Stories
Slash Boxes
Comments

News for nerds, stuff that matters

Documentary about Professional Gaming

Posted by michael on Sat Nov 22, 2003 11:36 PM
from the listen-to-the-bandwidth-meter-scream dept.
Simon Bysshe writes "My name is Simon Bysshe, I'm 22 & am currently studying film at the Bournemouth Arts Institute in the UK. For the last 3 months I've been working on a unique new freely downloadable film about the advent of professional gaming [there's also a BitTorrent mirror via GameTab]. The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport. The film features the UK based Four Kings Wolfenstein team as they compete at the Quakecon gaming event in Dallas Texas. The film also features interviews with John Romero, Sujoy Roy (iGamesUK), Paul 'Locki' Wedgwood (Splash Damage) & many other industry/gaming figures. This is the sequel to my original documentary which focused on the growth of gaming as a sociable hobby & received over 50,000 downloads worldwide. Running time: 17minutes 47seconds. Filesize : 157MB. Format: WMV."
This discussion has been archived. No new comments can be posted.
Display Options Threshold:
The Fine Print: The following comments are owned by whoever posted them. We are not responsible for them in any way.
  • Format question ... (Score:3, Insightful)

    Running time: 17minutes 47seconds. Filesize : 157MB. Format: WMV.

    How about a non-MS or non-proprietary format? Seriously, I am not trying to troll. As much as people gripe about how bad and inferior all MS formats are, I sure do see lots of WMA and WMV all over the place.

  • by civilengineer (669209) on Saturday November 22 2003, @11:41PM (#7540236)
    (https://www.greenmountain.com/ | Last Journal: Tuesday November 18 2003, @05:07PM)
    The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport.

    The reason specatator sports are so popular is that it takes a lot of years of effort and strenous training to be competetive at professional level. People enjoy these sports vicariously. That is not the case with gaming. Gaming is something people like to take active part in. That's the whole reason games are so popular. It would take lot of years of practise for someone to achieve a professional level 'worth watching' status in games and by then that game would be outdated.
    Anyway, I will correct my opinions if there are wrong by watching the documentary. Thanks!
  • I doubt that professional gaming... (Score:4, Interesting)

    by xSquaredAdmin (725927) on Saturday November 22 2003, @11:42PM (#7540239)
    will become a spectator sport for strategy games. Most people, except for those who are quite into the game, don't have the attention span to watch people set up their bases etc. They just want the battles, in most cases. Most well-played strategy games can go on for well over an hour, and I just don't think that people are willing to wait around for the big battles. They'd rather just see the highlight reels. But for action games, I think that there is a potential for this to happen, because, right off the bat, you are able to start fighting, without having to build up defenses, which means that people get the action immediately. Also, you respawn as soon as you die, so the length of the action can be controlled.
  • I tried to RTFA (Score:5, Funny)

    by mattjb0010 (724744) on Saturday November 22 2003, @11:42PM (#7540241)
    and it said to WTFM
  • Professional Gaming (Score:4, Informative)

    by xintegerx (557455) on Saturday November 22 2003, @11:43PM (#7540246)
    (http://578.291.762.662/)
    "Professional Gamer?" What, they are state licensed?

    But seriously, with all that press coverage, and repetitive stress injuries, expect to see PG's form basic organizational structures, like unions, licensing boards, nickname boards!, and stuff, before developers/computer programmers ever develop just one of those.. sheesh!
  • Title Suggestion.... (Score:3, Interesting)

    by _ph1ux_ (216706) on Saturday November 22 2003, @11:43PM (#7540247)
    instead of "Modern Day Gamer 2"

    "Modern Day Gamers Go Gold"
    • 1 reply beneath your current threshold.
  • MMORPG "PVP" and FPS tournaments (Score:5, Interesting)

    by mao che minh (611166) on Saturday November 22 2003, @11:47PM (#7540269)
    (Last Journal: Sunday April 11 2004, @07:41PM)
    For many, these two "events" are already spectator sports.

