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Inside View of Epic, Preparing Gears of War 2

Posted by ScuttleMonkey on Mon Oct 27, 2008 06:38 PM
from the cool-kids-club dept.
Subm writes "Lamborghinis, motion-capture rooms, secret new weapons — these are a few things included in the profile of Epic Games and its Design Director, Cliff Bleszinski. 'A Microsoft employee who works closely with Epic described the company as having a "band dynamic." Staff turnover is low, and many of Epic's most senior employees have been friends for more than a decade. This does not seem a very long time until one sits in on an Epic meeting and realizes that anyone over the age of thirty-five achieves the temporal stature of Methuselah. Epic's recent growth is regarded with wary gratitude by many of its employees, though some miss the old days, when, as Sweeney put it, "we were just a bunch of kids who had some cool ideas and were doing neat things."'"
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  • CliffyB is a jackass (Score:4, Informative)

    by ushimitsudoki (1227468) on Monday October 27 2008, @06:54PM (#25535353) Homepage
    Here's what you need to know about CliffyB's mindset:

    Do you see the Xbox 360 as the main platform as opposed to the PC? During the whole Unreal time it was very much PC focused.

    The PC right now is a fair amount different to what it was back in the day, with all the badly integrated video chips. Here's the problem right now; the person who is savvy enough to want to have a good PC to upgrade their video card, is a person who is savvy enough to know bit torrent to know all the elements so they can pirate software. Therefore, high-end videogames are suffering very much on the PC.

    So piracy was a main point for you...

    Right now, it makes sense for us to focus on Xbox 360 for a number of reasons. Not least PCs with multiple configurations and piracy.

    But when the dust has settled, is there any possibility of Gears 2 on PC?

    No.

    Definitely not?

    No.

    From: http://www.totalvideogames.com/Gears-of-War-2/feature-13270.html [totalvideogames.com]

    • by spandex_panda (1168381) on Monday October 27 2008, @07:33PM (#25535667)
      To be quite honest, I think about spending $80 - $100 on far cry 2 for Pc (through steam, very easy) and hesitate. Should be a great game but its a lot of money.

      Then I head over to TPB and see a discussion alongside an ISO for said game, its playable but multiplayer doesn't work. This option is also very easy, inexpensive and only limited by the no multiplayer factor.

      So I am sorry to say I am tempted by the latter option, which means sadly that I give the developers no money. Perhaps they should make singleplayer free and charge a small monthly fee for multiplayer?

      In conclusion, what he says is very sensible, they make money by selling games, not by having them used for free.

      • Re: (Score:3, Informative)

        The main problem with PC gaming is the fact that it doesn't always work. Wheras if I buy a game for the Wii/PS3/360 I can be 100% guaranteed that it will work on my system. The most I might have to do is spend $20 for an extra controller. On the other hand, if I buy a PC game I have to worry about if I have enough RAM, graphics card capability, the right operating system, a fast enough 'Net connection, etc. For the average person, that just makes making a PC game a total hassle, not only that but the game's
        • Wheras if I buy a game for the Wii/PS3/360 I can be 100% guaranteed that it will work on my system.

          Not entirely true. Fable II, a very current release is having freezing issues. Bully: Scholarship Edition also had some technical issues which needed to be patched. This is just on the 360. The PS3, GTA IV had some technical issues too. I call this "not working". Crappy firmware updates for the PS3? Yup, those are there too!

          • There are quite a few famous Xbox and 360 games that have very poor code quality. And are plagued with all the problems we've come to accept on the PC platform.

            Remember the Morrowind port to Xbox? Shesh!

        • Re: (Score:2, Insightful)

          It wasn't $49.99 at release. Who's the liar now? People like you who are quick to accuse, insult, and point fingers when they feel their sacred cows are being threatened are the reason 'fanboy' has become an epithet to most.

        • According to my Steam store window, Far Cry 2 is $49.99. Maybe you should try lying about things that aren't so easily proven to be false?

          The grandparent is probably someplace outside the US. If memory serves, Australia, in particular, suffers through particularly high prices for video games.

        • Re: (Score:2, Insightful)

          According to my Steam store window, Far Cry 2 is $49.99. Maybe you should try lying about things that aren't so easily proven to be false?

          At the time of this post: 49.99 USD = 82.6223 AUD

          Perhaps he's not american?

    • by Anpheus (908711) on Monday October 27 2008, @07:35PM (#25535691)

      He's unfortunately right. He wouldn't say that unless there was a strong business case for a PC release not being very profitable to them. The same happens with games not being released simultaneously on Mac and PC. If the Mac release doesn't meet a certain threshold it's a loss and they want to avoid it.

