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Duke Nukem Forever 'Confirmed' For Late 2008

Posted by Zonk on Wed Feb 06, 2008 01:43 PM
from the funny-weird-not-funny-ha-ha dept.
An anonymous reader writes "A Dallas newspaper is claiming that the long-in-development title Duke Nukem Forever is headed for retail release in late 2008. Unfortunately, game creator 3D Realms says that's not exactly what they meant. 'What the modest Texas newspaper actually seems to suggest is that 3D Realms is "on target" to release the mythical sequel sometime this year, though company president Scott Miller adds, "we may miss the mark by a month or two" (wink, wink). Miller also hinted that "hitting the big three" (in this case, PC, Xbox 360 and PS3) is the obvious development strategy, but he continued to stress that 3D Realms has not "formally announced any platforms for DNF."'"
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Related Stories

[+] Tapwave Gets Duke Nukem, Genesis Classics 16 comments
Thanks to BusinessWire for hosting the press release announcing pre-order availability and new software for the Tapwave Zodiac handheld, following advance news of the Palm-compatible's specs a couple of weeks back. But newly announced as "...coming in January 2004 is 'Duke Nukem Mobile,' which will open a new chapter of Duke's Universe for the mobile-minded gamer", and Tapwave have also hooked up with Sega, so that "several classic Sega Genesis titles will also be available for the Zodiac console in the months ahead." Forbes has an enthusiastic preview of the Zodiac, noting "Bluetooth wireless connectivity" and "its gorgeous screen display" as positives, although quibbling with the "convoluted interface" for Palm software.
[+] Duke Nukem Forever to Arrive December? 99 comments
Muddie writes "According to an article at The Inquirer, Duke Nukem Forever has a release date set at Amazon.Com UK for December 2, 2005. According to the article: 'We don't believe that Amazon plans to trick its customers - it's not its style and the customers can sue if it fails. The game is listed as a 24.99 title and we are surely thrilled if this all comes true.' Could it be true, or is the sky just falling again?" Big grain of salt with this one.
[+] Duke Nukem Forever Reviewed 80 comments
Aranth writes "The staff at Ars Technica has gotten its hands on a demo of Duke Nukem Forever, and has written up a review. It seems the game is near ready for release! As the article explains, the reason it has taken so long to develop is because this is the first real Web 3.0 application- it has 'been rewritten as an Ajax application written using the Ruby on Rails framework' and runs in any web browser, although some seem to have difficulties." Sadly, the game looks to be deficient in the area of ponies. :(((( But, it's playable from my hiptop!! :))))
[+] Duke Nukem Forever Update 250 comments
Gamasutra reports on an update to one of the longest running jokes in the games industry, Duke Nukem Forever. The title, already ten years in development, may (possibly) see release this decade. From the blurb: "3DR's George Broussard also demonstrated world interactivity that includes Duke standing in front of a computer and emailing the player, if he provides his email address for the game. But, according to the piece, Broussard was bashful, overall, about showing off the game, commenting: 'The problem is that when we show it, people are going to be like, Yeah, whatever. Honestly, at this point we just want to finish it.'"
[+] Duke Nukem Sheds Light on Brain 50 comments
bodger_uk writes "The BBC is running an article on the use of Duke Nukem in long term memory research. From the Article: 'It has long been thought that sleep deprivation affects your ability to consolidate memories. To test the theory, the researchers gave the volunteers place-finding missions in a virtual city created in the Duke Nukem game.' Slashdotters already know that Duke Nukem aids long term memory research of course. Just look how long we've been remembering about Duke Nukem Forever!"
[+] Duke Nukem Forever Due This Year? 251 comments
nz17 writes "Under the original deal, 3D Realms was to receive some $6 million from Take-Two to develop the title. Now the Texas-based developer will receive only $4,250 for the oft-delayed game when it is completed. Just the same, 3D Realms has a fairly large incentive to get Duke Nukem Forever done by the end of the year; Take-Two has offered the studio $500,000 in the form of a promissory note if the game sees commercial release by December 31, 2006."
[+] 3D Realms Won't Rush Duke Nukem Forever 310 comments
WeAz writes "GameSpot has news that 3D Realms has no plans on rushing Duke Nukem Forever. Despite the $500,000 bounty that Take-Two Interactive was found to be offering for the game after a filing with the SEC last week, George Broussard, President of 3D Realms, has given his official response: 'We're certainly not motivated by that amount of money, after all this time, and getting the game right is what matters. I would never ship a game early (even a couple of months), for 500k.'"
[+] Duke Nukem Forever Teaser Released 341 comments
smithtuna33 writes "As of today there is a teaser up for Duke Nukem Forever at 3dRealms. It's up on Youtube as well, since the site is already slow. Not much actual game-play, but still ... might this game actually see the light of day after so much talk?" 1up, GameTrailers, and Voodoo Extreme have it too.
[+] Entertainment: Wired's 2007 Vaporware Awards 195 comments
Braedley sends word that Wired's annual vaporware list is up, and a number of products this community has discussed made the cut. The top spot, the position of most dishonor, was almost a foregone conclusion. "Another December, another list, another crowning achievement by the Emperor of the Ethereal, the Head Honcho of Hype, Duke Nukem Forever. We were going to disqualify him out of pity, but Sir Duke is back for 2007 thanks to a few leaked screenshots and an overwhelming number of votes. DNF creators 3D Realms even chose this week to debut a well-publicized video trailer for Duke's long-awaited return. Alas, a trailer is not a game, so — long live the king!"
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  • by shawn(at)fsu (447153) on Wednesday February 06 2008, @01:45PM (#22323660) Homepage
    Now it's just sad.

