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Namco Blames Wii for Arcade Closures
Posted by
CmdrTaco
on Sat Feb 09, 2008 11:33 AM
from the i-blame-canada dept.
from the i-blame-canada dept.
milsoRgen noted a story about Namco Bandai is shuttering between 50 and 60 arcades in Japan and blaming the success of the Wii for the closures. "A lot of the types of games that people played at an arcade can now be done at home," said company spokesman Yuji Machida. To be fair they also blame the high cost of gasoline as well.
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O RLY (Score:5, Funny)
Re:O RLY (Score:5, Funny)
Parent
Re:O RLY (Score:5, Interesting)
Look at their stores now and nearly half of the games in them are 10-year old gun games and a few driving games.. They also got in trouble by upgrading their DDR machines with PS2's instead of dedicated arcade hardware, as a cost saving measure.
Namco killed their own business (and the Texas-based Tilt chain did as well by making some poor purchasing decisions).. around my area, local companies are starting up new mall arcades that seem to be doing fairly well.
The real money the past couple years was in machines like Derby Owners Club, which cost $128,000 to buy but will pay for itself within 9 mos in a high-traffic location.. That game single-handedly kept Dave & Busters in business.
Parent
Arcades were still operating in Japan? (Score:5, Interesting)
Re: (Score:3, Interesting)
You have no idea... (Score:5, Informative)
I wish I could come up with a real number of arcades open in Japan, but my google-fu is weak today. However, given my experiences there, 50-60 does not sound like a big number of closings...
Parent
Re:Arcades were still operating in Japan? (Score:4, Interesting)
Parent
Re: (Score:2)
Re:Arcades were still operating in Japan? (Score:5, Informative)
and then there's the cabinets themselves, American cabs are these flimsy hulks of wood with low res monitors that break when you sneeze at them. In 1996, there was a major sea-change in arcade hardware. JAMMA was fine... in the 80's. 3 buttons, low res monitor, and mono sound. Fine. But come oh, 1994, 1995, hardware gets to be a whole lot better. VGA graphics, stereo sound, complicated input systems(not just multi-button fighters; light guns, optical and analog inputs) and something had to be done. So the JAMMA people got back together and came up with the JAMMA Video Standard, JVS for short. USB I/O(output for things like coin counters), stereo sound and 31kHz VGA high resolution monitors. Now, in 1996 there was only one company in America making arcade cabs and it was the Valley-Dynamo company(who got out of the cab making business all together), and all they made were low res, JAMMA compatible systems, completely ignoring the new JVS standard. Compare that to Japan and Korea where in Japan, you had Sega, Konami, Capcom, Taito, Namco and Andamiro making these sturdy metal candy cabs that still have long lasting monitors that just keep chugging along AND if not in the year 1996, had atleast by 1998 produced cabs that were JVS compliant.
Parent
Playing catch-up (Score:2)
Wii will survive (Score:4, Funny)
Re:Wii will survive (Score:5, Funny)
Parent
Re: (Score:2, Funny)
It's not just the wii, though (Score:5, Informative)
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Bring back pinball! (Score:4, Insightful)
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I don't know why pinball died. It's so much fun! It's physical and noisy and just *cool*.
Video games seem to sterile by comparison. An acquaintance collects and maintains old electromechanical pinball tables... Has about 20 of them in perfect operating condition. Tons of fun...
Bring back pinball, damnit.
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all the best,
drew
Good old days... (Score:4, Insightful)
Re:Good old days... (Score:5, Funny)
Parent
Arcade closures in the US, too (Score:5, Informative)
Family Entertainment Centers (FEC) locations were down 60% year-over-year. OUCH!
For all those expressing shock.. (Score:2)
Koreans have the PC Rooms, which shouldn't be in danger of being wiped out as computers have been available in the home for a long time now and if they were going to be
I got an itch between my legs, I'll blame it on.. (Score:3, Insightful)
From the RIAA to my hemorrhoids from sitting down all day.
technology in the computer industry is supposed to make things easier, cheaper and overall better.
So complain about it!
And while you are at it, complain how there is no more horse manure in the streets for the manure sweeps to earn a living by, because of cars.
this is asking for a mod down, but... (Score:2)
got it ? WIIn !
i'll go back to my cave now.
Clearly they learned nothing from RIAA (Score:2)
kids have more money than ever (Score:2)
Passing the blame is great and all (Score:2)
I don't know any dedicated arcades anymore. In this area. they started closing down mid-90s, and the last one I remember, from the 6-7 that used to be around, closed 2 years back. I think Chuck E. Cheese has been down because of similiar woes, but since I haven't been there since many, many years -- don't take that as an informed opinion.
So that leaves what? The bowling alley, billiard places, theatres, and most other recreational centers usually have so
The best thing about the Wii... (Score:2)
Social Gaming (Score:4, Insightful)
Surprised they didn't mention on-line gaming really, maybe it's my age but I remember people queing up to play Street Fighter II. People still enjoy the challenge of another person, its just that they are doing it at home.
Don't spook the horses... (Score:2)
So basically, you have yet anothing industry built upon an obsolete business model (scarcity of high-quality video games), and choose to blame the concept that made your product worthless, rather than adapting to provide a better service (cheaper would help - When an hour in the arcade costs me as much as buying a new game, why would I ever pick the former?).