      Now, of course someone will reply, "Bu, bu, bu, Blizzard and Valve make scads off PC games." But I -can- play their games on my PC, and my PC is better than most commodity PCs, but not good enough to play Gears, or Crysis. The best I can do is Oblivion I think at 30FPS, maybe.

      • by vux984 (928602) on Monday October 27 2008, @08:20PM (#25536013)

        Wow... guess he doesn't realize that console games can be pirated too. Especially since GoW2 was leaked to the tubes more than two weeks early.

        Not at all, he clearly realizes that.

        He's saying, essentially, there are pirates on both platforms, but on the PC platform, anyone with a system able to run our game is savvy enough to be a pirate, while anyone who owns an xbox can run our game, and most of them aren't savvy enough to be a pirate.

        Note also that he doesn't say that everyone on the PC able to run the game IS a pirate, although clearly thinks that a much higher percent of his potential market on the PC are pirates.

        • ...most of them aren't savvy enough to be a pirate.

          You'd be surprised. I've got couga^Wmiddle-aged lady friends who know about and use R4s, and there's folks who sell mod services in projects and on craigslist. It's not like the 360 is particularly difficult to mod.

          Console piracy has to have surpassed PC piracy just from the shear install-base numbers.
          FO3 was just leaked... guess which version~

        • I've just came back from a multiplayer UT3 and you all know what I observed? Not people worrying about their OS. Nor wither someone at Epic's their friend or not. Nope. They were having FUN. And that's what matters.

          • Re: (Score:3, Insightful)

            Well, I would have to wonder where CliffyB would be today if it wasn't for all the dedicated *PC* Epic fans like myself playing his maps for hundreds (okay more likely thousands) of hours in the original Unreal Tournament. If it wasn't for all of the PC gamers playing UT, including the vast number of players who pirated the game thus making it as popular as it was (including myself, I was young and poor when it was released, I purchased a copy later.. and UT2k3 and UT2k4), would CliffyB be working for Epic

          • nobody's disputing that. the difference is that plenty of not-tech-savvy folk own xbox's, but the number of not-tech-savvy users with computers good enough to run the latest and greatest games on pc is far fewer.
      • I'd tell him that his opinion is not a very educated one. That the decisions his companies make don't foster a lot of sales in the PC market anyway.

        Consider that each iteration of any game they have released has usually needed a bleeding edge PC, or very close to it. Scalability for systems that are say... 3 of 4 years old is poor. Their games are just a tech demo of the new engine they've created. Tech demos usually stop being fun after you realize that's all they are. You see how the games generally lack

        • I'd tell him that his opinion is not a very educated one.

          yes; because you with no games to your name are obviously more educated in platform sales statistics than someone who's made millions selling games on the said platforms. I see no reason not to take what he says at face value. I suspect you've just spent big dollars on upgrading your pc in the last 6 months, and are feeling a little bitter that consoles are getting 2x as many good games this Christmas. sucks to be you

          • Despite your unfounded trolling, I'll bite.

            Let's see...

            Sales on PC sucks. Let's blame piracy!

            Instead of blaming piracy, they could blame a few other things (and I'll do this for Gears instead of their tech demos of games).

            • Wasn't advertised enough. (i.e. almost no advertising)
            • Was buggy.
            • Average game.

            I'm not going to argue that piracy can't hurt sales. But when you already have one foot in the grave, it's obvious to anyone with half a brain to see that it's clearly not the only problem. Take a loot at Spore. Despite it being a pretty boring game

          • Name me one tech demo in history that hasn't lacked depth. I must have missed the memo that said tech demos needed to have depth to be classified as a mindlessly entertaining game, yet Gears had more depth than anything Epic had released to date and they did a damn good job of it.

            Well, therein lies the problem. While Gears wasn't actually meant to be a tech demo, I'd say their Unreal games are. You can't expect huge sales on tech demos. And of course, everyone loves to blame piracy when sales don't meet expectations. It's the convenient scapegoat for many a developer and publisher.

  • by Anonymous Coward

    He has not earned the right to be called Cliff or Clifford. He has to own up to hundreds of stupid comments yet.

    Like, you know, "all PC gamers are thiefs". Which version of GoW2 was leaked, genius?. 360, you say?. In your face, bitch.

    It's a pity the New Yorker is losing valuable time with this idiot.

    PS.- GoW is an average game, although I admire the big amount of bugs you were able to put into the PC version. Congrats.

    • Re: (Score:3, Insightful)

      He has not earned the right to be called Cliff or Clifford. He has to own up to hundreds of stupid comments yet.

      Looks like one thief is a little upset about being called a thief!

