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Blizzard Announces Diablo 3

Posted by CowboyNeal on Sat Jun 28, 2008 08:09 AM
from the mouse-buttons-beware dept.
stpk4 writes "After a week-long tease by Blizzard, Diablo 3 has just been announced in Paris. The splash screen has been updated at their homepage and The Escapist has the first write-up." While there aren't many details available yet, it is known that Deckard Cain returns to help our heroes yet again.
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[+] Diablo 3 Developer Explains Health and Potion Changes 177 comments
One of the new features in the upcoming Diablo 3 release is a change from the traditional potion-guzzling, inventory-clogging system of previous games to a new scheme in which monsters drop health orbs on the ground that refill your health when you touch them. Lead Designer Jay Wilson says the change makes for more varied gameplay and a more consistent way to scale difficulty. He told the Multiplayer blog: "When the player has similar downsides, it means we can make a lot more interesting monsters. We don't have to kill you to challenge you. We can make a monster that affects your mobility, we can make a monster that has different kinds of attacks that are dangerous to you and that you actually have to avoid. And so it makes the combat a lot more interesting."
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  • by zolf13 (941799) on Saturday June 28 2008, @08:11AM (#23980119)
    ... much more here [blizzard.com]
    • by Dachannien (617929) on Saturday June 28 2008, @10:25AM (#23981285)

      All I see is fifty bazillion unnecessary Flash widgets, with a smidgen of text way at the bottom. They even apparently require Flash just to show a fancy capital "T".

      Maybe that's the point. In Diablo III, you, the hapless adventurer, are given the Nerd's Gaming Rig of Total Righteousness (Unique Item), and must venture through the Gates of Hell to destroy Diablo's armies of pointless Flash widgets.

      In the expansion, you essentially do the same thing, except now they're all Silverlight widgets, and you face off against a chair-throwing Steve Ballmer at the end.

      • All I see is fifty bazillion unnecessary Flash widgets, with a smidgen of text way at the bottom. They even apparently require Flash just to show a fancy capital "T".


        At least you got to see the bazillion unnecessary Flash widgets. The page appears to be slashdotted.

    • Re: (Score:3, Interesting)

      Yeah, but Blizzard first put up the splash screen and then apparently forgot to upload the rest of the site for an hour or so. You got the splash screen followed by a 404.
      • Re: (Score:3, Insightful)

        I can't imagine any possible reason why you wouldn't be able to play it on your MacBook Pro (even if it's a 1st gen one with the crippled X1600 GPU, it should still be able to handle it just fine.... Blizzard isn't exactly Crytek when it comes to system requirements).
  • by MooseMuffin (799896) on Saturday June 28 2008, @08:14AM (#23980137)
    Perhaps Blizzard and I can simplify our relationship and I can just hand them my soul. They seem to have a pretty good handle on it as it is.
    • by dotancohen (1015143) on Saturday June 28 2008, @08:43AM (#23980331) Homepage

      Perhaps Blizzard and I can simplify our relationship and I can just hand them my soul. They seem to have a pretty good handle on it as it is.

      I'd go for that when there will be a Linux port of the game. Here's the address to write to and to let them know that there is demand:
      http://us.blizzard.com/support/webform-us.xml [blizzard.com]

      Just think, if half of all /.ers wrote to them expressing interest in a Linux port, how much pressure that would be to deliver. Even a port compiled against Wine 1.0 would be great. Write to them and let them know that.

      • by MooseMuffin (799896) on Saturday June 28 2008, @09:01AM (#23980477)
        I run WoW under wine on ubuntu. Works perfectly, and even plays nice with the compiz fusion desktop effects. I can run WoW on one desktop, and then spin the cube to another to answer IMs or whatever.
        • by dotancohen (1015143) on Saturday June 28 2008, @10:28AM (#23981327) Homepage

          I run WoW under wine on ubuntu. Works perfectly, and even plays nice with the compiz fusion desktop effects. I can run WoW on one desktop, and then spin the cube to another to answer IMs or whatever.

