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Race and Racism In Video Games
Posted by
Soulskill
on Tue Dec 02, 2008 09:20 PM
from the token-hobbit-among-orcs dept.
from the token-hobbit-among-orcs dept.
SlappingOysters writes "Racism in video games has been a key topic of discussion in the game industry this year, thanks in large part to the controversy surrounding the Resident Evil 5 launch trailer. In this article, GamePlayer speaks to developers, publishers, activists and journalists about the issue to get various perspectives and insights into how the video game industry is moving forward on the topic of racism. A related piece also has interviews with Sue Clark from the UK's Classification Board and Dr. Griseldis Kirsch, a lecturer in Contemporary Japanese Studies, about how racism in video games is viewed by the BBFC and Japan respectively."
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My education (Score:3, Interesting)
Games that defined my view of the races in my youth:
Mike Tyson's Punch-Out
Street Fighter series
As a side note - my first American television show was Dukes of Hazzard. Followed, I think, by a re-run of Jeopardy. I was confused.
Re:My education (Score:5, Informative)
Parent
Re:My education (Score:5, Funny)
Games that defined my view of the races in my youth: Mike Tyson's Punch-Out Street Fighter series As a side note - my first American television show was Dukes of Hazzard. Followed, I think, by a re-run of Jeopardy. I was confused.
The irony about this post? Both games mentioned have a character modeled to look like Mike Tyson. Not a great example of how either stereotype black people. In the Japanese version of Street Fighter, Mike is actually called Mike to boot [yahoo.com].
I hope that helped you, Liu Kang HungWeiLo.
Parent
Remember kids (Score:5, Insightful)
It's ok to celebrate the variation and uniqueness of fictional races, like elves and hobbits and orcs, but you can never think about the differences between real races.
Re:Remember kids (Score:5, Informative)
to be pedantic.... elves, hobbits and orcs are different species.
Parent
Re:Remember kids (Score:5, Funny)
Best... pedant... ever.
Parent
Re:Remember kids (Score:5, Informative)
Turn in your nerd card.
"The lands of Middle-earth are populated by Men (humans) and other humanoid races (Hobbits, Elves, Dwarves, and Orcs), as well as many other creatures, both real and fantastic (Ents, Wargs, Balrogs, Trolls, etc.)."
Tolkien defines.
Parent
Re:Remember kids (Score:4, Informative)
Seeing as there were half elf, half humans in LOTR, I say you're wrong.
Species can't interbreed, that's the definition of species. Therefore, they're races.
Parent
Re:Remember kids (Score:4, Informative)
Parent
Re:Remember kids (Score:4, Informative)
It doesn't count as successful interbreeding unless you can produce fertile offspring. Male Liger's are not fertile.
Parent
Re: (Score:3, Interesting)
It doesn't count as successful interbreeding unless you can produce fertile offspring. Male Liger's are not fertile.
Posting anonymously because I don't want this to come back to haunt me.
What about humans with Down's Syndrome? By your definition they're about as human as a liger or tigon is a lion or a tiger.
I shit you not, pondering this very question has kept me up more than 1 night. If the answer is, by definition, yes, that they are effectively removed from the human species, due to their genetic abnormality and sterility, would aborting them in utero constitute the ending of a human life? Since it wasn't hu
Re:Remember kids (Score:4, Insightful)
The answer, which no-one is going to like, is that we need to base these things at least partly on ability rather than genetics or (worse yet) some arbitrarily fabricated 'divine right'. And that means either making the bar low enough to include even your not-too-bright cousin Henry (and affording human rights to dolphins and chimpanzees), or setting it high enough to exclude all animals and opening cousin Henry up to use in live animal testing.
It'd probably end up being an either-or "is of human stock or can demonstrate human-level intelligence". The rules are different for us, sure, but that's because we make them. Even then, I'm sure that the requirements for being a human-rights-deserving entity will be relaxed as time passes. Remember, 'human rights' are a pretty new idea and in the past at various times have been denied to women, children, brown people, red people, yellow people and probably most categories that at some stage have fitted into "are weaker or less numerous than us".
