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Gamepark Releases the GP2X Wiz

Posted by timothy on Thu May 14, 2009 12:05 PM
from the for-the-obscurantists dept.
Craig writes "Gamepark have officially released the follow-up to its successful Linux handheld, the GP2X. The GP2X Wiz is a 533Mhz Linux-based handheld that's a similar size to the GBA Micro, with a touchscreen and 12 games preloaded into memory, many of which are demos of commercial games. The system comes with 1GB of flash memory, which can be expanded with SD cards. The Homebrew Community have already released ports of games such as Quake, Wolfenstein 3D, Warcraft and emulators for SNES, Genesis, Commodore 64 and the arcade emulator Mame."
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[+] Hardware: The Portable Linux Based GP2X is Here 232 comments
An anonymous reader writes "Today sees the opening of the Official GP2X Site where you can see the new console from Gamepark.com, who last brought you the GP32 a fantastic console for homebrew developers. This console is a major step up with Dual 200Mhz cpus and is basically a Portable Linux handheld that can easily do ports like Quake, Doom and Emulators like Mame. Its Open Source SDK gives all amateur and commercial Developers the ablity to release software on a brand new console like the old Amiga/Commodore 64 days. More screenshots of the GP2X can be found at GP2x news."
[+] GP2X Linux Handheld Makers Don't Understand GPL 284 comments
Bjimba writes "Apparently, the developer community is having a lot of trouble convincing the makers of the GP2X Linux handheld to comply with the GPL by releasing source at the same time as binary firmware releases. This link leads to a synopsis of the issue, and yes, it's my own blog, but there's no ads."
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  • I was under the impression that this was launched long ago, as I remember them (Gamepark Holdings) advertising it for sale at least a year ago. Doing a bit of research, I guess they thought it would be launched far sooner than they really could. I remember they had pricing available and everything.

    • Re:Huh? (Score:4, Informative)

      by Svartalf (2997) on Thursday May 14 2009, @01:21PM (#27953939) Homepage

      No... They had a holdup due to supply issues much like Pandora's had- otherwise you'd have both of them available right now for your gaming pleasure.

  • Successful? (Score:4, Funny)

    by sys.stdout.write (1551563) on Thursday May 14 2009, @12:11PM (#27953043)
    Describing it as "successful" is quite generous, considering I am a gaming fan and have never heard of it..
    • Re:Successful? (Score:5, Insightful)

      by h4rr4r (612664) on Thursday May 14 2009, @12:19PM (#27953143)

      If it made money it is successful. Since it did not fail, it is successful. There are lots of successful people and products I am sure you have never heard of.

        • Re:Successful? (Score:5, Insightful)

          by Anonymusing (1450747) on Thursday May 14 2009, @01:10PM (#27953743)

          Whooosh.

          If selling 60,000 units was enough to be profitable, then it's a success. Maybe not iPod-like success, but still a success.

        • Did it break even or make a small profit? It's successful if it makes that criteria. It might not be wildly successful, but it's successful.

        • yes, it is successful for what is basically a mom and pop operation. I have a gp2x and it is pretty great, stability issues aside. (Hardware is depressingly poor quality).
        • If they sold 1 unit and made a profit then it would be a success.

        • Re: (Score:3, Insightful)

          60,000 units of anything lacking a national advertising budget is pretty impressive. Just because it's not sold at walmart doesn't mean it has to sell a million units in it's first year. If you hand build 3,000 gaming PCs at your house one year under "PCOLAMAN GAMERZ PCS" brand and make $20,000 in profit after you salary and parts costs, is that successful to you? Or did you fail and should you give up.

    • by Anonymous Coward on Thursday May 14 2009, @12:38PM (#27953327)

      Describing yourself as "a gaming fan" is quite generous, considering the GP2X was successful and you have never heard of it..

      • Describing yourself as "a gaming fan" is quite generous, considering the GP2X was successful and you have never heard of it..

        Not really; as I was about to point out (but this comment has already mentioned [slashdot.org]), the GP2X isn't really a direct competitor for the DS and PSP, at least not in most of the world. It's primarily marketed towards homebrewers; those not interested in that could quite conceivably have missed it, though I'm still slightly surprised that he/she has *never* heard of it at all.

    • Re:Successful? (Score:4, Insightful)

      by papasui (567265) on Thursday May 14 2009, @12:53PM (#27953479)
      Need to realize that it's a niche market they are after. They aren't competing with the DS or the PSP in the commerical games arena, but the homebrew arena.
    • Re:Successful? (Score:4, Insightful)

      by Patch86 (1465427) on Thursday May 14 2009, @01:03PM (#27953619)

      I didn't realise the universal measure of success was whether you had heard of it.