    I once saw about 200 people crowded around an arena watching a collection of gladiators fighting to the death for a cash prize. We were all placing bets and shouting at the combatants. Some people actually missed work to come witness the battles.

    None of us were actually "there", at least not physically: it all transpired in the virtual world of "Ultima Online".

    That was three years ago. I wonder how large the gatherings are now?

  • Great! (Score:2)

    by millette (56354) <.moc.olgaw. .ta. .ettellim.> on Saturday November 22 2003, @11:48PM (#7540272)
    (http://rym.waglo.com/ | Last Journal: Monday May 10 2004, @12:11PM)
    Now even the torrent is slashdotted :(
    • Re:Great! by Adam9 (Score:2) Sunday November 23 2003, @01:05AM
      • Re:Great! by millette (Score:2) Sunday November 23 2003, @01:51AM
      • Re:Great! by Adam9 (Score:2) Sunday November 23 2003, @02:01PM
      • 1 reply beneath your current threshold.
    • 1 reply beneath your current threshold.
  • No (Score:2, Insightful)

    by RightInTheNeck (667426) on Saturday November 22 2003, @11:49PM (#7540280)
    I would say video gaming will never become as big of a spectator sport as the big main sports (NFL,NBA,NHL,MLB) because of one missing ingredient. That ingredient is the fans being emotionally attached to thier team and its players past and present because they are real people. When Brett Favre retires from football fans will feel emotional about it, some packer fans may even cry.
    • But some may say..... (Score:4, Interesting)

      by reality-bytes (119275) on Sunday November 23 2003, @12:09AM (#7540376)
      (http://www.clickonstore.net/)
      But some may say that the players, sat at their PCs are the personalities.

      Having spectated at a few UK Lanparties, I can say that the 'players' are genuinely a mixed bunch and generally a very personable lot. (After all people can *hit* you if you misbehave on a lan).

      The thing that makes major players so popular in many sports is marketing - in the UK we only have to look at David Beckham to know how true this is.

      Having said that, Beckham is working for and living with a team in Spain.............go figure :/
      [ Parent ]
    • Re:No by obsid1an (Score:2) Sunday November 23 2003, @12:18AM
    • Re:No by FearUncertaintyDoubt (Score:2) Sunday November 23 2003, @12:47AM
    • Re:No by geekoid (Score:2) Sunday November 23 2003, @02:15AM
    • SOME? by jvalenzu (Score:1) Sunday November 23 2003, @10:30AM
    • 2 replies beneath your current threshold.
  • The Real Reason for Spectators (Score:5, Insightful)

    by globalar (669767) on Saturday November 22 2003, @11:50PM (#7540285)
    (http://slashdot.com/)
    These kinds of articles (or documentaries, as the case may be) really beg the question "Why do people watch other people in activities?"

    Now we have all been conditioned to answer because its entertaining to watch highly skilled professionals compete for the love of the game (stay with me), or something like that. But really, I would venture to guess that it has a lot to do with identity and community.

    For example, if you watch sports, don't you sometimes or maybe even regularly mention events in the sports world to others who are interested (or maybe even not)? Do you ever consider yourself a fan, and attach it to your identity (like at a party you might say "yeah, I'm a such-and-such fan" or "I'm a big fan of sports X and Y")?

    Likewise, how often do you watch events with other people? How often do you go with other people or meet them at an event? And don't you talk about it with certain groups of people? I am not a sports person, so please forgive me if you are a lone spectator. I am sure there are some.

    This all revolves around what really drives masses to be spectators. I would venture to guess that their identity and the community (which are in some ways tied together for a lot people, maybe everyone) make them spectators. I would even go further to say that without these aspects, mass market spectator sports would not be quite so mass market. Sorry, I didn't watch the video - just some thoughts from a non-spectator.
  • by Mulletproof (513805) on Saturday November 22 2003, @11:53PM (#7540296)
    (http://www.dreamops.com/ | Last Journal: Sunday October 02 2005, @10:05AM)
    "The main purpose of the documentary 'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport."

