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Richard Garriott Quits NCSoft

Posted by CmdrTaco on Wed Nov 12, 2008 09:54 AM
from the will-now-british-elsewhere dept.
unc0nn3ct3d writes "In a shocking update on the seemingly endless troubles plaguing NCSoft, Richard Garriott — the king of online games, creator of The Ultima Series (and consequentially Ultima Online), as well as the recently troubled Tabula Rasa — has announced that he would be stepping down from his position at NCSoft. Apparently motivated by his recent trip into space, perhaps he has found a higher purpose while orbiting so high above the earth."
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NCSoft announced today that it will be closing down Tabula Rasa on February 28th. The sci-fi shooter-flavored MMO struggled for quite some time, despite recent attempts to draw in new players by announcements of new features, price reductions, and using Richard Garriott's trip into space as a promotion. We discussed Garriott's departure from NCSoft a couple weeks ago. This is NCSoft's second failed MMO, and apparently layoffs are in the works. They seem to be making an effort to make the game's last few months as fun as they can for their remaining players, though. "Before we end the service, we'll make Tabula Rasa servers free to play starting on January 10, 2009. We can assure you that through the next couple of months we'll be doing some really fun things in Tabula Rasa, and we plan to make staying on a little longer worth your while."
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  • Question (Score:5, Funny)

    by Anonymous Coward on Wednesday November 12 2008, @09:59AM (#25733453)
    Does this article call for a racist or anti-semitic diatribe? What a personal or disgusting description of a sexual encounter be more appropriate? What about a goatse link? Thank you in advance.
      • Re: (Score:3, Informative)

        I hate to break it to you, but computer games were being made before 3 years ago. If you were a gamer in the 80s, you KNOW that Garriot is indeed a king. Ever heard of the Ultima series?
        If you were gaming in the 80s you are either -
        A) trolling hard
        B)living in an ignorant state of denial
        C)lying
        about the "washed up has-been" crap.
  • The "recently troubled" link leads to a blog posting from February 2008. I wouldn't be surprised to hear that Tabula Rasa's still having trouble, but that's an interesting definition of "recent".
    • Re: (Score:3, Insightful)

      Beat me to it. "Who, what, when?" was going to be my title. An article about a guy who was remotely involved in this game-generation's Daikatana becoming un-involved? Yaaawn.

      I'll save further comment for when kdawson dupes this article on Friday.

      • by Malevolent Tester (1201209) on Wednesday November 12 2008, @01:18PM (#25736181) Journal
        My biggest complaint about Tabula Rasa was that it was so generic. When I got into the beta, from all the material and previews I'd read, I was expecting something like WW2 Online (but good) against an intelligent, dynamic AI army.

        Instead I played WoW with crappy pseudo-FPS controls. About the only innovative feature was the cloning, and even the appeal of that was diminished by the near-Korean levels of grinding the game required.
  • by Anonymous Coward on Wednesday November 12 2008, @10:02AM (#25733475)
    He needs to care for the alien fetus growing inside his stomach.
    • by InlawBiker (1124825) on Wednesday November 12 2008, @10:24AM (#25733787)

      He can cure that with a little Mandrake Root and Nightshade.

    • by MindKata (957167) on Wednesday November 12 2008, @10:30AM (#25733845) Journal
      "He needs to care for the alien fetus growing inside his stomach."

      Maybe aliens have already replaced him with a replica? ... so he can help start the alien space invasion!... oh no!... This would also explain his sudden career change and it would also explain John Carmack's move into Aerospace!... see it explains a lot! ... they are both aliens!

      Maybe the Armadillo's are behind it!
      http://en.wikipedia.org/wiki/Armadillo_Aerospace [wikipedia.org]

      Then again, maybe we have both had too much coffee today. :)
      • Then again, maybe we have both had too much coffee today. :)

        DDDDDDdoooonnn'nn'ttt bbeee sssiilllllllyyyy! Nnnnnoo sssssuuccchh tttthhhinngggg!!!!

    • I do not want astronauts defying gravity in front of my children. Nor do I want them driving their moonbuggies through our neighborhoods at all times of night, playing that theme to 2001 on their CosmoBlasters. Astronazis! Watch out! They'll try to stick an American flag in you! They can't eat normal food and they're addicted to tang!

      Last October, an astronaut moved into my neighborhood... Simultaneously, all the leaves started dying.

      -Upright Citizens Brigade
  • by HBI (604924) <pelander@e y e m ud.com> on Wednesday November 12 2008, @10:04AM (#25733509) Homepage Journal

    The games industry has sucked the life out of any 'franchise' inherited from when the PC game market was healthy.
    Tabula Rasa has zero name recognition.
    The number of people who know who Garriott is, is not enough to sustain usage on an MMO.
    The cost of the game was exorbitant when you have zero name recognition.
    MMOs have a shelf life and expire after a (very few) years.