  • by FredFredrickson (1177871) * on Wednesday February 06 2008, @01:45PM (#22323674) Homepage Journal
    Nopers, still vaporware. http://www.shacknews.com/onearticle.x/51163 [shacknews.com]

    Seriously people, 3D Realms told us time, and time again. They will announce it on their site when it's real. Stop falling for this.

    That being said, this still made my heart skip a beat.. or four
  • by jellomizer (103300) * on Wednesday February 06 2008, @01:46PM (#22323686)
    That is the time I am expected to finish solving the Towers of Henoi by hand...
  • 12 Years (Score:4, Insightful)

    by aphxtwn (702841) on Wednesday February 06 2008, @01:47PM (#22323698)
    Are the people who played this game 12 years ago still playing video games now?
    • Re:12 Years (Score:5, Insightful)

      by orclevegam (940336) on Wednesday February 06 2008, @01:50PM (#22323740) Journal

      Are the people who played this game 12 years ago still playing video games now?
      Yes.
    • Re: (Score:3, Insightful)

      I played games on a computer 30 years ago.. And still play now..
      Interestingly, Nintendo noticed that there was a tendancy for companies to market to the under 25 market.. And chose to open up the Wii to the older population segment.. And it seems to be doing rather well for that..
    • Re:12 Years (Score:4, Interesting)

      by _Pablo (126574) on Wednesday February 06 2008, @02:47PM (#22324522)
      I (36, Married, 2 kids) play in a clan where the minimum age is 25 and the oldest players are in their sixties. We have around a hundred members signed up (even a few of the fairer sex) with a good portion of them playing regularly (few nights a week).

      The clan plays just about anything with COD4 being the current favorite (30 people in the COD4 channel last night) - so if DNF actually turns out to be even remotely worth the wait with a good multiplayer element then I am pretty sure it'll get played.

      I'll wager there will be quite a few 30+ gamers slapping down their cash (or firing up their torrent for evaluation purposes) to see what 12 years of development has done (and what pixel shader lap dancers look like :P).
    • Just over ten years ago, in 1997 my girlfriend and I danced around the apartment for at least fifteen minutes after she had finally killed the giant boss in the arena with (if my elderly memory serves me correctly,) the machine-gun. It was by far the best and hardest victory over a computer game ever and even getting the Warthog to the spaceship in Halo 1 was well.. an anti-climax. The Duke's hilarious remarks were killer, one of the best being "In an ideal world, you'd already be dead." and "Shake it baby,
    • Re: (Score:3, Informative)

      Wow. You're out of touch. The average age of video gamers is somewhere around thirty. Any Wall Street analyst will tell you this. That's why video game stocks have taken off recently. Games aren't just for kids anymore. Adults with big incomes have jumped in to the scene with both feet.

