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Everquest Server Emulator In Beta

Posted by Hemos on Wed Aug 30, 2000 12:21 PM
from the i-hate-/yell dept.
Zummi writes: "The people at HackersQuest have released a beta of their Everquest server emulator. " Verant's reaction should be interesting to watch -- EthernalQuest looks cool, and will hopefully look better than the 1992 graphics of Everquest.
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  • Free servers? by don_carnage (Score:2) Wednesday August 30 2000, @07:24AM
  • They should take it with the same stride OSI did by Vicegrip (Score:1) Wednesday August 30 2000, @07:28AM
  • by SClitheroe (132403) on Wednesday August 30 2000, @07:28AM (#815778) Homepage
    When the Ultima Online server emulators came out, Origin threatened to cancel your subscription with the official service. This was explicitly written into the license agreement for the game. If you check the license agreement for EverQuest, I bet it's the same thing.

    Origin also released several client-side patches which required additional reverse-engineering on the part of the emulator authors. Officially it was encryption to reduce "cheating". When I left the UO scene, it was bad enough that only certain patch levels of the client worked with the emulators, but were too old to work with the offical servers. Again, I'd bet the EQ folks will do something similar.
  • Yea another chance for people to sue by Mr Krinkle (Score:1) Wednesday August 30 2000, @07:30AM
  • Sad to say... by Kierthos (Score:1) Wednesday August 30 2000, @07:30AM
  • 1992? by NNKK (Score:1) Wednesday August 30 2000, @07:30AM
  • why by Lord Omlette (Score:1) Wednesday August 30 2000, @07:30AM
  • Graphics will stay the same by stevemoink (Score:1) Wednesday August 30 2000, @07:31AM
  • by Dirtside (91468) on Wednesday August 30 2000, @07:33AM (#815784) Homepage Journal
    ...and I fairly closely follow Verant's various actions as evidenced by what's on their boards. I don't think Verant is going to panic over this; they've known about it for a long time and probably will ignore it. For one thing, even if people do start playing on "public" servers, it's going to be a totally different experience from actually playing EQ on Verant's servers. Not much, if any, of the content is going to be there; basically it's a way of emulating the EQ engine. People will be able to run their own servers, sure, but without major hardware they aren't going to be able to support many players at once.

    There's probably a lot more to be said about this, but I don't think Verant is going to freak out. There's not much they can do, and I don't think it's going to really affect their business anyway.

  • Re:Free servers? by ^_^x (Score:1) Wednesday August 30 2000, @07:34AM
  • EULA for the client by zear0 (Score:1) Wednesday August 30 2000, @07:35AM
  • Re:Free servers? by Donavan (Score:1) Wednesday August 30 2000, @07:38AM
  • Emulator and the US by jjr (Score:2) Wednesday August 30 2000, @07:40AM
  • EULA (Score:5)

    by barogers@iserv.net (11860) on Wednesday August 30 2000, @07:40AM (#815789)
    As of today, after the latest patch...


    Please remember to review the current terms and conditions of the User Agreement and Software License. Thank you.


    USER AGREEMENT AND SOFTWARE LICENSE

    THIS AGREEMENT DESCRIBES THE TERMS ON WHICH SONY COMPUTER ENTERTAINMENT AMERICA INC. OFFERS YOU ACCESS TO AN ACCOUNT (THE "ACCOUNT") TO PLAY THE EVERQUEST ONLINE FANTASY ROLE PLAYING COMPUTER GAME (THE "GAME"). BY PRESSING THE "I ACCEPT" BUTTON, YOU ACCEPT THE TERMS AND CONDITIONS BELOW. BY PRESSING THE "DECLINE" BUTTON, YOU DECLINE OUR OFFER, IN WHICH CASE YOU SHOULD CONTACT YOUR RETAILER REGARDING ITS RETURN POLICY FOR THE EVERQUEST CD-ROM. If you have any questions regarding these terms and conditions, please contact customer service at eqmail@verant.com.

    1. Accounts are available only to adults or, in their discretion, their minor child. If you are a minor, your parent(s) or guardian(s) must complete the registration process, in which case they will take full responsibility for all obligations under this Agreement. By clicking the "I Accept" button and providing us with a credit card number, you represent that you are an adult and are either accepting this Agreement on behalf of yourself or your child. You may not transfer or share your Account with anyone, except that if you are a parent or guardian, you may permit one child to use the Account instead of you (in which case you may not use that Account). You are liable for all activities conducted through the Account, and parents or guardians are liable for the activities of their child. Corporations and other entities are not eligible to procure Accounts.

    2. To play the Game, you must (a) purchase the EverQuest game CD-ROM (the "CD-ROM"), which includes software required for the Game (the "Software"), (b) have a fully paid Account, and (c) have an Internet connection (which we do not provide) to access your Account. In addition to any fees described herein, you are responsible for paying all applicable taxes (including those we are not required to collect) and for all hardware, software, service and other costs you incur to access your Account. Neither this Agreement nor your Account entitles you to any subsequent releases of the Software, nor to any expansion packs or similar ancillary products. You understand that we may update or otherwise enhance the Software at any time and in doing so incur no obligation to furnish such updates to you pursuant to this Agreement.

    3. We may amend this Agreement at any time in our sole discretion. Amendments shall be communicated to you at the time you log into your Account. Such amendments shall be effective whenever we make the notification available for your review.

