Vivendi Games Lays Off 350, To Close Sierra Offices 65
An anonymous reader writes "Vivendi Universal Games has laid off 350 people and closed its Bellevue, Wa. office (formerly Sierra), according to a report on CNN/Money. In addition to the shuttering of Sierra, say goodbye to the Hoyle card games, which may not have been popular with hardcore gamers, but were beloved by mothers and other casual players." The article also notes: "The job cuts follow the May shutdown of a pair of longtime [Vivendi-owned] development studios... Papyrus Studios (makers of the company's 'NASCAR' games for years) and Impressions Games (makers of strategy titles, such as 'Zeus', 'Cleopatra' and 'Lords of the Realm III'.)", However: "Blizzard Entertainment, VU Games' top earning developer, was not affected by the restructuring."
Byebye, Sierra (Score:4, Insightful)
Re:Byebye, Sierra (Score:5, Insightful)
Re:Byebye, Sierra (Score:3, Interesting)
Re:Byebye, Sierra (Score:2, Interesting)
I sincerely hope that the French government doesn't try to strangle their games industry like they did their movie industry. But if they do, it's good to know that Ubisoft could easily shut down or move their France-based offices.
Re:Byebye, Sierra (Score:1)
We will be left with shit like EA and that's it. There'll be a few indie developers out there, but that'll be it.
It's a sad day. I have Papy's last game (NASCAR 2003. Worth it for the mods and it's dirt cheap now) and, I guess, Sierra's.
Re:Byebye, Sierra (Score:2)
Finally. (Score:1, Troll)
Re:Finally. (Score:1, Funny)
Re:Finally. (Score:1)
We need to acknowledge harm when we see it. (Score:2, Interesting)
Everybody should care because the DMCA is a very effective weapon to stop people from being able to express themselves freely. Just ask Dmitry Sklyarov [freesklyarov.org] or revisit the article describing how easy it was to illustrate how much power ISPs posess to stifle legal copying. Your position as stated takes an entirely too narrow view on things; that because one instance eventually did not result in killing a project, your view suggests that we can afford to dismiss the situtation. There is a larger more significan
Is that so? Where are the realms, new versions,etc (Score:1)
Woo hoo!!! (Score:5, Funny)
Fucking a, alright!
Re:Woo hoo!!! (Score:5, Funny)
INR (Score:5, Funny)
(Thats about $545US for all you curious types
Re:INR (Score:4, Funny)
Re:Woo hoo!!! (Score:2)
I hate to break this to you, but zero out of 25,350 is still zero.
Re:Woo hoo!!! (Score:4, Funny)
Wow! They make you sign a 25,000 year contract? I've heard of long hours in the game industry, but that's getting ridiculous!
Re:Vivendi (Score:1, Funny)
Re:Vivendi (Score:3, Insightful)
Blizzard (Score:3, Interesting)
But then again, so was Sierra and look where that got them. I guess, in the end, the quality of game you make really doesn't make too much of a difference. I'm just glad they're finally laying the burnt-out shell that was Sierra to rest.
Re:Blizzard (Score:3, Insightful)
Re:Blizzard (Score:3, Insightful)
They didn't destroy their rep with Outpost. They destroyed their rep with Outpost, Betrayal at Antara, King's Quest 8, and a bunch of other crappy games that came out in the mid-90's.
Then they seemed to decide they wanted to be publishers, not developers, had one huge hit (Half-Life).
If you're going to count Half-Life as a Sierra game, you might as well menti
Bnetd scandal=bad but Diablo 2 (3?)= Good (Score:2, Interesting)
Fortunately my concerns seem somewhat mollified. I gotta admit, I am one of those that still holds a grudge against Blizz for killing off (for the most part) BnetD.. Such a useful program, and one that is still used today by a few here and there to host servers to run some of the excellent mod options that are available for this game. OTOH, D2 r
Re:Bnetd scandal=bad but Diablo 2 (3?)= Good (Score:1, Informative)
All the original Diablo guys bailed out from Blizzard like a year ago. Check out Guild Wars. It's like Diablo, minus the suck! (And no monthly fee)
Re:Bnetd scandal=bad but Diablo 2 (3?)= Good (Score:1)
Taps (Score:4, Funny)
--
Evan "They may have stopped being who they were, but damn, they were good for a long time"
When Blizzard *does* go under (Score:4, Insightful)
Re:When Blizzard *does* go under (Score:4, Insightful)
Have games really become so complex that independent dev houses no longer work, or is it that publishers have this idea in their head that they'll make more profits by gobbling up independant game houses? This consolidating of the game biz is destroying it, IMO.
