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ESA Releases Annual Report For Public Consumption

Posted by ScuttleMonkey on Thu Jul 31, 2008 03:19 PM
from the demand-transparency dept.
For the first time ever, the ESA has released their annual report for public consumption. Highlighting the details of how the massive amounts of publisher money was spent, the report covers: "federal work, a state-by-state breakdown and goes into other initiatives, like anti-piracy and general research endeavors. There are no answers to why organizations like Activizzard and LucasArts left, but it does give a fairly comprehensive understanding of what the lobby group does to protect its clients."
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[+] ESA Sent Takedown Notices For 45 Million Infringements In Fiscal 2009 81 comments
eldavojohn writes "The Entertainment Software Association has released this year's fiscal report (PDF), putting out their numbers to level the finger at new targets. Following up on last year's published report, this one has a whole bunch of new numbers to ponder. The top five P2P game piracy countries this year are: Italy, Spain, France, Germany, and Poland. The ESA's anti-piracy program notes, 'Chief among this year's actions were five separate law enforcement raids against game pirates in California, resulting in the seizure of several thousand games and dozens of modded consoles, and the arrests of five individuals.' But don't worry, they've expanded to other countries. 'The ESA sent takedown notices to ISPs covering more than 45 million instances of infringement of member company games in more than 100 countries worldwide.' They also strive to show they are actually doing things, like endorsing 43 bills aimed at regulating content or controlling access to video games — with not a single one of them making it into law. They did put some into effect at the state level; mostly making it a crime to sell mature games to minors. You can also find their activities localized to you, as this report has sections arranged by state and country. Conspicuously absent this year are any global numbers of what piracy cost the entertainment industry, so unfortunately Ars Technica will have to find someone else to audit, although Venture Beat has a good breakdown."
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    • Of course that's the wrong ESA ;^)

      Entertainment Software Association (www.theesa.com) the ones to bring you the E3 conference, not European Space Agency (www.esa.int)

      The ESA (the space agency one), of course also spends massive amounts of money too, but in their reports, they talk alot about new countries that want to join. Unfortunatly, in their reports, the ESA doesn't give a comprehensive understanding on what their lobbing groups do for their projects (other than convince european countries pay for the

  • And I was now expecting something interesting from the European Space Agency...
  • who thought of the European Space Agency?

  • <abbr title="Entertainment Software Association">ESA</abbr>

    Something to consider, /. editors.

  • Some day, some glorious day, slashdot's "editors" will realize that even though we're all geeks, we may not share the exact obsessions of submitters well enough to recognize their acronyms for obscure niche entities.

    Of course, that'll probably be well before the day when we get to moderate submissions, submitters, and editors. Something we've been needing for about the past decade.

  • No story... (Score:3, Interesting)

    by rtechie (244489) * on Thursday July 31 2008, @07:57PM (#24426539)

    The big question is:

    Why did Activision/Blizzard, id, and Lucasarts (and others) quit the ESA?

    The report doesn't address this at all and Activision etc. aren't talking. The only hints I've heard have been complaints that they didn't like the way ESA was spending their dues. Releasing the report is consistent with that, but that doesn't seem like enough to quit.

    • Why did Activision/Blizzard, id, and Lucasarts (and others) quit the ESA?

      Half the readers for this article came here by mistake thinking the ESA in question was the European Space Agency.
      I think that's the answer why household names left the inert agency that hides from press stories about GTA among others...

      To put it plainly, they have left because they just don't want to foot the bill for an European GPS network, so left.