      Seriously though, success is relative. We're not talking about a DS beater here. They're a comparatively tiny company and their target is the very niche market of home-brewers and enthusiasts. From the stand point of the size of their company and their stated aims, they've been pretty successful so far.

  • Ouch (Score:4, Interesting)

    by Steauengeglase (512315) on Thursday May 14 2009, @12:15PM (#27953101)

    Looks like it would cause a bad case of dual Nintendo Thumb. Also, where is the wireless? Am I missing this in the product description?

    • I don't see any mention of wireless support in the description, or in the stats on Wikipedia. My guess it that it's missing =/
      • Re: (Score:2, Informative)

        Wireless is an addon module, details not yet released. If you want a 'everything in 1' device, then wait a bit longer for the "open pandora". Which is inspired by the GP2X and everything that was wrong with it. (I own a GP2X and it's an nice device, but the "open pandora" will greatly surpass that)
  • Android? (Score:3, Interesting)

    by Facegarden (967477) on Thursday May 14 2009, @12:19PM (#27953139)

    Does anyone know if this can/will run android?

    I'm beginning to think that android should be on every portable, and for something like this that runs linux, one would imagine it's either doable at worst, or officially supported at best.

    Any thoughts?

    -Taylor

    • Android is becoming the new beowulf cluster. Take any small device. Claim we should run Android on it. Instant +5 funny!

    • Re:Android? (Score:5, Interesting)

      by BikeHelmet (1437881) on Thursday May 14 2009, @04:01PM (#27956961) Journal

      Android will likely run on the Pandora [openpandora.org]. The Pandora is the spiritual successor to the GP2X. (as opposed to actual successor)

      A bunch of community/forum elites got tired of fighting with lame design choices like the difficult to use joystick, or poorly thought out DPAD, or removal of networking/debugging support; they're making their own dream handheld, which is significantly more powerful, and is designed right.

      According to them, it has the best input scheme they've ever tried. ;) That could just be creators tooting their own horn, but after talking with them and reading their posts for the past year, I really doubt it.

      The GP2X F100 was the best version of the GP2X, with every version after that getting worse. Updating firmware was absolutely horrible, as no less than five versions of the GP2X were released, all of them bricked by different versions of the firmware.

      Despite the lame joystick, the F100 v1 was the best because of projects like USB networking, USB debugging, and even a Java VM. Then GPH replaced the USB chip with a cheaper one, cutting two of those features, and they continued to make bad choices after that.

      Despite all this, the community persists.

      The GP2X has very lackluster hardware, but emus are reported to run better on it than on a PSP or even iPhone. (despite both of those having significantly faster hardware) That's because of the relatively open nature of the platform.

      Most of the GP2X community (gp32x) is throwing their weight behind the Pandora, because it's fully open, rather than just relatively open. We don't want to have our input ignored, then fight with lame design choices. We want the devs to listen, and we want a platform that has mature open source drivers available - a platform like the OMAP 3530. :)

  • I got bitten by the crappy hardware of the first GP2X (4-contact digital "fake analog" stick so about 75% of the movable area was "dead zone", and diagonals were almost impossible), lousy battery life, tendency to blow capacitors...

    I'll wait until this thing has some solid reviews on it...

    • Sadly I have to agree. I didn't have /too/ many problems with my gp2x (I have a second gen). I mostly used it to play SNES and GB games. battery life wasn't a problem. I used 10-minute-to-charge NiMH AA. 2700mAh for your extended enjoyment. The freezing and crashes seemed more due to the hardware than the software.
  • ... 12 games preloaded into memory many of which are demos of commercial games

    No, if you read the announcement - they are demos of games currently in development. It appears there are no games available now except for what's pre-loaded onto the device itself.

    Not sure why you'd buy this now...

    • Re: (Score:3, Informative)

      Just like there were no games for the previous handhelds from Gamepark (GP32 and GP2X) and people still bought them. They are used mainly for homebrew and as emulators of older systems.
  • by andycon (1525821) on Thursday May 14 2009, @12:47PM (#27953423)
    http://openpandora.org/ [openpandora.org] this is made by some of the same people that were on the first GP2X team i believe. from what i've read it seems more promising.
    • You're right. It does look more promising.
      I'm just looking at the site now.
      Why the hell haven't any of the big companies released something like this?! How?! How?!

      • [Citation Needed]

        The Pandora people have posted plenty of pictures and videos of their prototypes, working units, production samples, etc to demonstrate that their project is real.