    4. Upon registration, you must select a password. You may not disclose your password to any third party. We never ask you for your password by telephone or email, and you should not disclose it this way if someone asks you to do so. There may be an additional charge to reissue lost passwords. Although we may offer a feature that allows you to "save" or "remember" your password on your hard drive, please note that third parties may be able to access your computer and thus your Account.

    5. We describe our fees and billing procedures at www.everquest.com, which are incorporated by reference. All fees are stated in U.S. Dollars. All fees are prepaid and non-refundable. Upon your acceptance of these terms, we will automatically charge your credit card the Account fee plus any applicable taxes we are required to collect, and you authorize us to do so. Thereafter, on the applicable anniversary, we will charge your credit card the then-current renewal rate plus any applicable taxes we are required to collect, and you authorize us to do so. If we are unable to process your credit card at a renewal period, your Account may be immediately terminated.

    6. We may terminate this Agreement (including your Software license and your Account) immediately and without notice if you breach this Agreement or repeatedly infringe any third party intellectual property rights, or if we are unable to verify or authenticate any information you provide to us, or upon gameplay, chat or any player activity whatsoever which is, in our sole discretion, inappropriate and/or in violation of the spirit of the Game as set forth in the player rules of conduct, which are posted at www.everquest.com. If we terminate this Agreement under these circumstances, you will lose access to your Account for the balance of any prepaid period without any refund. We may also terminate this Agreement if we decide, in our sole discretion, to discontinue offering the Game, in which case we may provide you with a prorated refund of any prepaid amounts.

    7. Subject to the terms of this Agreement, we hereby grant to you a non-exclusive license to use the Software solely in connection with playing the Game via an authorized and fully-paid Account. You may not copy (except to make one necessary back-up copy), distribute, rent, lease, loan, modify or create derivative works, adapt, translate, perform, display, sublicense or transfer the Software. You may not copy any of the written materials accompanying the CD-ROM. You may not reverse engineer, disassemble or decompile the Software except to the extent that this restriction is expressly prohibited by applicable law. The Software may contain license management software that restricts your use of the Software.

    8. We and our suppliers shall retain ownership of all intellectual property rights relating to or residing in the CD-ROM, the Software and the Game. The Software is a "commercial item.

    9. You may not use any third party software to modify the Software to change Game play. You may not use our intellectual property rights contained in the Game or the Software to create or provide any other means through which the Game may be played by others, as through server emulators. You may not take any action which imposes an unreasonable or disproportionately large load on our infrastructure. You may not sell or auction any EverQuest characters, items, coin or copyrighted material.

    10. To obtain an Account, you will be required to choose both a login name and a player name. While you are encouraged to use a pseudonym, especially if you are a minor, you may not pick a name that violates anyone's trademarks, publicity rights or other proprietary rights.

    11. As part of your Account, you can upload content to our servers in various forms, such as in the selections you make for the Game and in chat rooms and similar user-to-user areas (collectively, your "Content"). Your Content shall not: (a) infringe any third party intellectual property, other proprietary or publicity/privacy rights; (b) violate any law or regulation; (c) be defamatory, obscene, child pornographic or harmful to minors; or (d) contain any viruses, trojan horses, worms, time bombs, cancelbots or other computer programming routines that are intended to damage, detrimentally interfere with, surreptitiously intercept or expropriate any system, data or personal information. We may take any action with respect to your Content if we believe it may create liability for us or may cause us to lose (in whole or in part) the services of our ISPs or other suppliers. You hereby grant to us a worldwide, perpetual, irrevocable, royalty-free, sublicenseable (through multiple tiers) right to exercise all intellectual property rights, in any media now known or not currently known, associated with your Content.

    12. We cannot ensure that your private communications and other personally identifiable information will not be disclosed to third parties. For example, we may be forced to disclose information to the government or third parties under certain circumstances, or third parties may unlawfully intercept or access transmissions or private communications. Additionally, we can (and you authorize us to) disclose any information about you to private entities, law enforcement or other government officials as we, in our sole discretion, believe necessary or appropriate to investigate or resolve possible problems or inquiries. Furthermore, if you request any technical support, you consent to our remote accessing and review of the computer you load the Software onto for purposes of support and debugging. You agree that we may communicate with you via email and any similar technology for any purpose relating to the Game, the Software and any services or software which may in the future be provided by us or on our behalf. You may choose to visit www.station.sony.com, the web site of Sony Online Entertainment Inc. ("The Station") if The Station offers services such as an EverQuest game themed chat room or other services of interest to you. You are subject to the terms and conditions, privacy customs and policies of Sony Online Entertainment Inc. while on The Station. Since we do not control the terms and conditions of use of The Station or of other web sites and/or privacy policies of third parties, different rules may apply to their use or disclosure of the personal information you disclose to others. Solely for the purpose of patching and updating the Game, you hereby grant us permission to (i) upload Game file information from the Everquest directory and (ii) download Game files to you.

    13. WE PROVIDE THE CD-ROM, THE SOFTWARE, THE ACCOUNT, THE GAME AND ALL OTHER SERVICES "AS IS." WE AND OUR SUPPLIERS EXPRESSLY DISCLAIM ALL WARRANTIES OR CONDITIONS OF ANY KIND, EXPRESS, IMPLIED OR STATUTORY, INCLUDING WITHOUT LIMITATION THE IMPLIED WARRANTIES OF TITLE, NONINFRINGEMENT, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. Without limiting the foregoing, we do not ensure continuous, error-free, secure or virus-free operation of the CD-ROM, the Software, the Game or your Account. Some states do not allow the disclaimer of implied warranties, so the foregoing disclaimer may not apply to you. This warranty gives you specific legal rights and you may also have other legal rights which vary from state to state.