      (I joke, calm down)

      Serious point: who hasn't said stupid things? Find me one person who has never put their foot in their mouth and I'll show you someone who doesn't have a mouth (or maybe a foot, but that strains the metaphor.) I've said dumb stuff today. Fortunately for me, there were no reporters present and no one really cared enough to blog about it. Saying all PC gamers are thieves sounds like something that's been taken far out of

    • He has not earned the right to be called Cliff or Clifford. He has to own up to hundreds of stupid comments yet.

      Considering the enormous number of women he's slept with, he has earned the right to be called "Cliff" or "Clifford"

    • "Like, you know, "all PC gamers are thiefs". Which version of GoW2 was leaked, genius?. 360, you say?. In your face, bitch."

      First leaked is a little irrelevant, isn't it? Surely they'd be more concerned about overall numbers?

      • Re: (Score:3, Insightful)

        Your point is moot, a pirated copy will work on any powerful enough PC without extra expense or serious drawbacks while modding the xbox to play pirate games costs a fair bit, voids the warranty and removes accessibility to Xbox live. Not to mention the added hassle of getting the correct version to burn for each region. I think I can see which one I'd rather pirate on.

        And you think that a PC with the horsepower to run Gears at Xbox 360 quality comes cheap? You can now pick up the baseline 360 for $200. You'd probably spend twice that on just your graphics card to run Gears PC at 720p.

        Yes, you can download and play the games more easily on a PC than on a 360, but I've seen the high-end graphics card from a generation after mine called ancient recently, and my card (a 7900GT) is only a couple years old. For the cost of updating my graphics card to something that would r

        • Re: (Score:2, Informative)

          >You can now pick up the baseline 360 for $200. You'd probably spend twice that on just your graphics card to run Gears PC at 720p.

          Welcome to two years ago. There's a $130 card that runs Crysis at 1680x1050 at 40 fps [techreport.com]. And really, if you'd be content with playing the games on consoles, why don't you save those $200 too and just continue playing on low detail? This way you'd get the same experience you get on the consoles, without spending anything extra!

  • Epic FAIL (Score:5, Funny)

    by syousef (465911) on Monday October 27 2008, @07:55PM (#25535847) Journal

    Oh come on, it's obligatory! You just wish you thought to post it first!

  • Fuck Epic (Score:5, Interesting)

    Yes, karma bedamned, Fuck Epic.

    After a fucking YEAR we're still waiting for a useful version of UT3 to show up. The same damn game that they once talked about having linux and mac ports for, linux and mac editor for....doesn't have a decent linux SERVER, let alone non-windows Client! And the editor? It doesn't even friggin work in Windows half the time. And of course, it's not ported yet. To ice this cake of stupid? They are bitching about piracy hurting their games. Piracy? How about releasing Shit? Any chance that has hurt sales?

    At the moment, the entire god damn game still has limited functionality compared to UT2k4. Despite my friends and I having a one of the better UT3 servers, those of us who still play have pretty much abandoned the game. This, after 9 years of playing the UT franchise.

    Fuck Epic. We'll go play something else.
    • Re:Fuck Epic (Score:5, Insightful)

      by WDot (1286728) on Monday October 27 2008, @09:12PM (#25536451)
      I was pretty miffed at Epic for making comments insulting PC gamers, but I picked up UT3 for the PC anyway because I figured I'd at least I'd try to show that not all PC gamers were 'thieves' as they suggest. It was underwhelming.

      The reason PC gamers aren't going wild for Epic's games recently is because Epic stopped caring for PC gamers. The only thing UT3 has going for it is that it's prettier than UT2k4. There's less content, less features, and it's buggier. There's a fantastic mod community for it, but I'd expected much more official extras (like the prequels). There's no word on what's going to happen for patch 1.4 or indeed, if there will be a patch 1.4 (there damn well better be, voice chat still gives me issues over private Hamachi games!). Epic hasn't rereleased a stable demo yet, preferring to just keep offering their garbage "beta demo."

      I hate to sound crusty, but Epic had a big hit in the form of Gears of War and all of a sudden decided that PC gamers weren't worth paying attention to. So they shit on us and then complain that we don't buy their games? I'm not going to buy any more Epic products until Epic issues an apology and makes a PC game worth paying for. Anybody who enjoyed UT/UT2003/4 on PC should do the same. I have a 360, but I'm not buying Gears 1 or 2.
      • I hate to sound crusty...

        Well, you were a whole lot more elegant than I was, to be sure. Generally I'm a bit more refined in my thoughts. But Epic has pissed me off more than most other gaming companies have. It's one thing to put out a crappy product. It's an entirely different thing to piss in the face of long-time loyal customers.

        My hat is off to you for your elegance on the subject. My ire prevents such elegance on my part.

        • Re: (Score:3, Interesting)

          Well first of all it's about the same features.

