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Activision CEO Hoping For $200 PS3, 360 By '09

Posted by Zonk on Thu Nov 29, 2007 01:22 PM
from the so-say-we-all dept.
Gamespot reports on comments made by Activision CEO Bobby Kotick at this week's Reuters Media Summit in NYC; the publishing veteran feels strongly that deep price cuts are needed in the next two years to ensure that this generation of consoles reaches a truly mass market audience. For comparison: "The original Xbox dropped to the sub-$200 range six months after debuting at $299 in November 2001. The PlayStation 2, which also retailed for $299 when it launched in 2000, fell below $200 in May 2002, and subsequently has sold more than 120 million units as of its seventh anniversary in October. Nintendo's ill-fated last-generation console, the GameCube, was originally listed at $199 when it first went on sale in November 2001, though that price was cut to $150 by May 2002."
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[+] Evidence for Console Price Cuts 150 comments
Next Generation offers up an exhaustive analysis of previous console generation price cuts, and concludes that we are definitely due for some cheaper next-gen action sometime in the near future. The piece includes charts of lowering system prices, as well as a breakdown of how many consoles sold at various price tiers. "Certainly we can use history as a guide, but there are limits to its use for prognostication. The price drops this generation may happen in ways entirely different from what has been suggested above. Maybe the $300 console this generation will be what the $200 console was last generation. Maybe Microsoft will forge ahead with its current price structure until after Halo 3 has come and gone. Maybe Sony will bless the PlayStation 3 with a 33% price drop sometime this year. And maybe Nintendo will give the Wii a small price drop by removing Wii Sports from the package. Those could happen, but don't bet on it."
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  • It's weird to have someone announce that some consoles will not undercut the competition for an additional year, especially with news that the Wii still sells so well that it's barely in stores long enough to collect dust.
    • by DeepZenPill (585656) on Thursday November 29 2007, @02:08PM (#21522025)
      People need to stop using hardware sales as the sole metric for determining success. Nintendo's business plan is fundamentally different than that of MS and Sony because they're actually turning a profit on each console sold. The other two rely on game sales for profits, which seems to be working at the moment for the 360, perhaps slowly followed by the PS3.

      Take a look at recent sales numbers: http://www.vgchartz.com/aweekly.php [vgchartz.com]

      Scroll down to where software sales by system are compared, then subtract out the number of Wii Sports and Wii Play sales from the Wii total to find out the non-bundled sales number. You would end up with software sales as follows (of this generation):

      1. 2,369,203 - Xbox360
      2. 1,944,527 - Wii
      3: 943,709 - PS3

      Nintendo's really moving their systems, but with the exception of Super Mario Galaxy and the two bundled games, has a relative dearth of top 10 titles for the Wii. Xbox360 in terms of hardware sales, while trailing the Wii, and depending on the week selling on par with the PS3, is doing quite strongly in software sales. More expensive system, more expensive games, and still sells a lot.

      So if you're MS, why cut prices just because the Wii is cheaper? They're going to keep on chugging along until their costs come down enough that the increase in game sales from a price cut outweighs the foregone income on hardware sales.

      Nintendo isn't dominating the market but expanding the market, which is exactly what they set out to do. In succeeding at this goal they've shown that there is room for more than one console and discussion of a 'winner' is generally unproductive.
      • Did you subtract for the loss Sony and Microsoft reportedly take on their hardware?
        • The numbers he quoted were the number of software titles sold. Why would he subtracts "dollars lost per console sold" from "number of software titles sold?" They're not... the same units.
      • I'd say considering the 360 has been out for twice as long as the Wii, Nintendo looks to be doing pretty well. Software sales will always lag behind hardware.
      • by moderatorrater (1095745) on Thursday November 29 2007, @03:31PM (#21523291)
        Wii Play isn't a bundled game. In addition, you aren't taking into account how much longer the developers have had to work with the xbox 360, which allows for more games like Forza and Mass Effect, the games that take a while to make. Also, there are about 33% more xbox 360s that have been sold. Overall, the Wii is still doing as well or better than the xbox in software sales, which means that overall they're doing much better.
      • Re: (Score:2, Informative)

        Don't forget that Wii Sports has substantial sales in Japan and is sold separately from the Wii there.
      • You need to add back in Wii play. It isn't a pack in. That adds over Three million to the Wiis software sales numbers.
        That pushes the Wii past the 360 in total software sales.
      • 1. 2,369,203 - Xbox360
        2. 1,944,527 - Wii
        3: 943,709 - PS3

        What? That's without Wii Play (which is a stand-alone product) and Wii Sports (which isn't bundled in Japan)? This can't be right. The Wii is doing a hell of a lot better than I expected, almost on par with the Xbox even though the Xbox appeals to a much more "hardcore" crowd! That's incredible!