      Of course, if you played at all, you would know this without Well Street's studies. Nine out of ten voices you hear on Team Fortress 2 VoIP are clearly those of adults.
      • Re:12 Years (Score:5, Informative)

        by orclevegam (940336) on Wednesday February 06 2008, @02:08PM (#22324010) Journal
        I'm 25 now, I still play video games, and I played the original Duke Nukem 3D, along with other classics such as Doom I & II, zork, and all those old Sierra adventure games. I'm also engaged right now with a wedding date set for November, and I have a rather nice full time job that pays the bills. Saying or implying anyone over the age of 24 that plays video games has something wrong with them is rather narrow minded. Admittedly I don't play as much as I once did, but I do get a few hours a week in on average.
        • Re:12 Years (Score:5, Interesting)

          by dlZ (798734) on Wednesday February 06 2008, @02:22PM (#22324192) Journal
          I'm 25 now, I still play video games, and I played the original Duke Nukem 3D, along with other classics such as Doom I & II, zork, and all those old Sierra adventure games. I'm also engaged right now with a wedding date set for November, and I have a rather nice full time job that pays the bills. Saying or implying anyone over the age of 24 that plays video games has something wrong with them is rather narrow minded. Admittedly I don't play as much as I once did, but I do get a few hours a week in on average.

          I'm 29 and still game. I have the whole family, house, and job thing going on, but still find some time to game (not as much as 20 years ago, obviously.) My better half has actually started gaming again, too, which she hasn't done since she was a little girl (she still had her original NES, which works amazing.) We tend to mostly play Wii games together, but she has a DS and I have a ton of other systems (360, PS2, DC, whatever else is in the cellar I haven't dug out since our move.) All the gamers I grew up with still game, and my mother is even still a gamer (and obviously much older than either of us.) I don't think age has a thing to do with it.
          • Re:12 Years (Score:5, Funny)

            by halivar (535827) <{moc.liamg} {ta} {reglefb}> on Wednesday February 06 2008, @03:23PM (#22324968) Homepage
            I'm 28 and still game. Well, I mean, I don't have a family or anything. Or a girlfriend. I mean, I got a cool blood-elf paladin named Crimsonja; does that stand for anything?

            But, you know.... if I *did* have a family... uhh... I would... umm...

            Oh, jeez. I am so alone^H^H^H^H^Hutterly alone. I'm gonna go sulk with Crimsonja.
      • Re:12 Years (Score:5, Insightful)

        by Toonol (1057698) on Wednesday February 06 2008, @02:10PM (#22324050)
        Don't forget all the thirty year olds that moved on, got married, started families, got divorced, lost their kids, and now sit alone in a dark house playing videogames, trying to recapture the feeling of their youth, before their spirit was crushed.

        • Re:12 Years (Score:5, Funny)

          by xtracto (837672) on Wednesday February 06 2008, @04:27PM (#22325814) Journal
          and now sit alone in a dark house playing videogames, trying to recapture the feeling of their youth, before their spirit was crushed.
          Actually, they are playing World of Warcraft
      • Re: (Score:3, Insightful)

        I'm 25, married, have a son, and a baby on the way. When my son and I are not playing Lego Star Wars together, I play plenty of M-rated games. I also regularly bring my DS to work with me for something to do on my downtime. Right now my gamerscore is at a modest 5970 but I'm hoping to surpass 10,000 by the end of the winter. Got any other short-sighted blanket-statements to make?

        I regularly go to LAN parties with other grown adults who also have jobs/families/spouses and we have a great time playing Halo 3,
      • Re:12 Years (Score:5, Insightful)

        by enderjsv (1128541) on Wednesday February 06 2008, @02:52PM (#22324594)
        Wow, you're kind of a jerk, aren't you? How's that working out for you?

        Truthfully, though, I've grown accustom to the ignorant, contemptuous perspectives of the nongaming community towards my preferential hobby. For some reason, it's impossible for most non-gamers to accept the possibility that a mature, responsible individual could get as much enjoyment out of a well-made videogame as others do from books, movies or television.