Parent
Re: (Score:3, Insightful)
Re:Remember kids (Score:4, Interesting)
Tigons [wikipedia.org] and ligers and...bears [wikipedia.org]? Oh my!
Parent
Re: (Score:3, Funny)
Re: (Score:3, Informative)
Re:Remember kids (Score:5, Informative)
Tolkien was unclear on the nature of orcs. The problem is that Melkor could not simply create them, the way Aule did the dwarves, because Aule needed Illuvatar to intercede and give the dwarves life, and he was hardly likele to do that with Melkor. Tolkien appears to have advanced several possibilities:
Firstly, presented in _The Silmarilion_, is the idea that orcs are corruptions of elves. Melkor captured elves (and, later, men), twisted and wrecked them, and ended up with orcs. Possibly there may have been corrupted maia amongst them too, as leaders and spies.
Secondly, that orcs were not "thinking peoples", like elves/men/dwarves; rather they were intelligent beasts in man-shape, of the same theological status as wargs, the talking ravens in _The Hobbit_, as (perhaps) the great eagles, etc.
Thirdly, a variant on the preceding: orcs are beasts, but infused with the dispersed power of Melkor, giving them the ability for independent action. The spirit of Melkor is one of hate, thus orcs will fight amongst themselves, rebel (especially against Sauron or Saruman, neither of whom is Melkor).
Ref: http://www.thetolkienwiki.org/wiki.cgi?The__Origin__of__Orcs [thetolkienwiki.org]
Parent
Re: (Score:3, Interesting)
Secondly, that orcs were not "thinking peoples", like elves/men/dwarves; rather they were intelligent beasts in man-shape, of the same theological status as wargs, the talking ravens in _The Hobbit_, as (perhaps) the great eagles, etc.
If they're intelligent beasts that can talk, I'd say that's pretty good evidence that they can think. And if they can think, doesn't that make them people?
Re:Remember kids (Score:4, Funny)
The thing that struck me most about Farcry 2, being set in Africa, was the lack of black dudes. To be frank I found it hilarious that someone had decided that they needed an even mix of races to avoid the game "being about shooting black guys".
I mean seriously, is everyone really that jacked up about all these perceived slights on their race?
Parent
Re:Remember kids (Score:5, Funny)
Are you sure about that? Look at the percentage of south africans and chinese who are lactose intolerant, and asians who are near sighted.
So well...
Race: Caucasian
No stat bonus or penalty
Racial ability at level 1: Able to see more than 3 feets away without contacts.
Racial ability at level 3: can digest milk even after reaching level 4
The caucasian also has -1 * Charisma modifier to the "Humility" skill.
Parent
Re: (Score:3, Funny)
The caucasian also has -1 * Charisma modifier to the "Humility" skill.
And the African American gets a +3 to Thief skill
And the Asian gets a +3 intelligence modifier
What? We're only allowed to be racist against Caucasians now?
Re:Remember kids (Score:5, Funny)
So, blue eyes are -1 to perception during day, but they give added bonus to speech and leadership skills.
And white skin increases the damage received for first 5 levels, and adds a 2% chance increase for a critical hit to turn into skin cancer.
Black skin on the other hand offers natural nocturnal camouflage.
Asians get 13% higher life expectancy and receive 31% more gold than whiteys [wikipedia.org], and 5% intelligence bonus. [wikipedia.org]
Parent
Re:Remember kids (Score:4, Insightful)
What's that got to do with anything? I was under the impression that RE5 was under attack because you were firing shotgun blasts into herds of zombies who happened to look a lot like black people.
I guess that means those same people complaining about that pretty much lost their right to complain, after not standing up for racism against white people in resident evil 1-3, and the racism against whites and Hispanics in #4.
If they are OK with racism against those groups, they have no moral ground to complain about the exact same things towards their particular group.