    Therefore, why would someone do a project like this, as a pure business case? I love Richard Garriott and what he represents, but I blame NCsoft for greenlighting and funding this MMO, rather than Garriott for creating it.

    • by WinterSolstice (223271) on Wednesday November 12 2008, @10:17AM (#25733687)

      TR is, IMHO, the best MMO available today. It's also pretty cheap compared to WoW.

      I have played both pretty heavily, and my all time fave is TR.

      I've been a fan of Garriott since the beginning (Akalabeth) and he has rarely disappointed (well, ultima underworld kinda sucked). TR doesn't seem to have much of his penchant for dramatic story telling (unlike Ultima, Wing Commander, and UO), so his departure may not change much.

      I hope he goes off to do something fun.

      If TR ends after this, it will be a shame. It's my favorite MMO, and probably the last one I'll play for the foreseeable future (since most of the rest are just... meh)

      • It's kind of funny that I loved Ultima Underworld, so much so that I regularly quote it as my favorite game, and have replayed it often, last week even (up to Level 6).

      • I played this game when it first came out. I did not feel like paying to beta test it so I quit. What I remember is you just run around and collect Logos and kill bane. Has anything changed?
      • Re: (Score:3, Insightful)

        Ultima Underworld (which was a truly pioneering game) wasn't really done by Garriott, but by Warren Spector who later worked on Wing Commander, Thief, Deus Ex, etc.

      • by log0n (18224) on Wednesday November 12 2008, @10:39AM (#25733959)

        I'm not a hardcore MMO player.. but I've played WOW, Anarchy Online, Guild Wars and TR (picked it up at a firesale at Target). TR SUCKS. I played 3 days out of the free initial month before I canceled billing.

        The interface was backwards and counter intuitive, the mechanics of the game didn't make much sense nor did the story. Not to mention the performance was pretty horrible (MBPro, 256mb video, etc).

        I read a bunch of reviews explaining the game and I know that point was that it was intended to reinvent what an MMO game is - and maybe it did so. But in doing that, it had next to ZERO mass appeal. The things that it changed to 'be different' didn't make sense why they were changed - and what was put in place instead felt tacked on, confusing and backwards.

        Honestly, I can't think of a single thing I experienced during my limited run with it that was superior, or even on par with other MMOs. YMMV.

      • by Enry (630) <enry@w a y g a . net> on Wednesday November 12 2008, @10:42AM (#25734003) Journal

        Guild Wars is even cheaper (pay for the software, no recurring fees). I've been playing it for about 3-ish years off and on and still enjoy it.

      • What, you mention Ultima Underworld, but not Ultima 9?

        I realize that the steaming pile that became Ultima 9 was largely driven by EA and deadlines rather than by Garriot, but Garriot had very little input on Underworld. He was far more creatively involved in Ultima 9, and couldn't manage to save that shipwreck from EA.

        Then there's Ultima Online. Ok, being one of the earlier modern MMOs, I can forgive some of the quirks, but it was also ill-planned. I remember some of the marketing for the game was that y

    • MMOs have a short shelf life? Um, since when? Ultima Online is still plugging along, they've reactivated Meridian59, and even the original Everquest is still turning a profit. They may not change much after a few years of incremental development and expansion packs, but it is fairly rare for a well-funded one to fail as spectacularly as Tabula Rasa did.
    • MMOs have a shelf life? Really? Since when? Thus far, I'm not aware of ANY MMOs failing. Hellgate London probably will, but it'll be the first. Ultima Online, Everquest and the like are STILL online. Not just online, under active development. A new UO expansion was released in 2007, and there's another slated for 2009.

      Thus far, it seems MMOs just keep going and going. They peak and then player count drops off, but it doesn't fall to zero it levels off and you just keep running. Even MMOs that were fucking d

      • Re:Uhhhh (Score:4, Informative)

        by HBI (604924) <pelander@e y e m ud.com> on Wednesday November 12 2008, @10:39AM (#25733953) Homepage Journal

        If your numbers of players are declining, your product is in a death spiral, even if it takes 10 years to drop to something equating to nil. If you are not doing well financially now, having fewer players - meaning less cash coming in - means you can afford to develop less and have even less chance of turning things around. And there are several MMOs that have closed down.

        http://www.mmogchart.com/charts/ [mmogchart.com] - have fun checking it out.

    • MMOs have a shelf life and expire after a (very few) years

      No, they don't. MMOs have died, but because they were screwed up, not of old age. Many of the oldest MMOs are still around. With no real data points, it's difficult to say what the life-span of a well-run MMO might be, but my guess would be somewhere around 20 years.

    • "MMOs have a shelf life and expire after a (very few) years."
      *Bill Lumbergh's voice* I'm uh.. going to have to sort of... disagree with you on that one.

