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Quick Review of Penny Arcade Game
Posted by
ScuttleMonkey
on Thu Jun 05, 2008 04:11 PM
from the wonder-how-they-would-rate-their-own-game dept.
from the wonder-how-they-would-rate-their-own-game dept.
Now that it has been in general circulation for a while, Kotaku has a nice simple review of the good, the bad, and the ugly in the new Penny Arcade game, On the Rain-Slick Precipice of Darkness. "When you've been making fun of the video game industry as long as Penny Arcade's Jerry 'Tycho' Holkins and Mike 'Gabe' Krahulik have been, deciding to create your own game is one ballsy move. You have to know that every review site you've ever trashed and every developer you've viciously sodomized with your barbed wit is watching your every move, desperate to see you stumble so they can get in a few licks."
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which to get (Score:1)
Re:which to get (Score:4, Informative)
Parent
Re: (Score:1)
There's a PC demo: grab it to see if the controls jive for you.
About the controls... (Score:5, Informative)
First, you can hold the mouse button down. I was ready to write the game off as pitifully annoying after having to click everywhere, but when held down, it's not really worse than any other movement -- probably better than keyboard arrows would have been, in fact.
Second, I'm on Dvorak, so this isn't going to be a problem for many of us, but WASD is not in anywhere near a decent place to be able to use Tycho's combo. Looking at your standard QWERTY layout, my W is where your comma is; my S is your semicolon; my D, your H, and A is in the same place.
The trick to this, of course, is that you are allowed to use the arrow keys instead. I feel stupid for having beat the game before I figured that out.
Parent
Re: (Score:2)
1 study , done by the layout inventor, confirmed it's 'better'
-1, Factually Incorrect. [theworldofstuff.com] Relevant quote:
They say that the layout must be no good, because a 1944 U.S. Navy study that showed very positive results of Dvorak was supposedly conducted by Dr. Dvorak himself. This is NOT true. Dvorak was a Commander in the Navy reserve at the time but did not organize, conduct, or participate in the study in any way.
That, and you didn't read my post -- the arrow keys are the same on Dvorak as everywhere else.
Re: (Score:2, Insightful)
On the other hand, you can't increase your Gamerscore or collect achievements with the PC version >:)
Re:which to get (Score:5, Insightful)
This 'gamerscore'... what is the point?
The higher your score the more of a joke your life is? I've always thought people who cared about gamerscores were like forum rats who cared about their post count... as if being on top was something to be proud of.
Or is there more to it? Can it actually get you anything?
Parent
Re:which to get (Score:4, Insightful)
Parent
Re: (Score:1)
Gamerscore Doesn't Show That (Score:2)
I'm all for "meta-play" in games. Whatever a gamer wants to do in a single player game by themselves that entertains th
Re: (Score:3, Insightful)
Re:which to get (Score:4, Insightful)
With Oblivion, for example, I can look back over all the guild rankings I got and what not. Or in Mass Effect I can look back and see what abilities I unlocked. Or with Gears of War I can remember how hard it was to beat the Berserker on hard (plus, it's got an awesome name: "My love for you is like a truck...")
They can also give you fun objectives to try for in games. There's a great one called "Pacifist" in Geometry Wars. You get it by surviving for 60 seconds without firing a shot...very hard, but also a lot of fun to try and get it. :D
So, while you may find the competitive aspect of it stupid, there's plenty of other reasons that some of us enjoy racking up Gamerscore points and the associated achievements.
Parent
Re: (Score:2)
You'll note I didn't ask about 'unlockables' or 'acheivments'. I get those. Hell I even get online leaderboards and ladder tournaments and so on. They exist in practically every game on every system.
But that has really nothing to do with 'gam
Re: (Score:1, Flamebait)
Er... that's what a 'high score' is or even the online leaderboards, and ladder tournaments, for a given game. I 'get' those. I've even competed in games at that level.
But a "Gamerscore" is an aggregate score across all your 'achievements' in all your games... well all your xbox 360 games anyway.
So if I'm 'competing' with my friends for 'gamerscore', the guy who rents a lot of stupid/terrible/easy
Re: (Score:2)
Re: (Score:2)
Also since achivements are usually given at major game points, we can all see how much we've all respectively completed.
Re: (Score:1, Redundant)
Re:which to get (Score:5, Informative)
Parent
Re: (Score:2)
The Review (Score:5, Interesting)
see my review (after finishing the game): http://forum.playgreenhouse.com/jforum/posts/list/424.page#2684 [playgreenhouse.com]
see my previous vapid comment: http://games.slashdot.org/comments.pl?sid=566489&cid=23577559 [slashdot.org]
//for some reason criticizing PA writing always garners troll mods
My Review (Score:5, Funny)
ddf
Parent
Re: (Score:1)
Re: (Score:3, Insightful)
Re:My Review (Score:4, Funny)
Parent
Re:The Review (Score:5, Interesting)
Parent
Re: (Score:2)
Totally unexpected in a Penny Arcade game~
That guys reviews are really example of how he missed the point.