Personally, I'm having a very hard time seeing what their complaint is.
If it is for what you say, it does not make sense. Even if it isn't, no other aspects of it makes sense either.
Parent
Re: (Score:3, Interesting)
I guess that means those same people complaining about that pretty much lost their right to complain, after not standing up for racism against white people in resident evil 1-3, and the racism against whites and Hispanics in #4.
As I said to the previous guy, the OP was talking about racial differences being taboo, which is not at all what the objections were about in the case of RE5. I only brought up the controversy about RE5 because QuantumG was basically off-topic.
Also as I said to the previous response, it's really not the same. A white guy shooting white people is not racist, whereras a white guy shooting black people could be construed as racist. Again, I don't endorse that view, and think it's wrong, but overreacting to
Polycausality is so difficult... so difficult... (Score:3, Funny)
Things have multiple traits.
You can be members of the following groups:
* Genders
* Races
* Ethnicities
* Classes
* Sexual Orientations
and many more! Even better, you can be members of multiple groups at the same time.
I thought they taught this stuff in introductory science classes.
I have a dream (Score:4, Funny)
Perhaps... (Score:5, Insightful)
How ironic to think that perhaps (just perhaps) a game developer, or movie director, who isn't at all racist, wasn't at even thinking about race, may have created something based in a certain country. And in that country they just saw people as "people".
And then, the players of a game, or viewers of a movie turn out to actually place more of a distinction on "races" than the developer. They see the skin color, or different shaped eyes, and it becomes an issue to "them" where it wasn't to the creators. They start screaming "racist" and "bigot", when in fact they scream it at people more innocent then them.
Perhaps things like this are rare, but I've seen similar things in my own life. People who I know aren't even thinking about distinctions between so called "races" getting yelled at by people who are.
Racism in any form should not be tolerated. But we should be sure that there's a blanket, derogatory emphasis placed on someone simply because of their group, and not the content of their personal character.
Re:Perhaps... (Score:5, Insightful)
Parent
I have found people who toss the term racist (Score:5, Insightful)
around usually fall into the falling categories
1. They need to feel the victim, never wanting to believe anything that goes wrong in their life is the fault of their choices
2. They usually exhibit the worst stereotypes attributed to their race
3. They are so full of hatred (both self and towards others) there is no other reaction they can have
4. They just seek attention or favors by making public scenes knowing that it is far easier to embarrass people than prove an occurrence.
The problem today is that the term is applied to too many instances when bigotry is the real term that needs to be applied if at all. Any slight can be perceived in any manner and the press has this tendency to blow things out of proportion because too many in the press think they are societies protectors and it is up to them to identify what is wrong.
Parent
Re:Perhaps... (Score:4, Insightful)
Perhaps. But there's also the camp that suggests that the roles we see for black (or x other minority or female) characters are cast as they are due to subconcious racism (or sexism), which frequently is brought on by viewing other media with similar unintentional racism. In this case, although the developer was entirely innocent of intentionally adding racism, their characters are just like the others found in other films and therefore have the same racism in common with them. The people who kick up a fuss are trying to break the circuit by forcing the developers to take another look at their preconceptions.
I don't know much about RE5, so I'm not familiar with whether this applies in this case, but doing something unintentionally can be, in some cases, even worse than doing it intentionally, as it means that the problem is rooted in the fabric of the culture rather than one or two bigoted individuals.
Just a couple of cents.
Parent
Re:Perhaps... (Score:4, Interesting)
Uh, they aren't African-Americans, you know - they're Africans. That reminds me of when an American interviewer was interviewing a black British guy - she called him African-American, he corrected her, but she couldn't stop doing it. It's times like these that you yanks really do seem slightly crazed.