      Actually it seems like these games have an amazing shelf life. EQ1 is still around, as is UO. Heck games that should die like SW Galaxies and Enter the Matrix that just never seemed to catch on are still gasping for breath. The game I play, FFXI, I've been hearing for years people saying "the game will be dead in 6 months" and is still going, even if it'

  • Overview Effect (Score:5, Interesting)

    by Metasquares (555685) <slashdotNO@SPAMmetasquared.com> on Wednesday November 12 2008, @10:04AM (#25733517) Homepage

    Apparently motivated by his recent trip into space and perhaps has found a higher purpose while orbiting so high above the earth.

    This actually is a phenomenon known as the overview effect [dailygalaxy.com]. Space travelers often report a transcendental sense of connectedness.

  • Damnit Richard, man! I was calling you [calum.org] as you passed over the UK, but you never answered. People think I'm mad when I'm looking into the sky, saying I'm trying to talk with spacemen.
    • I heard him. I also received some of his SSTV pics. Unfortunately I was at work, so I couldn't call him myself. There was one local-ish guy calling him on the downlink frequency, which really isn't going to work.

      Pics (and audio) from space here: http://www.gjcp.net/space/ [gjcp.net]

      • Yep, calling on the downlink isn't going to work, and will just annoy local amateurs. Plus you'll be stomped on by someone 200 miles higher than you.
        I think it was a bit silly wasting time sending dull (IMO) SSTV images back when Richard could have been QSOing with thousands of amateurs worldwide. He was up there for 10? days, and probably had lots of time spare (as he wasn't part of the crew). The image equipment can be left there, switched on at any time.
        Receiving an image is a one-way communication, a
        • Feel free to mirror it. I'm not sure if Richard Garriot is going to claim copyright on it ;-)

          What's particularly annoying is that across in Edinburgh there is a VHF AM group who all sit on 145.8 and nicely stomp any ISS transmissions! That said, I was amazed how loud NA1SS was - those pics and the audio were received with an old Trio TR-7730 (which is actually a damn good rig) and a homebrew J-pole at all of 12' elevation in my back garden. A couple of the pics show deep nulls, caused by tall trees. One

          • OK, I'll mirror it - thanks.

            Wow, I'd be pretty miffed about the use of 145.8+ for non satellite work. Are they even allowed [rsgb-spect...rum.org.uk] to do that? There are 2 whole MHz of 2m bandwidth for them to use, and satellites can't exactly be changed easily.
            I too, was amazed at how strong the signal is from the ISS. It was maxing out my meter, and that was with a 6/2/70 mobile antenna in the carpark at work. Sounded like at the beginning and end of the recording that you were slightly off frequency - do you start 3kHz up,
  • Plaguing NCSoft?? (Score:4, Interesting)

    by geminidomino (614729) * on Wednesday November 12 2008, @10:11AM (#25733607) Homepage Journal

    What sort of troubles that aren't related to Tabula Rasa?

    Is Guild Wars 2 at risk?!

  • go and live in a monastery?

  • Garriott should buy back the rights to Ultima single player games and develop remakes of the Ultima series.

  • Space Ace (Score:3, Funny)

    by Ioldanach (88584) on Wednesday November 12 2008, @10:32AM (#25733871)
    Now that he's a Space Ace [pdragon.net] he has to rescue a princess he goes time travelling. He's just cleaning up some loose ends first.
  • by mark-t (151149) <markt@@@lynx...bc...ca> on Wednesday November 12 2008, @10:46AM (#25734053) Journal
    [NT]
  • did he have Martian Dreams after his Ascension? Is he going to have an Exodus?
  • *poof* (Score:3, Funny)

    by curtisk (191737) on Wednesday November 12 2008, @12:18PM (#25735267) Homepage Journal
    All that was heard was Garriott's voice booming "Kal Ort Por" and a following puff of smoke.
  • by CountBrass (590228) on Wednesday November 12 2008, @02:22PM (#25737201)
    He didn't produce the first, the most successful or even a particularly good online game: so why would he be "king"?
    • Re: (Score:2, Interesting)

      by Anonymous Coward

      That name - Lord British - makes me cringe every time I hear it. General British is slightly better, but not much.

      As a rule of thumb, consider that pretty much every person who could be considered British does not think of themselves as such - we're English, Scots, Welsh, Northern Irish, Cornish, Manx, and so on. Only someone not from here would call themselves something like that.

      • Re: (Score:2, Informative)

        by Anonymous Coward
        Only someone not from here would call themselves something like that.

        Despite being raised in the US and sounding American, Richard Garriot was born in Cambridge, England. He also did not give himself that name, it was given to him by others who thought he had British mannerisms.

    • Playing TR beta, I never really got the feeling he was involved beyond them using his name left and right.

    • I was wondering the same thing... How long would it take for them to fire him for not showing up... It may be a while before they figure out how to get that big head of his out the door of the Soyuz.