Backward Compatibility in Next-Gen Consoles? 108
jvm writes "A new article at Curmudgeon Gamer speculates on the prospects for backward compatibility in the upcoming generation of video game consoles. Sony's PlayStation 3 will reportedly play both PSOne and PlayStation 2 games, but how it will achieve this is unknown. Building from the facts we know and the rumored specifications, can we look forward to replaying Legend of Zelda: The Wind Waker on the GameCube 2 and Halo on the Xbox 2?"
Doubtful... (Score:2, Informative)
Re: (Score:2)
PS1 compat will be software emulation (Score:5, Informative)
What is required for those who apply the recruitment was 1. Experience in emulator making 2. Knowledge about Just-In-Time compiler 3. Knowledge about CPU micro-architecture, and recommended is "experience in debugging existing game titles".
For PS2 compat in PS3, 1-chip EE/GS a la PS1 in PS2, for co-processor in PS3, or something hardware/software mix, will be safe bet.
Re:PS1 compat will be software emulation (Score:1)
Re:PS1 compat will be software emulation (Score:2)
Re:PS1 compat will be software emulation (Score:2)
Re:PS1 compat will be software emulation (Score:2)
Re:PS1 compat will be software emulation (Score:1)
Not quite the right connection to try to make, since nVidia and Ati tend to implement a lot of hardware functionality that the other can not. In the case of most video cards, it is software emulation, because DirectX and OpenGL deal with a subset of hardware functionality and each card deals with those commands appropriately to their own hardware with a driver that translates the DirectX or OpenGL calls. This is also why both Ati and
Re:PS1 compat will be software emulation (Score:2)
Now for graphics you might call it "translated". The graphics system of the PS2 is quite complicated (so is its CPU for that matter) so there will be a lot to keep track of. The fact that the EE (which is the CPU by the
Backwards is good (Score:5, Insightful)
When making any kind of puchase I look at everything from the cost of the new console to the cost of getting enough games for it that I do not get bored after a month. If the console choices do not support my old games I will look at other systems and compare them, if it does support my old games then the choice becomes more of an "upgrade" with minimal cost rather than a replacement with maximum cost.
In my personal opinion if the PS2 did not support the PS1 games then the XBox would have gained a greater share of the console market.
NarratorDan
Re:Backwards is good (Score:3, Insightful)
I, for one, don't see a point for backwards-compatability.
In my experience, there are two types of people that buy consoles: 1. "Hard-core" gamers, who have every system available, and save for wont of space, will not need backwards-compatability. And 2: The one-system, locked in, game-of-the-moment players. These are the guys that play the latest incarnation of Madden or Final Fantasy.
Since after the release of the PS2, PS1 game development effectivly stopped, gamers see buying a new console a neces
Re:Backwards is good (Score:3, Interesting)
Re:Backwards is good (Score:1)
I would consider myself a "hard-core" gamer and I tell you that unless the PS3 has backwards compatability with both the PS2 and (especially) the PS1 I will most likely not be buying it.
When the PS2 came out, I bought one mainly for the fact that I would be able to play new games on it, while not having to have another system for PS1 games - and frankly, I used the system mainly for PS
PS1 development did NOT stop with PS2 (Score:5, Informative)
Also, PS1 games still sell quite well. They can't get a PS1 console as cheap as you say they can, it's hard to find in the stores, and you can't play PS2 games with it.
Sony still makes money from PS1 game sales, but PS1 console sales are pretty much done with. SNES games continued being produced until 1999. Playstation games date back to, what, 1995? Thusly:
I challenge you to find a single SNES game from 1996 (pretty much the last year they were produced in the US) in a retail store (new, not used). While you're at it, go to the developers and try to order one. Can't do it, eh? Now, try to find a PS1 game from that year. Quite easy. You can probably buy thirty of them just by driving around a few retail stores.
