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4D Analogue of Megaminx Puzzle
Posted by
timothy
on Tue May 13, 2008 10:23 AM
from the pretty-puzzling dept.
from the pretty-puzzling dept.
roice writes "The crazy hypercubists who created the
4D and
5D Rubik's cubes (here are previous
Slashdot posts on
the 4-D one and
the 5-D one)
have now developed a free
working 4-dimensional software analogue of the
Megaminx puzzle. Composed of
120 dodecahedral cells, the
underlying structure is arguably the most beautiful of 4D geometrical shapes,
with amazing symmetries and no analogue in dimensions higher than 4.
Though some have already begun working on solutions for this 'Hyperminx,' it has
yet to be solved by anyone. Also, when it comes to
number of positions, it dwarfs the previous puzzles by many thousands of
orders of magnitude!"
Related Stories
[+]
Four-Dimensional Rubik's Cube Craziness 296 comments
roice writes "Rubik's junkies and puzzlers will be interested in this software rendered four-dimensional
analog of Rubik's Cube. With over 1.75E120 possible combinations, it's
a mind bender. Free versions are available for both Windows and Linux, and
they even publish their source code for download. Solving it will get your
name listed in their Hall
Of Fame, and there is also a running competition for the most efficient
solution. To help get you started, you can check out a solution algorithm based
on techniques used to solve the popular three-dimensional version."
[+]
A Working 5D Rubik's Cube 171 comments
Melinda Green writes "Readers who enjoyed the previous
Slashdot postings regarding the 4-dimensional Rubik's cube called MagicCube4D will
be interested to know that a couple of brilliant developers have
recently created a working 5-dimensional Rubik's
cube. Operating a 5 dimensional puzzle projected all the way down
to a 2D computer screen may seem a hopeless task but the full 5D puzzle
has already been solved
by 3 people. Also noteworthy is the fact that the 4D puzzle has now
been ported to Java and is available as both a full-featured desktop
application and as an Applet."
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Get off my lawn! (Score:3, Funny)
Damn kids these days!
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In my day we had one dimension and did we complain?
(well, yes actually, but no one cared)
Re:Get off my lawn! (Score:5, Funny)
Dah-dah-dah Dah-dit Dit, Dah-di-dit Di-dit Dah-dah Dit Dah-dit Di-di-dit Di-dit Dah-dah-dah Dah-dit, Di-di-dit Di-di-dah Dah-di-dah-dit Dah-di-dah Di-di-dit Dah-di-dah-di-dah-dah
Note: I couldn't use -. because of the lameness filter.
Parent
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Re:Get off my lawn! (Score:4, Funny)
Parent
Re:Get off my lawn! (Score:5, Informative)
Three year old solves rubik's cube in less than 2 minutes. [youtube.com]
6 year old solves rubik's cube in 40 seconds. [youtube.com]
Guy solves rubik's cube in 20 seconds with one hand. [youtube.com]
Guy solves rubik's cube in 50 seconds -- with his feet [youtube.com]
\I can't solve it either
Parent
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Allow me to shove your head under the putrescent waters of depression.
Three year old solves rubik's cube in less than 2 minutes. [youtube.com]
6 year old solves rubik's cube in 40 seconds. [youtube.com]
Guy solves rubik's cube in 20 seconds with one hand. [youtube.com]
Guy solves rubik's cube in 50 seconds -- with his feet [youtube.com]
\I can't solve it either
I dated a girl once who could tie a knot in a cherry stem with her tongue. She did some other interesting things with that tongue, and I only wish I had been thoughtful enough to have brought her a rubik's cube sometime.
Re:Get off my lawn! (Score:5, Funny)
Parent
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That's not the same puzzle...the page clearly states, "Magic120Cell hasn't been solved yet, but rest assured it is solvable"
Re:Get off my lawn! (Score:5, Funny)
As a reward, I went out and bought a new cube, like the ones my co-workers had. I got it home, opened my new cube... and discovered that they come with instructions now.
Parent
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But don't let the fact that some
Unbelievable (Score:2)
I'm holding out (Score:4, Interesting)
Re:I'm holding out (Score:5, Funny)
Or it could incorporate a thyme dimension. "It looks solved, but it just doesn't snmell solved..."
Parent
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Here you go, it's already been invented: http://gizmodo.com/gadgets/rubik.s-cube/the-idiots-cube-256889.php [gizmodo.com]
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- 4 dimensions.
- non-linear Time.
- curvature of space.
- non-linear mutation of laws of physics.
- inconstant truthness of mathematical axioms.
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The only thing I think I need to point out is that mathematical axioms are variant because they're a product of our mind.
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is the analogy self-evident? (Score:1)
I'm not s
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To use your analogy of a 3-D sliding puzzle in a 2-D world; a 3-D sliding puzzle would be a cube (with six sides) and only one square missing. Projected down to a 2-D surface we would see three of the sides (distorted from their square shape). When rotated, the sides would change shape and size, and dissapear and reapear. We can never see more than three sides a
Re:is the analogy self-evident? (Score:4, Informative)
Parent
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One might argue... (Score:2)
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I have a marvelous solution to the 4D Megaminx (Score:5, Funny)
Dag-nabbit (Score:2)
I just don't understand this four-dimensional gobbledygook. I mean, I can imagine how you'd need another axis to graph something along, but how the heck you visualize four dimensions, or how a thing could BE four-dimensional, just doesn't make sense to me.
It's like imaginary numbers - I see that it works on paper, but what the heck?
Re:Dag-nabbit (Score:4, Interesting)
Parent
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It supported all of the various 4-D visualization projections and you could rotate, zoom and even do perspective in 4D. You really can visualize 4D if you work with it long enough.
The code was written for an SGI workstation, but used relatively generic window ops. All of the transformations wer
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Now where... (Score:5, Insightful)
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*looks at user id*
*mods insightful*
Everybody knows the solution... (Score:2)
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