    Ahem, JAPAN.
    Heck, we'll even throw S.Korea in there.
  • Gaming Book (Score:5, Interesting)

    by dolo666 (195584) * on Saturday November 22 2003, @11:59PM (#7540331)
    (http://gemsites.jcomserv.net/ | Last Journal: Tuesday January 11 2005, @08:09PM)
    A pretty good book to read if you are interested in gaming professionally, is Monster Gaming [barnesandnoble.com], by Ben Sawyer. Not only does it outline the competitive online gaming community, it delves into mods and other cool stuff like customization & configuration. The book has a foreword by Angel Munoz, the founder of the CPL [thecpl.com], and cover art by Id [idsoftware.com] legend Paul Steed [mobygames.com]. While Monster Gaming is not about becoming a CPL athlete, it is about being a better gamer.

    The number of wicked web links in there is enough for any gamer to drool over. I've been thinking of doing a Slashdot book review of it, too.
  • Interesting... (Score:1)

    by noblefox (718271) on Saturday November 22 2003, @11:59PM (#7540334)
    Well, I havent been able to take a look yet... But... I was pretty sure most gamers already know enough about gaming, the advent of gaming, gaming history, et al, to not be bothered enough to stop gaming long enough to watch a video about something they could be doing... Maybe thats just me though. *shrug*
  • Direct Link to Torrent (Score:5, Informative)

    by sgarrity (262297) * on Sunday November 23 2003, @12:01AM (#7540344)
    (http://actsofvolition.com)
    To avoid an unnecessary page load on their server, here's a direct link to the bittorrent version [gametab.com].
    • 1 reply beneath your current threshold.
  • by ejito (700826) on Sunday November 23 2003, @12:06AM (#7540364)
    One thing I've never understood is the rage over football (both), basketball, etc... Why the hell would I watch people play something I could be doing myself?

    However, I listen to the Team Sportscast Network when I'm bored, and also hang out in #tsn. I like it there because it's a community that PLAYS what they love, not just listen. People who know the game first hand; a relaxed community which knows the pros personally.

    I find watching games more interesting than conventional sports because the game is always changing -- they aren't limited by real life physics and laws. The rules and gameplay are always evolving overtime.

    Although rules change with videogames, i find game rules to be much more appealing. Sports that require referees take away from the game, along with judged sports. The computer counts and grades players in VGs, not some dude with a whistle. If anything, I find videogames to be a more relevant sport than games that rely on referees for fundamental parts of the game such as "foul balls", "penalties" and "strikes".

    In the end though, I don't really want videogames to become mainstream sports -- it'll just end up controlled and abused like the rest of the sports. Don't get me wrong, I like tournaments, and I also want the very best players making enough for a living. What I don't look forward to is gamers becoming commercialized, overglorified, cocky jerks (it's partially there already) like other other sports "heros".
  • My experiences... (Score:3, Informative)

    by hookedup (630460) on Sunday November 23 2003, @12:06AM (#7540365)

    I used to play Desert Combat [desertcombat.com] a lot a while back. I started playing with a clan (to get the whole 'teamplay' experience) who were involved in gaming league. [teamwarfare.com] During these games, there would be two spectators present, one on either team. These two specs would do a play by play of the game, both in contact with each other at the same time, and they would shoutcast [shoutcast.com] these matches to the masses. These broadcasts also had a slight time delay to avoid cheating by either team.

    One of these shoutcast groups is Team Sports Network [tsncentral.com] you can listen to live games, or download past matches.
  • Just in case (Score:2, Informative)

    by edalytical (671270) on Sunday November 23 2003, @12:08AM (#7540371)
    (http://www.edalytical.com/)
    In case of slashdoting here is a still of the John Romero interview [megatokyo.com].
    • 1 reply beneath your current threshold.
  • by Heartz (562803) on Sunday November 23 2003, @12:10AM (#7540381)
    (http://www.gnasegarah.com/)
    Running time: 17minutes 47seconds. Filesize : 157MB. Format: WMV."

    You think they would watch the movie :P

    The infidel is using WMV!