Hell, the Target here in Saginaw has an entire isle still dedicated to PS1 games (more shelf space than for PS2), and this isn't a big town for game sales. They dedicate an enitre end-of-isle rack to GB/GBC games as well, and they sell.
The games are cheap to produce. The games that will turn a profit already have, so it's basically just covering the cost of production (what, 14 cents for the disk, maybe 50 for the case? Sell for a dollar and you make a profit, and they usually sell for $5 to $20).
Re:PS1 development did NOT stop with PS2 (Score:1)
Wow, that must be some isle, eh?
Re:PS1 development did NOT stop with PS2 (Score:2)
Re:Backwards is good (Score:1)
just like i have some-odd hundreds of old Genesis, SNES, and NES games that rather than keeping the old systems out, i just emulate them on my X-Box.
even hardcore gamers don't want a living room litered with 2 dozen gaming systems, and its nice to have the ability to turn one on without re-connecting everything or
Re:Backwards is good (Score:1)
Exactly, and with many stores accepting trade-ins, you can trade in the previous version to drop the price a bit. Add onto that the fact that many PS1 games plummeted in price on the PS2's release (in fact most of them were cheaper than they are now), and you've got a lot
Re:Backwards is good (Score:2)
I also agree with the point about PS2 selling so well because of its backwards c
Re:Backwards is good (Score:2, Interesting)
It's a safe bet that the MS's new console won't have backwards compatability. Here's why:
1) Different cpu architecture, Intel PIII->IBM G5.
2) Different graphics chipset nVidia->ATI
3) A hard drive is pretty much out of the picture
4) No black and white buttons on the new controller
Now, even if the new cpu is sufficiantly powerfull to emulate a 700-odd MHz PIII, there is a lot of proprietary nVidia graphics whiz-bang that won't translate to the new ATI chip,
Oh come on! (Score:3, Insightful)
The Xbox and GameCube successors are most likely NOT going to include numbers and addressing them as such is just a stamp to your ignorance of memories past.
In other news, since the next MS console is switching processors, gfx chips, losing the hard drive and dropping off the black and white buttons, it probably will not play the old games.
Re:Oh come on! (Score:1)
I also agree that Sony should take a cue from the big dog in the software arena (like it or lump it) and take the indirect cue from the auto industry by naming products by year - here comes the PS 2007! Now we just have to keep some frisky company from developing their system in 6993 years under the name HAL...
Re:Oh come on! (Score:2)
Re:Oh come on! (Score:2)
Re:Oh come on! (Score:1)
Re:Oh come on! (Score:2)
Um, what? I've never heard those before. Each of the products you mentioned were codenamed: SQL Server - Yukon, Visual Studio .NET - Whidbey, Windows - Longhorn, but I've never heard the term "Next" in any codenames. Also, the next versions of SQL Server and Visual Studio have already been officially named, "SQL Serve
Re:Oh come on! (Score:3, Interesting)
Maybe Infinium can get a jump on things and label their console the Phantom 5. Consumers will buy into that.
Re:Oh come on! (Score:2)
Nintendo could jump right to NES 5 if they wanted to.
Re:Oh come on! (Score:1)
Re:Oh come on! (Score:1)
Re:Oh come on! (Score:1, Offtopic)
I think most gamers agree that they aren't as akward as the black and white buttons were. Maybe they could use these as for playing older games.
Every console changes processors and such, otherwise what's the point? I don't get your point there. And really the current size of memory cards make the harddrive nearly obsolete anyway, as not many game
it's just a selling point, nothing more... (Score:1, Insightful)
I had a PSone. I have well over a thousand dollars worth of software for it. I played PS one games for about 10 minutes on my PS2. Yes, I occasionally get nostalgic for Mike Tyson's Punch out and drag out the NES, but after about 10 minutes I feel really stupid for digging that thing out of the closet and I start to dread having to put it back in.