  • would buy then (Score:3, Interesting)

    by Kranfer (620510) on Thursday November 29 2007, @01:26PM (#21521299) Homepage Journal
    I saw a similar story in the firehose to this one... As I said there, I would purchase a PS3 if the price was right. $200 is about that price, if this happens, sign me up for one.
    • Re: (Score:2, Interesting)

      Honestly, this isn't meant as flamebait, but even at $200 right now, i'd still hold off until some of those "must have" titles start showing up. I bought a 360 because the critical mass of good games hit, and I'm very happy with the games i've played, very much worth the purchase. I just don't see the critical mass of games that are intriguing to me (important point there) that the 360 has.

      Perhaps in a year (like the article says) $200 might be a good price if the titles that are scheduled to come ou
      • Even in a year, $200 will probably be bargain-basement cheap for blue-ray players.
        • Heck, I would buy the PS3 at $250 simply because it's a 3.2GHz 8-core Linux box. Blu-ray is just icing, and I would still prefer movies in HD DVD. BD+ and Region Coding == annoying.
          • 7 core. One SPE's disabled, and another one is running the hypervisor. Only one of those cores is a full-blown CPU.

            The Xenon's got 6 full cores at the same clock speed as the Cell's CPU core. They are in-order though, and well, it's sure been a bitch getting linux booting on it (there was a hack that succeeded, but it got patched and locked out. Those eFuses are a bitch.)
            • You can't run Linux on an XBOX 360, so who cares how many cores the Xenon has in this context? What an odd reply.

                The Cell is a very interesting processor, and it's obviously superior to the Xenon in many ways. The fact that the PS3 is the most open mass produced console in recent history is a valid selling point.

              If you like games... well I'd advice the new xbox and a long term warranty.
    • Re: (Score:3, Informative)

      I don't see why people think that the PS3 is expensive. Think of how much you would pay for each feature of the system separately.

      PS3:
      - Blu Ray player: $250++ (on the low end)
      - Games: $100++ (PS2 is like $100ish, and the ps3 has much much much better graphics + potential awesomeness due to blu ray capacity)
      - Internet Gameplay: $50 (Its 50 a year for XBL, for the PS3 its "free" (in the cost of the games and system))

      Congrats, now your at $400. Now think of all the other things you can do with it.

      - Upscale DVD
      • Re: (Score:3, Interesting)

        The problem is it adds no value to what I really would want it for: playing games. Personally, I couldn't give a damn about high-def movies, or browsing the web or playing games over the internet. There aren't any PS3's left with full back-compatability and of the games exclusive to the console, nothing even remotely interests me.

        I'd buy a 360 for their exclusives if it just came with a damn integrated wifi adapter. The 360 starts to look pretty weak when you take $350 and throw in another $100. IMO,
        • > I'd buy a 360 for their exclusives if it just came with a damn integrated wifi adapter.

          I can never figure out the huge demand for this sort of thing. Are you in the habit of toting your console around to starbucks? Most people have a switch that has a wifi AP built into it, so it's not like it couldn't stream off your laptop anyway. I can see the appeal of one less wire, but it's a pretty minor aesthetic thing, considering that at the least you need the HDMI (or more likely the bulky component cable
          • I rent and have no access to my modem and router. It's physically impossible for me to run a cable.
          • I can never figure out the huge demand for this sort of thing. Are you in the habit of toting your console around to starbucks?

            Or perhaps its much easier to have WiFi than run cables all over your house? I'm glad with Wii comes with wireless; since i already have a wireless network, I was up and running after plugging it in, no need for me to figure out how to run cables through a wall.
          • I would be contradicting myself if there weren't the Live Arcade.

            If you don't care about high-def movies, then take solace in that the PS3 can store something like twice what the 360 in it's games due to the extra space in blu ray disks. That means that the if all you use the PS3 for is playing games, the graphical potential is higher, as well as the sort of Mass Effect epic storyline potential (think of what that game might have been if instead of 7 gigs of available content (dual layer dvd) it had 25 gigs of available content (blu ray)).

            Show me a game where this potential meets with reality and I'll agree.

            Browsing the web might not be great for slashdot, but if you do enjoy modding games, it gives you a medium to do so, and thus brings it more to feature parity with PC gaming.

            Which is why I'll stick with my PC for this. I'm not saying there is no merit to the PS3. What I am saying is that for me it brings nothing new or interesting to the table in terms of gaming, which is all I'm interested in when speaking of game consoles. I expect a lot of people feel similarly.