          But it might not work in the next release. If we don't write to the game developers and let them know that we want to use their products on linux - even if there currently is a workaround such as wine - then we will never have games written for the OS. And not having games is what keeps many people on Windows. A vicious cycle, and we need to break it.

          • by Jellybob (597204) on Saturday June 28 2008, @11:46AM (#23982317) Journal

            While not the perfect solution, Wine does get the job done, and can allow people to play games that they wouldn't otherwise be able to.

            It only works sometimes, in some cases, and chances are good that upgrading it will break things.


            Not if the developers have been working with the aim of not breaking under Wine. I think the OP was saying to distribute a known good version of Wine with the game, and run it that way, which would mean that there aren't any issue.

            This has worked quite well to release Windows games for Mac OS, where they are built against a DirectX compatiability library, allowing companies to release games for both platforms at the same time.

      • I guess that I'm in that "half of al /.ers" who never played any of the diablo games. *shrug*

        Games are nice, but I can't believe half of all /.ers can agree any anything (besides reading /., apparently).

  • Dialbo 3 (Score:5, Funny)

    by jollyreaper (513215) on Saturday June 28 2008, @08:15AM (#23980141)

    The sounds you hear are college careers ending before they've even begun.

    • Re:Dialbo 3 (Score:5, Funny)

      by Anonymous Coward on Saturday June 28 2008, @08:34AM (#23980265)

      Oh krud. Fool me once shame on you, Blizzard, feel me twice shame on me. There goes my second chance at finally graduating. At this rate, I'll never be able to afford my own basement.

    • Re:Dialbo 3 (Score:5, Funny)

      by flyingsquid (813711) on Saturday June 28 2008, @02:28PM (#23983979)
      The sounds you hear are college careers ending before they've even begun.

      Yes, and it sounds like this:

      click.

      click.

      clickclick.

      click.

      clickclickclick.

      clickclickclickclickclickclickclickclickclickclickclickclickclickclickclick...

    • Re:Dialbo 3 (Score:4, Funny)

      by Anonymous Coward on Saturday June 28 2008, @03:32PM (#23984537)

      Well Diablo I wrecked my middle school career, and Diablo II got my high school career. I already graduated from college, so I guess Diablo III gets to take my marriage or job...

  • Phew (Score:5, Funny)

    by Godji (957148) on Saturday June 28 2008, @08:21AM (#23980175) Homepage
    I am so glad I never got around to playing the first two. That way, I'll have a good reason not to play this one - I've missed the storyline.

    Think of the countless hours I saved by saving countless hours twice before!
  • Rating Pending (Score:5, Insightful)

    by rpillala (583965) on Saturday June 28 2008, @08:30AM (#23980239)

    Fair enough, but the www site asked me to enter my date of birth before showing me the cinematic teaser trailer. Then I watched the teaser trailer and didn't see anything even remotely offensive in it. Did anyone else see like a bare tit or extreme violence in there that I missed?

    Just the existence of demons and monsters is an issue?

    • Re:Rating Pending (Score:5, Informative)

      by Machtyn (759119) on Saturday June 28 2008, @10:10AM (#23981129) Homepage
      The teaser didn't have much in it, but the gameplay video has some pretty sick and gruesome stuff happening in it. (Particularly at the end when they show you half of a big boss battle and the big boss picks up the barbarian and ... happens.)
    • by Kagura (843695) on Saturday June 28 2008, @12:10PM (#23982617)

      Did anyone else watching the (very impressive and representative) gameplay video think to yourselves, "Pick up the chipped star topaz. Pick it up. WHERE ARE YOU GO--PICK IT UP!!"?

      Ahhhh, this is the game for me. :)

  • by Admiral Ag (829695) on Saturday June 28 2008, @08:31AM (#23980247)

    I thought I'd be first with: It's clear that witch doctors are massively overpowered. I demand a nerf.