        There was a Linux-based console that turned out to be a scam recently but it wasn't the Pandora. Perhaps you are thinking of that?

      • Somebody mod the parent as troll - we've seen many update pictures/videos in the last few months with the final prototype pieces being built and tested. In fact, an update video showing the first fully assembled prototype pandora (with final case, keyboard and gaming controls) should be posted online in the next day or so.

        That's about as far from 'vaporware' as you can get; nobody goes to that much trouble and expense to design and build a device only to not bother selling it. And since OpenPandora isn't pu

  • * Powered by a 533Mhz 3D accelerator plus flash engine

    What's this in geek?

    Why are they pointing to some web forum instead of the manufacturer, anyway?

    * The new console boasts a 533MHz ARM9 CPU with 3D acceleration.

    That's better, I think.

    • by Svartalf (2997) on Thursday May 14 2009, @01:28PM (#27954037) Homepage

      What's this in geek?

      It is a 533MHz ARM9 based SoC with OpenGL ES 1.1 and OpenVG 1.0 hardware support and APIs to use the same. This means you can do OpenGL 1.4 type games with reasonable performance. It probably doesn't have the oomph to do ioquake3 stuff (CPU's just not there) but it should do the things they're claiming of it all the same.

  • The size of WHAT? (Score:5, Informative)

    by Yvan256 (722131) on Thursday May 14 2009, @01:36PM (#27954195) Homepage Journal

    I'm sorry but the author of that sentence has never even seen or held a Game Boy Micro in person.

    From the specifications alone, you can see that the GP2x Wiz is 50% bigger and 70% heavier than a GameBoy Micro:

    Game Boy Micro:
    - 50Ã--101Ã--17.2 mm (86860 mm3)
    - 80 grams (built-in battery)

    GP2x Wiz:
    - 121x61x18 mm (132858 mm3, 50% bigger)
    - 136 g (with battery)

    As far as processing power goes, however, the GP2x Wiz wins. No debate there.

    I'm also not a fan of what seems to be a dual-gamepad setup, even if the pad on the right is supposed to be used as "buttons" (and even if the pad is split in four equal parts, it's still a gamepad). Weird, to say the least.

    • It has a touchscreen. That's a sort of analog control, I guess. If it isn't, then you could say the exact same thing about the Nintendo DS.
      • Re: (Score:3, Interesting)

        Something I haven't seen really, and would like to see in handhelds is a strain gauge under the buttons to measure downward button pressure.

        I can imagine dozens of ways to use that force intuitively in games, from throwing objects in sports games to modulating throttle, brake and steering control in car racing games.

        • Something I haven't seen really, and would like to see in handhelds is a strain gauge under the buttons to measure downward button pressure.

          You mean like the buttons with area-sensitive underlying contacts in the Dual Shock 2 and the area-sensitive touch screen in the DS, neither of which got used by a lot of games?

        • The PSP has one analog stick and the upcoming Pandora (if it ever gets released) is supposed to have two of them.
          • Re: (Score:3, Informative)

            The pandora is getting mighty close to completion; the last few boxes will be ticked in the next couple of weeks before mass production begins.

        • The original GP2X(the predecessor to the Wiz) had an analog stick, although it was quite rubbish and got changed to a D-Pad in the later version(F-200). The pandora is almost complete and has dual analog controls of their own design (as well as a d-pad).
          • Re: (Score:3, Interesting)

            The original GP2X(the predecessor to the Wiz) had an analog stick

            Actually, it wasn't analog. It was digital and had a very bad contact layout, which is why it had such lousy diagonals.

    • If you're going to be pedantic, they both use a capital 'G'. GB vs. Gb, not GB vs. gb. So the use of "gb" is ambiguous. Of course, since storage is traditionally measured in bytes, it's obviously GB. I'd only consider Gb as a possibility when talking about network bandwidth or the like.
      • If you look at specifications for things like RAM and Flash chips, it's always in bits. I'm talking about manufacturers here, not end-user products.

      • I let that be as Gamepark is a European company - and different dialects of English take different approaches. The Brits (IIRC) treat companies as a plural entity, whereas us 'muricans treat them as singular entities.
    • When this thing was announced, there was no iPhone, Android, etc. Are handheld game-only units still relevant at this point?

      They are if you don't want to spend $70/mo on another phone contract. Consider that Apple still sells iPod products, including the iPod Touch PDA, even after the introduction of the iPhone.

    • Can anyone actually confirm that anything electronic isn't made in China these days?

      To somewhat quote Armageddon: "PSP, iPod touch, Nintendo DSi... all made in China."