Anyway, back to the point, I really love the strawmen that people are building up around this. Who the heck is saying that you shouldn't have black people in Africa? I certainly haven't seen anyone suggesting that. What most people seem to be pissed off at is that it's A) a white guy going around killing lots of black people that are B) behaving like stereotypical savages. Yeah, the B part is because they're zombies, but the parallels with the violent colonisation and subjugation of Africa by the European nations in the Age of Discovery are pretty strong. It would have been a lot simpler to just have a local cop be the protagonist - it's not like they haven't done that before [wikipedia.org].
Parent
Game categories... (Score:3, Insightful)
Someone who...
Honestly, I'm sick to death of the whole racism debate. This is nothing more than a manufactured controversy. Seriously, people, move on - in case you didn't notice, a Black man was elected President and has chosen a woman for his Secretary of State. The debate is over, racism is out. Sure, you can find racists if you look, but the majority of America is not racist, and I wouldn't be at all surprised to find that there are more Mac users than racists. (Okay, that last part was troll bait, but only in jest...)
There are bigger, more important issues in the gaming world than whether or not some game is interpreted by some conspiracy-loving-nutjob as racist.
\sarcasm
I mean, just think of the titles passed over by the gaming industry in the name of sensitivity to women and minorities:
And many more!
\sarcasm
But on a more serious note, games are about fantasy, not reality. I'm not interested in a game which represents someone else's politically correct reality. Conflict is part of the fun. But I've yet to see any game where racism represents a major theme. It would be just too close to reality to be fun. Instead, game makers concentrate on the fantasy, escapist themes which take the players away from the daily boredom and unresolved difficulties of normal life.
Re:Game categories... (Score:5, Funny)
I wouldn't be at all surprised to find that there are more Mac users than racists.
Why do you think they're only available in white?
(I kid, I kid)
Parent
Re:Game categories... (Score:4, Funny)
Parent
The tubes (Score:4, Insightful)
On the plus side it does make me feel young, as it reminds me of junior high in East Texas. Only stupider.
Hmm... (Score:4, Insightful)
Now, this doesn't mean that all games ought to be triumphal portrayals of racial togetherness. Various sorts of strife on the point have cropped up in human history, and continue to do so, and are in principle legitimate gameplay elements as well. Arguably, in traditional scifi and fantasy settings, a lot of stuff about race is already there, just sublimated into orcs and aliens.
One thing, though, struck me as rather seriously flawed with the thinking of some of those interviewed: they seemed to view the game making as a means to an overtly propagandistic end. Games(as well as films, books, etc.) that labor under a heavy moral frequently suck, no matter how good or bad the moral itself might be. At best, propaganda games tend to be attention getting, good for a few rounds of play; but ultimately mediocre as games(The Japanese Cetacean Research Simulator, Operation PedoPriest, and similar come to mind). It is certainly possible to make a good, or even great, game that also has a moral of some sort; but only if you start with the game and weave the moral in seamlessly. If you start with the moral and try to build a game, or start with a game and tack on the moral, you are screwed.
In particular, if your tactic is to simply take an existing work and hack your moral onto it, the product is likely to be weak and, I would argue, even counterproductive. Take Guitar Praise [guitarpraise.com] as an example. Straight guitar hero clone, with "christian" hacked onto it. Whatever you think about christianity, that is weak. It essentially says: "My religion is too sensitive for me to play a game with music that doesn't pander to it; but it also presents no compelling alternative to secular culture, so I'm just going to play a shitty clone with the offensive stuff clipped out." C'mon, either play guitar hero or come up with something that is genuinely inspired by, and an organic product of, your faith. Slapping a decal on somebody else's cultural product just makes you look uncreative and horribly thin skinned.
Praise hero is merely a dramatic example of this, I'm not singling out christianity specifically. Anybody who says: "We need an alternative to X"; but then turns around and produces a simple copy of X with a few words replaced is guilty of this. If you want to change something, you have to do more than rebrand it. From the tone of the interview, it sounded like some of those interviewed were going down the path of "games are too white, therefore we will make black versions of existing games." That is a weak approach at best(this works the other way as well, the fact that the guys at Resistance Records could only puke out a derivative fourth rate shooter [wikipedia.org] just makes them look pathetic.)