  • by Scr3wFace (1200541) on Saturday June 28 2008, @08:32AM (#23980251)
    Just when I kick my crack habbit... Go figure
  • by Yacoby (1295064) on Saturday June 28 2008, @08:38AM (#23980291)
    OK, so, I have been to the site, but what does the gem do? I heard if you click it 100 times, you get sent a beta...
  • by n0dna (939092) on Saturday June 28 2008, @08:42AM (#23980321)

    The only thing that frightens me is that they describe the game as "highly cooperative."

    That's what killed Diablo II for most of the legit players. If you were lucky, maybe as many as 2 people you knew in real life were also players, so you were left to play with strangers and 9 year-olds on Battle.Net. The 1.10 patch made the game no longer possible to finish by yourself.

    It's tough to assemble a party of reasonable size from cheaters and griefers and beggars, let alone the guy with the hacked gear who drops in, kills Diablo, Pindleskin, Mephisto, then Baal, and then drops right back out while you're still in the middle of Act 1.

    Co-Op is great, but please don't force those of us who enjoy playing the game to rely on the children who can't afford the $15 a month for WoW.

    • by rpillala (583965) on Saturday June 28 2008, @09:56AM (#23980957)

      I'm sure the game will have a single player mode. Wait, here from the FAQ:

      Will there be a single-player component in addition to multiplayer?

      Yes. In addition to battling the hordes of the Burning Hells cooperatively with friends over Battle.net, players will be able to adventure through the world of Diablo III solo. More details on both the single-player and multiplayer experience will be revealed at a later date.

      You might also look into TOG, a multi-game guild with a minimum age of 25. This is when men's brains are finally fully formed, so you get a decent group of folks there.

  • by andytrevino (943397) on Saturday June 28 2008, @08:53AM (#23980409) Homepage

    We've already killed Diablo in Diablo 1. Then, in Diablo II, we killed him AGAIN, and killed his brothers and scores of underling bosses.

    Are we now killing him a THIRD time, along with his brothers, cousins, college roommate, and that guy he talked to at the bus stop last week? How does Evil(tm) finance its operation and pay its underling bosses? More importantly, how many computer mice must the forces of Good(tm) sacrifice to stop this nonsense?!

    • by ConanG (699649) on Saturday June 28 2008, @09:00AM (#23980463)
      He wasn't killed in D1. The soulstone trapped his essence. Then your idiot hero sticks it in his head and becomes Diablo (aka "The Wanderer") in D2.

      Don't know what happens in D3 obviously, but the soulstones are destroyed. My guess is something to do with Tyriel in Heaven. Maybe a war in Heaven leading to a new "Diablo"?
      • by Gavin Scott (15916) * on Saturday June 28 2008, @12:29PM (#23982821)

        The whole thing was a plot by Tyriel to allow him to arrange the destruction of the world stone, the only thing standing in the way of his final conquest of heaven and earth.

        Tyriel is clearly going to be the end boss of D3.

        G.

      • by Kingrames (858416) on Saturday June 28 2008, @04:42PM (#23985167)

        In case you didn't read the instruction manual that came with the first game, the only way to contain the flawed soulstone of mephisto was to implant it into the skull of the person most resistant to the lure of evil and to lock him away.

        The hero of the first game was clearly aware of this and made the ultimate sacrifice, mind, body, and soul, to contain Diablo long enough for someone else to find a way to destroy him and his brothers and the soulstones.

        Dammit, man, now you've got me geeking out.

  • by wildzeke (191754) on Saturday June 28 2008, @09:17AM (#23980601)

    I hear that Limbo of the Lost 2 is going to predominately feature Diablo 3 content.