    We are not liable for any delay or failure to perform resulting from any causes beyond our reasonable control. Further, we cannot and do not promise or ensure that you will be able to access your Account whenever you want, and there may be extended periods of time when you cannot access your Account.

    14. IN NO EVENT SHALL WE, OUR PARENT, OUR AFFILIATES OR OUR SUPPLIERS BE LIABLE TO YOU OR TO ANY THIRD PARTY FOR ANY LOST PROFITS OR SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES (HOWEVER ARISING, INCLUDING NEGLIGENCE) ARISING OUT OF OR IN CONNECTION WITH YOUR ACCOUNT, THE GAME, THE CD-ROM OR THIS AGREEMENT. OUR LIABILITY TO YOU OR ANY THIRD PARTIES IS LIMITED TO $100. Some states do not allow the foregoing limitations of liability, so they may not apply to you.

    15. You shall comply with all applicable laws regarding your use of the Software, your access to your Account and your playing of the Game. Without limiting the foregoing, you may not download, use or otherwise export or re-export the Software except in full compliance with all applicable laws and regulations.

    16. This Agreement is governed in all respects by the laws of the State of California as such laws are applied to agreements entered into and to be performed entirely within California between California residents. The UN Convention on Contracts for the International Sale of Goods is expressly disclaimed. Both parties submit to personal jurisdiction in California and further agree that any cause of action relating to this Agreement shall be brought in a court in San Mateo County, California. If any provision of this Agreement is held to be invalid or unenforceable, such provision shall be struck and the remaining provisions shall be enforced. Our failure to act with respect to a breach by you or others does not waive our right to act with respect to subsequent or similar breaches. You may not assign or transfer this Agreement or your rights hereunder, and any attempt to the contrary is void. This Agreement sets forth the entire understanding and agreement between us and you with respect to the subject matter hereof. Except as provided above, this Agreement may not be amended except in a writing signed by both parties.

    17. All services hereunder are offered by Sony Computer Entertainment America Inc., located at 919 E. Hillsdale Boulevard, Foster City, California 94404. Our phone number is (858) 537-0898. Current rates for using the Game may be obtained from www.everquest.com, and such rates are subject to change at any time. If you are a California resident, you may have this same information emailed to you by sending a letter to the foregoing address with your email address and a request for this information.

    The Complaint Assistance Unit of the Division of Consumer Services of the Department of Consumer Affairs may be contacted in writing at 400 R Street, Sacramento, CA 95814, or by telephone at (800) 952-5210.

    Parental control protections (such as computer hardware, software, or filtering services) are commercially available that may assist you in limiting access to material that is harmful to minors. If you are interested in learning about these protections, information is available at http://www.worldvillage.com/wv/school/html/control .htm or other similar sites providing information on such protections.
  • Why is everyone so negative? by Smitty825 (Score:1) Wednesday August 30 2000, @07:42AM
  • Re:Free servers? by don_carnage (Score:1) Wednesday August 30 2000, @07:43AM
  • Smacked down hard... by sugarman (Score:1) Wednesday August 30 2000, @07:44AM
  • Your Rights Online? by Gregoyle (Score:1) Wednesday August 30 2000, @07:44AM
  • Re:Free servers? by interiot (Score:1) Wednesday August 30 2000, @07:45AM
  • Re:Free servers? (Score:4)

    by Xerophorex (218295) on Wednesday August 30 2000, @07:46AM (#815795)
    i pay over $100/month for lunch. i would never pay that much for entertainment!
  • An excellent idea... by zombieking (Score:1) Wednesday August 30 2000, @07:48AM
  • Re:Your Rights Online? by Patton (Score:1) Wednesday August 30 2000, @07:49AM
  • Re:graphics by jidar (Score:1) Wednesday August 30 2000, @07:52AM
  • Re:An excellent idea... by jidar (Score:1) Wednesday August 30 2000, @07:57AM
  • Re:Smacked down hard... by jidar (Score:1) Wednesday August 30 2000, @08:00AM
  • Re:Sad to say... by Golias (Score:2) Wednesday August 30 2000, @08:02AM
  • Perhaps no lawsuit by jidar (Score:1) Wednesday August 30 2000, @08:05AM
  • Post it EVERYWHERE by Spackler (Score:1) Wednesday August 30 2000, @08:08AM
  • Re:Free servers? by don_carnage (Score:1) Wednesday August 30 2000, @08:09AM
  • Re:EULA by Thalia (Score:2) Wednesday August 30 2000, @08:09AM
  • Re:Free servers? by interiot (Score:2) Wednesday August 30 2000, @08:11AM
  • by Nicolas MONNET (4727) <nico@NOSPAm.altiva.fr> on Wednesday August 30 2000, @08:11AM (#815807) Homepage

    I might be wrong, but it seems that the HackersQuest guys are actually european. If that's the case, good luck suing them ... since you should know that the European Union explicitly allows reverse engineering for interoperability purposes ... which is precisely what this emulator is about. And not only do they allow it, but they also are very likely to sue a company who would try to prevent it for anticompetitive behavior.

