Slashdot Log In
Underground DC Developers Strike Back: Feet of Fury
Posted by
timothy
on Tue May 27, 2003 06:59 PM
from the rance-rance-revolution-shraggy dept.
from the rance-rance-revolution-shraggy dept.
frohike writes "After reading the recent article
about game non-originality, I'm pleased to say that there's another
entry to the Dreamcast's innovative game lineup, and this time it isn't
coming from one of the Big Publishers but the underground:
Feet of Fury! This independent music beat game includes player vs player gameplay and a Typing of Fury mode. It was developed by
us on a $0 budget using Linux, Gimp, and various other
free tools over the past few years, and it uses the BSD-licensed
KallistiOS toolkit as its base. (This
is the same toolkit which most homebrew developers have written the emulators
and such with.) We've used a number of neat free software technologies such
as Ogg Vorbis in the game itself,
and we contribute a large chunk of our code back to the community in
the hopes that others can follow in our footsteps. There is even a
publisher ready to help you
get your ideas to fruition and sell them for you, so what are you waiting
for? Now's your chance to be a console developer too. Let's make some great new innovative Dreamcast games!"
This discussion has been archived.
No new comments can be posted.
Underground DC Developers Strike Back: Feet of Fury
|
Log In/Create an Account
| Top
| 185 comments
| Search Discussion
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
Original? (Score:5, Insightful)
Re:Original? (Score:4, Funny)
(http://www.kaillera....topic=1743&forum=5&0 | Last Journal: Tuesday August 10 2004, @02:43PM)
DDK [somethingawful.com]
Re:Original? (Score:4, Insightful)
(Last Journal: Friday October 01 2004, @08:18AM)
Ok heres a game idea, lets make a game thats like a trippy roller coaster ride through sewers, except you have a gun and you have to kill the sewer life. All of this takes place in an apocalyptic future, and if you can survive this insane roller coaster ride you get to watch a fat dude rolled down a hill in a tire!
oh, wait that was a game!
I mean seriously, there is almost nothing i have thought of that hasnt been done. And everything I have thought of that hasnt been done, would be done, except that it would require shitloads of money, and be MMORPG version of games that already exist.
Even puzzle games have almost been worn out. I saw someone extolling the virtues of this game called "snord" calling it "innovative" but the thing is I had seen that game like 10 years earlier in an arcade, just oh it looked different but had the same goal nad required chunking quarters in it.
These guys arent too bad, they made an interesting game in a genre that hasnt been totally smacked around and devalued. Yes I know you could bring up britney spears dancing etc, but hey it is a relatively rare gametype, and I propose thats really all you are going to get.
i even doubt that when we move into 3d VR games (sometime in the future) that you are going to find anything that isnt really just a derivation of previous work.
Just because something that was done before, or was trying to be done before, now has technology that can do it better, does not make it unique. If that were so, if i invented tomorrow a way of transmitting data across time and space, then millions of companies could start patenting things that already exist, except that they hadnt been done before in my new ether communicator..
Just becuase you are doing something in a new medium doesnt make it unique, and i dont think there are going to be many unique games out there in terms of how the game is played.
I think the biggest thing is if you make a game have a good story, and enjoyable in terms of standard games, and for puzzle games you need to make them challenging in a new and unique way. But it in no way would really be unique in the term that it would be something "so new" that you had never been challenged similarly, or seen something like it before.
Sw33t (Score:4, Funny)
(http://tmp.opaquecafe.com/ | Last Journal: Saturday February 08 2003, @11:13PM)
Did anyone else... (Score:5, Funny)
There's no way. (Score:1, Insightful)
(http://www.weretiger.ca/ | Last Journal: Sunday February 19 2006, @11:14AM)
And there's just something wrong about open-source games.
Re:There's no way. (Score:5, Informative)
No, there are priorities ahead of it:
- Dreamcasts are cheap, like in the $50 range
- DC's don't require modding to play CDrs. Just download the ISO image, burn, and go.
- DC has a good simple architecture, plus BSD to develop on.
To put it another way, the DC has a much better audience than any of the other consoles out there for a game like this. People aren't going to flock to the game if you have to have + mod an XBOX or PS2.
Yay! Slashdot! (Score:2, Interesting)
(http://www.kitsunet.org/)
So... (Score:1)
(http://sharpy.xox.pl/ | Last Journal: Wednesday September 14 2005, @02:12PM)
The problem of lack of originality was that the games had great gfx and music, but lacked new ideas. Here we read how many great technologies were used, that it has original music, uses some odd operating systems etc, but where's the originality?
if your interested in homebrew on teh DC (Score:5, Informative)
(http://homepage.mac.com/paradesign)
dcemulation [dcemulation.com] it has all the 'underground DC info youd ever need. also if you want to know about what your dealing with, check this [vidgame.net] page out.
Re:if your interested in homebrew on teh DC (Score:4, Insightful)
(http://bloomd.home.mchsi.com/)
Anyone else flinch (Score:5, Funny)
Hmm (Score:2)
(http://bloomd.home.mchsi.com/)
ummm.... (Score:5, Insightful)
(http://127.0.0.1/)
How is this in any way original? Just because it uses OGG and was developed by "Open Source" people does not mean it is revolutionary.
First post? (Score:1)
KOS (Score:4, Informative)
Scared me (Score:3, Funny)
(http://www.emacswiki...iki/ChristopherSmith | Last Journal: Friday December 07, @04:11PM)
Up next for the underground (Score:2, Funny)
It is original! (Score:5, Informative)
Hohum - not so original perhaps (Score:2)
(http://www.bioinformatics.org.nz/)
There's also a lack of screen-shots on that website - unless the ones provided are all you get to see in the game?