          • Show me a game that completely fills a Bluray disc with anything other than prerendered video and I'll show you a game that will never earn back its development costs.
      • Re: (Score:3, Insightful)

        I own a PS3. I use it for playing games. It cost 600 bucks.

        It doesn't matter that the PS3 also does all this other crap, it's still 600 bucks for a console used for playing games.
  • Ill-fated? (Score:3, Insightful)

    by Orange Crush (934731) * on Thursday November 29 2007, @01:34PM (#21521419)

    Granted, the Nintendo GameCube wasn't the most popular console last time around. But it sold reasonably well and made Nintendo a tidy profit. I'd hardly call it "ill-fated."

    • "Ill-fated" may be a harsh and poorly chosen phrase, but the GameCube is not exactly going down in history as a favorite for gamers. After the success of the N64 (everyone wanted one), the GC just seems... lame. I had one and actually sold it well before the Wii came out. It simply wasn't worth dusting so often.

      Were there a few 'good' games? Sure. But the Wii already has more 'good' games (IMO) than the GC had over its entire lifespan. That's pretty pathetic. And compared to the number of titles tha
      • Whether the company makes a profit is definitely -not- a major concern for most gamers.

        I've always had trouble understanding the people who engage in arguments about which game company has the better business model, as if that made some difference. I owned a GameCube and currently own a Wii, but I didn't buy them because I knew Nintendo was making a profit on my console purchase (if anything, it makes me think they could afford a price drop).

        However, while I'm acutely aware of the relative unpopularity of the GameCube among the consoles of the last generation (hey, it beat the Dreamcast),

      • "Ill-fated" may be a harsh and poorly chosen phrase, but the GameCube is not exactly going down in history as a favorite for gamers.

        In the sudent flat I lived a few years ago, we had a PS2 and a Cube. Most of the time, the PS2 wasn't even plugged into the TV. Depending on what you use your console for, the Cube may be the clear winner of the last gen; four controller ports from the get-go and tons of Party games sealed the deal for us.

        Why play GTA when you can race your pals in Mario Kart? :-)

      • Re:Ill-fated? (Score:4, Interesting)

        by CastrTroy (595695) on Thursday November 29 2007, @02:10PM (#21522043) Homepage
        Nintendo doesn't have any option but to make money on their console division, because that's the entire company. I find is amazing that Nintendo is even in the game at all anymore. When the other companies don't even have to make a profit, it becomes very hard to compete against them. They have had consoles with not-so-high sales numbers the previous 2 generations (before the Wii), but the fact that they made a profit through all that shows that they must be doing something right.
          • Re: (Score:3, Informative)

            Sony has been making a per-unit profit on the PS2 for years. It's going to take them a while to get the same on the PS3, but it'll likely happen too. The DVD format, BTW, was also a big cost for Sony when the PS2 came out, but it worked out well for them. Sony is arrogant, but not entirely stupid.

            • They are making per unit profits, but have they ever regained the money they spent on developing it? Or the money they lost on the first 50 million units? Same goes for the PS3. They may eventually start selling them for more than it costs to make them, but they are already in a deep whole. And with the PS3 not selling as well as previous generations, it will take them a long to make up all the money they lost.
      • I haven't seen convincing evidence that Sony didn't make a couple-few billion on the PS2. Less if you look at the "losses" of the PS3 dev cycle...
          • I agree that they probably didn't make as much money as Nintendo did, but basically, if you sum their game division profits and losses... Of course, it's hard to tell what's PS1 and what's PS2. I don't think the PS2 made MUCH money, but the recent huge losses appear to have to do with the PS3, and with the huge cost of developing it.
      • > All the sources I know though point to that the PS2 never did make an overall profit.

        Huh? Sony's games division turned a phenomenal profit for several years before the ps3 started draining huge amounts of money. That profit is mostly ps2, with some psp thrown in.

        PS2 made Sony a _lot_ of money.
        • Yes, they make quarterly profits. Even the Xbox did that. Thats easy once you sink a ton of losses getting the first system out the door. With those costs factored in the PS2 made Sony very little money if any overall. Not to mention the failure rate of PS2s doesn't exactly help their bottom line. I'm an owner of 4 dead PS2s, and one mildly working PS2. It's easy to hit the numbers sold that they have with their system when the systems are that shoddily built.
            • I have to agree with nuzak. I still use my original PS2 which I think I bought in early 2002. I've never had to have it repaired either.
  • by Minwee (522556) <dcr@neverwhen.org> on Thursday November 29 2007, @01:58PM (#21521883) Homepage
    You'd think that with what the CEO of Activision makes he could afford more than $200 for a PS3.
  • $200? Let's be optimistic here!! Also just in time for Final Fantasy XIII would be ideal.
  • Wishful thinking. (Score:4, Insightful)

    by Boogaroo (604901) on Thursday November 29 2007, @03:19PM (#21523115) Homepage
    Lemme see...Head of company only responsible for making profits off software expects hardware manufacturers(MS/Sony) to take even larger losses on their hardware just to make the software companies happy. Yeah, that'll happen any day now.