    It's also interesting to notice that to play Everquest, you have to buy the package AND pay a monthly fee ... this might fall under forced bundling rules if they don't allow people to buy the product without paying the subscription....

  • Wrong by Nicolas MONNET (Score:2) Wednesday August 30 2000, @08:13AM
  • Re:1992? by geekoid (Score:1) Wednesday August 30 2000, @08:13AM
  • Its generally worth paying $10/month by haystor (Score:2) Wednesday August 30 2000, @08:13AM
  • Re:An excellent idea... by eagl (Score:1) Wednesday August 30 2000, @08:14AM
  • Re:Free servers? by joshsisk (Score:1) Wednesday August 30 2000, @08:16AM
  • by Golias (176380) on Wednesday August 30 2000, @08:18AM (#815813)
    It's also interesting to notice that to play Everquest, you have to buy the package AND pay a monthly fee ... this might fall under forced bundling rules if they don't allow people to buy the product without paying the subscription....

    When I bought my Qualcomm phone, I did not get a free subscription to Sprint's digital network.

    Same principle applies here. The software client is a product (from Sony), the Variant subscription is a service that lets you use that product.

    (By the way, if the FCC allowed a bunch of Linux hippies to host a free phone network that worked with my Qualcomm phone, Sprint could not sue them and Qualcomm would not want to.)

  • Re:An excellent idea... by zombieking (Score:2) Wednesday August 30 2000, @08:18AM
  • by molog (110171) on Wednesday August 30 2000, @08:19AM (#815815) Homepage Journal
    I say this because Verant doesn't know anything about game balance. Pretty much everyone who plays EQ knows that a necromancer can wipe out a party of adventurers their own level, and can solo dragons. Other classes aren't really good at anything. For example wizards, who are supposed to be the masters of directed damage, consistently miss all the time, ok an exaggeration, with their spells.

    Also because people were leveling too fast Verant made a stupid decision to put hell levels in, basically they are levels that take 2x the xp to get to the next level as the game would normally have you do when the better solution would have been to have the experience curve increase over all the levels instead of just 30, 35, 40, 45, etc.

    There are problems and other bugs, like enemies attacking you through a stonewall, that Verant doesn't admit is a bug. Maybe if some REAL role-players ran things there would be more fun then sitting and waiting for an enemy to spawn so you can get one step closer to maxing your level which is all there is to do besides chatting with people. Really, chatting and killing the infrequent enemy is all it is. So it might not be the same experiance but I feel it couldn't be too much worse.
    Molog

    So Linus, what are we doing tonight?

  • Re:Lawsuit? Under which laws? by Nicolas MONNET (Score:2) Wednesday August 30 2000, @08:19AM
  • Re:Why I pick on Slashdot Cruiser by geekoid (Score:1) Wednesday August 30 2000, @08:20AM
  • Re:They will behave like Origin (UO) did... by shren (Score:1) Wednesday August 30 2000, @08:21AM
  • Illegal (Score:4)

    by Fervent (178271) on Wednesday August 30 2000, @08:24AM (#815819)
    They're going to get blown out of the water. Everquest is a fully-copyrighted world where the majority of user data exists on the servers. What are they going to do, mirror a copyrighted hard drive? Even in emulation you're overstepping the boundaries of what's allowed (most emulation projects only get off the ground if the product hasn't been out for years and is no longer profitable, like MAME).

    Besides, they're underhanding Sony and Verant's entire profit system. (Also, note to poster, the graphics in EQ have nothing to do with the server. They're rendered entirely in the client, with only very vague instructions to general placement of things. An emulated server won't improve graphics.)

  • by bighead_wong (90863) on Wednesday August 30 2000, @08:25AM (#815820)

    They're trying to emulate Everquest . . . It will look the same

    (correct, afaik).

    They wrote an eq server, which should have nothing to do with the quality of the graphics. If the servers did, it would clog up the bandwidth. The way this probably works (and all the UO servers did) was read the old files. All it is is a server, not a completely repackaged client as well.

    although, fwiw . . . if you want to improve the graphics, crack their format (I don't have eq, but am assuming that it isn't just a straightforward known standard?) and change them. As long as you don't don't change it too dramatically, I'm guessing it would still work . . .

    --

  • by Golias (176380) on Wednesday August 30 2000, @08:27AM (#815821)
    Variant's server farm hosts a couple thousand players on each machine, so you are right that it would be difficult for a home brew job to handle the traffic of just one of the official EQ servers... But what might come about is something closer to the old MUD culture... hundreds or even thousands of mini-EQ servers sprining up to support, oh, say 100 players at a time.

    For a hard-core EQ player (as I once was), the idea of having a private server, just for your own guild, is quite appealing.

    Also, server owners will be able to express some creativity of their own, possibly building new worlds that are every bit as intersting as the standard one, if not more so.

    This could be the one thing that gets me to start playing EQ again. I would totally get into the chance to play on a server that isn't busting at the seams, jam-packed with players all competing for the same spawning points. Some of the most fun times I had playing EQ was during off-peak hours, when I could go to a less popular zone and find only two or three other players there.

