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Fallout From the BioWare/Pandemic Buyout
Posted by
Zonk
on Fri Oct 12, 2007 08:37 AM
from the if-they're-okay-with-it-i'm-okay-with-it dept.
from the if-they're-okay-with-it-i'm-okay-with-it dept.
Yesterday's announcement of EA's purchase of BioWare and Pandemic took a lot of people by surprise. Today, there's some more information, reactions, and assurances from the people involved in the move. First and foremost: Mass Effect should not be affected by this purchase. The future of the series is still up in the air, but the game we've all be waiting for is still slated for a November 20th release exclusive to the Xbox 360. EA held a conference call about the buyout soon after it was announced, and answers a number of questions about specifics. FiringSquad has a feature on the reaction from the developers, and that piece has some assurances that EA's CEO John Riccitiello has the best interests of the new acquisitions at heart. Gamasutra has a Q&A with Pandemic's management team, which wants to point out that Pandemic/BioWare and their parent company drove this deal forward; this was not a hostile acquisition. Likewise Gamespot has a chat with the BioWare co-founders, who are equally excited about the deal. This may have been surprising, but if the two companies were onboard with this move it can hardly be dire, right?
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Kotaku is reporting that EA has purchased BioWare and Pandemic Studios, having offered some $620 million in cash to the Elevation Partners group to buy up VG Holding Corp. From the press release: "'We are truly excited by John Riccitiello's new vision for EA,' said Ray Muzyka, Co-founder and CEO of BioWare Corp. 'This vision is consistent with BioWare's focus on crafting the highest quality story-driven games in the world. It will enable us to further the careers of the passionate, creative and hard working teams at BioWare Edmonton and BioWare Austin.'"
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EA/BioWare Deal Finalized, Nets EA Ten Franchises 79 comments
Gamasutra notes that the announced deal, where Electronic Arts was to purchase BioWare/Pandemic, has now been formalized. This arrangement will fold ten new franchises into the EA family, from the just-released Mass Effect all the way back to BioWare's classic titles. "EA Games president Frank Gibeau will oversee both studios within his organization, and BioWare's Ray Muzyka and Greg Zeschuk have each been named as vice presidents of EA and co-general managers of BioWare. Similarly, Pandemic's Andrew Goldman and Josh Resnick have each been named vice presidents of EA and co-general managers of Pandemic, while Greg Borrud has been named vice president of EA and chief production officer of Pandemic Studios. "
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game over (Score:5, Insightful)
Me: Bioware? Bioware!?
Bioware: BRAAIIIIINNNSSSSSSS
Me: Nooooooo!
*cocks shotgun*
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But the zombie thing? Me likey.
You never know - look at Will Wright (Score:5, Interesting)
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The best we've seen is a celebrity demoing a maya plug in.
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Then again, look at the SIMS expansion packs...
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"Don Mattrick, a former top Electronic Arts executive who was involved in the company's 1997 acquisition of Maxis, said the company's then-management didn't know how to deal with Mr. Wright. "They had a hard time communicating with Will," Mr. Mattric
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Re:You never know - look at Will Wright (Score:4, Interesting)
But that IS the whole point. Will Wright gets the freedom to create new original ideas and implement them (you think he's spent a second of his time on the Sims since publishing the original?), as long as EA gets to inherit the IP and turn it into a franchise (aka - pump out endless expansion packs). And who exactly loses in this deal? Wright gets creative freedom, EA gets new IP, and users get content shoveled at them. No one is forcing anyone to buy more expansions. Personally, I think its a good thing that a years old title is getting regular updates. Those Sims expansions are the closest thing out there to a working episodic gaming model...
Parent
the MMO? (Score:2, Interesting)
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Running an MMO game world with hundreds of thousands, or even millions, of players in a persistent environment, with tens of thousands at the very least per server, is very different to managing the community for something like NWN, w
Re:the MMO? (Score:4, Interesting)
All the assurances in the world still don't get the bad taste that Westwood and Origin's deaths created. I hope I'm wrong.
Parent
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They actually interviewed me to be a NOC manager there once.
Min
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Chris Mattern
Hardly (Score:5, Funny)
This may have been surprising, but if the two companies were onboard with being given stacks of cash so large they require heavy machinery to move it can hardly be dire, right?
Fixed that for you.Re: (Score:3, Insightful)
Why post this dup today? (Score:2)
http://games.slashdot.org/games/07/10/11/2053228.shtml [slashdot.org]
WTF cares?
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EA vs Atari vs Microsoft (Score:2)
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Executives are paid to lie. (Score:2)
Here's why: the CEOs main duty is to his/her stockholders. Anything they say that depresses stock value is a reason for the board to can them. Not only that, but anything that depresses stock value results in a massive hit to their wallet. As a result, CEOs are at best circumspect when they talk. At worst, they outright lie. They're especially prone t
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In all seriousness, though, I worked at EA Headquarters from March of this year until September, and I was there from the beginning of his transition to CEO. I wish there were transcripts of his speech he gave about his vision for the company, but I'm sure those are industry secrets and not meant to be shared. However, I can say without hesitation that as a lifelong gamer and a
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Fear Mongering (Score:2, Funny)
Damn sensationalist
Ahh to be young again! (Score:2, Funny)
Such naive optimism! I miss those days before my heart was a dried up little rotten apple of cynicism. Oh well, I'll give it a try. Yeah... right... this can't be that bad. It's probably even a
Oh, never mind.
EA's motto? Do "no" evil? (Score:1)
"the best interests of the new acquisitions at heart"...
Translation: EA and EA's bottom line.
Insight (Score:1)
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Dumb move by EA (Score:3, Insightful)
The gravy trained just pulled in to the station. Get off now because the next leg of the trip is over a rickety and unproven wooden bridge. The last few trains that came along the EA route derailed and burned.
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Every person I've worked with that was involved with EA takeover in some way pretty much took thier Cash and left.
A great number of good games could have been made had EA not done thier best to destroy them. Or release everything they make with Serious bug issues.
Microsoft back in the early days of gaming did everything they could to foster the creativity of gaming into what it is today. With big budgets, big parties, big group gatherings.
God those were the days when I was happy to be in the industr
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My take on the buy.... (Score:2)
- Elevation Partners bought both Pandemic and Bioware in 2005 for 300 million dollars.
- just 2 years later, the two companies are bought for 2.7 times that amount.
- Riccitiello was part-founder of Elevation Partners.
- Riccitiello was CEO of VG Holdings.
- Riccitiello left the position of CEO of VG Holdings and partner at Elevation Part
OMG OMG - Oh, wait, FUCK! (Score:3, Funny)
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Chris Mattern
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1) Build a Development House
2) Sell Development House to EA for $$$
3) Quit EA
4) Goto step 1
It's the ultimate money making scheme for those in the business.
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