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EA Loosens Spore, Mass Effect DRM
Posted by
ScuttleMonkey
on Fri May 09, 2008 10:26 PM
from the actually-listening-to-your-constituency dept.
from the actually-listening-to-your-constituency dept.
An anonymous reader writes "In response to recent criticism, EA has decided to eliminate the periodic validation of Mass Effect and Spore. 'Specifically, EA's plan to dial in to game owner's computers every ten days to check whether they were running a legitimate version of their software has been scrapped, ShackNews reports. EA had planned to use the validation method for upcoming titles Mass Effect and Spore. EA now says that validation will now only occur when a user attempts to download new content for either game. Chief among the voices in opposition to this measure were members of the armed forces, who pointed out that they could not rely on having an internet connection every ten days.'"
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Will Wright's Spore To Release Sept. 7th 186 comments
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Spore Editor Available June 17th 119 comments
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[+]
Spore, Mass Effect DRM Phone Home For Single-Player Gaming 900 comments
Tridus writes "The PC version of Mass Effect is going to require Internet access to play (despite being a single-player game), as its DRM system requires that it phone home every 10 days. Sadly, Spore will use the same system. This will do nothing to stop piracy of course, but it will do a heck of a good job of stopping EA's new arch-enemy: people playing their single player games offline." Is this better or worse than requiring a CD in the drive to play? Update: 05/07 17:17 GMT by T : According to a message from Technical Producer Derek French (may require a scroll-down) on the Bioware forums, there is indeed an internet connection required, but only for activation, not for all future play. Update: 05/08 04:10 GMT by T : Mea culpa. As reader David Houk points out, the 10-day window is in fact correct as initially described, so don't count on playing this on any machine without at least some Internet connectivity.
Submission: EA Loosens Spore, Mass Effect DRM by Anonymous Coward
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Mass Effect DRM Still Causing Issues 593 comments
An anonymous reader writes "There was some discussion last month about the proposed DRM for Mass Effect and Spore that required the game to phone home every ten days. They backed down from that, but have left in that a user is only allowed 3 activations per license key. A license key is burned up when the O/S is reinstalled, when certain hardware is upgraded (EA refuses to disclose specifics of what), and possibly when a new user is set up in Windows. Only in its first month, some users are already locked out of their games from trying troubleshooting techniques to get the game running."
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Sudden outbreak... (Score:5, Funny)
Re:Sudden outbreak... (Score:5, Funny)
http://www.penny-arcade.com/comic/2008/5/9/ [penny-arcade.com]
Parent
Re:Sudden outbreak... (Score:4, Insightful)
Now if one of the machines crashes, I am thinking about my Gaming (win XP) Desktop here, it has become unstable and needs a reload soon
Parent
Re:Sudden outbreak... (Score:4, Insightful)
I have tons of games that came from companies that are no longer around, or companies that have completely changed since those games came out. I've reinstalled my OS or upgraded my computer countless times since those games came out. They still work fine for me, and I don't have to jump through hoops every time I need to reinstall the software I paid money for.
I seriously doubt EA/Bioware will be quick to release a patch to fix this once the game is out. So, even though I fully intend to buy the game, I'm stuck with cheering for the pirates.
Parent
Re:Sudden outbreak... (Score:4, Interesting)
Parent
Re: (Score:3, Interesting)
a. EA
b. Worded correctly
Just doesn't sound like EA....
I'm scared
Re:Sudden outbreak... (Score:5, Funny)
Maybe another factor was the realization that a large number of soldiers are coming home from Iraq with PTSD and good weapons handling skills and that it could be bad for more than business.
Parent
Re:Sudden outbreak... (Score:4, Funny)
A new psychological condition is predicted to appear among service men and women serving in combat in Iraq: PEASD (Post-Electronic-Arts-Stress-Disorder).
Parent
Re:Sudden outbreak... No not Really (Score:5, Insightful)
Parent
Re: (Score:3, Insightful)
I also know a lot of people from other service branches, from various backgrounds with varying perspectives on the war. Of course most of those soliders would "rather be home with their families"
Re: (Score:3)
That's what Eichmann [wikipedia.org] said, too.