There are software engineers out there working their asses off to give me bigger, better, faster, and more, and all I can say is: "Thank you sir, may I have ano
Re:it's just a selling point, nothing more... (Score:1, Insightful)
Likewise, there are many games gone by that stand on their own against the next generation titles in terms of gameplay. It sounds just like y
Re:it's just a selling point, nothing more... (Score:1)
Re:it's just a selling point, nothing more... (Score:1)
Re:it's just a selling point, nothing more... (Score:2)
If you already have a PS2 with those games laying around, what have you really bought yourself? The PS2 isn't exactly a niche product.
Re:it's just a selling point, nothing more... (Score:1)
Re:it's just a selling point, nothing more... (Score:2)
If you already have a PS2, then what are you actually gaining? In that sense, you are FAR better off waiting until either console has games you want to get. If they're slow to move, then you might even get it for cheaper. Certainly y
Re:it's just a selling point, nothing more... (Score:1)
Re:it's just a selling point, nothing more... (Score:2)
Re:it's just a selling point, nothing more... (Score:2)
Dude; you can sell back your PS2, and save some space in the living room.
Re:it's just a selling point, nothing more... (Score:1)
Re:it's just a selling point, nothing more... (Score:2)
Re:it's just a selling point, nothing more... (Score:2)
But, as has been said by some, the real incentive is for people who don't have the system already. For example, if I'm a GC owner only, and I decide to get either a PS3 or an XBox Next, backwards compatibility will be huge. With a backwards compatible system, I have a choice of hundreds of games on launch day, while without backwards compatibility, I have a choice of around 10.
Re:it's just a selling point, nothing more... (Score:1)
"if i buy this, my current library will be enhanced and prolonged."
what's not thrifty?
Re:it's just a selling point, nothing more... (Score:3, Informative)
You can find a used ps2 for 90$
90$ for a cd player, dvd player, ps1 player, and ps2 player, all in one.
Not only that, but for 20$ you can get 100+ HOURS of entertainment off of a single ps2 game. (ffx)
Now, if you cant afford FOOD, I wouldnt reccomend a ps2 (duh.) But in a cost/benifit analysis, ps2's and the games provide TONS of entertainment at a very low cost.
For the record, I think people who buy consoles on release date are nutbags. I usually wait until the first price dr
Re:it's just a selling point, nothing more... (Score:1)
But there are many games that stand up well over time even if thier graphics have been surpassed. Look at the Zelda series: Windwalker does not make Ocarina of Time or Mask of Majora feel obsolete or outdated. Those games are still fun and fully playable
Shelf space, dvd capabilities. (Score:5, Interesting)
Japanese homes are tiny. Really tiny. You wouldnt believe how tiny they are.
As such, near everything in Japan is designed to save space. The gamecube is incredibly tiny, while the ps2 can be mounted vertically, giving it an EXTREMELY small footprint. The xbox is a gargantuan monster.
Yes. This design aspect may seem trivial to Americans, who can throw a console in a closet and forget about it until they want to dig it out to play some oldschool games. But in japan, size is a MAJOR issue.
Think about how much space backwards compatability can save. I wouldnt say its the #1 selling point, but its worthwhile to note.
On another note, the xbox is not selling well in Japan at all. This is interesting because it has always been the most graphically impressive system that catches the Japanese gamer's eyes. They love their pretties. But, for some reason, xbox didnt sell. Could be the "its not japanese" aspect.
Of course, noone really points out that one of the major reasons that the ps2 sold well in japan was because of its dvd capabilities. DVDs had not taken off in japan at the time, and when the ps2 was released it was the most inexpensive DVD player.. and it played cds, ps1 games and ps2 games.. and everyone HAD a ton of ps1 games already.
I expect the next gen of consoles to be boring.
