllers long enough to wander onto slashdot. No point in dignifying them.
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PA hates the game, too (Score:2)
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Great (Score:4, Insightful)
Rob
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Mounted dragon combat _simulator_?!?!? (Score:5, Funny)
Parent
Re:Mounted dragon combat _simulator_?!?!? (Score:4, Insightful)
In short, imagine driving an actual car, at freeway speeds, by yanking the wheel sharply (say, 90 degree turn of the wheel) every time you want to shift lanes. Would that work?
No.
But if you made a game where the controls reacted too much like an actual steering wheel, people would bash them as unresponsive or inclined to overrespond, because they expect a simplified interface.
Parent
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You CANNOT make a computer car drive realistically without having some bra
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Also, if you're going to give the character a certain kind of "realistic" control intentionally, then you need to intentionally design the environment so that the "realistic" control isn't a hindrance. On this all the reviews seem to be unanimous -- in wide-open spaces with no enemies or objects, the controls are fine. It's just much of the action takes place in tight quarters.
If you're going to give the player a C-130, you don't ask t
And the point is? (Score:4, Insightful)
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Someone else is using the TV for something else?
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Remote Play, for anyone who hasn't tried it yet, is like VNC. Basically, when it's enabled, the PS3 switches from whatever high-def output it's doing to 480i
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Well, presumably in your Sony®-branded home, you'll have your Playstation® 3 connected up to your expensive and enormous Sony® BRAVIA® high-definition television. But what happens if some other member of your household wants to watch the television? Do you go without playing your wonderful games? No! Just get out your Sony® PSP® and continue from where you left of
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Playable? (Score:2, Funny)
Well thank goodness! It sure isn't playable with the PS3 on it's own!
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My understanding is that no, it doesn't. The PSP is missing the second shoulder buttons that you need for fast turns and other buttons. Why it was left on is anybody's guess. Perhaps it was as a proof of concept for future games.
Remote play is a cool feature but it introduces a small but very noticeable latency. This is not surprising
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Other than that... Echochrome and GT5: Prologue look like all we've got for the rest of the year worth picking up, (maybe Heavenly Sword if you really like the genre), and Everyday Shooter whenever it is released.
There's also Home in the next few months if you find it interesting, but not everyone does. Working for a PS3 related website... I have to say that LittleBigPlanet almost seems like it's worth the purchase of a PS3 by itself, but I
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Rob
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Rob
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BTW, the difference between hardware and software emulation is fairly small and getting smaller every day. And with the EE you don't get some of the nifty results of software emulation like upscaling.
Rob
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Well if you are willing to wait another one, two or three years (how about 10 years) you will get a much better deal. Sort of stating the obvious don't you think.
Getting the 60GB or 80GB disk is not that much of a difference and if you want you can always put in a much larger off the self 2.5" disk (120Gb through 250GB plus) if you want. If you are genuinely looking at getting a PS3 then look
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I played the Motorstorm demo and hated it. (I'm not really into off-road racing so it is probably a good game for which i am not the target market).
F1 Championship Edition is a good game and lots of fun if you like Formula One. The big downside is that if you play career mode, it takes between 2 and 3 ho
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Yeah. I remember when we went from the single-joystick, four-button controllers to the scheme both Microsoft and Sony use, and Nintendo used on the Gamecube. Everybody complained about how complex it was.
I played Lair for the first time tonight, and after just a few minutes, I could do things with the combination motion-control and joystick/buttons that you couldn't dream of without the motion control. I can assure you, the control sche
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For one its nothing to do with the technology of the pad as other games using the technology have pulled it off nicely. Its everything to do with how they set up the control system and the vast vast majority hate it.
Secondly, who exactly is this 'Everybody' because as far as I can remember no one complained about dual analogue apart from a) the people who continue to believe the pad is too compl
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Translation: (Score:2)
Sounds like they made a great 747 flight simulator, but replaced the model of the plane with a dragon. AFAIK, 747s don't have the best handling for, say, picking up cows off a bridge.
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I really wish there was a slashdotscanner ala wikiscanner to prove that you're the same AC who's always posting about Wii controllers being gimicky and "bolted" on.
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Rob
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Yeah, that'd be so much worse than somebody using a horribly reviewed game with pretty screenshots to pre-emptively lash out at the people using more popular consoles.
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That's crazy-talk (Score:2)
Let's see-- "Forcing people to use *two joysticks* (one under each thumb) and two sets of crazy buttons, with *extra buttons under each index finger* is just insane!"
The point is, the gameplay was built around the sixaxis controller. That's one of the things Sure, you could fly around, but you couldn't do much else. The shear variety of attack sequences available would be prohibitive. It'd b
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No it isn't, or it wouldn't have been repeatedly panned by critics. Some people do not like twisting their wrists or making spastic abstract gestures to make their dragon / plane / duck react. The duck is reference to Super Rub A Dub - a simple tilt puzzle game where the single jump gesture managed to be screwed up. Especially when there is a stick and a surfeit of buttons to provide an alternative scheme with little d
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I'd also point out that LAIR is not an amazing game. It has amazing graphics and the potential to be amazing but clearly the game play mechanics are not up to snuff. It doesn't help when the control scheme alienates reviewers and players with no alternative scheme to use.
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Rob
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