  • by YoungBonzi (692874) on Sunday November 23 2003, @12:22AM (#7540430)
    (Last Journal: Saturday September 13 2003, @01:42PM)
    I love multiplayer games like Counter-Strike. It's fun knifing people and awping them with out the scope. But I wouldn't enjoy it if I'm weren't a participant. I definately wouldn't pay to see such an event. I might pay to play in one though. =]
  • BitTorrent? (Score:1)

    by Saeger (456549) <farrellj@ g m a i l . com> on Sunday November 23 2003, @12:41AM (#7540496)
    (http://singinst.org/)
    Can someone post a FilePlanet mirror instead?

    I can't bring myself to use that illegal p2p stuff that the pedophile hackers use when I could be using a slow FTP or WWW link instead. Also, I don't like to change my old ways.

    We should all do our part to support centralized distribution instead of distributed terrorist cell distribution.

    Thanks!

    --

  • by barzok (26681) on Sunday November 23 2003, @12:46AM (#7540512)
    the torrent!
    • 1 reply beneath your current threshold.
  • goodness (Score:2)

    by CAIMLAS (41445) on Sunday November 23 2003, @12:48AM (#7540517)
    (http://forums.boiledfrog.us/ | Last Journal: Friday February 21 2003, @01:08PM)
    I'm sure I'll get modded down for this as being a troll or inflamatory, but I'm not trying to be. This is a sincere suggestion.

    If you're studying film for fun, cool. Academic persuits for the sake of academia should be available to everyone that's interested so as to increase the knowledge of humanity. However, if you're planning a career in film, I strongly suggest you reconsider. Your production quality is horrible. Bad audio recording, bad cinematography, bad lighting, and a fairly poor presentation of the information (despite the actual information in this one being significantly better than the first).
    • I disagree by benjaminchoate (Score:1) Sunday November 23 2003, @01:19AM
    • Re:goodness by Jason Scott (Score:2) Sunday November 23 2003, @02:21AM
    • Re:goodness by Deth Veggie (Score:1) Sunday November 23 2003, @02:41AM
    • 2 replies beneath your current threshold.
  • by sielwolf (246764) on Sunday November 23 2003, @12:58AM (#7540563)
    (http://kulturkrieg.blogspot.com/ | Last Journal: Saturday February 10 2007, @10:13PM)
    Anyone here, other than CleverNickName, catch that show (whatever the hell it was called)? The one on competive video gaming? Now I gotta give the guy credit, he was pretty damn entertaining running commentary.

    Problem: he so overshadowed the game to illuminate the fact that watching people play video games is damn boring. And he ended up leaving once it was revealed the damn thing was fixed (I assume to make it no longer boring).

    Ever go over to someone's house and they're 'just playing games' and its all single player so you have to sit there... and watch...

    It is cute to think that an intellectual game of reflex and strategy could become mainstream... but I doubt it. Try turning on the Poker World Championships some time. Some folks go crazy for it and it's the highest grossing competitive sport in the world. But it isn't raking in the TV contracts is it?

    I dunno. With enough luck I can get a headshot with a AWP in Counterstrike: I'll never punt a 40 yard kick, run a 4 hour marathon, or ski for 30 km and shoot little black dots the size of nipples at 75m. I think a lot of competitive sport taps into something inate in us, some hunter-gatherer instinct. The physicality of it.

    Watching someone stare at a monitor blankly, sipping from a Mountain Dew just doesn't do that for me.
  • Wait... (Score:1)

    by Gary Yogurt (664063) on Sunday November 23 2003, @01:13AM (#7540613)
    So it's like when I had the first NES controller and I had to watch my friend suck at being Luigi for a while? Only this time it's a gang of strangers with a Counter-Strike-level vocabulary and I don't get to play when they die? If that can be a specator sport then everyone come over, I am about to set an alarm clock.
  • Live sports vs. Virtual Sports (Score:3, Insightful)

    by nicodemus05 (688301) <nicodemus05@hotmail.com> on Sunday November 23 2003, @01:41AM (#7540685)
    Most people, except for those who are quite into the game, don't have the attention span to watch people set up their bases etc.

    Most people don't give a sports match their full attention. They might raptly watch the replays, they might focus more the game when it gets tense, but most people are hanging out with their friends at the same time, or eating, or switching between ESPN and CBS.