Re:Shelf space, dvd capabilities. (Score:1, Informative)
Re:Shelf space, dvd capabilities. (Score:2)
Uhmmm.... When the Genesis came out before the SNES it certainly didn't sell like hotcakes, and the Japanese public was thoroughly opposed to upgrading from the Famicom (NES) to the Super Famicom. The Dreamcast bombed in Japan. The N64 certainly had better in-game graphics than the PS1 (no FMVs though) and bombed. The GameCube, which my understanding is close graphically to the
Re:Shelf space, dvd capabilities. (Score:2)
You said it yourself: DVD players weren't big in Japan. And they were as expensive as hell. My friend's girlfriend hates video games, and she bought a PS2, because it was about half the price of the cheapest DVD player on the market. And myself: I bought a PS2, and I love the fact that it can play PS1 games. Sure, I could buy a PS1, but my apartment is tiny. It's bad en
stuff (Score:1)
Possibly the same way they achieved it for the PS2. No aspect of the idea sounds difficult.
PS3 has been guaranteed to have backwards compatibility with PSOne and PS2 by Sony. They feel this is a major issue for customers. It is to me. I love knowing I'll always have a system to play my current PS games, possibly with graphical and load time advantages (as the current situation).
Microsoft isn't sure about backwards compatibility, since a lot of their games use proprieta
Re:stuff (Score:3, Interesting)
Since they have effectively (with a few minor differences) managed to squeeze a PS2 into a handheld, they probably have a single chip that they can just drop in the PS3 maybe thats how they will manage it.
GC will feature backward compatibility... (Score:5, Informative)
Sony has also confirmed compatibilty with the PSX and PS2. The Register has the story here [theregister.co.uk].
The only wildcard is Microsoft, who seem to be leaving some of the important hardware specs to the last minute in an effort to meet or beat Sony. It is very unlikely that the Xbox Next, or whatever they're are going to call it, will be backward compatible given the facts that the machine will lack a hard drive, has moved to a different microprocessor family (IBM), entirely new graphics chip from ATI, and a redesigned controller without the black and white buttons.
In my opinion, I find the lack of backwards compatibility very telling -- almost an admission from Microsoft that the current Xbox strategy is a failure. Quite a pity, I really do enjoy my Xbox and backwards compatibility would have cinched me as a customer of the next machine.
Re:GC will feature backward compatibility... (Score:2)
What for? You already have an Xbox!
What, are you waiting for the next gen systems to play the games you could be playing now?
Re:GC will feature backward compatibility... (Score:2)
Re:GC will feature backward compatibility... (Score:2, Informative)
If you actually read the story in the Register, you should notice that the actual quotes never once say the PS3 will be compatible with the PS1.
"a matter of security... [PS2] offers a sense of insurance because it is compatible with PSone and DVD-Movies."
The insertion of PS2 is The Register's, so we have no idea what it said there, but this isn't discussing the PS3.
"PSone runs on the PlayStation 2 through emulation rat
Re:GC will feature backward compatibility... (Score:1)
Re:GC will feature backward compatibility... (Score:1)
Despite the claim of the article, some level of the PS2's emulation of the PS1 is done by hardware in the PS2's I/O chip, as this contains most of the hardware in a PSOne console. Therefore, simpl
backwards forever... (Score:1, Interesting)
No go for me (Score:5, Interesting)
Nintendo got it right. Don't lock your system into a groove. I mean, really, what if the GameCube had held on to N64 games? Would it be a cartridge based machine as well, or would it be significantly bigger than it is today?
Frankly, I see backwards compatibility as a fad. At least with the PS2, the PS1 games had an option of 'improving' the graphics. But how is the PS3 going to do that? It's not going to invent higher resolution textures. It isn't going to have much spiffier polygon drawing capabilities other than sheer number of them. I doubt they can go back and add real-time shadows to the games. (That'd be neat if they did actually..) Meanwhile, the cost of the system goes up *or* the quality of the older games goes down.
Nintendo's approach is more interesting. Take the classic games, update them to what the new system can handle, and resell it. Yeah, you're out a few extra $$$, but you gain a more interesting game. Super Mario All Stars anyone?