Re:Hmm... (Score:5, Insightful)
In particular, if your tactic is to simply take an existing work and hack your moral onto it, the product is likely to be weak and, I would argue, even counterproductive. Take Guitar Praise [guitarpraise.com] as an example. Straight guitar hero clone, with "christian" hacked onto it. Whatever you think about christianity, that is weak. It essentially says: "My religion is too sensitive for me to play a game with music that doesn't pander to it; but it also presents no compelling alternative to secular culture, so I'm just going to play a shitty clone with the offensive stuff clipped out." C'mon, either play guitar hero or come up with something that is genuinely inspired by, and an organic product of, your faith. Slapping a decal on somebody else's cultural product just makes you look uncreative and horribly thin skinned.
The Slashdot crowd so often claims to be so enlightened on the religion issue, and claims to have such valuable insights on religion over and over, and then accuses spiritual people of holding ignorant and biased beliefs. Well guess what, my spirituality comes under fire all the time and I have to defend it at work, to my friends and to my family.
I really want you to examine your post. First of all, I went to the website you linked, and it IS NOT filled with Jack Chick propaganda, like you'd lead people to believe. It's almost *exactly* what I'd expect a non-christian video game website to be. Nowhere on the website did it give me any indication that they thought "My religion is too sensitive for me to play a game with music that doesn't pander to it." Secondly, it's all Christian music, so fucking what? Guitar Hero released an all Aerosmith game! Would you prefer that they put a bunch of Christian music into Guitar Hero? Third, you say they made some cheap knockoff clone, like this is somehow unique to the industry. Lets see, we're looking at Guitar Hero, Rock Band, Rock Band World Tour, and Wii Music. After DDR came out, a bunch of other dancing games came out. Sure, innovation is great, but it is rare and acting like it isn't, is just ignorant.
Yes, it might be getting dangerously close to copyright infringement, but that isn't part of your argument. Yes, there are OTHER religious games and people that spout awful propaganda, but you picked to smear one that I think is being respectful. Smearing Guitar Praise for being Christian is as bad as religious people smearing Spore for promoting evolutionary concepts.
Parent
There's more than one kind of racism. (Score:5, Interesting)
There's active racism. It's the virulent kind. The asshole with shaved heads attacking people on the street.
There's passive racism. It's just as evil, but not as out in the open. It's the asshole in a suit and tie who prefers to hire certain kinds of people for certain kinds of jobs.
There's latent racism. It's in no way malignant. It's when someone honestly doesn't think about races or and differences between them, but they can accidentally say something stupid or offensive. Like when Tony Snow made his "tar baby" comment.
In video game development, I see latent racism. In many games all of the central characters are white. The game developers probably never even though about racial issues. They just made a game. Being rendered invisible is almost as hurtful as being actively discriminated against. In the first several GTA games the central character is white. In San Andreas, the central characters are almost all black and THAT'S when people notice. I salute Rockstar for making an effort.
LK
Re:There's more than one kind of racism. (Score:4, Insightful)
There's latent racism. It's in no way malignant. It's when someone honestly doesn't think about races or and differences between them, but they can accidentally say something stupid or offensive. Like when Tony Snow made his "tar baby" comment.
There's also "invented racism", like then people got worked up over Tony Snow's use of "tar baby". I have never, not once, heard that used as a racial epithet. Instead, I'd always heard it used exactly like Snow meant it: as a metaphor to the Uncle Remus story. It never would have occurred to me that someone could have interpreted that any other way. Same with "niggardly [wikipedia.org]" which was never racist until someone decided to be offended by it.
Parent
Re:There's more than one kind of racism. (Score:4, Insightful)
It's kind of like the phrase "rule of thumb" which originally referred to the practice of being legally allowed to beat your wife with a stick no thicker than your thumb.
