Tekken 5 Arcade Debuts, Shows Off ALL.Net Networking 20
Thanks to 1UP for its pair of articles discussing initial details and new character listings for Namco's arcade fighting game Tekken 5, listed as "Arcades in 2004, Console in 2005." In the burgeoning Japanese arcade market: "Namco plans to initially market Tekken 5 to Japanese arcades as a package of two linked cabinets and an attached 42-inch plasma TV monitor. All told, the set will run operators 3,129,000 yen (about $28,500)." It's also noted: "Each cabinet will also be equipped with a card reader to let players take advantage of the [recently announced, Sega-Sammy partnered fiber-optic network] ALL.Net online rankings, character customization, and ghost character system."
Nice but.... (Score:2)
Re:Nice but.... (Score:1)
They'd better bring it here to the states in the arcade, cause it don't matter that no one plays coin op anymore. That they don't play coin op is just lame. Arcades are the best, and it'll be a sad day when they really go the way of the dodo bird.
Re:Nice but.... (Score:2, Interesting)
Re:Nice but.... (Score:2)
No, they announced a US release earlier. I would expect a US Arcade release within 3-4 months of the Japanese arcade release, possibly sooner. The US still has a bit of a tekken scene, at least here in the NY/NJ area. Tekken 4 really blew chunks though, hopefully tekken 5 will set everything right.
Re:Nice but.... (Score:5, Informative)
This "All.NET" thing. (Score:2, Insightful)
Cool. Hope we all get ".NET"-deprogrammed/-programmed eventually. I would hate to have seen that word piracy actually result in yet another 'product from Microsoft' world view.
the draw? (Score:3, Interesting)
Re:the draw? (Score:2)
I've never paid much attention to it but the Tekken characters have quite a backstory to them, I believe the Tekken anime is fairly popular.
Pretty much any genre of game has sequelitis. People like what they know and d
Re:the draw? (Score:1)
Re:the draw? (Score:1)
Re:the draw? (Score:5, Informative)
Being a tekken fan, and having played in (and won) quite a few tournaments for tekken 2 and 3 I can tell you the draw for most of the tournament going players is that gameplay basically stays the same with minor enhancments, all of the old characters get new moves, along with new characters being added for each sequel, and tekken gameplay is pretty solid. "Scrubbing it" with eddie gordo won't cut it at high level play.
I've played and enjoyed the game in the past, but I'm at a loss as to why there are so many sequels.
Tekken 1 was ok, Tekken 2 was a big improvement, and tekken 3 was a large improvement in depth over 2. Tekken tag is seen by some as an improvment over 3, but Many players hated Tekken 4 because they made large changes in the combo system. Tekken 5 will play more like the older tekken games.
In general, Tekken Sequels are a lot like the old Street Fighter Sequels where they add some characters and features but gameplay stays the same. It's not like Mortal Kombat where they change the way the game plays with each sequel (not a good idea),
What would you consider the major selling point of the franchise?
For me it was always competitve, deep gameplay and a nice juggle combo system. There are always graphical upgrades, but I don't really care about that.
Re:the draw? (Score:2)
Re:the draw? (Score:1)
Re:oh goody another sequal (Score:2, Funny)
Chryogenic Heroes (Score:2)
Missing Characters (Score:1)
Imagine buying a sports game, for every team you put in you lose a team. Fuck it. If the characters are not worthy enough to keep coming back, there must be something wrong with the character development.
Re:Missing Characters (Score:1)