Eh, let's get one thing straight (Score:4, Interesting)
From the same Wikipedia page:
Eichmann actively disobeyed direct orders, and kept hunting Jews after he was explicitly ordered to stop. He kept rounding them up and sending them to some camps which were being dismantled or didn't exist any more, and generally didn't want the fruit of his work any more.
Refusing to show up when called to his division to go to the front, actually makes him a deserter too.
He pretended to have an official job that he didn't actually have any more, and commandeered troops and resources that just weren't his any more. Just because he wanted to hunt more Jews. And obviously he wasn't too afraid of the consequences for _that_.
He was _appalled_ at the decision to stop exterminating Jews.
So let's put to rest the idea that he was just following orders, like everyone else. That guy didn't just continue his work when no longer asked to, he actually continued it _againt_ direct orders to stop. He also had no trouble deserting when he no longer liked the orders he was given. So, you know, why didn't he do it before, then?
There's a _world_ of difference between (A) doing what you're ordered and coaxed, like in Milgram's experiment, or out of fear of a court-martial, like many soldiers do, and (B) what Adolf Eichmann did. Past a point, he actually acted against the orders and laws, and was no more than a common (mass) murderer.
Parent
Off Topic: military in Iraq (Score:4, Insightful)
"Obeying orders" is never a valid excuse for doing something unethical or illegal. It doesn't relieve the wrongdoer of responsibility.
I'm not the OP and FWIW: I'm a mathematician and I worked in my last two years for a company that produces prostheses. My work for the next couple of years will be used to predict eruptions and reduce their threat. Also, this has absolutely nothing to do with the rest of the message.Parent
Re:Sudden outbreak... (Score:5, Insightful)
- "Listen" to backlash from fans
- Announce less heavy-handed DRM
- Pat yourself on the back when the fans lavish praise on you, knowing you still got your foot in the door anyway
Sudden outbreak of common sense, my foot!
Parent
Re:Sudden outbreak... (Score:5, Interesting)
Parent
Here's where the 10 day thing comes from (Score:5, Insightful)
BioShock released with an earlier version of this system; SecuROM with Product Activation. After outcry from people then, publisher 2K Games promised a "deactivation" tool (which isn't enough for me to rent their game, but I guess it was enough for some). The problem with this tool goes a little something like this:
Step 1: Install BioShock
Step 2: Activate BioShock. SecuROM server now thinks you have "n-1" activations left. Your game is activated, and BioShock will never phone home again.
Step 3: Ghost/clone your hard drive image.
Step 4: Deactivate BioShock. SecuROM server goes back up to "n" activations left. Your game is deactivated.
Step 5: Restore your harddrive from the image you created in step 3. Now your game is activated again, but the server doesn't know that, and still thinks you have "n" activations left.
This is obviously a bit of an onerous process to go through, but it isn't hard to imagine someone automating this process (or even just automating the important part; finding where the activation is stored on your drive, backing it up, and then restoring it after the deactivation process is finished updating the server).
I strongly suspect the "phone home every 10 days" was an attempt to "fix" this. If 30 different machines are all phoning home every few days with the same key, then you know people are using this (or a similar technique) to pirate the game, so you can ban the key and kill all those installs. Without the phone home part, this activation scheme is essentially worthless.
The CORRECT fix, of course, is to get rid of product activation, because it's stupid, invasive, and is pushing your formerly paying customers into circumventing your copy protection.
Parent
Re: (Score:3, Insightful)
That said, the three install BS is the dealbreaker for me. Hell, I reinstall Windows from a prisitne disc image at least once a year on my gaming rig if not more
Pictured? (Score:5, Funny)
Those games look a lot like a joystick.
Publicity (Score:5, Informative)
Phew! (Score:5, Funny)
Re:Phew! (Score:5, Insightful)
Parent
Re: (Score:3, Insightful)
I suppose it sucks if you don't have internet access (but then how are you posting
Re:Phew! (Score:5, Interesting)
Shelving the new requirement of needing a connection every few days, and then dumping the old requirement of occupying my DVD drive with a disk, is excellent news. Alcohol 120% will be out of business, but I'm glad I won't need them.
This is a win for both sides. Company saves money on non-game related development and infrastructure; customers' frustration level drops.