    The way that televised sports cope with the monotony of the wait for action is with commentary. They'll step out of the game to give stats, a retired professional will give his take on the rookie at bat or the down just completed. Most people don't want to watch players set up their bases, but they also don't much care to watch the football players line up time and time again. Most soccer fans don't pay nearly as much attention when the ball is in midfield as they do when the players are poised for a shot on goal.

    Conclusion 1: Game spectating needs to be something you can do in a group before it will catch on.

    Conclusion 2: There needs to be a mechanism to give commentary and instant replays to the viewers.

    Conclusion 3: Game spectating has to be flexible. It has to be something that you can give part of your divided attention to, not the sole activity of a few hours on a Sunday afternoon.

  • by Radix37 (670836) on Sunday November 23 2003, @01:45AM (#7540694)
    (http://bricks-game.de/)
    After I posted my Metroid Prime 100% speed run it spread around many sites in a few days (including games.slashdot) and the first part has gotten over 30k downloads. The downloads of all parts is only around 7k though, lots of people only checked out the first one or 2-4 parts and not the whole thing. Unfortunatly the first two parts are the most boring :-\

    Watching the finished product is one thing, but I don't think anybody would have wanted to watch my record it. I'd spend 2 hours working on a segment only to mess up in a different way each time and restart way too often.

  • TV People don't really 'get' gaming. Gaming does get on TV in the UK occasionally. For instance there is the beat-em-up based gameshow Fightbox [bbcfightbox.co.uk]. This show is very badly done. Not only are the graphics shoddy, the gameplay itself looks dull and random. The players are strictly amateurs. However, the program does use a 'sports' commentator.

    The reason gaming will take a long time to break into the mainstream consciousness as a 'sport' is the same reason any new traditional sport takes a while to get popular. The rules need to be explained to the audience. In a gaming context, the rules are really the control system used by the players - the set of choices they have at any moment and the amount of time they have to make those choices.

    For Fightbox the controls are at the same time apparently simple, and obscured from the audience. The producers don't trust the audience with the rules. Unsurprisingly Fightbox is a ratings flop [guardian.co.uk]. The results seem essentially random, and the game just doesn't have enough depth. In particular, it is not a team game.

    I think gaming on TV might work in a sports format if the rules are known. To put Counter-strike on TV would be quite easy because it is a fairly 'traditional' FPS game. It is also made up of quick rounds. The violence might be a problem, of course; this is a side issue.

    But it would take a brave producer to take the step of actually displaying gaming as a sport; and an intelligent one to make it watchable. Although (NFL) football is complicated, NFL spectators are a sophisticated audience. They know what a pooch kick is, for example, and why you might want to use that play. The commentary generally reflects this sophistication. Similarly, gaming on TV needs a game which the audience can and will grasp, and it needs to be presented accordingly, in all its detail.

  • Yes, we will (Score:1)

    by DynaSoar (714234) on Sunday November 23 2003, @02:02AM (#7540739)
    (Last Journal: Sunday June 19 2005, @01:43PM)
    "'Modern Day Gamer 2' is to ask whether we will ever see gaming become a mainstream spectator sport."

    We most certainly will. Some would find watching others play excrutiatingly boring and frustrating, rather like watching someone typing a chat in IRC. But I'm certain there will be some who'll find it equal to watching "live" sports. That fact happens to disgust me no end.

    Believe me, this is not a troll. I just happen to think that far too many people are on a downward spiral away from living in reality, and prefering the safety of the artificial, and I don't see this getting any better any time soon.

    So, yes, I can see something like ESPN-G, the Gaming Channel.
    • 1 reply beneath your current threshold.
  • Pro Quake player (Score:2)

    by Animats (122034) on Sunday November 23 2003, @02:11AM (#7540754)
    (http://www.animats.com)
    A few years back, at the Game Developer's Conference, there was a woman who plays Quake for a living. She had a one year contract with some game magazine to play Quake. She was taking on all comers, fragging them in about 30 seconds each, and had a score of about 40-1 in early afternoon.
  • by Bob Cat - NYMPHS (313647) on Sunday November 23 2003, @02:17AM (#7540774)
    (http://nymphs.org/)
    The chapter in HACKERS: HEROES OF THE COMPUTER REVOLUTION about promoters trying to make a buck off gamers playing was really pathetic, not because of Levy's wti, but just because it is really boring watching others play video games.