        I don't really understand where this stereotype comes from, since most of the gamers I know are neither children nor immature twenty-somethings smoking pot in their parent's basements at 2 in the afternoon. I, myself, am 26, have a B.S. in computer science and make a pretty good living as a web programmer for a reputable engineering company. As for your remarks about a gamer's probable love-life... GOD you're ignorant. I don't know what else to say about that. I'm sure an AC forum troll like you gets all kinds of pussy. Chicks dig flamebait, so how could anyone else compete? I'm routinely satisfied, though, if you know what I mean.

        I guess what it comes down to is your preference. Some people prefer an interactive form of entertainment. Other people prefer to post retarded comments as anonymous cowards for the sad little thrill of drawing attention to themselves. Everyone has their hobbies. If you're lucky, you'll enjoy yours half as much as I enjoy mine.
  • by OglinTatas (710589) on Wednesday February 06 2008, @01:48PM (#22323710)
    on my Infinuim Phantom console!
  • by Eric(b0mb)Dennis (629047) on Wednesday February 06 2008, @01:48PM (#22323712)
    This will go down as the greatest joke in gaming history.

    I can't wait for the actual game to come out, for an amazingly low price! Gamers pop it into their ready computer, suddenly a huge picture of duke comes up with the oh so famous "I've got balls of steel" soundclip, follow by a picture of those at 3drealms.

    After this is done, it will immediately be followed by Rick Astley's newest single.
  • Forver (Score:4, Funny)

    by whtmarker (1060730) on Wednesday February 06 2008, @01:50PM (#22323734) Homepage
    Don't hold your breath, you just might be holding it 'Forever'.
  • by markov_chain (202465) on Wednesday February 06 2008, @01:51PM (#22323746) Homepage
    The game has gone gold, but they are still waiting for their Moller to fly the master over to the factory.
  • by djones101 (1021277) on Wednesday February 06 2008, @01:51PM (#22323758)
    A press release from the White House recently stated that Hell hath frozen over. Spokesmen close to the President hail this as a significant advance in the war against terror.
    • by enderjsv (1128541) on Wednesday February 06 2008, @03:03PM (#22324710)
      In other news, an American Airlines commercial airliner crashed just outside of Dallas today after colliding with a flock of flying pigs. Officials are uncertain whether the pigs were members of a terrorist cell organization, or simply the result of Duke Nukem's announced release. We'll keep you posted.
  • Yeah (Score:5, Funny)

    Yeah, I heard it'll be released right alongside Microsoft Flight Simulator: Porcine Edition.

  • by sm62704 (957197) on Wednesday February 06 2008, @01:52PM (#22323778) Journal
    My ex-wife, Evil-X, AKA "Satan", moved to Springfield from Chatham last year, effectively making Springfield "Hell, Illinois".

    It's snowing as I type this.

    Does George read slashdot, I wonder? Does he still post at Planet Crap? Is Planet Crap still online even? DN4ever has taken so long I'm not only not looking 4ward to it anymore, I haven't played anything but "Road Rash" in ages. Oh wait, I played "guitar hero" with my great nephew last Christmas, that game ROCKS!

    As to what took it so long, George and Charlie were waiting until their toddlers were old enough to buy it (NC17, right? Or am I thinking of movies? Damn, speaking of DN4ever I'm getting old.

    I was playing Duke Nukem since he was a squeaky little side scroller. I wonder if he still has hair and teeth?

    -mcgrew

    PS- GET OFF MY LAWN!!
  • by Isauq (730660) <trent.arms@gmail.com> on Wednesday February 06 2008, @01:53PM (#22323788) Journal
    I think itwould be kind of tragic if did come out, actually. We'd need to find a new persistent vaporware joke. :(
  • Noooooo! (Score:5, Funny)

    by Slovenian6474 (964968) on Wednesday February 06 2008, @01:53PM (#22323794) Homepage
    Why stop now? I mean, is it Directx 10.1? If not, I'm going to be disappointed. The ONLY solution, rewrite it with the newest tech.
  • by orclevegam (940336) on Wednesday February 06 2008, @01:54PM (#22323798) Journal
    How can people honestly believe they're "on target" for a release this year when they haven't even nailed down which platforms they're going to be targeting? Now, with cross-platform libraries you can hit a couple of them at a time of course, but even then a certain degree of work needs to be done on the ports, plus all kinds of licensing and such. Sorry, this is the worlds longest running practical joke, and every gamer that believes anything about DNF without actually holding the finished product in their hands is just being suckered in by the joke.
        • Re: (Score:3, Insightful)


          It has nothing to do with releasing on the Wii. I dont care if they release on the Wii... I dont expect they will ever release anything anyway.

