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Penny Arcade Adventures To Appear On PS3
Posted by
timothy
on Thu Jul 24, 2008 01:43 PM
from the but-can-you-fling-nurses-in-it dept.
from the but-can-you-fling-nurses-in-it dept.
Relin writes "Penny Arcade Adventures: On the Rain-slick Precipice of Darkness: Episode One started its run on the Xbox Live Arcade, and shortly after making its way to Steam, the development team at Hothead Games announced that it had begun work on a PS3 version of the game."
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PS3 and Linux (Score:4, Insightful)
Re:PS3 and Linux (Score:5, Informative)
Parent
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I'm sure I saw the Torque logo on the Rocketmen game on the PS3.
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The Torque website specifically lists a Torque for Wii and a Torque for 360, but I don't see a PS3 version.
All that said, I did notice a couple of places that seem to confirm Rocketmen was Torque [frictionlessinsight.com].
Perhaps there i
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Nope, usually games go PC -> Console -> Linux (if you're lucky) -> Mac (if you're really lucky).
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Too bad that usually means making fools of themselves.
You say that like it's a bad thing...
I wasn't enthralled by the game (Score:1)
JUDASES!!! (Score:5, Funny)
Re:JUDASES!!! (Score:5, Funny)
Oh, they've already been that route. [penny-arcade.com]
Parent
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Considering the number of times they've dumped on the system... er, rather, pointed out the ugly truths about the system... I don't think many PS3 fanatics are going to be buying it.
Re:JUDASES!!! (Score:4, Insightful)
Because they've always been entirely complimentary towards the 360 and Wii.
Parent
Wii? (Score:5, Funny)
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WiiWare games are restricted to 43 MB. They'd have to cripple the game a lot to make it fit that.
Not to mention the Torque Engine is not available for Wii, at least it wasn't the last time I checked.
Four Gods wait on the windowsill... (Score:3, Insightful)
Re:Four Gods wait on the windowsill... (Score:4, Interesting)
Parent
Re:Four Gods wait on the windowsill... (Score:5, Informative)
I was terrified that they'd give them voices. I was actually quite relieved to discover that they never did.
It's based on a comic. You shouldn't hear their voices. You've presumably already got an idea of how they sound in your mind. So, no, they never do have any voice acting in the full version, thankfully.
Another good reason not to do any voice acting is that your character is supposed to represent you. Either your character would have no voice acting or it wouldn't really be "you."
You're supposed to be playing through the comic. I was rather glad to discover that there is no voice acting in the game. I think it works better that way.
So that's a no, there is no voice acting in the full version.
Parent
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It's funny but I've read PA for ages and I've never given any consideration to what they sound like. Maybe that's just me.
I'm still not convinced by your arguments for no speech though --- what about film adaptations of books where they might not even look like how you imagined them?
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what about film adaptations of books where they might not even look like how you imagined them?
That's different. The game was supposed to be a sort of "interactive comic." The cutscenes were all 2D and involved "panels" just like a comic would. The entire look and feel of the game was designed to match Penny Arcade's style. If they'd gone for a more cinematic experience, voice acting would likely have been more appropriate. But they were trying to create an interactive comic experience, and part of a comic book is that it doesn't have a voice track.
If they were going to create a Penny Arcade animatio
They never had voices before, they shouldn't now! (Score:2)
I was terrified that they'd give them voices. I was actually quite relieved to discover that they never did.
It's based on a comic. You shouldn't hear their voices. You've presumably already got an idea of how they sound in your mind. So, no, they never do have any voice acting in the full version, thankfully.
Don't you think that seems a bit closed-minded? I mean we've been down this road a million times before - characters which started out as comics suddenly having voices in animation or TV shows or whatever. Superman, Dragonball, Naruto, Ninja Turtles, X-Men, Harry Potter, Charlie Brown, Garfield, whatever, take your pick...
The point is, yes, people can find cause to complain about voices put on characters when they're used to them not having any - but that doesn't mean that putting a voice on that characte
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For fun, go click on all the crabs on the dock. Yes, they all have different descriptions.
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Glad things are working out (Score:4, Funny)
Re:Glad things are working out (Score:4, Funny)
I think it's a fair trade. Xbox 360 gets Final Fantasy XIII, and the PS3 gets Penny Arcade.
Why do I get the feeling the popularity of both will lead to "Final Arcade I: The Last Beginning"?
Parent
Trade (Score:2)
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Well, this -is- Slashdot.
And Bioshock. (Score:2)
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Bioshock, on the other hand, was amazing from start to finish and showed that yes, you can have a compelling world in a FPS, somethign people seem to have forgot. The Loss of the game as an exclusive to MS was a major blow.
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I want episode 2! (Score:4, Funny)
Nuff said!
the Garfield effect (Score:1)
Penny arcade reminds me of lasagna.
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Quite a Turnaround (Score:1)
What's next? The Cardboard Tube Samurai switching to steel?
I'm still pissed at Greenhouse for the achievments (Score:2, Informative)
The Steam version, which was released later, got achievements. The people who bought it on release day got stuck with a game missing features, and were told by Greenhouse staff to suck it up. See this thread:
http://forum.playgreenhouse.com/jforum/posts/list/720.page [playgreenhouse.com]
I know I will only be getting the next episode on Steam, since I know that the other versions are crippled.
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The Steam version, which was released later, got achievements. The people who bought it on release day got stuck with a game missing features, [...]
No, the people who got it on steam got a game with added/tacked-on features, there's an important difference. The fact that they decided to give more after the fact doesn't mean you got cheated.