No, that's not what it meant [wikipedia.org], which goes exactly back to my original premise. People look for reasons to be offended by things that are not inherently offensive, apparently for the sake of being righteously offended.
What this means for you is that every time you've heard someone use that term in your life they are, most likely without knowing it, making racists statements just like the comment you replied to suggested.
That is utter bullshit. Racism does not exist without intent, at least at the subconscious level. Look at a list of ethnic slurs [wikipedia.org]. Does your wife shop Ann Taylor? Bought anything by Apple? Like to eat brownies? Look at a celestial map? Ever chug a beer? Play eight ball? Drink gin? Each of those contains a word that some jackass or another is bound to find offensive in any context.
Tony Snow obviously and clearly did not mean that he did not "want to hug [a black child] of trying to comment on the program", and neither does Apple Computer mean to disparage American Indians. I ate an Oreo yesterday, but if you draw racist undertones from that or any of the other examples, then the problem is yours and not mine.
Parent
So remember... (Score:3, Interesting)
...your PC game must be as PC as possible. It must have a white guy, a black guy, and an asian woman.
Because, if you don't closely look at races, you're a racist.
*shakes head* This does not seem to be so much of a problem here in Europe...
Activists, get out of my gaming industry (Score:3, Insightful)
I'm sick and tired of this racism, etc bullshit. It's like they see a "race" being put in a non-flattering light (which is actually relevant to them IRL), but because it's non-flattering, it's racist. Or if certain liberties have been taken, which is ok for *entertainment*, it's racism.
Gee, a slum in Africa. That's racist! Gee, an Asian with slanted eyes. That's racism! Gee, a *cartoon* of a woman with big breasts. That gives an unhealthy body image! etc. etc. etc.
It's all bullshit. Every *culture*/*gender*/etc has good and bad points in general. In fact, most comedy is based on these "stereotypes." But, that doesn't make them untrue. It just makes them unpopular in the eyes of a loud few. But, if history tells us anything, the politicians will bow to the loud few and over time, it'll become taboo to speak of it any more. Even though it's pretty much the truth.
For those that want an example, you just need to think of the term, mentally retarded. It is a very accurate term for the people in which it describes. But, because some people used it in a derogatory way (what wording can't be used that way?), it got "criminalised." And the people that did it were the activists, not even the parents of those in which it described.
It's a sad that this can happen. And all of it through emotional appeal. God forbid that logic and common sense would enter into it.
PC is boring and impossible (Score:3, Interesting)
Just how do you make a black character that can't be called either a stereo-type the moment you give him/her anything more then a skin for being black? And if you make him generic, you will be accused of making him white, accused of claiming the only good way to be is to act like a white person.
Like it or not, stereo-types is what we define race by.
In the series frasier, there are no black characters except one. Winston, an upper neighbour. I didn't realize he was supposed to be black until later in the series when his mother is introduced. He has no stereo-typical black features other then a dark skin, talks like a brit, acts snobbish, he is in a way whiter then frasier.
So does he count as black man in a white series OR is he just an actor and his skin color irrelevant as it was to me?
That is the hard part about creating a character. Just putting a bra on a 3d model doesn't make the player character female. She got to do something feminine. Nothing to complex because we got a game to play but something that CLEARLY makes the it a her. Ask yourself this, Lara Croft. Woman or boy with tits? From the start, she really doesn't act female at all. You do not control her as if she was female. She is you with tits and you is a male. There are other games as well where you play a female but it never really chances the way you play the game. Hell my MMORPG characters tend to be female often for little better reason they look better and obscure less of the scenery. I certainly don't play them as if they were women.
For that matter, how would I know how to play a woman? I ain't one. Neither am I black. Either a black character I play or interact with is going to have to do something I associate with being black or it is just going to be a skin color with no relevance.
Skin color having no relevance might be what Martin Luther King dreamed about, it ain't what the PC crowd dreams about. They want minorities to be seen in a positive light. Winston from Frasier ain't a positive minority to me because I never realized he was part of a minority. But how do you accentuate that someone is a minority without adding some stereo-types to show this person is a minority?