          Its about choice of words. If this guy comes out and says "we are considering the PC, the X-box and the PS3 for this release" that would be fine, but to say "THE BIG THREE" when you dont mean the single largest selling console on the market today, well your being disingenuous.

          My other 2 comments on this thread have been modded as Trolls, but this clown is the one d
          • Well, it is doomed. In the not too distant future, Wii sales are going to plummet. My guess is that it will happen some time after Nintendo releases it's next console. I could be wrong though, it could be after MS or Sony release a new console. This will lead Nintendo to drop production on new units, and all of the existing will eventually fail, wiping the Wii from the face of the earth. Granted, it might take a decade or two for all of this to come to completion, but...

            The Wii is DOOMED! DOOMED I t
  • by syrinx (106469) on Wednesday February 06 2008, @01:58PM (#22323860) Homepage
    I like the "big three" not including the Wii. Might want to check the sales figures again, Scott.

    Scott Miller also predicted a couple years ago that the Wii would finish "a distant third" and that it could mean the end of Nintendo, or something along those lines.

    It's kinda sad to see the guy who wrote the Kroz series become obsessed with graphics at the expense of gameplay. Though then again, most of Apogee's game weren't especially innovative gameplay-wise, a lot of their success at the time was based on marketing (the episodic shareware model and so on). Plus after the first few years Apogee mainly started publishing others' games (id being the most famous, but a lot of other smaller companies as well), not doing much of their own stuff. So maybe it's never really been about gameplay for him, in which case it makes perfect sense for him to advocate for the PS3.
  • yeah, right (Score:5, Insightful)

    by jollyreaper (513215) on Wednesday February 06 2008, @02:03PM (#22323944)
    The day Duke Forever is released, I will be looking up at the sky to see which of the other seals of the apocalypse have broken.
  • Point of comparison (Score:4, Interesting)

    by lpangelrob (714473) on Wednesday February 06 2008, @02:13PM (#22324078)
    Super Mario Galaxy took 5 years to develop. It was originally to be a Gamecube title after about 2 years of development, but obviously the extra 2-3 years spent in development were time well spent, even if it meant missing the Wii launch.

    I somehow can't imagine the last 7+ years has been development time well spent.
  • by Kozar_The_Malignant (738483) on Wednesday February 06 2008, @02:15PM (#22324124)
    2008 on which calendar? I'm betting on the Islamic calendar, where the current year is 1429.
  • by Orleron (835910) on Wednesday February 06 2008, @02:34PM (#22324340) Homepage
    ...DNF finishes YOU.
  • How? (Score:5, Interesting)

    by slapout (93640) on Wednesday February 06 2008, @03:43PM (#22325224)
    How is 3D Realms staying in business? Do they have any other games bringing in money?
  • by Cervantes (612861) on Wednesday February 06 2008, @04:56PM (#22326138) Journal
    For all those people posting "What about Wii" comments...

    Did you ever play Duke Nukem?

    Can you imagine some of the gestures they'd include in a Wii version??

    Do you really think Nintendo would do anything other than gag and possibly pass out, upon seeing the demo???

    Yeah, no way they'd get licensed.
  • by PHanT0 (148738) on Thursday February 07 2008, @03:44AM (#22331148)
    "I work at 3D Realms..."
    "Really? What's that like?"
    "It's pretty sweet... we sit around a dream up cool stuff based on a 10 year piece of software..."
    "A what do you do with these ideas?"
    "Press releases, screen mock-ups, teaser trailers... that sort of thing."
    "That doesn't sound like a whole lot of work..."
    "Nope... we pretty much just like the sound of fake deadlines."
    "Fake?"
    "Yeah... it's nice to have a boss and investors who don't really care about releasing actual product."
    "I wish my boss would take a page out of that book..."
    "Who do you work for?"
    "Microsoft..."
    *snicker*