    There was one good quote in there, though: "You see this? This is my Robotron blister!"

  • by haizi_23 (32026) on Sunday November 23 2003, @02:41AM (#7540842)
    (http://www.tumyeto.com/)
    i'm sorry, but i think professional gaming is about the last thing the world needs. it comes right after genetically engineered glowing fish in my list of priorities for the world. it comes in third place to professional masturbating.
    • Re:damn right! by I-R-Baboon (Score:1) Sunday November 23 2003, @11:48AM
  • Missing the point (Score:1)

    by Ironmaus (725832) on Sunday November 23 2003, @03:48AM (#7541037)
    (http://www.newpollution.net/)
    I'm surprised to see a large number of people tearing apart professional gaming based on the idea that producers will be stupid enough to focus on the sweaty, slack jawed expressions of gamers instead of the games themselves. Way to shoot for the straw man argument, fellas.

    Kasparov's match against X3D Fritz was well attended and not because people were tuning in for long, drawn out shots of Garry rubbing his temples. Professional gaming will be exciting because the focus will be on the game and seeing it--whatever game it may be--played better than the audience could ever hope to. The future will see better commentators, flashy presentation including Madden-like white pen sessions, strategy discussions with pros (the flyover of "Ice" in Modern Day Gamer 2 was a nice touch), and fast-paced action.

    We also have to remember how widespread gaming has become and its move toward dominance in the sea of entertainment media. Even if the only people you could get to watch televised professional gaming were fellow players, that's one metric fuckton of an audience.
  • If a professional gamer is someone who makes a living out of playing a game then one look at Ebay will tell you that professional gamers are alive and well. They have nothing to do with playing FPS in sponsored tournaments, they play MMORPGs and sell their stuff on ebay to make a comfortable living. One search on Ebay for "Ultima Online" will show you just how valuable some of these pixels are.
  • Video is excellent (Score:1)

    by egarim (726363) on Sunday November 23 2003, @04:03AM (#7541066)
    (Last Journal: Sunday November 23 2003, @04:16AM)
    Being a member of the speakeasy offensive [speakeasy.net], a professional counter-strike clan, I can tell you that this video does a very good job exploring the depths of professional gaming (specifically, the pro RTCW scene), and reminds me of the last time I was in Dallas competing just like 4K.

    As far as professional gaming goes, it's already a reality in Korea, where there is Starcraft on TV and live events in which hundreds of fans are cheering their favorite players on. However, professional gaming has a long way to go before it is able to go mainstream: a game has to be created that is spectator friendly and has built in television functions such as HLTV in Half Life. Counter-Strike is the most popular FPS ever created, but at the professional level, it is sometimes downright boring to watch when players are camping, doing nothing for 2 minutes before they actually make a move and attack a bombsite. A game has to be created where there is constant action, and is watchable by the masses (ie, does not make the crowd nauseus like many first person shooters do), before it can be shown on TV.
    • 1 reply beneath your current threshold.
  • by Pingular (670773) on Sunday November 23 2003, @05:55AM (#7541281)
    only people who either game (and find the game on Gametab etc) or browse the internet a load ( Slashdot) will be able to see this.
  • by CurlyG (8268) on Sunday November 23 2003, @06:36AM (#7541356)
    If I could log into a proxy server that could let me get a feed of the Halflife 3 World Cup (or whatever), viewed through a legit copy of the game on my tricked up PC and broadband connection, I would happily pay top dollar for the privilege.

    What I would want though, is the same quality of presentation that we now get with major TV sports events, plus the interactivity and participation that we get with online gaming.