With change comes (Score:3, Insightful)
VALVe is published by Sierra (Score:2)
Re:VALVe is published by Sierra (Score:1)
Former Vivendi CEO Messier in prison (Score:5, Informative)
Papyrus and Impressions Games (Score:2)
and
"Impressions Games (makers of strategy titles, such as 'Zeus', 'Cleopatra' and 'Lords of the Realm III'.)"
I think I see part of the problem right there -- branding!
Seriously though, it's sad to see these companies go. Perhaps if the entire entertainment market wasn't in the hands of a few conglomerates [unto.net] we'd fare better?
Whew! (Score:3, Funny)
Boston Studios (Score:5, Informative)
This isn't such a clear-cut case of the expendability of your north-west studios. Papayrus has been frozen with Nascar for years, and losing that license meant losing their company. Impression games was stuck too, stuck making Caeser and other historical strategy games in a saturated market. I don't think the closure of either of these studios comes as a surprise to anybody. But one can't shake the feeling that we're in for another round of publisher abuse, looking at their North East studios as if they were expendable, despite having produced Asheron's Call, Karaoke Revolution, System Shock II, Empire Earth, Neverwinter Nights, Thief 1 and 2, The great Mind Rover [mindrover.com], etc, etc.
Re:Boston Studios (Score:1)
Re:Boston Studios (Score:2)
On the upside, most of the game dev. around here (NYC) these days has been in mobile/Java games, and there's been a lot of new studios popping up that make these kinds of games. Of course, such dev teams don't need nearly as many people, and it's a new field, so w
Sierra in Bellevue Washington? (Score:3, Interesting)
Still... you gotta wonder... How can there be articles one month proclaiming how the video game industry takes in more money than Hollywood and is stealing viewers from TELEVISION, but yet everybody is "losing" money and firing people left and right.
Almost like the publishers are churning the staff so they don't have to pay real salaries and can keep hiring kids outta school at basement prices to work on the revitalization of Leisure Suit Larry...
Re:Sierra in Bellevue Washington? (Score:2)
It all went downhill after they moved the studios away from the foothills of the Yosemite Valley.
Well I won't miss them (Score:3, Insightful)
I don't think I've ever bought one that actually worked without hundreds of mb of patch downloads.
To me the "Sierra" logo on a game box is a clear sign that it will give me hours of trouble just to get it to run. Then it'll probably crash part way through and lose my save file. Doesn't even seem to matter if they wrote it themselves or not.
And of course you can't return them because somehow computer software isn't covered by consumer guarantees type acts seemingly.
Give me Id or LucarArts any day. Those just work.
- MugginsM
Re:Well I won't miss them (Score:2)
Re:Well I won't miss them (Score:1)
Re:Well I won't miss them (Score:1)
Re:Well I won't miss them (Score:2)
1.) went into publishing and out of development
2.) closed the Yosemite Studio,
3.) moved to Bellvue Washington,
4.) published Half-Life then sold the name off to VU (or one of the big companies that eventually became VU)
5.) started publishing half finished turds
6.) tried to polish said turds with lots of patches
etc...
Off to India? (Score:2)
Sierra (Score:2, Informative)
Still, I doubt many young gamers realize the influence that Sierra had on the industry. These are the people who developed the very first graphical adventures when everyone else was just using text. They might have been one of the first to use motion capture to animate a game (King's Quest 5).
Opensourcing? (Score:1)
Will Leisure Suit Larry 8 see the light of day? (Score:2)
Sierra has been dead for a long long time (Score:5, Interesting)
Yeah, its hard to believe that just 10 years ago, Sierra used to be one of the most powerful, and prolific companies in the computer game industry - they co-owned the adventure genre with LucasArts, and with the buyout of Dynamix they also had a lot of Sim and Sports titles also...
Ah... for the days of Al Lowe and Roberta Williams. When instead of Sim, every game seemed to have the word Quest in the title. sniff.
Maybe someone else can resurrect Sierra. (Score:3, Interesting)
Metal Arms: Glitch in the System (Score:1)
Hoyle (Score:2)