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Massively Multiplayer Online Roleplaying Game

Posted by CmdrTaco on Tue Apr 25, 2000 08:12 AM
from the now-that's-a-mouthful dept.
An anonymous reader sent us linkage to a MMORPG [?] called Arianne. It looks like crap, but it could be an interesting framework for a group of hugely ambitious and impatient artists and hackers not willing to wait for Diablo3. I also found it very humorous that they have a warning that the windows bins are infected with a virus...
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  • Get in on the ground floor. by kwsNI (Score:1) Tuesday April 25 2000, @03:14AM
  • Looks Ugly by linuxonceleron (Score:1) Tuesday April 25 2000, @03:18AM
  • Apologies to The Hollies, but... by Morbid Curiosity (Score:2) Tuesday April 25 2000, @03:19AM
  • All those banner ads by DrTomorrow (Score:1) Tuesday April 25 2000, @03:20AM
  • BeOS port by Frédéric (Score:1) Tuesday April 25 2000, @03:21AM
  • by BigBoots (52089) on Tuesday April 25 2000, @03:23AM (#1111999)
    is the disregard for copyright considerations. "If you know the author [of this picture that I've used for my logo], let me know"? And maybe I'm wrong, but a few of those trees look like they were planted by the Warcraft II map editor.
  • Worldforge (Score:5)

    by G27 Radio (78394) on Tuesday April 25 2000, @03:26AM (#1112000) Homepage
    If you're interested in this type of thing, you might want to check out Worldforge [worldforge.org] They're working on some pretty ambitious stuff (from text clients up to 3d clients.) Open source of course.

    numb
  • Looks nice... by angelo (Score:1) Tuesday April 25 2000, @03:26AM
  • tha lanugage by absurd (Score:1) Tuesday April 25 2000, @03:30AM
  • looks like crap? (Score:3)

    by kennedy (18142) on Tuesday April 25 2000, @03:31AM (#1112003) Homepage
    ok so it may not be the latest bleeding edge 3d first person whatever... but at least there are some hackers out there giving it thier all! i'm not one to really put down CT, but man wtf are you thinking? i'm willing to be lots of time was put into what they have now, and since it is open source it can only get better. Next time you release an internet playable RPG let me know.
  • Looks like crap... by Anonymous Coward (Score:1) Tuesday April 25 2000, @03:34AM
  • Nice auto download... by Saltine Cracker (Score:1) Tuesday April 25 2000, @03:36AM
  • Server Player Limit by MarkKomus (Score:2) Tuesday April 25 2000, @03:37AM
  • Site /.ed...oh well.... by zpengo (Score:2) Tuesday April 25 2000, @03:39AM
  • This just seems like a... by arlo22 (Score:1) Tuesday April 25 2000, @03:39AM
  • el game-o (Score:4)

    by DGregory (74435) on Tuesday April 25 2000, @03:41AM (#1112009) Homepage
    My opinion -

    1) The graphics are primitive, but just because there are primitive graphics (to today's standards), doesn't mean the game will be crap. It depends on if the game is going to be "just another" roleplay/hacknslash game or if it'll have its own unique twist that gets people playing. It's too soon to tell.
    2) Most things such as this start out small and primitive... look at Linux, it didn't turn into Redhat 6.2 overnight.
    3) They're not professional, but they're not making any money at it either, so you can't really expect them to have their own domain name and really slick graphics on their website. For all intensive purposes, they're in alpha.
    4) It's just too soon to tell how it will turn out.
    5) Back in the days when muds were more popular, this is the sort of thing that people thought that someday would happen. It's probably easier to just create a text mud though, that's for sure.

    What I thought was funny, off the website:

    1)8-9-1999 Wednesday Miguel Angel Blanch Lardin
    We start our work.

    2) 11-9-1999 Saturday Miguel Angel Blanch Lardin
    Arianne RPG 0.0.0 release announced.

    After 3 days, they get release ZERO? A nothing release. :) Wonder what they did in 3 days...

    "To play in a server you have to be online and that the server to which you
    connect is running, this should be ok, but as the server is not too stable it
    can hang."

    Whoops that would suck... :)

  • Re:BeOS port by Caball (Score:1) Tuesday April 25 2000, @03:42AM
  • Except for one problem by FascDot Killed My Pr (Score:1) Tuesday April 25 2000, @03:44AM
  • Re:Imagery and symbolism in RPGs by radja (Score:2) Tuesday April 25 2000, @03:44AM
  • Weak game? by GoofyBoy (Score:1) Tuesday April 25 2000, @03:45AM
  • Logo by Hard_Code (Score:2) Tuesday April 25 2000, @03:45AM
  • English/Literacy? by jailbreakist (Score:1) Tuesday April 25 2000, @03:47AM
  • by molog (110171) on Tuesday April 25 2000, @03:47AM (#1112016) Homepage Journal
    While I am all in favor of freedom of speech in most cases, freedom of speech should not be freedom to insult religions. This is an area where the constitution of the US could use a lot of work.