You can't. Lara Croft is not a positive role-model for women because she ain't a woman. She is whoever the player is because her sex never enters into the gameplay. Leisure Suit Larry did that, it changed your character at one point to a female and you played a woman because it stereo-typed you as a slut who used sex to gain access to new areas. You had to think as a "woman" (how many of men can get a doorwoman to allow us in by giving cunninglus?) but not in a way that is exactly positive.
In GTA, you are a very stereo-typical character, but if you weren't a blacker black then any black person has ever been, how do you get white guys whose closest connection to the hood is that they seen it on tv to play a "black" character? Lets not forget that an awful lot of games allow you to choose your own skin color without it ever making a difference. So either you play a stereo-typical character or a generic "white" avatar with no background.
Don't mistake basic story telling with a racist agenda. Do people complain that Puss In Boots in Shrek was a speciest slur against dogs? Why can't dogs be shown to be cute and cuddly and capable of wearing boots?
Racial/gender sterotypes (Score:4, Insightful)
What constitutes being "black" or "white" beyond skin colour? Does a black character have to dress in a certain way, walk in a certain way, or speak in a certain way to be truly "black"? Also, how do you make a protagonist in an action game "feminine"? Do women jump over ravines in a different way from men?
If President-elect Obama was a fictional character, would people be accusing him of being essentially a white character hastily written into being tokenistically black because he doesn't dress funky or say "fo'sheezy"?
Parent
Re: (Score:3, Informative)
Re: (Score:3, Insightful)
Re:First (Score:4, Insightful)
Racism is a lot like the Bible code: if you look hard enough, you can find it anywhere.
Parent
Re:First (Score:5, Funny)
As an escaped convict, I take offense to your generalizations that escaped convicts like to ass rape people.
Parent
Re:important issue (Score:5, Insightful)
I am a game developer. Let me assure you that explicit racism and sexism is long a thing of the past in video games. Today's problem is getting past the archytypical stereotypes that all media reach for when it is 9 PM and you really need to write in a character before you can go home.
In terms of racism, video games have more or less the same preponderance of "Black best friends" as other modern media. There is the spunky old black engineer with only the slightest bit of white hair. There are the seductive, ass-kicking amazonian black women. There is the black player 2 character, who is black mainly so that he looks different from player 1. You won't see any blackface 1930's stereotypes, but you also won't see a lot of black leading men in nontraditional roles.
Gender tends to receive a worse treatment than other media, unfortunately, as A: there are far fewer female game developers, which tends to promote a teenage view of gender and B: gender stereotypes are actually useful from a gameplay context (rescue the princess, smaller / faster / weaker, etc). I haven't ever seen a game where the female character is a worse driver, but I've definitely seen games where the female characters needed to be a bit less of a teenage male fantasy. Female representations in gaming are approximately at the same place as they were in early 90's music videos: better than 10 years ago, but still with a ways to go.
Parent
Re:Blacks have too much power (Score:5, Interesting)
... ...
(I'm not sure if I should just play it off and laugh because you're probably kidding, or simply open fire.)
I'm a developer who works *damn* hard at what I do. It wasn't some affirmative-action crap either - I just kick ass.
I didn't/don't do every woman on the block, and I don't have aids.
I didn't grow up in "the hood" - (hell, my graduating class was 36.)
I rake in the bucks.
I own my home.
I spend as much time as I can with my family.
I'm black.
Seems to me, the only downside is having to listen to people like you spew bile because you're too fucking stupid to climb out of the rut you're in.
Japan has been recessed for awhile and has the highest suicide rate in the world - I'm sure work has a lot to do with it.
China, lets not talk about China too much. Maybe the coal-mine near your trailer park is hiring?
This is a country where with just a little opportunity can go a long way. But only for people who don't spend their time doing what you're doing: nothing.
Parent