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Brainwave Controlled Game From Square Enix

Posted by samzenpus on Wed Oct 08, 2008 09:35 PM
from the if-you-can-think-it-you-can-do-it dept.
zombies-alive writes "Square Enix and Neurosky, maker of wearable sensory equipment, are coming out with a new 'Brainwave-Controlled' RPG. The game will be demonstrated at the Tokyo Game Show for the (Windows) PC, which features the NeuroSky MindSet headset. At this moment, the headset only detects the gamer's level of concentration and relaxation by means of a single electrode placed on the forehead."
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  • Why? (Score:5, Funny)

    by Tubal-Cain (1289912) on Wednesday October 08 2008, @09:47PM (#25308683) Journal
    OK, now tell me how this helps me slaughter n00bs more efficiently.
    • Re: (Score:2, Insightful)

      The n00b will be more tense, maybe translating to a shakier sight in a FPS. You will be relaxed, and your sight will stay true. Pretty cool if you ask me.
      • Re: (Score:3, Insightful)

        People that are already terrible at a game probably won't intentionally handicap themselves with a device like this.
    • Re:Why? (Score:5, Funny)

      by RuBLed (995686) on Wednesday October 08 2008, @10:59PM (#25309127)
      Unlocked technique: Carebear Stare

      This technique requires an enourmous amount of concentration and relaxation at the same time. Only applicable to NeuroSky MindSet users.

      You don't believe me? Try aiming while doing that.
      • Doesn't this require an additional output device on your belly?
      • The title is wrong. There's nothing in the original article about a role-playing game.

        (sigh)

        Why can't they just stick to the basic turn-based RPG? I like those; they require strategy, rather than button-mashing (or an autorepeat button).

    • OK, now tell me how this helps me slaughter n00bs more efficiently.

      It doesn't. You'll still need to take advantage of their lag.

    • Re:Why? (Score:5, Funny)

      by Yvanhoe (564877) on Thursday October 09 2008, @03:28AM (#25310749) Journal
      You don't get it. This is for dating simulations [megatokyo.com]
  • ...Windows crashes and accidentally erases your mind?
  • I've heard that the internet is changing the way that people think. They think in short quick bursts now instead of long thoughtful periods.

    Perhaps this type of controller will reverse that trend.
    (oops, IM)

    K I'm back.
    (check email)
    What I mean is maybe we can ignore the interrupts if we get trained to do it by the controller. Don't tell me that you haven't been trained by games. You could probably do Ms Pacman blindfolded :)

    • by Anonymous Coward on Wednesday October 08 2008, @10:02PM (#25308803)

      You could probably do Ms Pacman blindfolded :)

      oooh kinky ;)

    • by lysergic.acid (845423) on Wednesday October 08 2008, @11:33PM (#25309379) Homepage

      while i think this technology may have some useful purposes in the future, i'm a little disturbed at the type of applications it's already being marketed towards:

      NeuroSky's products offer opportunities for its exclusive partners and developers to create next generation applications in markets as diverse as consumer electronics, health & wellness, education & training, transportation, market research and others.

      i'm honestly afraid that this technology will be used by marketing/advertising firms to develop even more insidious ways of manipulating consumers. with marketing/advertising permeating all aspects of popular culture, even being used by politicians to frame political issues in ways that will win them public approval, we're increasingly living in a society of mass manipulation. we don't need to give the persuaders an even greater degree of control over us by letting them have unprecedented access to the thoughts and mental processes of consumers.

      though i'm sure they'll probably start handing these out at focus groups so that they can tap directly into the subconscious desires of the individual as the ultimate form marketing research. marketing gurus are already helping major corporations appeal to the primitive reptilian minds [pbs.org] of consumers to exploit people's subconscious associations. unfortunately, this results in consumers making irrational purchase decisions, which is at least partly responsible for the family SUV phenomena [gladwell.com] in the U.S.

  • Ah but... (Score:3, Funny)

    by simaolation (1381125) on Wednesday October 08 2008, @10:01PM (#25308799)
    ...do I wear my aluminum foil over or under this electrode?
    • Under, so it can transmit back to the base console but not wipe your mind sporadically. :)

  • by Dutch Gun (899105) on Wednesday October 08 2008, @10:09PM (#25308855)

    ...when I get slaughtered by a boss, and I realize that no amount of skill will compensate for the requisite three hours of level grinding to go before I have a chance of winning.

    It's a cute gimmick, but this will likely equate to a single extra button - a hands-off on-off switch. It's a bit of a stretch to say the game will be "brain controlled". If the game can be controlled with a single button, then that's a little more shallow than RPGs I normally play.

    My fear would be that this would mar an otherwise fun RPG with a pointless piece of flaky hardware. I'll wait and see how the reviews go, I guess.

    • Re: (Score:2, Insightful)

      As usual, it will depend on the implementation. I'd say it is believable that, with good design, this feature could provide a lot of entertainment. I would liken it, somewhat, to the Wiimote. It provided people another way of interacting with the game. In some cases it's stupid, but in others it works well. Mindlink-enhanced solitaire is a bad choie, but imagine all the people wetting themselves when they can actually use Jedi powers in-game with their thoughts.

      I got to try NeuroSky's device somewhat

    • Re: (Score:3, Informative)

      Actually the article never says it will be used for RPGs. Bad summary.

      The use I thought of immediately was a game like Bushido Blade [wikipedia.org]. This was a samurai movie style game where a single well-placed attack on an unguarded opponent could kill them - a hybrid of pure action, good old fashioned fight tactics and a balancing act between opportunism and the code of Bushido.