Don't worry, the buggy-whip manufacturers and the RIAA feel for
Arcades can evolve (Score:5, Interesting)
There is a giant rift between arcade games and their console counterparts because we cannot exchange character data between them or game on a console vs an arcade cabinet. If we allow this, then the popularity of the living room will also be interchangable with that of the public gaming outlets, and both can coexist and benefit from each other. Perhaps if you visit the arcades you can get the newest demos first, or the arcades can download them for you and burn them on disc and charge a token fee. Wii demos for full games could be distributed exclusively at arcades. There are many opportunities to increase the popularity of both at the same time.
Re: (Score:3, Interesting)
There used to be one of those in Laurel, MD called Galaxy Computing and they had to close their doors due to lack of customers. They had:
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As for turning a
Re:Arcades can evolve (Score:4, Funny)
One day I put a small TSR on one of the PCs that would let me send keystrokes to that machine. I would randomly fire the player's weapons for him, and if he happened to be, say, facing a wall at the time he'd blow himself up. This usually resulted in an anguished "What the FUCK!", with hilarity ensuing amongst the remaining players. Sometimes I could blow him up and take out a couple of nearby opponents as well. Eventually they cottoned on to me, and then it was me running for my life for the next couple of hours while they taught me a lesson I'd never forget.
Parent
Re:Arcades can evolve (Score:5, Funny)
Parent
I call BS (Score:2)
Movies blamed for death of Vaudeville (Score:2)
VHS destroys Hollywood. Horseless carriage destroys buggywhip biz. Craigslist kills newspaper classifieds. Rise of city-states and domesticated livestock reduces esteem of hunters. And many more...
Re:The market there was too saturated anyway. (Score:5, Informative)
Take the Gundum Pod Game: http://www.youtube.com/watch?v=VNSodeMJ2u0 [youtube.com]
The thing takes 500 Yen. Thats a little more than $4.50 a GAME. Oh and you can't just play it once, you have to play it multipal times to raise your skill so you can get better mechs. Sure it was networked and you could play with other people in pods, but games like this make the PS3 look like a worthy investment.
If they made the games cheaper, I think arcades can last longer there. But I doubt it as most of these "pod" like machines are pricey as it is.
PS - Missed a br:P
Parent
Re: (Score:2)
Try playing Mobile Suit Gundam: Target In Sight (called Crossfire in North America) on the PS3 and you'll see why it's not a good investment. The graphics are abysmal, the animation is clunky (and not in the good robot way), the controls are unresponsive and the missions are repetitive, boring and frustrating. Combat is fairly arbitrary, you can't move fast enough to dodge so you end up just hoping that the bad dudes don't hit you (they usual
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"To furnish or close with shutters: locked the doors and shuttered the windows."
Sometimes when businesses are closed, they do just that.
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Early eighties, I'd say, maybe even late seventies. I was a regular at several local arcades (yes, we had several back then) but once I got an Apple ][ and the family got a VCR I had less time for them. Yes, the PC games were crude compared to what the arcades offered, but they were more convenient and didn't cost quarters.
The original personal computers began taking share away from arcades decades ago. The small ones closed f
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Japan is just now feeling this? I thought they were supposed to be ahead of the times technology wise than us.
Keep in mind that Japan like many old school countries have a high population density and space is at a premium. Entertaining at home tends to be impractical due to space concerns. But with broadband and lower cost small hardware make it possible to play at home as well or better than an arcade.
While I live in the states and haven't been to an arcade in 10 years, I have to admit I rather hope a few stay around and actually embrace netplay. While spendy in the long term, it would be nice to taste games f
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Re:Um... what? (Score:5, Interesting)
I just wonder if it's become cost prohibitive to truly innovate (or differentiate yourself) in an arcade machine. Graphics are pretty good these days, I can't see any company willing to invest the money to make an arcade machine truly stand out compared to a GeForce 8xxx or PS3/Xbox. And if you can't win on the graphics front, you have to start doing novelty things like incorporating movement or force feedback, again increasing costs.
It's hard to say, as Japan is such a different beast than the U.S.
But I can say personally I quit going to the arcade when games were no longer 25 or even, 50 cents. I really don't care about paying for the newest hardware, as the newest hardware/graphics doesn't equal the greatest game play. I still play A.P.B. (that top down 2d cop game, where you pull people over and go through the donut shops), and that 2d sidescrollin' X-Men beat-em-up, when I can find them.... Simply because they are the most fun... IMHO
Parent
Re:Um... what? (Score:5, Insightful)
Unless these are game centers out in the middle of nowhere, blaming the gas prices is total crap, since the trains are unaffected and most kids are going to their local game center by bicycle. Certain shopping malls are indeed out in the suburbs, but again, unless we're talking about the rural countryside here, all of them are within a short walk or bus ride from the station. I'd definitely go with the idea that Namco has been sitting on their coattails and not bothering to bring anything good to the table.
Parent
Re: (Score:3, Interesting)
People certainly won't be going to the arcades for single-player games or palette-swapped sequels to Soul Edge. There's also the ridiculous prices being charged for games - I can tolerate (begrudgingly) paying a dollar for a big game like DDR or Drummania where you actually get 5-6 minutes of play. I can't stand paying that much for a crappy low-res racing game with anime physics and "gone in 60 seconds" difficulty.
There's just no fun in
Re:Um... what? (Score:4, Insightful)
Parent
Re: (Score:3, Interesting)
Sure, there's always a train station in the vicinity of such communities, but those are for commuting in to the city, and not very useful for getting around in the area -- the end of the line is a big urban hub, but most of the statio