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Electronic Arts Buys Criterion, RenderWare
Posted by
simoniker
on Wed Jul 28, '04 09:29 PM
from the grand-theft-ea dept.
from the grand-theft-ea dept.
CFresquet writes "Gamesindustry.biz reports that Electronic Arts has purchased developer Criterion Software. Criterion is the game developer behind Burnout 3 and 'anticipated first person shooter Black', but also makes RenderWare, arguably the most popular 3rd party game engine solution used in PC, console, and hand-held game development. With this purchase, EA now suddenly has its fingers in the development of many of its competitor's games. Formerly independent studios now find themselves unexpectedly partnered with the gorilla of the industry, and EA could be in a position to leverage its ownership of this technology when negotiating with publishing agreements with studios." Intriguingly, this means that the engine technology powering Grand Theft Auto 3/Vice City (and GTA: San Andreas?) is now EA-owned, though Criterion's David Lau-Kee claims "a win for everybody", arguing the takeover gives RenderWare "the capability to step up today and say to the entire industry, you know, 'We'll help you out?'"
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Electronic Arts Buys Criterion, RenderWare
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Will there be "secret" features inthe game engine?
(Score:4, Interesting)how can this be good news?
(Score:1)(http://www.digital-lounge.com/ | Last Journal: Saturday January 21, @04:47AM)
no doubt they'll decide to start pumping out crappy games from their newly purchased studios
I see no alarm.
(Score:2)Re:I see no alarm.
(Score:4, Informative)The problem is that i'm pretty sure RenderWare is a licensed product. They probably can't revoke the license for any current games, but they can certainly refuse to renew it for any upcoming games. So yes, they can in fact threaten to pull the plug.
And even if i'm wrong about the licensing bit, they can always just refuse to release any new updates publically and keep them for themselves (and any companies who choose to cooperate with them) instead, which would be almost as bad.
Let's call a spade a spade...
(Score:3, Funny)In another news...
(Score:4, Funny)Well expect these companies to...
(Score:1)Considering that many EA bought companies flounder or suffer, EA has a bad track record handling good software companies.
Re:Well expect these companies to...
(Score:4, Insightful)Blackbox is doing fine (NFS underground).
EA Tiburon (Madden) is doing fine.
People say EA destroyed Origin, but Origin was long dead before being acquired.
People bitch about EA's sports games, but those sports games are actually good.
And and there are studios that didn't survive their acquisition (or rather, their best employees were relocated, and the rest was shutdown). And of course there are some games EA puts out that aren't as good as the rest.
But get real, EA puts out a lot of really good titles. And EA must have great tools and libs. On consoles, a good portion of their games look better then the majority of other titles.
Are you telling me FIFA doesn't look awesome? Are you telling me SSX 3 doesn't look gorgeous? (and runs at 60 fps on a ps2 for most areas)
I've noticed that people always hate #1. No matter the industry, the sport, etc. People hate EA, people hate Michael Schumacher, etc, etc.
EA now owns every developer who uses RW
(Score:4, Insightful)Strategically, it means every studio has to get off of Renderware ASAP or they could be crushed if EA ever looks in their direction.
Since Renderware is basically console-only, its only real competitors are/were NDL and Alchemy. Neither are as big, but both may be perceived to be needed to fight against EA.
(I'd post a disclaimer here, but its no longer relevant)
Will EA destroy all?
(Score:4, Interesting)crap
(Score:2)(http://haltingpoint.blogspot.com/)
This can mean nothing but canceled games, and studios getting bent over the deal-making table.
Sounds like good news for middleware renderers
(Score:4, Interesting)Star Trek
(Score:2, Funny)(Last Journal: Wednesday October 06, @06:53AM)
Do not pass go, do not collect $200, in fact, we need your spleen and your left lung if it's not too much trouble.
I for one, hope that EA is like some kind of dying start, where it's gravity gets more intense as it gets full and they eventually explode all over the place.
Winning Eleven
(Score:2)