    Just for the record I am a Christian so you will know where I am coming from. I don't really like it when people insult all Christian or use images or words which defame my religion but as much as I don't like it, they do have the right to "blasphemous" speech. You can not take that away or you take away free speech all together. They have every right to insult religions. They do not have the right to force people to listen to them though. If someone has a web page that says that all Christians should be burned at the stake, I wouldn't like it but because I don't have to go to that web page they have every right to put it up. This is a real slippery slope that can allow any religion, mine included, to suppress free thinkers and that is a bad thing. Unfortunately in the name of removing "blasphemous" speech in my religion many crimes against humanity have been committed. What you suggest must be avoided at all costs.
    Molog

    So Linus, what are we doing tonight?

  • Adventure Game Engine... by Domini (Score:2) Tuesday April 25 2000, @03:48AM
  • WorldForge by Pierce (Score:1) Tuesday April 25 2000, @03:49AM
  • Re:Imagery and symbolism in RPGs by radja (Score:2) Tuesday April 25 2000, @03:50AM
  • by kfort (1132) on Tuesday April 25 2000, @03:50AM (#1112020)
    WorldForge is a large opensource project to create a MMORPG. It has a *large* amount of code in cvs, tons of design documents, huge amounts of arts, and lots and lots of oppurtunity to get involved if you want to help.

    It is truly one of the most exciting free software projects I have been seen, the website is chock full of information, check it out at www.worldforge.org [worldforge.org]

    This project is for real and is really going places. Its ambitious but its a testament to what is possible through the power of free software.

    For more information you can also check out the irc server, irc.worldforge.org, #lounge.

    Thanks, please check it out if you care.

    kfort

  • Moderate up! (funny) by BridgeBum (Score:1) Tuesday April 25 2000, @03:52AM
  • Re:Site /.ed...oh well.... by Kaa (Score:2) Tuesday April 25 2000, @03:54AM
  • Re:Logo by jesser (Score:1) Tuesday April 25 2000, @04:06AM
  • Familiar idyllic feature set by Anonymous Coward (Score:1) Tuesday April 25 2000, @04:12AM
  • M-M-moderating bad M-moderators good for karma? by ethereal (Score:1) Tuesday April 25 2000, @04:14AM
  • Re:English/Literacy? by Foochar (Score:2) Tuesday April 25 2000, @04:15AM
  • Re:Adventure Game Engine... by stab (Score:2) Tuesday April 25 2000, @04:19AM
  • Re:Imagery and symbolism in RPGs by radja (Score:2) Tuesday April 25 2000, @04:20AM
  • Re:Site /.ed...oh well.... by LucVdB (Score:1) Tuesday April 25 2000, @04:27AM
  • THEY STOLE THE TREES FROM WARCRAFT!! by Anonymous Jesus (Score:1) Tuesday April 25 2000, @04:30AM
  • Re: Imagery and symbolism in RPGs by Krystalia (Score:1) Tuesday April 25 2000, @04:31AM
  • Re:Site /.ed...oh well.... by Anonymous Coward (Score:1) Tuesday April 25 2000, @04:34AM
  • Re:looks like crap? by Morrigu (Score:1) Tuesday April 25 2000, @04:34AM
  • Re:Imagery and symbolism in RPGs by Ronnie Frown (Score:1) Tuesday April 25 2000, @04:35AM
  • blasphemous? these guys are commies! by fred_the_slow (Score:1) Tuesday April 25 2000, @04:36AM
  • that looks remarkably like... by Atilla (Score:1) Tuesday April 25 2000, @04:38AM
  • Atriarch. by Remus Shepherd (Score:2) Tuesday April 25 2000, @04:39AM
  • Re:Imagery and symbolism in RPGs by Ronnie Frown (Score:1) Tuesday April 25 2000, @04:40AM
  • Re:looks like crap? by GeekLife.com (Score:1) Tuesday April 25 2000, @04:42AM
  • Re:Imagery and symbolism in RPGs by Ronnie Frown (Score:1) Tuesday April 25 2000, @04:44AM
  • Re:looks like crap? by kennedy (Score:1) Tuesday April 25 2000, @04:45AM
  • I browse at 0 by Dhericean (Score:1) Tuesday April 25 2000, @04:46AM
  • Pike-based MMORPG (in development) by Anonymous Coward (Score:2) Tuesday April 25 2000, @04:47AM
  • Re:Imagery and symbolism in RPGs by Ronnie Frown (Score:1) Tuesday April 25 2000, @04:49AM
  • That's cool... (Score:4)

    by Chris Burke (6130) on Tuesday April 25 2000, @04:55AM (#1112045) Homepage
    You don't want your kid playing RPG's? That's cool... don't let them. It's your choice how to raise your kids. I don't agree with the idea of trying to shelter them -- it only makes them more likely to rebel when, inevitably, they are exposed to the real world, and eventually they have to make their own decisions. I also don't agree that RPG's are bad (I played RPG's as a kid constantly, both computer and pen/paper, and I'm no violent sociopath). But whatever, that's your choice. They aren't my kids.