    I'd want:

    - Quality live commentators, statistics and game state presentation... think Superbowl, Rugby World Cup, F1 GP

    - A live director for - at least - each team, so if I want to watch blue team setting up their bases and traps I can do so without necessarily having to work the camera controls myself.

    - The ability to still use the usual 3d online game 'spactator' controls at any time.

    - I would need the participants to be representing my country or something else that I can relate to the real world, not just some clan.

    If gaming server networks could somehow be set up with a "spectator" mode where data was simply pushed out and proxied so thousands could watch without the gamers suffering server lag, I think they could provide ideal platform to develop all the ideas necessary to make all that interactive television stuff that's been talked about so much and acted on so little, a reality.

    I'd love to see it, I'd pay to see it. Game companies if you're listening, do it! (I'm available as a consultant and tester ;-)

  • Videogaming at a sufficiently [the-elite.net] high [the-elite.net] level [the-elite.net] take just as much skill than many worldwide sports. In fact, more so, due to the heavily lessened physical strength/agility/flexibility aspect.
    In addition, many spectator sports appear to me to be *fantastically* boring compared to observing a good multiplayer deathmatch. Imagine the enthusiasm if we all had teams/players to support in addition.
    A wise man once said... "If sweeping ice in front of a rock can become an Olympic sport, why not moving your thumbs in front of a television?"
  • Here's an idea (Score:2, Insightful)

    Computer gaming cant be as succesful with spectators as "normal" sports (football rugby etc) because: traditionally people support the team for the town they live in. gives u a sense of pride, loyalty, patriotism whatever. but a main concept of online gaming is that you can form a team with anyone anywhere. most clans dont have anyone from the same town/city, and often people from different countries. so like, which team/clan would you choose to support? I'm pretty sure it will get popular amongst people like me and you who play the games, but wont hit the mainstream.
  • [Pan across cubicles to one weeping man at computer]
    id Programmer: Can you see? Can you see? Look what they printed!
    id PHB: I don't see anything!
    id Programmer: Look! Look at it! The pixel at 320x540! Oh my God it looks like something from Daikatana!
    id PHB: I think you're over reacting.
    id Programmer: Sure for YOU it means nothing. Why does C|Net always do this? Why can't they just cover the game. WHY DO THEY TORMENT ME? Why can't they show the kid who camps all the time, huh? Why not him?
    id PHB: I'm going to stand over there now.
    id Programmer: Call them for me, make them pull the screen grab. They win I can't take it anymore.
    [Pan to id PHB far away putting his back pack on and sticking his thumb out as a van passes him in the rain... fade to black]{cue sad music from The Incredible Hulk}
  • Gaming != "sport" && Gaming != "pro" (Score:2, Informative)

    by I-R-Baboon (140733) on Sunday November 23 2003, @11:22AM (#7542217)
    I'm sorry I am going to have to get some of those pinhead moderators to waste points on me here as I hear crybaby gamers all the time whine and moan. (Usually over things they don't understand because they can't stop playing long enough to read and research.)

    Gaming is *NOT* a sport!! Shit, you waste away hours leading to weeks of your life twitching only a few muscles for a digital score...sporty as a Gremlin next to a Porsche. The use of the term "professional" when speaking about a gamer is just sickening and demeaning to *REAL* professionals like the programmers who coded the game or the Network engineers at the ISP who maintain connections so the _game_ can be played. Tournaments are great, but lets put things in perspective. If you win a ribbon at your local or even state fair for your chili, do you think that gives you the right to start putting yourself on the same level as a real professional such as Emril Lagasse?

    I love to spend a good 3 hours playing an online game, but in keeping touch with reality it's just a game. When I'm done thats it, I don't try to make it more than what it really is to compensate for a critical lacking in my life. Personally, I would not watch this sort of stuff online or in person with free admission, free food, and free beer. Strikes me kinda like watching golf...you have to be the right kind of person.
  • Professional gaming can not work whilst there is not one single thing for the players to concentrate on. Physical sports such as football (soccer), rugby, basketball, baseball, nearly any ball sport all succeed because at any one time spectators have something main to concentrate on all the time, the ball. I have played online games such as Counter Strike and it is impossible for it to succeed as there are too many things to watch at any one time. For instance, one team launches an attack, x player does an amazing shot on someone, but you miss it because you can't just concentrate on that player where as in a game of football, Thierry Henry scoring a 35 yard free kick would be seen as the spectator will be concentrating on the ball and what is going to happen next. If they could make a game that was really exciting to play but just mainly concentrated on a certain thing happening (ball going into goal for instance) then professional gaming may have a chance in becoming a sport. Until then it is impossible to happen as spectators cannot concentrate on any one thing.
  • Already so. (Score:2)