  • by TheGreatOrangePeel (618581) on Saturday June 28 2008, @09:27AM (#23980675) Homepage
    to quote the review for the alpha,

    Clickclickclickclickclickclickclickclickclick clickclickclickclickclickclickclickclickclick clickclickclickclickclickclickclickclickclick clickclickclickclickclickclickclickclickclick clickclickclickclickclickclickclickclickclick clickclickclickclickclickclickclickclickclick clickclick...

  • New diablo 2 patch (Score:5, Insightful)

    by gbjbaanb (229885) on Saturday June 28 2008, @10:03AM (#23981041)

    Just browsing, and look what I found:

    - Patch 1.12

              Downloadable Installer Support

    - If all required Diablo 2 '.MPQ' files are installed on the
        hard drive, the game will no longer require the CD to play.

          For users that originally performed a 'Full Installation'
          and wish to run without the CD, all '.MPQ' files should
          be copied from the Diablo 2 CDs to the Diablo 2 directory.
          Most users will only need to copy D2Music.mpq from the
          Diablo 2 Play CD and/or D2xMusic.mpq from the Lord of
          Destruction CD. Mac users will need to copy these music
          files and rename them to 'Diablo II Music' and
          'Diablo II Expansion Music' respectively.

          Anyone who did not perform a 'Full Installation' will need
          to re-install from CD again to ultimately play without the CD.
          In this case, a 'Full Installation' is required, followed by file
          copy step noted above.

    nice of them to think about letting us play these old games like this.

  • by fgaliegue (1137441) on Saturday June 28 2008, @03:07PM (#23984327)

    I just hope that Blizzard will NOT go down the route they have chosen to go with the latest d2x updates. That is, keep the best stuff (items) for online gaming.

    This, essentially, sucks. What I want to do is play d2x, or d3 when it comes out, on my machine at home, with my characters on my computer, and not have to go online to create a character just to get this and that item, that I cannot get back to my homebrewn character. That just SUCKS.

    As a result, I found myself using cheat packs that made such objects accessible to non bnet users. How pitiful is that?

    I just DO NOT want to play online. That's not too much asking, is it?

      • by Yvan256 (722131) on Saturday June 28 2008, @09:30AM (#23980699) Homepage Journal

        All three next-generation consoles have USB ports, so just make it "requires keyboard and mouse".

        I wish all console games supported it too, first-person shooters with a stupid gamepad and crappy analog sticks doesn't cut it.

      • Re: (Score:3, Interesting)

        Actually D1 Was also released on the Ps1. I have a copy in my house somewhere. (Much preferred to play on the pc tho)
      • Re: (Score:3, Interesting)

        >no. to do that would be to alienate their core audience

        What? Their greatest fans are going to go.. ''Oh, must hav... wait, there's a PS3 version too? Then I will not buy the PC version. Blizzard are traitors!''

        I'm not talking about dumbing down (ha!) the PC version, I'm talking about doing console versions too.

        I too have both a mouse and keyboard plugged into my PS3, but sadly console developers seems stuck in the 80s and, with a few exceptions, believe people actually PREFER the standard controller in

    • by christurkel (520220) on Saturday June 28 2008, @09:36AM (#23980749) Homepage Journal
      Its fun, mindless hack and slash adventure. It's nice to take a break, sometimes.
    • by -noefordeg- (697342) on Saturday June 28 2008, @09:54AM (#23980923)

      Because we all know that Diablo and Diablo 2 were just graphics and lots of zombies =/

      The item generation (Slot machine principle), character templates and development, and fast paced gameplay was Diablo 1 & 2. Blizzard manage to include everything which makes a game fun in Diablo 1 & 2, not only for you, but for those playing with a group of friends too.

      With patches changing the game dynamics of Diablo 2, the game provided us with several years of experimenting with different character templates.

      Seems to me that you either haven't played Diablo games or "just don't get it" :)

      But who cares?!
      Diablo 3 is coming!!! Hell YEAH!

      PS.
      This coming from someone who just last month, played Diablo 2 on his MacBook at the airport. Not a single game has kept me coming back for more like the way Diablo 2 has =)