  • Re:Down with Blizzard! by RedDirt (Score:1) Wednesday August 30 2000, @08:28AM
  • Even if that was true... by TheDullBlade (Score:2) Wednesday August 30 2000, @08:28AM
  • Nope... try again by annarchy (Score:1) Wednesday August 30 2000, @08:28AM
  • Re:1992? by mr_froggy240 (Score:1) Wednesday August 30 2000, @08:29AM
  • Re:Perhaps no lawsuit by brightloudnoise (Score:1) Wednesday August 30 2000, @08:32AM
  • Re:Why is everyone so negative? by mike260 (Score:1) Wednesday August 30 2000, @08:32AM
  • Re:Free servers? by don_carnage (Score:1) Wednesday August 30 2000, @08:37AM
  • Re:Perhaps no lawsuit by MoZ-RedShirt (Score:1) Wednesday August 30 2000, @08:39AM
  • Won't matter at all... by Anonymous Coward (Score:1) Wednesday August 30 2000, @08:40AM
  • Re:EULA by DrSkwid (Score:1) Wednesday August 30 2000, @08:43AM
  • Re:I paid $30 for Quake3. by don_carnage (Score:1) Wednesday August 30 2000, @08:44AM
  • Re:I paid $30 for Quake3. by PrimalChrome (Score:1) Wednesday August 30 2000, @08:48AM
  • Re:Smacked down hard... by Nicolas MONNET (Score:2) Wednesday August 30 2000, @08:49AM
  • Re:Annotated and augmented by AFCArchvile (Score:1) Wednesday August 30 2000, @08:50AM
  • Re:Free servers? by don_carnage (Score:1) Wednesday August 30 2000, @08:51AM
  • Re:Lawsuit? Under which laws? by Dirtside (Score:2) Wednesday August 30 2000, @08:52AM
  • Re:I paid $30 for Quake3. by don_carnage (Score:1) Wednesday August 30 2000, @08:54AM
  • Re:I've been playing EQ since April... by Alternity (Score:2) Wednesday August 30 2000, @08:57AM
  • Re:Illegal (Score:3)

    by Alternity (16492) on Wednesday August 30 2000, @09:00AM (#815840)
    Sphere (formerly called TUS formerly called greyworld), Ultima Online Experiment (UOEX) and a bunch of others have done a great job of surviving until now, I don't see why Everquests emulators would not bee able to.
  • by Patoski (121455) <[moc.liamg] [ta] [nas.otap]> on Wednesday August 30 2000, @09:05AM (#815841) Homepage Journal

    First of all I'd like to qualify these comments with the statement that I'm part of the WorldForge [worldforge.org] community so my opinions are probably worth what you paid for them...

    In concept something like this is a wonderful thing however reading the FAQ fills me with trepidation. Let me elaborate...

    In order to run the emulator you have to own the game so the emulator can rip all the artwork and music out of the game. I'm sorry but this is just plain illegal and unethical. The /. crowd runs around foaming at the mouth for any perceived, slight derivation from the GPL but not a whimper about anyone else's property rights. This is just plain ridiculous. You cannot use someone else's artwork, music what have you without the author's consent. The developers claim that the emulator is legal because "it's 100% reverse engineered" is just plain wrong minded and and illegal really. If they used their own music, artwork I would be cheering them on and even looking into cooperation between our two projects but this just is just disturbing..

    How do you expect anyone to respect the (rights of the) GPL or the FSF when you trample on everyone else's rights?

    -Jason

  • by Tenareth (17013) on Wednesday August 30 2000, @09:09AM (#815842) Homepage
    Yes, Everquest graphics are a bit behind, but this is Massive Multiplayer game, they perhaps don't want to limit themselves to a small group? Kunark uses higher end graphics, guess what, most people still play on the original Island becuase, since it uses older style graphics, it runs much faster on lower end machines.

    EverQuest is fun. It isn't the best graphics, but it has a lot of people, it's good graphics, and it runs smooth on a 24000 baud connection. (I have 2 machines running EQ behind 48000 baud connections with no lag). Most people don't realize why certain games takeoff, I think people are angry that EQ is popular even though, in their very tiny minds, it has everything wrong with it. Dated graphics, per month charges, etc.

    It's FUN, and Verant constantly adjusts play balance. It's as simple as that. EQ is a graphical LPMud, and to that end, they are still #1, and untouched.

    To do a game like EQ, you can't do the best graphics, because you are going to cut out a chunk of society that doesn't have the latest wiz-bang hardware, and for a TRUE massive multiplayer game (not Unreal/Doom style Multiplayer) the more people you get, with a wider range of personalities, the better.

    I don't play EQ just for the graphics, I play because there are constantly people from all over the world that I have actually gotten to know over time, just like the original MUD/MUSH/MUCK servers.

    When I have a problem with the game, I have a GM assist me, or I can work with them on bugs. I have to pay per-month, but I also haven't purchased another $50 game in the past 15 months. I used to buy a game every two weeks, beat it, buy another. EQ has many levels of fun, and I doubt it's going anywhere soon. To get a server up and running, and keep it running costs money. If you spend 6 months building a character, I would find it a bit annoying to find that Oh, sorry, I didn't feel like supporting this server anymore, so I disconnected it, good luck, which is bound to happen with free servers. This is a persistent world, not a short one. It's not the same as Doom/Unreal, etc. Look at MUD/MUSH/MUCKs, and how many come and go.