Call me cynical, but I firmly believe that Sony's going to discover within a generation or two that backwards compatibilty ain't all that hot anymore. Now, if you can make a portable system that plays previous generation games, then you've got a gold mine brewing. Too bad Playstation(N) discs are 5" wide.
Re:No go for me (Score:2)
Eh, the only recent systems I can think of where this was true is the PS2 and the GC (which did get Smash Brothers pretty quickly at least, IIRC). Dreamcast, Playstation1, Xbox, Nintendo64 (to a lesser extent) all had pretty good collections of launch titles. The first three especially had a great variety of quality titles in many genres.
Re:No go for me (Score:4, Interesting)
The Xbox didn't have that great of a launch either. They tried really hard to have something for everyone, and they succeeded on most bases (but still had no console-style RPGs, etc.) and ended up with a bunch of mediocre titles. And Azurik. *shudder*
The PS2 had at least an average launch, I think. What hurt it was the drought of software afterwards. So I think the backwards compatibility helped.
Personally, I think backwards compatibility is a nice feature, especially during the often-turbulent launch period, but is hardly essential. I think a more reasonable explanation for the PS2's success is that, well, it's the PS2. PlayStation 2. The PlayStation was extremely popular, and when Joe Public saw that the new consoles were coming out...well, what would you choose? The one that you've been playing and enjoying for years, only "better," or a "kiddy console" (not my opinion, but a common one) or a newcomer to the field?
I think it's rather funny that the only console in recent memory that's backwards compatible is the PS2 (and by recent memory, I mean, since Atari) and now everyone's saying it's essential, as if it's the entire secret to Sony's success. Sure.
One last thought: If the console isn't backwards compatable, don't name it the same thing. It shouldn't be called Xbox 2 if it doesn't play Xbox games (which is seeming to be the case).
And as for my predictions:
PS3: It's a given that it'll be compatible with the PS2. I've heard questioning about whether it would be compatible with PS1 games, but I see no reason why it wouldn't, and no evidence that it could emulate a PS2 without also emulating a PS1.
N5 (that's, like, the totally hip thing to call the next Nintendo, yo) probably won't be backwards compatible, although I wouldn't be suprised if we saw a portable Gamecube (especcially if the DS fails). In fact, the Mini-DVD format might even be used in the next Game Boy.
Xenon (the "Xbox 2" codename, at least last I heard) probably won't be backwards compatible, as it's missing, for starters, a hard drive. But maybe they have some secret, like the always limited developers from using more then 256MB of the hard drive anyway ^_^
Re:No go for me (Score:1)
Re:No go for me (Score:2)
What are you talking about? Halo, the most popular title still for this system, was a launch title. At least two of the other titles available the day the console came out, Dead or Alive and Project Gotham, became million sellers. The console also had the best attach rate ever for a console, from what I understand. I don't see how that equates to anything but a great launch, title-wise.
Re:No go for me (Score:2)
Re:No go for me (Score:2)
oh wait back into reality...
I actually seriously think I will purchase a PS3 because I'm very close to buying a PS2 right now but I could wait and get both for the price of a PS3.
Re:No go for me (Score:3)
Re:No go for me (Score:2)
I'm pretty surprised no one used 3" CDR for their games. I guess they wanted to have boundless space for FMV.
Necessary? (Score:1)
Do I think it's a useful thing? Sure, for some people. Is it necessary that they include it or else it'll kill their system's sales? Nope.
Re:Necessary? (Score:1)
I personally like it as eventually the machines die. But then again I can deal with using emulators for my nostalgy.
The only thing I'd worry about is when the backward compatibility threatens the possibilities of the console, I want to be able to see new and better things in a console, if backward compatibility might "hold" the console back then I don't want it, otherwise it's a nice bonus.
Re:Necessary? (Score:1)
Very true. However I have not ever used it for such. I only own GBA games. Like I said, useful but not necessary.