Parent
Re:Phew! (Score:5, Insightful)
Parent
Re:Phew! (Score:5, Insightful)
Parent
The Horror (Score:5, Insightful)
1939/45... Troops freeze through the Battle of the Bulge, across Russia.
2008... Access to certain videogames sometimes limited in certain situations for a few days until net access can be resecured.
I know "Won't anybody think of the troops!" is second only to "Won't anybody think of the children!" and can thus never be questioned unless you're a terrorist as well as a paedophile.. but there comes a point where the rallying cry is used for such ludicrously trivial things that it just devalues everyone involved.
Re:The Horror (Score:5, Insightful)
Your argument could be used to justify almost any bad treatment.
"Sarge, this stew tastes like horse meat!"
"Shut up and eat your stew, Private. Just be glad you don't have trench foot!"
Or, what the hell, I guess I shouldn't ever complain about anything, because some of my ancestors had to live through famines.
Parent
Horse meat is great (Score:5, Informative)
Please don't all go PETA (OMG think of the ponies!) at once. They're dumber than pigs and pigs are delicious, too.
Parent
How about? (Score:5, Insightful)
Parent
Re:How about? (Score:5, Insightful)
You need to start thinking like a Suit guy.
Most of them seems to think they have a God given right to sell as many games as their marketing department projected, if they don't meet the projections then it s clearly due to Piracy and weak DRM.
If we don't make sure to tell them why we are boycoting them then we will eventually end up with something like this [penny-arcade.com].
Parent
Re: (Score:3, Insightful)
Whereas I agree that boycotting a certain product can be a very good tactic, I also think that if it's possible (with minimal effort) to let the producer know beforehand that you have problems with some aspects of their product, it can accomplish the same thing where you still get to play their product, and them realising that this time, they took it a bit too far.
I'd pretty much call that a win-win situation.
I was btw in the camp
Uhhhhh (Score:5, Insightful)
Thus it would be dumb for EA to shut out a large market. Especially since both of these games have strong single player components, and thus are of interest when you aren't going to have net access.
It isn't being used as a rallying cry, it is that the soldiers were honestly concerned they wouldn't be able to get their game on.
Parent
Um, there's a problem with this. (Score:5, Insightful)
Re:Um, there's a problem with this. (Score:5, Insightful)
Parent
Re: (Score:3, Interesting)
I've said it before, I'll say it again. (Score:4, Insightful)
Re:I've said it before, I'll say it again. (Score:5, Interesting)
Do you plan to purchase or play this game?
Considering that it's a heavily anticipated game and generally recognized as being one of the more creative and innovative titles to come in in a while, it's probably reasonable for me to expect that you want to play Spore. Your stated hate for DRM leads me to believe that you couldn't bring yourself to actually pay for any product that comes with any type of DRM. Assuming that you both want to play this game and don't want to deal with the DRM, would you pirate it?
If so, you're contributing to the reason why these companies think they need to have DRM. I can understand why people will pirate things when cost is a factor since I did it myself once upon a time, but if you pirate this game simply to spite the paid version which has DRM you're probably not doing the cause any help.
I appologize in advance for potentially mislabeling you or constructing a situation involving you from so little information, but I have a feeling that there are a few people who will pirate the game just because they dislike the notion of DRM despite the fact that they're going to play the hell out of it and had the money to easily purchase it.
Parent
This is blowing my mind (Score:5, Insightful)
Actually, you know, that's probably exactly how the execs over at EA think.
Parent
Re:I've said it before, I'll say it again. (Score:5, Insightful)
Honestly, I think you have it a bit backwards. This might be how The Industry thinks, but the lessening of DRM suggests that they've actually realised it's not quite so simple as that.
You state it yourself: Assuming that you both want to play this game and don't want to deal with the DRM, would you pirate it?
The answer to that is clearly "yes", which means "I would have bought if it weren't for the DRM". Publishers are realising that not only do most copy protection schemes not hugely inconvenience pirates, but it actively inconveniences your paying customers.
If you buy it regardless of the DRM, what incentive does that give the publishers to stop using it?