    -- Keith Moore
  • Re:It might be better... by DrTomorrow (Score:1) Wednesday August 30 2000, @09:20AM
  • Re:Illegal (Score:5)

    by Robert Link (42853) on Wednesday August 30 2000, @09:22AM (#815844) Homepage
    This is kind of a bizarre point of view. Let me see if I've got this straight. I sell you a piece of software which you can then use to connect to my server (for which I charge you a fee) and do some stuff. Then, someone else comes along and writes (using entirely his own code) a work-alike server and says, "Hey, you could use your program with our server instead; we think it's better than the original anyway." Now, how can this be a copyright infringement when in fact nobody has copied anything? Or, to put it another way, how can Verant claim a copyright on code they never wrote, or on data of someone else's devising?


    You also say:


    Even in emulation you're overstepping the boundaries of what's allowed (most emulation projects only get off the ground if the product hasn't been out for years and is no longer profitable, like MAME).

    This seems like a dubious statement as well. As I understand it the legal issues surrounding emulators stem not from distributing the emulators per se, but from distributing the ROMs that go with them. The ROMs are definitely copyrighted, and making copies of them is definitely an infringement. The emulator is just a piece of software, and its copyright belongs to whomever wrote it, not to whomever wrote the thing that it is emulating. In fact, MAME is an interesting analogy because, as I understand it, it is perfectly legal to use MAME with a video game ROM that you have acquired legitimately. In other words, the owner of the copyright on the ROM cannot force you to run the programs contained therein only on hardware of their choosing; you are allowed to run it anyplace you can get it to run. Why should contemporary software be any different in that respect?


    Oh, wait, I know. It's in the license agreement, right? You can't use the client with any server emulator. What a load of bunk. Since when does copyright give you the right to say how a person who has legally purchased a copy of something is allowed to use that copy? Copyright gives you the sole right to distribute copies and give public performances, and that's it. What the customer does with his copy is his business.


    Finally, you observe:


    Besides, they're underhanding Sony and Verant's entire profit system.

    Just so. The problem with the old saw about "giving away the razors and selling the blades" is that you always run the risk that someone will come along with a compatible blade and undersell you. That's capitalism; you put your product on the shelves, and you take your chances. EQ has had a good run already, and there's no reason why they can't continue to do so, provided that they have a continuing commitment to improving their service; after all, they have a huge head start on any upstart emulators. If, however, they try to sit back and soak their captive audience, they will be surpassed by the new competition, and they will lose. That's as it should be.


    -rpl

  • Re:Illegal by Zummi (Score:1) Wednesday August 30 2000, @09:26AM
  • by Golias (176380) on Wednesday August 30 2000, @09:27AM (#815846)
    True, but were you forced to use only Sprint's digital network

    Yes. Sprint's digital network is proprietary, so my phone is no good for AT&T service. This is not a problem for me, because I got a better deal than AT&T offers. (I bought the phone that matched the service I wanted, not vice versa).

    There is no question that more people would play EQ if either the service or the software was free, but sales and subscriptions of EQ completely blew away their wildest expectations. Why ask for less money when you have so many customers willing to pay more?

    My point remains the same, they are selling you two things, a product (the software) and a service (the hosting), and feel they have the right to charge for each.

    If you don't like their pricing scheme, you have the right to spend your money elsewhere, and/or participate in the WorldForge [worldforge.org] project, which may lead to a free EQ-like game.

  • Diversity is bad by gnalle (Score:1) Wednesday August 30 2000, @09:33AM
  • Re:EULA by haystor (Score:1) Wednesday August 30 2000, @09:34AM
  • Re:Intellectual Property... by piku (Score:1) Wednesday August 30 2000, @09:35AM
  • Re:EULA by Sloppy (Score:1) Wednesday August 30 2000, @09:38AM
  • The MMORPG to end all MMORPGs by Threed (Score:2) Wednesday August 30 2000, @09:41AM
  • Re:They will behave like Origin (UO) did... by Quarters (Score:1) Wednesday August 30 2000, @09:43AM
  • Re:Free servers? by haystor (Score:1) Wednesday August 30 2000, @09:46AM
  • Great, so much for my EverQuest Broadway play.. by neo (Score:2) Wednesday August 30 2000, @09:47AM
  • Re:Free servers? by Sloppy (Score:1) Wednesday August 30 2000, @09:53AM
  • Re:graphics by drinkypoo (Score:1) Wednesday August 30 2000, @09:54AM
  • something i just don't get by himagus (Score:1) Wednesday August 30 2000, @10:00AM
  • To clear up some confusion.. by AuSerpent (Score:1) Wednesday August 30 2000, @10:00AM
  • by rudethorn (80234) on Wednesday August 30 2000, @10:04AM (#815859)
    All of the previous posts that I have read dealt with moral ramifications, possible action on Sony and Verant's part, and the quality of EQ's graphics.

    I play EQ regularly and can safely say that while I don't enjoy paying around $10 a month, plus $40 for the game alone, It's something that I've come to terms with; they don't call it EverCrack for nothing. It would be nice sometimes, to try something a little different, ie, different NPC's, different item's, and locations.

    Curious, as most /.er's usually are by nature, I decided to try out the Hacker's Quest server. Hacker's quest has already gained notoriety for an app that they created called ShowEQ, which sniffs the packets and logs them allowing you to find out specifics of the game that Verant doesn't want you to know. It's pretty nifty, although it does kind of cheapen the experience, IMHO.

    Once, I logged on to the Hackersquest server (affectionatly titled) Nine Inch Gnomes ^_^, I made up a new character, as one would expect to do when joining a new server. Once I actually got into the game, I noticed that everyone else started as the same race and level, in the same area.... it's a beta ok... I can cope.