          While all the game modes are more or less the same, niceties such as a PC-style options menu (i.e. meticulous control of the options), an included IRC client, and a playlist editor are nowhere to be found. I used all these features extensively in UT2004 and I thought it was a given that they would be in UT3.

          As for bugs well what game doesn't?

          I won'd deny that no software is free from bugs. However, I never experienced problems with an unpatched UT2k4 install, let alone the current version I have installed and play regularly right now. I'd

          • They just don't know how to compete. Gears of War did better on the consoles because it had less competitors. In the PC market, they're getting shut out by giants like Valve and Crytek in the FPS market.
          • I'd add to this list the fact that the game lacked a mid-game map vote, the map voting did not allow a change in gametype, and you were unable to ban by CD key, and instead banned by Gamespy ID, a newly required and completely stupid requirement which was easily circumvented. The game also shipped without a web-admin interface, and when one did show up, it was piss-poor.

            UT2k4 was hosted something like 80% of the time on linux servers, yet UT3 shipped without a linux server port, and was without one for se
  • Epic can kiss my ass after that fiasco. The ut2004 had a great linux client. Was supposed to be one for UT3 as well as the editor. Hell it's even done but Ryan Gordan can't release it.

      • Well, I went and bought it on release based on their previous track record and their promise of a Linux port.

        I have a useless 60 dollar box with a year's worth of dust on it. Their lie cost me a tank of gas.

        You live you learn, I guess. Though it would be nice to at least hear them officially say they won't release Ryan's port because they're in bed with Microsoft.
  • my 2c (Score:2, Insightful)

    I have played the first gears - the graphics was great, the testosterone-laden pieces of hunk were entertaining to watch, but after some time it just becomes boring. For me, there was no point in playing it, there was no drama, no engaging story, no twists to explore, nothing to justificate endless hours of repetitive wasting the same enemies. I mean, I wonder what all the hype is about, when someone will ask me of what can change the nature of a man again? What's the point in those unreal 10 & gears 20
    • One word : Co-op

      Gears of War is terrific to play with a buddy.

      Covering your partner when he gets surrounded, taking risks you wouldn't if you were alone, rushing the enemy to get the first chainsaw slice of the level is lots of fun.

      Co-op is 95% of my play time on Gears. There's the real value of it, imo.

  • He's a douchebag. Stole Reality Engine for pennies, hired its programmer and then dropped his ass. Small community indeed... my ass.

  • I was dicking around in Raleigh for a few years after graduating from NC State and worked at the Starbucks around the corner from where he lives and saw him almost daily. He was always a pretty down to earth and engaging person. We'd talk about things ranging from new movies to weekend plans to what he thought about last years E3. I don't really have any opinion of Epic and what Cliff has and hasn't done as part of ensuring that the company he works for continues to be successful, so it's possible that he's
    • Re: (Score:2, Funny)

      by Anonymous Coward

      NOW I SEE IT! It's so obvious to me now and i do not know how on earth i hadn't seen this before.

      The unreal engine is meant to make one kill the prime minister of malaysia!

    • I played Gears of War 1 on the PC. And while it was kinda pretty, I closed and uninstalled it when I was unable to jump over an obstacle that didn't even reach my knees.
      • Geek translation:

        I played outside once. And while it was kinda pretty, I closed the door and stayed inside when I was unable to jump over an obstacle that didn't even reach my knees.

        • It's not just funny, but also insightful to point out that just because you do X in a game doesn't make the whole game suck (specially not in general).

          It's just like saying HL2 sucks because you can't stick to walls and obstacles to take cover. Or fire you gun without sticking your head out.

      • "I played Gears of War 1 on the PC."

        Gears of Wars for the PC was a travesty, that windows for live shit just killed it. Not to mention the crash to desktop bugs. Gears for PC was a sloppy seconds port, and I think we should all kill microsoft for introducing windows live bullshit. I imagine it was more to to frustrate users/pirates then anything else, but Gears war pirated anyway.

        • I don't understand why games which are completely unrealistic in just about every fashion try to go the "realism" route with some gameplay mechanics. It's very easy to ignore that they obviously won't work in real life if the mechanic is fun and adds value to the game. If we've suspended our ability for disbelief that far, why not go a little further when it was already done a thousand times before? Ultimately, realism != gameplay
        • I play and read a LOT of 40k. And I'm going to have to say that the Space Marines from 40k wear a LOT more armor and can still hop over things.
        • gg uninstalling a great FPS

          He didn't do that. He uninstalled a mediocre, at best, third-person shooter. I agree with the start of the thread, Gears of War wasn't even a good game. It's a third-person shooter (and that in itself is bad) with serious camera issues, and absolutely nothing fun. Why the article spent so much time fawning over Epic's worst game is beyond me. Talk about UT or something if you want to fawn over one of their games.