Hmmm...let's sum up:
1) Original concept? Dance game...probably not...
2) Mindblowing graphics and/or art-work? Probably not...(need to see more screenshots to be 100% certain)
3) Large established target-market? No. Who owns a dreamcast?
4) Large target-audience? Possibly, but they would probably be playing other dance games on other consoles or in the arcades (see 3)
5) Marketing? A (not so exciting) website and a mention on
----
6) Profit? Well...I hate to dissappoint but...no.
Of course I could be totally wrong and this could become the smash-hit of the year...stranger things have happened
Re:Hohum - not so original perhaps (Score:4, Insightful)
(http://www.upaut.com/ | Last Journal: Thursday February 12 2004, @06:22PM)
-The Dreamcast was a fantastic system, and it is safe to say that it died before its time, due to a low amount of introductory games caused by the early release date, as well as a shoddy ad campaign. I mean, really "Dreamcast... It's Thinking". Nothing like an add that states nothing about the product. They had a chance to belittle their newest competition, and blew it. I would of bought a Dreamcast that Christmas if I knew what living H311 it was going to be to "try" to obtain a PS2. Who out there would not of preferred Sega's system if they had just said "Dreamcast... We ship on time"
-One more thing, I think it is a wonderful idea for people to still be developing for this console. I am surprised that many third party game developers for the PS2 and other systems do not port their games to the dreamcast. Think of it... There are thousands of people who still own and use their Dreamcasts. With the relative ease that one can program for it, a quick, stripped down port of a PS2 game would make a wonderful demo, and secure the support of gamers on a budget (for, let us all face the fact, this system is a quarter of the cost of a PS2, and not that all worse.) thus getting more people to buy the product, allowing better games to be developed for the more powerful systems.
-Another point that few people have considered is that the Dreamcast is a good system that, frankly, the original producers have abandoned. Why had there not been a surge of self mod books released to improve upon this console, free of any wrath of Sega? If the Xbox and PS2 punish those that wish to improve upon their own system, why go through all the angst, just start using your Dreamcast again. Sony will not release a new system until 2006-2007, there is still time to "revive" Sega from its grave.
-And now, in parting, I shall speak those three words that drive those who still support this system to not loose all hope: "Long-Live-Seaman"
links? (Score:1)
(http://suppafly.livejournal.com/)
selling it? (Score:3, Interesting)
What I don't understand about the dance games. (Score:2, Insightful)
Is the game Free Software? (Score:2)
(http://digitalcitizen.info/)
It's great that you're getting so much use out of all the Free Software used in the development of the game (Ogg Vorbis, Gimp, GNU/Linux, and KallistiOS). Is the game you're distributing Free Software too? Under what license? I figured you might release your program as Free Software as a way to contribute your effort to the community that has apparently helped you so much.
Typing of Fury (Score:1)
What is with all this negativity? (Score:2)
How about yesterday?
How about ever?
No, your birthday doesn't count.
Seriously, screw the whole originality thing. I am happy that there are people out there making a home brew game and getting it published like that.
I think it is cool as all out. I will buy a copy of this game simply to show support for this movement.
Someone in a thread snobbed off the DC. Well there is one enormous advantage to publishing on the DC that Sony, Micro$oft and the Big ~N~ just can't compete with.
The odds of Sega suing them for publishing an unlicensed game on this platform is pretty low.
I applaud them.
Good Job.
All hail Discordia! (Score:1)
KallistiOS? Gimme a break! If that thing's named in honor of Eris/Discordia, the goddess of chaos, confusion and discord, it's gotta be a real pain to use. Then again, chaos breeds creativity, or so the saying goes, so maybe it's a good thing.
So what I'd like to see (Score:2)
(http://slashdot.org/)
Dreamcast isn't quite dead yet (Score:2)
So it's ALMOST dead but not quite. ^_^
News to me (Score:1)
(Last Journal: Thursday May 22 2003, @06:59AM)
It warms me.. (Score:1)
So it warms me that people are still working with the DC.. I do some OpenGL programming myself, so i might try making something myself for the DC.
GO SEGAAA!!!
(By the way, anybody wanna sell me an ethernet adapter for the DC? must work with the PAL DC)
Why Dreamcast? (Score:2)
(http://phorm.phormix.com/ | Last Journal: Monday May 19 2003, @12:08PM)
Whilst I do like the dreamcast, I - as well as many slashdotters I'm sure - do not personally own one. While you're at it, how about a trying at a few decent 'nix games for PC... we're still waiting for that hit that brings it into the home anyhow.
Stepmania is fantastic and free (Score:1)
Re:New? (Score:1)
(http://www.tyrdium.com/)
Re:DIFFERENT MODERATIONS (Score:1, Funny)
Flamebait = insults, stating a valid opinion in an extremely invalid way (i.e. "you're a fucking idiot if you think that using lunix is worth your time")
Or something like that. This post, for instance, is a troll.
Re:If you want original (Score:1)
(http://www.xutopia.com/)
Re:yeah right.. (Score:1)
Re:But... (Score:2)
(http://bloomd.home.mchsi.com/)
Re:Original? Dreamcast?? (Score:2)
(http://www.jd87.com/)
Re:Original... Yeah (Score:2)
(http://www.catering-connection.com/)
if you hit certain arrows, you pick up attacks to use on the other player. depending on what mode the game is in, you either hit a button or it'll automatically use the attack.
attacks include making the arrows go faster, fade in and out, wave from side to side, spin, and theres more that i can't remember
Re:You aren't unique, nor are you in the Undergrou (Score:1)
(Last Journal: Thursday June 05 2003, @02:15AM)