      I would really like to see a controller like this added to the mix, where the computer detected your tension and made your opponent act like a

  • ... GlaxoSmithKline stock (maker of Imitrex [wikipedia.org]) is up.
  • finally! (Score:5, Funny)

    by Digitus1337 (671442) <{lk_digitus} {at} {hotmail.com}> on Wednesday October 08 2008, @10:21PM (#25308921) Homepage
    A way to look more nerdy while playing an RPG!
    • Re: (Score:3, Insightful)

      Since this is Square Enix we're speaking here (read: old-timers, with legs firmly cemented in past) I wouldn't be all that surprised if in case of taking damage, electric shock would be send directly to your brain. Just to make sure that, you know, analogous to other SE RPGs, you are taking it seriously and in no case enjoying the game.

      P.S. And obviously, as friendly guesture, you brains would be lobotomized if you die. To make sure that you can't cheat and all are on the same leveled play field.

  • by Rick Bentley (988595) on Wednesday October 08 2008, @10:23PM (#25308935) Homepage
    The entirety of the wealth generated by the Internet, all Software ever written, and every piece of adult content ever generated, will pale in comparison to the wealth generated when you can download into your brain a sexual fantasy that seems completely real. In fact, this may be man kind's last invention.

    "No time to work on that, I just finished my custom simulation of Planet Bigboner, which is populated exclusively by 19-year-old-Claudia-Schiffer-Nymphomaniac-Clones who all worship me as their Great Deity. Sometimes I am a just and fair God, sometimes an angry one. I will be playing this until I die or they turn off my power, now go away and don't interrupt my simulation or I will kill you."
    • That was the basis for William Shatner's movie*: 'TekWar' [imdb.com] and the TV series of the same name.** [imdb.com]

      *(from imdb.com) "A television movie based on the futurist story by William Shatner." and from same source:"Plot summary for
      TekWar (1994) (TV) More at IMDb Pro
      advertisement

      After four years, Jake Cardigan is prematurely awoken from his fifteen year cryogenic punishment to a world very different than the one he knew. Much more than before 'Tek', the highly-addictive electronic designer narcotic of the 21st century,

    • Why all this fancy stuff ? Just put an electrode into the reward and pleasure centers of the brain and see people willfully getting stimulation until the die of thirst or hunger (it was happened to all rats that got this operation)

      Just sex fantasy ? you'll get bored and get fewer fewer pleasure. Activate directly your dopamine receptors and there to ecstasy !
      • Re: (Score:3, Insightful)

        you jest but the day someone works out a method to do the operation easily and cheaply it will become real. Of course it wouldn't catch on too much because even if it's less destructive than heroin there's no money to be made once the operation has been done.

        It could catch on for other purposed though. imagine an implant for people who want to get off really addictive drugs which only activates while their bloodstream is clean and they're in good physical shape (indicators of dehydration or starvation could

  • by JDHannan (786636) on Wednesday October 08 2008, @10:27PM (#25308961)
    They had an exhibit at the science center in calgary that let two people sit down and each wear this helmet strap thing. The more you relaxed, the closer a ball got to your opponent's side. Conversely, the more 'stressed' you were, the closer it got to your side, forcing you to "try to relax" even more. We played it 4 or 5 times, the first few genuinely, then with me trying as hard as i could to be stressed and concentrate as much as possible. I found absolutely no correlation between me and the ball
      • Sounds to me like not everyone is identical... Wow, imagine that!

        I see them having a lot of problems with this technology because of that. Our brainwaves may all be similar, but that doesn't mean they're all the same. Or even alike enough to have a single plastic helmet fit everyone.

        I'm hoping this device (and game) does well, and I'll probably be sucked into buying one, but only the fact that Squeenix is involved gives me any confidence in it.

  • The idea is much older than you might think. Atari planned to do something very similar in addition to cordless controllers, light guns, and a primitive motion sensor controller. Atari had a lot of great ideas.

    http://en.wikipedia.org/wiki/Atari_Mindlink [wikipedia.org]

    • Errr ya, except for the part where that controller used the motion of your eyebrows instead of EEG, it's a very similar idea, if by similar you mean festering with the scent of an unmatched chromosome...

    • Y'know, referring to "1984" and "mind-controlling" in the same post could give some people the wrong idea. Personally, I'm just glad you said "Atari", and not "Microsoft".

  • Forehead? (Score:2, Funny)

    by Anonymous Coward
    "At this moment, the headset only detects the gamer's level of concentration and relaxation by means of a single electrode placed on the forehead." If I wanted to know how you are concentrating or relaxing, the forehead is not where I would put that single electrode...
  • by blackicye (760472) on Thursday October 09 2008, @04:47AM (#25311135)

    I'm surprised no one else has mentioned the OCZ Neural Impulse Actuator yet.

    Its essentially the same thing, but with a USB interface for PCs.

    http://www.ocztechnology.com/products/ocz_peripherals/nia-neural_impulse_actuator [ocztechnology.com]

    Price is a little steep for a first gen product, but it has been quite widely reviewed and said to actually work.

  • Sorry their device probably does not measure brainwaves. A single electrode on the forehead would measure only forehead muscle activity (EMG) and eye movements (EOG), but not brainwave activity (EEG). The developers are basically banking that you wrinkle your forehead when you "concentrate". As an aside, EMG is really easy to record, while EEG is much more complicated and not well-suited to a consumer device.

    I hope it's the marketing department BS and not the inventors who are misrepresenting their product.

    • yeah I'm still waiting to be able to hook up my brain to the computer, since I read the neuromancer.

      Even though I don't wanna get brain-gimped by some mistake or someone messing with it hehe
      • "Even though I don't wanna get brain-gimped by some mistake or someone messing with it hehe"

        Meh, that's just the meat talkin'. Just watch out for the ice...

    • Interestingly when I had EEGs for my seizure disorder I had to relax for about half an hour before the EEG would start to collect usable data.