    But what does that have to do with putting an age requirement or parental consent check on these games? Are you saying that _every_ parent in the world must agree with you? Or that other parents shouldn't be able to choose as you are? After all they aren't _your_ kids.

    You are perfectly capable of keeping your kid from playing Ultima Online yourself, without an age check. Other parents can as well, yes? A parent who doesn't have even that much control over their children has far worse problems than RPG imagery, wouldn't you agree?
  • Re:looks like crap? by Anonymous Coward (Score:1) Tuesday April 25 2000, @05:06AM
  • Re:Imagery and symbolism in RPGs by Blue Weirdo (Score:1) Tuesday April 25 2000, @05:29AM
  • Distribution of processing over clients by cyanide (Score:2) Tuesday April 25 2000, @05:56AM
  • Web page for this game has been deleted by tripod! by adomjan (Score:1) Tuesday April 25 2000, @06:00AM
  • Re:Imagery and symbolism in RPGs by Blue Weirdo (Score:1) Tuesday April 25 2000, @06:01AM
  • Re:Get in on the ground floor. by trongey (Score:1) Tuesday April 25 2000, @06:06AM
  • Re:That's cool... by Blue Weirdo (Score:1) Tuesday April 25 2000, @06:17AM
  • Re:Animals acting like humans by Blue Weirdo (Score:1) Tuesday April 25 2000, @06:27AM
  • Re:Adventure Game Engine... by mattc (Score:1) Tuesday April 25 2000, @06:34AM
  • Re: Imagery and symbolism in RPGs by mattc (Score:1) Tuesday April 25 2000, @06:39AM
  • God, Guns, and Glory! by mattc (Score:1) Tuesday April 25 2000, @06:45AM
  • Re:THEY STOLE THE TREES FROM WARCRAFT!! by cmpute (Score:1) Tuesday April 25 2000, @07:48AM
  • Re:el game-o by joekool (Score:1) Tuesday April 25 2000, @07:55AM
  • SDL? Gosh... by autechre (Score:1) Tuesday April 25 2000, @07:57AM
  • Re:huh by voudras (Score:1) Tuesday April 25 2000, @08:05AM
  • shameless plug by voudras (Score:1) Tuesday April 25 2000, @08:08AM
  • Re:I browse at 0 by Animats (Score:2) Tuesday April 25 2000, @08:10AM
  • Massively Multiplayer by panda (Score:2) Tuesday April 25 2000, @08:12AM
  • Re:Red China by fred_the_slow (Score:1) Tuesday April 25 2000, @08:16AM
  • Re:Except for one problem by Northern Hunter (Score:1) Tuesday April 25 2000, @08:19AM
  • Re:Imagery and symbolism in RPGs by Anonymous Coward (Score:1) Tuesday April 25 2000, @08:23AM
  • Re:Animals acting like humans by arlo22 (Score:1) Tuesday April 25 2000, @08:58AM
  • Re:Imagery and symbolism in RPGs by arlo22 (Score:1) Tuesday April 25 2000, @09:17AM
  • You are at a fork in the road... by ellem (Score:1) Tuesday April 25 2000, @09:26AM
  • Re:Imagery and symbolism in RPGs by arlo22 (Score:1) Tuesday April 25 2000, @09:32AM
  • Woo! Slashdotted! by palp (Score:1) Tuesday April 25 2000, @09:43AM
  • Re:Imagery and symbolism in RPGs by ruin (Score:1) Tuesday April 25 2000, @09:54AM
  • Re:Imagery and symbolism in RPGs by WowTIP (Score:1) Tuesday April 25 2000, @10:20AM
  • Re:Imagery and symbolism in RPGs by sqlrob (Score:1) Tuesday April 25 2000, @10:32AM
  • Re:WorldForge by Bryce (Score:2) Tuesday April 25 2000, @12:15PM
  • Re:Server Player Limit by Bryce (Score:2) Tuesday April 25 2000, @12:22PM
  • Re:Imagery and symbolism in RPGs by grue23 (Score:1) Tuesday April 25 2000, @12:56PM
  • Re: Imagery and symbolism in RPGs by Krystalia (Score:1) Tuesday April 25 2000, @04:02PM
  • Re:Adventure Game Engine... by Domini (Score:1) Tuesday April 25 2000, @09:49PM
  • Re:Distribution of processing over clients by varcher (Score:1) Tuesday April 25 2000, @11:59PM
  • Re:el game-o by DGregory (Score:1) Wednesday April 26 2000, @04:53AM
  • Re:English/Literacy? by jailbreakist (Score:1) Wednesday April 26 2000, @08:15AM
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