    by wfberg (24378) on Sunday November 23 2003, @01:10PM (#7542716)
    The BBC program Time Commander shows people taking up virtual arms against ancient armies (e.g. Romans etc.) The actual contestants give out orders in the manner of generals commanding an army, the clicking and stuff is done by hidden geeks. Very nice show, all about strategy, and nice CG (the horses' tails move about and such)..
    • Yeah. by jotaeleemeese (Score:2) Sunday November 23 2003, @06:46PM
  • by Maul (83993) on Sunday November 23 2003, @02:05PM (#7543003)
    (Last Journal: Tuesday March 09 2004, @01:55AM)
    Mainly, a huge barrier for true "pro" gamers to occur is that gamers who go to tournaments don't get paid simply for playing the game. They make no salary. Winners get cash prizes, but the vast majority of people in these tourneys get nothing for their time... and most don't expect to.

    In addition, anyone can start a "clan" and compete. Not just anyone can start an NFL team and compete.

    Until "clans" are organized like major pro sports teams, gamers that can be considered "professional" in the same sense that NFL players are won't exit. And the only way for that to happen is for Joe Sixpac to actually be a spectator who is willing to watch it. Pretty unlikely, since most people who are interested in watching Q3A and CS matches are people who also play the game regularly themselves.

    The same goes for "pro" Magic players and "pros" of many other "non-spectator" activities.
  • Why oh why? (Score:2)

    by jotaeleemeese (303437) on Sunday November 23 2003, @06:50PM (#7544313)
    (http://slashdot.org/ | Last Journal: Tuesday January 22 2002, @05:54AM)
    Why is that gamers have to validate their hobby in one way or another?

    How many "are games art" articles have we seen here?

    And no the new meme is "games are sport"!

    What is next?
  • by houjenming (698025) on Monday November 24 2003, @09:35AM (#7547409)
    On certain entertainment channels in Shanghai, China, during the day (not yet on primetime), they broadcast games of Warcraft III, and a couple of the most popular RPGs. You can watch the whole game, and they do a decent job of cutting to the "action", making it almost as interesting as sitting on a stool slightly behind and to the right of the player.
  • Besides the fact that your post wasn't funny, what is a pirated RedHat cd?
    [ Parent ]
  • by Gary Yogurt (664063) on Sunday November 23 2003, @01:27AM (#7540654)
    If you own a comp-u-ter you can install these sports onto the hard-drive on your computer and compete all by yourself. Or, if you wish, you can play with your friends! What a world we live in.
    [ Parent ]
  • Romero (Score:2)

    by t0ny (590331) on Sunday November 23 2003, @02:56AM (#7540880)
    Does John Romero win the award for hottest chick in gaming?
    [ Parent ]
    • 1 reply beneath your current threshold.
  • Isn't this.. (Score:1)

    by andr0meda (167375) on Sunday November 23 2003, @07:22AM (#7541441)
    (http://www.andr0meda.com/ | Last Journal: Tuesday November 27, @08:27PM)
    ..going a bit too far ? Unlike other 'star' professionals or 'artist' products, they contol a keyboard and they produce shakey motion video. It's not like I'm going to pay for it, certainly not if it is meant to sustain people in living of it. I mean, these people give me nothing except a bit of momentary visual awe, and it's not as if I am having fun.

    Games should be for fun. It is obvious that games are copied because people want that fun, thus ripping off the companies that make them. Are we now not taking it one step further, ripping the fun out of it as well?

    [ Parent ]
  • 16 replies beneath your current threshold.