Re: (Score:2)
Not totally unexpected. Where did you get that from? And what was the point anyways, that they let Gabe do all the art and much of the dialog because we should expect PA to be weak in one area and not the other like usual? Oh wait, that's probably not THE point, 'cause that would make sense. I suspect, you missed the point.
Re:The Review (Score:5, Insightful)
When you compare it to something like Monkey Island, or Grim Fandango, or even most of the Space Quest series, it didn't come up to anything like the same standard.
Parent
Consider it is in four parts though, this is one. (Score:2)
They are also different styles of games, the PA game being a mix of adventure/RPG with the other games you mentioned (I think) being pure adventure, making the mix harder to judge.
I really liked the combat dynamics, and the mix of RPG/adventure felt about right to me - but they will also be playing with that in future episodes, the next on
Re: (Score:3, Informative)
Re: (Score:1, Troll)
Or maybe these whiny little preemptive attempts to influence the mods have the reverse effect. Personally, I tend to skip over posts that starts with any mention of moderation whether I have mod points or not.
Re: (Score:2)
Or maybe it's an accurate observation.
30% Interesting
40% Troll
30% Underrated
Regardless of it being opinion and partially informative and on topic, troll mods because it criticizes PA's child.
Re: (Score:3, Interesting)
see my review (after finishing the game): http://forum.playgreenhouse.com/jforum/posts/list/424.page#2684 [playgreenhouse.com]
I thought your review was pretty interesting. It does highlight that the game attracted gamers of really different tastes. As a result, everyone liked some aspects of it, and were displeased by others.
Personally, I loved the story and the writing. I see you had issues with a lot of the humor, ("shit...as in poop?"), but that's pretty classic Penny-Arcade style humor. Especially for Gabe dialog. So, at least, it was expected. I'm not saying you're wrong, it's just a matter of taste and it's perfect
The Game is Mediocre (At Best) (Score:5, Insightful)
Re:The Game is Mediocre (At Best) (Score:4, Interesting)
The game isn't going to rank as one of my favourites, but I enjoyed it. For $20, I find it really difficult to complain about anything. They even managed to make JRPG combat fun for me again, and I've been jaded with JRPGs for years.
Parent
Re: (Score:1)
Re:The Game is Mediocre (At Best) (Score:5, Insightful)
There's no reason to think that. Complaining is far easier than doing.
Parent
Re: (Score:3, Funny)
Re: (Score:2)
I enjoyed the heck out of it. (Score:5, Informative)
It's a Japanese-style RPG (I played final fantasy for 15 minutes and got frustrated with it), with some adventure elements and a wicked sense of humor (the Lucasarts guy who worked on it did a fantastic job). So there's the "how and where do I go to make hobo meat edible" adventure-quest element, the fights are all JRPG (which works out pretty well, though I'm sure others can do more with it and still others were turned off by the whole thing), and then there's the dialogue and writing, which are top notch. I have no idea what the requirements are supposed to be, but on my Athlon (single core from about 2 years ago) 3400 with a Geforce GT7600, framerates were great - the stylized "comic-book look" works well here (duh?).
Well worth the $20. We've been playing it for an hour or so a night since it came out, and just finished it.
Re:I enjoyed the heck out of it. (Score:5, Funny)
Parent
Re: (Score:2)
Re: (Score:2)
Yes, there certianly wasn't any games like that before Anime was mainstream~
Day of the tentacle was like that, and IT wasn't new to that style.
Planning? planning!? What Planning? It's a great game, but you don't need to be a super genius to do it. I mean, I'm glad you and your wife are enjoying it, but come on.
hmm (Score:1)
Pretty fun, if you play it fast enough. (Score:1)
And then I stopped raiding every trash can and mailbox in sight, and started actually playing the game =P
The gameplay was fun, albeit a little predictable and linear, but it was interesting enough to keep me occupied. My only real complaint about it is the item balance. I think it'd be fairly easy to go through the entire game only using attac
its like we didn't play the same game... (Score:2, Informative)
BioShock style product activation (Score:2)
Yet another PC game with depressing BioShock style product activation. Sounds like a cool game, a shame I'll have to skip it.
Re: (Score:2)
http://www.shamusyoung.com/twentysidedtale/?p=1677
It's worth reading, although I'd be curious to know if anyone has actually tried installing it more than 3 times? If I have to call them to get them to add more activations to my account (which is what the guys from Hot Head were saying in their own forum IIRC, can't find the link right now), then I'm not interested.
I tried the PC demo... (Score:2)
So, I decided to give up and play it in a window, which means lower performance. It also means that as soon as I try to clean the yard (the first task), my mouse cursor disappears, and never re-appears.
I uninstalled the demo and didn't look back. That's a real show-stopper bug for me.
Thoroughly Enjoyed It (Score:2)
I guess the best argument I can make in its favor is that once I'd started p