The only real worth for Console Backwards Compat (Score:3, Interesting)
1) People who DID NOT buy the previous console might be draw more toward the new version. The reason for this is obvious: they now have an 'excuse' to go back and get all the 5 star games that came out for the old console.
2) Your old console stopped working, and you didn't pay to fix it or buy another one.
3) The new version has the capability to play the old games 'better,' meaning faster or nicer graphics.
4) You don't have room for both the new and old consoles.
At this point, I think that #1 is the most important. Why? First of all, #2 is a fairly rare occurance. Sure, you hear about broken PS2s and Xboxes, but what is the ratio of failures to sold units AFTER considering the service plans that were used to repair said failures? I'll put my money on 'Very Low.'
#3 was implemented by the PS2, and of the games I've tried playing, the difference was negligable, if the game worked at all.
#4 is just sad. If you are hardcore enough to want to go back and play those old games that often, you'll make room. Or you'll pack it up, and pull it out to plug into those front RCA jacks on your TV when the need arises. I personally just trickle the old consoles down to the next smaller TV in the house. They're still available, and they're not in the way.
Having said all that, I do not own an Xbox, but on several occasions have been on the verge of buying one (standing there at the counter in EB, asking how much they go for, CC in hand). If the NeXtbox were to be backwards compatible, and reasonably priced, I'd buy one as soon as I could get my grimey paws on one.
I have an original PS, a PS2, a DC, an N64, and a GameCube. If PS3 and GameCube v2 were backwards compatible, I could care less. Why? I can already play the old games. If anything, the new consoles would get packed up after playing through the initial (most likely crap) libraries, until something reasonably good were to be released!
Re:The only real worth for Console Backwards Compa (Score:1)
It is nice is that you can sell your old console to someone who can't afford the $ for the new console that has backward compatibility. Also helps you offset the cost of the new console.
Another reason could be higher video quality. For example, the PS2 can be hooked up using component cables making for a sharper/clearer image on my projector. You can not hook up the PS1 via those same cables.
Next gen consoles may improve the video quality. The PS2 has options
On buying an Xbox (Score:2)
Yes, you'll be able to play Wind Waker on N5 (Score:1, Insightful)
It sounds like a selling point, but... (Score:1, Redundant)
So if it was flawless, I'd probably be hyped about it, but I don't entirely trust it anymore.
Re:It sounds like a selling point, but... (Score:2, Interesting)
PSOne games used the PSOne Memory Card
PS2 games used the PS2 Memory Card
In order for a PSOne game to used the PS2 Memory card, you would probably have to rewrite the game to support, that since there is a huge library of PSOne games already, it is not cost effective for the company to do such a thing.
You could also partition off a space on said memory card and format it like a PSOne, but the
I think one of the reasons ps2 took of so fast (Score:1)
GBA and PS2 (Score:1)
XBox2 and the Law of Diminishing Returns (Score:2, Interesting)
I think this is total folly on Microsoft's part, especially considering that despite better graphics they are still way below being the console market leader, so we've already seen that better graphics != bigger marketshare. When a new system comes out, what I ask myself is - ok, so what does this system gi
Don't think BW compatibility is all "that"... (Score:1)
Admittedly I am in a middle-sized town in Florida (Lakeland), but we get a fair share of business, so I've seen and spoken to many a gamer over those 6 years. When PS2 launched, very few people were interested in the fact that it could play PS1 games. The close
THE reason for PS2's success (Score:2)
With limited spazce available in most homes, no-one wants to have to throw away/sell all their old favourite games jsut because they have bought a better console that cannoyt play them.
It was a stroke of genius for Sony to add this feature so as not to alienate all their loyal customers.
Irrelevant (Score:2)
I've heard that Nintendo have said their new one will be backwards compatible, but given that they never do this simply because in Japan they don't actually stop selling the previous model (they only recently stopped making the Famicom!) I can't really see it happening