    I looked around some more to find that there were no NPC's, enemies, spells, or anything vaguly resembling gameplay.... underwhelming again. What did redeem this server is that they added some extra commands, that allow you to take the form of any NPC in the game; to spawn any item in the game. This was pretty nifty, I could take the form of giant hands or spectres, or try out the most expensive equipment in the game.

    Verdict: Hacker's Quest has a long way to go... without any gameplay, well it is boring as Bill Gates' wardrobe color scheme. It does have a little novelty value, but a game without anything to do is not worth noticing.

    Sidenote: Sony/Verant will take legal action, it's just their style. ^_^

    bitpusher
  • Freedom to imitate by DanielNiklasWood (Score:1) Wednesday August 30 2000, @10:04AM
  • by molog (110171) on Wednesday August 30 2000, @10:04AM (#815861) Homepage Journal
    A bug is when a program doesn't work as it intended to work. The designers/programmers have explicitly chosen to allow monsters to walk thru walls. Call it a bad design choice, but not a bug.

    I didn't know about that choice, I'm sorry for my ignorance. It was a very bad design choice, and the players shooting through windows makes since if enemies can do it too. Ok, so necros have been brought back down to earth since I left, which I suppose is good. The Hell levels are the result of bad design then. There is no reason for an Exp formula to behave like this at all.

    Doesn't change the fact that the GM events suck and that the only thing to do is max you levels while chatting to people. I will never look back to trying to get into a group just so I could waist hours at a time waiting for stuff to spawn every 10 minutes or so just to gain a very small fraction of experience points. I believe the current average to get to level 50 now is 80 days (1,920 hours) play time. I wonder what percentage of that is waiting for an enemy to spawn? I would say probably, from my own experience, around 80%.

    I suppose one could argue that this is similar to many other RPGs out there where you mindlessly fight stuff to raise levels but at least in those there was an achievable goal besides just becoming the most powerful being. There was an enemy to fight, a kingdom to restore or something along those lines that made this a means to an end. There is nothing for the players to strive for, except to be more powerful then everyone else and that gets too old too soon.
    Molog

    So Linus, what are we doing tonight?