I think it's more accurate to say that this is the ONLY thing* you can do to help, but it only helps if you make sure they know that they are losing sales specifically because of the DRM measures. Mentioning it on forums is a good and semi-anonymous way to get the point across. If they're reading "yeah I love the game, the copy protection is annoying but it's worth the hassle" then they'll get the message that ... their paying customers think it's worth the hassle, and they'll keep using it so long as they think it helps reduce piracy*. If they're constantly reading "I would've bought it, but the protection was too invasive" then their attitude toward it will change.
What it comes down to is that they make a list of pros and cons for and against their protection schemes. In the pros list, they have "might reduce piracy, for a little while". In the cons list they have "increases development and support costs, inconveniences users".
So, make sure they add "reduces sales" to the cons list, and it starts looking like a very poor return on investment.
* - since nobody knows how many people have pirated a game, not buying it is effectively the same as pirating it. The fact that any piracy figures are (by necessity) made up means that it gets the blame any time sales are lower than hoped.
Parent
Re: (Score:3, Insightful)
I think it's more accurate to say that this is the ONLY thing* you can do to help
Have you ever thought of... just NOT playing the game. As in, at all? I understand I'll probably be modded troll because I'm talking crazy talk, but seriously. If there is something that you don't like, you could always:
* Complain to the company. (Obviously, in this case it worked! Shock!)
* Boycott it. Don't buy it. Don't play it. Don't buy their other games, even used. Even if corporate won't listen to you, they will listen to retailers. Find other creative
Life goes on (Score:5, Interesting)
The only thing that you could really complain about is the necessity of an internet connection to validate on install. The only other time it bothers to validate is if you're downloading an update or using some other online feature which means you're already connected to the internet.
As someone who was a little put off by the overly encumbering DRM that was originally planned to be included, I'd like to tip my hat to EA for listening to their customers and making a wise decision.
More to worry about than that (Score:5, Insightful)
A wise decision would be to forgo the DRM altogether, and apply the savings to reducing the retail price of the games. I guarantee that will have a far greater effect on sales than any DRM scheme ever would.
Parent
I DID IT! IT'S ALL ME! (Score:5, Funny)
Nothing no one's thought or said before, but I'm sure if enough gaming curmudgeons drank enough smirnoff ice at the same time while listening to EBM then there would surely be a rival to the mass mailing botnets that don't actually have anything useful to tell anyone.
It's freaking hot in here and Qwerty pisses me off. I'm going to drink some vinegar and go to bed.
It's still bad, even if it's a little better (Score:5, Insightful)
The DRM still only allows three total installs for the lifetime of the game (although you can call EA tech support and ask for more, no guarantee though). I have many games that have existed on more than three of my personal computers. Just glancing at my shelf I see 1830, Star Fleet Command, Transport Tycoon, Starcraft, Rome Total War and the list goes on. I don't want to have to beg tech support every time I upgrade my game machine, many of these companies don't even exist anymore.
The fact of the matter is that DRM that limits the total number of times you can install the game is unacceptable. They may have fixed other problems with the DRM, but this issue remains.
Re:It's still bad, even if it's a little better (Score:5, Insightful)
Parent
Re:It's still bad, even if it's a little better (Score:5, Insightful)
This has bitten consumers in the ass when it comes to music, don't let it get a foothold in gaming.
Parent
MIA (Score:3, Interesting)
WTF are US troops playing video games on? Laptops?
Pay a few $ at an Iraqi internet cafe?
Also, what kind of minimal system requirement do these new EA games need to run and can military issue hardware cope with it all? Are they running XP or Vista or their own custom OS?
The reason for why EA is doing this as reported seems to be a con. Just doesn't make sense
Just an illusion (Score:4, Insightful)
By accepting this DRM, you agree to have you ability to play a single player offline game controlled by an online server. There is no such thing as a one time only activation, as each time the system detect your computer has changed (which can be triggered by simply using a different windows account with crappy DRM), it will ask for activation again, eating your previous activation credit.
Nothing guarantee the auth server will be there when you want to play. Even if it is there, nothing guarantee it will give you the right to play because of some "normal usage" rules implemented on it (and which can change over time). And don't expect too much competence and generosity from a consumer service, especially a few months after launch.
The software, music and video industries are full of horror histories about activation servers going down or being simply dumb and rigid.
Re: (Score:3, Funny)
*salute*
Re: (Score:3, Funny)