    There's a point where the loss might be a justifiable risk and MS/Sony bean counters have already worked that dollar figure out. Activision's, or any other software vendor's most sincere wish for a price cut isn't going to make a bit of difference when the managers at Microsoft or Sony have meetings to determine when to make that choice. Trying to put pressure on the console makers by making this a press release just makes Activision look dumb.
    • Maybe they shouldn't make hardware so expensive they have no choice but to sell it at tremendous losses? You don't have to make profit on every console, but you don't have to lose $200 per console at the start either.
      • Yes, but that decision would have been made four years ago while designing the machines. It's a little late to change that now. Perhaps they'll consider this a lesson to learn.
        While I like my Wii, I hope that the competition will continue so that we all benefit next generation.
  • by jonesy16 (595988) <jonesy&gmail,com> on Thursday November 29 2007, @03:39PM (#21523423)
    So the CEO of a game company that sells . . . oh let's start with Rock Band, for about $170 to run on a game console that he wants to cost $200. I'm not sure if this is a sign of good things (e.g., hardware costs coming down so you're only spending money on content), or content prices going up to compete with hardware costs. I mean, remember the day when your computer costs $2k and games were $30 to $40? Is that easier or harder to stomach when hardware costs are equivalent to only 3 or 4 games? I, for one, was a little outraged to find that Guitar Hero III for the Wii was $90. For what? Well, music licensing I guess, but still, $90 for a game.
    • It's not quite as bad as you make it out to be.

      First off, Rock Band is a Harmonix/MTV game, whereas Guitar Hero III is the Activision game. And second, in both cases the high price of the supposed "software" is directly the result of the actual software coming bundled with hardware peripherals. If you buy just the Rock Band or Guitar hero software (they are sold separately for some of the systems) then you'll find that the software is the same price as any other new release on said system.

      Of course, if Ac
      • Well I wasn't intending to troll, I'm far too busy to waste time with that. I'm just posing the observation that console prices are quickly approaching the prices of the games we play on them and wondering how other people feel about that. You and someone else have both posted that yes, that price does include "hardware". In the case of guitar hero III for the wii that means they give you a plastic controller shaped like a guitar with a few buttons on it. Worth $40? I'd wager not since it's really just
        • ### I'm just posing the observation that console prices are quickly approaching the prices of the games we play on them

          This has always been the case for consoles. Back in the day of the SNES games where 100-150DM and I payed for the console 266DM, The N64 was 300DM, and games where often 100-150DM. Gamecube was 400DM, games were 100DM. If anything, games have gotten cheaper (even so XBox360/PS3 seem to try to conquer that trend, since prices are $10 up from last generation).

          Guitar Hero is the *very rare* ex
  • To get a PS3 down to $200, what would you *actually* be getting? I'm guessing the following features:

    No Hard Disk included
    No DualShock controller included
    No Wifi adapter
    No bundled software
    No component/HDMI cables
    An external power brick
    Ad-supported version of PSN

    I'm not excited enough for a PS3 that for $200 all these "Features" would make me buy it. The only game I currently want but can't have is Ratchet & Clank. And that'll only be $19.99 on the budget shelf when I eventually do get around to getti
    • wasn't the low end PS3 close to this point when Sony gave it the Ax, and gave the next model up the low-end slot?
      • Sort of. The price cuts to the low-end models were to clear out existing inventory so the low-end model wouldn't be competing with the next model up.
    • The PS2 has sold over 100 million and is still selling. I'd consider that pretty mass market and it has a lot of buttons on the controller.
      • Yeah, the PS2 sold more than any other console in history, but it also sold mainly to males between 15 and 25. You don't see a PS2 with a box like the Videopac had [leifatleheen.com], showing a whole family playing games. So in a way, while the PS2 sold a huge amount of consoles, it didn't really reach the mass market, only a very specific subset of the whole market.
      • I think you're confusing "sold a lot of units" with "mass market". Also, consider how long the PS2 has been out, only 100 millions sold in nearly a decade is pathetic for a "mass market" product.