  • Re:Smacked down hard... by jallen02 (Score:2) Wednesday August 30 2000, @10:13AM
  • Re:Even if that was true... by Sloppy (Score:2) Wednesday August 30 2000, @10:14AM
  • Re:Free servers? by DrSkwid (Score:1) Wednesday August 30 2000, @10:20AM
  • Re:graphics by DrSkwid (Score:1) Wednesday August 30 2000, @10:22AM
  • Re:The MMORPG to end all MMORPGs by Kimiko (Score:1) Wednesday August 30 2000, @10:33AM
  • Re:EULA by drinkypoo (Score:2) Wednesday August 30 2000, @10:45AM
  • Re:Lawsuit? Under which laws? by Golias (Score:2) Wednesday August 30 2000, @10:51AM
  • Re:Why is everyone so negative? by nyet (Score:2) Wednesday August 30 2000, @10:55AM
  • Re:They will behave like Origin (UO) did... by Paradise_Pete (Score:1) Wednesday August 30 2000, @10:59AM
  • Re:Nope... try again by Golias (Score:1) Wednesday August 30 2000, @11:00AM
  • Re:Lawsuit? Under which laws? by Eso (Score:1) Wednesday August 30 2000, @11:03AM
  • Re:1992? by Eso (Score:1) Wednesday August 30 2000, @11:04AM
  • Re:Graphics will stay the same by Eso (Score:1) Wednesday August 30 2000, @11:06AM
  • Re:Smacked down hard... by Tenareth (Score:1) Wednesday August 30 2000, @11:12AM
  • Server bandwidth by JWhiton (Score:1) Wednesday August 30 2000, @11:15AM
  • Re:Everquest graphics/Paying by s.gill (Score:1) Wednesday August 30 2000, @11:21AM
  • That is ludicrous. by elegant7x (Score:2) Wednesday August 30 2000, @11:23AM
  • Don't you see? by elegant7x (Score:2) Wednesday August 30 2000, @11:26AM
  • Welcome to the offical EQ boards... by cwebster (Score:1) Wednesday August 30 2000, @11:30AM
  • Re:Even if that was true... by Paradise_Pete (Score:1) Wednesday August 30 2000, @11:35AM
  • Re:Illegal by Griffone (Score:1) Wednesday August 30 2000, @11:41AM
  • Re:Lawsuit? Under which laws? by Bertog (Score:1) Wednesday August 30 2000, @11:42AM
  • Re:Lawsuit? Under which laws? by elegant7x (Score:2) Wednesday August 30 2000, @11:51AM
  • 1992 graphics? by Anonymous Coward (Score:1) Wednesday August 30 2000, @11:52AM
  • Re:Lawsuit? Under which laws? by Golias (Score:1) Wednesday August 30 2000, @11:53AM
  • Re:Lawsuit? Under which laws? by Golias (Score:1) Wednesday August 30 2000, @11:55AM
  • Re:Why I pick on Slashdot Cruiser by elegant7x (Score:2) Wednesday August 30 2000, @12:02PM
  • Re:Free servers? by Skid (Score:1) Wednesday August 30 2000, @12:03PM
  • Re:Nope... try again by cwebster (Score:1) Wednesday August 30 2000, @12:05PM
  • Re:Lawsuit? Under which laws? by elegant7x (Score:1) Wednesday August 30 2000, @12:07PM
  • Re:EULA by Thalia (Score:1) Wednesday August 30 2000, @12:10PM
  • It depends on the free server. by Glawen (Score:1) Wednesday August 30 2000, @12:22PM
  • Re:The MMORPG to end all MMORPGs by Thomas Charron (Score:2) Wednesday August 30 2000, @12:32PM
  • Re:Smacked down hard... by jallen02 (Score:1) Wednesday August 30 2000, @12:55PM
  • Re:Lawsuit? Under which laws? by JesseL (Score:1) Wednesday August 30 2000, @12:59PM
  • Re:Intellectual Property... by richie123 (Score:1) Wednesday August 30 2000, @01:22PM
  • Re:Lawsuit? Under which laws? by Nicolas MONNET (Score:2) Wednesday August 30 2000, @01:52PM
  • Assuming you accept the "license agreement" by Snaller (Score:1) Wednesday August 30 2000, @02:15PM
  • Assuming you accept the EULA by Snaller (Score:1) Wednesday August 30 2000, @02:23PM
  • Re:Your (negative) karma recipe for today by Enoch Root (Score:2) Wednesday August 30 2000, @02:23PM
  • Build new worlds.. by Snaller (Score:1) Wednesday August 30 2000, @02:35PM
  • Re: sure they do by SEAL (Score:1) Wednesday August 30 2000, @02:58PM
  • Re:Umm no by DarkLordV7 (Score:1) Wednesday August 30 2000, @04:04PM
  • Re:Great, so much for my EverQuest Broadway play.. by DrEldarion (Score:2) Wednesday August 30 2000, @04:24PM
  • Re:An excellent idea... by rupe (Score:1) Wednesday August 30 2000, @04:49PM
  • Re:Intellectual Property... by BradleyUffner (Score:1) Wednesday August 30 2000, @05:14PM
  • Re:Illegal by WNight (Score:2) Wednesday August 30 2000, @05:17PM
  • Re:Intellectual Property... by WNight (Score:2) Wednesday August 30 2000, @05:27PM
  • Re:Intellectual Property... by mr (Score:2) Wednesday August 30 2000, @05:36PM
  • Pay for Play by dolo666 (Score:1) Wednesday August 30 2000, @05:37PM
  • Re:I've been playing EQ since April... by IronChef (Score:1) Wednesday August 30 2000, @06:28PM
  • Re:Build new worlds.. by Fervent (Score:2) Wednesday August 30 2000, @07:56PM
  • Re:An excellent idea... by Rational (Score:1) Wednesday August 30 2000, @10:23PM
  • Re:1992? by NNKK (Score:1) Wednesday August 30 2000, @10:53PM
  • How about fair use? by Steeltoe (Score:1) Thursday August 31 2000, @01:16AM
  • Re:Everquest graphics/Paying by Steeltoe (Score:1) Thursday August 31 2000, @02:16AM
  • Re:Smacked down hard... by Steeltoe (Score:1) Thursday August 31 2000, @02:48AM
  • Re:something i just don't get by Steeltoe (Score:1) Thursday August 31 2000, @03:31AM
  • Re:Smacked down hard... by jallen02 (Score:1) Thursday August 31 2000, @03:53AM
  • Re:Intellectual Property... by richie123 (Score:1) Thursday August 31 2000, @05:57AM
  • Better graphics? by kfsone (Score:1) Thursday August 31 2000, @06:13AM
  • Re:Intellectual Property... by Mars Saxman (Score:2) Thursday August 31 2000, @07:36AM
  • Re:It might be better... by CubeDweller (Score:1) Thursday August 31 2000, @08:21AM
  • Re:Intellectual Property... by eclectro (Score:1) Thursday August 31 2000, @08:29AM
  • Re:It might be better... by Anonymous Coward (Score:1) Thursday August 31 2000, @11:42AM
  • Re:They will behave like Origin (UO) did... by ferat (Score:1) Thursday August 31 2000, @12:18PM
  • Re:Illegal by WNight (Score:2) Thursday August 31 2000, @01:06PM
  • Re:Intellectual Property... by richie123 (Score:1) Thursday August 31 2000, @03:31PM
  • Re:Illegal by Justin0407 (Score:1) Thursday August 31 2000, @07:18PM
  • Better Graphics? by kfsone (Score:1) Thursday August 31 2000, @09:42PM
  • Re:Free servers? by StarKruzr (Score:1) Thursday August 31 2000, @09:50PM
  • Re:Illegal by Panaflex (Score:1) Friday September 01 2000, @04:09AM
  • I've got an idea! by Valar (Score:1) Thursday September 07 2000, @04:22PM
  • Re:huh? by tmatysik (Score:1) Thursday September 07 2000, @07:56PM
  • Re:It might be better... by umask077 (Score:1) Friday September 08 2000, @02:43AM
  • Re:EULA by umask077 (Score:1) Friday September 08 2000, @02:51AM
  • Re:Lawsuit? Under which laws? by umask077 (Score:1) Friday September 08 2000, @03:17AM
  • Let's settle this... by cthulhubob (Score:1) Friday September 08 2000, @04:03AM
  • Re:They will behave like Origin (UO) did... by shren (Score:1) Friday September 08 2000, @10:25AM
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