EVO2K4 Competition Shows Off Crazed Street Fighter Skills 65
Thanks to Shoryuken.com for its new post discussing one of the highlights of the recent EVO2K4 fighting game tournament, in the form of "a video of the amazing ending to the Daigo [Umehara] vs. Justin Wong match of the Evolution [Street Fighter 3] Third Strike finals." The video shows in-game footage and crowd reaction to Daigo's nearly dead character "parrying each hit [of a super] individually... then going for a jump in combo." Elsewhere, the brief game-by-game results of the popular multi-title tournament are posted on the official EVO2K4 site.
Triple Paul Newman Finish (Score:2, Funny)
So everyone started calling dragon punches Paul-Newmans to this day. How cheeky is this post ?!?!?!
Re:Triple Paul Newman Finish (Score:1)
SFII Move list (Score:2)
Someone needs to come up with an entire list of the SFII moves and what people call them. I'm not sure what they are saying, but when Ken and Ryu do that spin-type kick (down-back-kick), we always called that the "Rich-Rich-Karl-Kick", because that's what we heard.
I'm sure there are a ton of similiar stories.
Re:SFII Move list (Score:2, Funny)
Re:SFII Move list (Score:2)
And Ryu's spinning kick is the "Tatsumaki-Senpuu-Kyaku", more commonly known as the "Hurricane Kick".
Re:SFII Move list (Score:2)
You're no fun. I always though Haduken sounded like "How are you Ken!!??". It made sense when Ryu was fighting Ken.
Re:SFII Move list (Score:2)
I have one thing to say. (Score:5, Funny)
Do not under any circumstances click the link to the video!!
DDR - spinoff (Score:2)
These games are great fun to play as long as your winning, I have seen real fist fights break out over time. Interesting as it may be I find that this style game is going to be the next "Dance Danced Revolution" spin off.
I can just see people actually trying to pull off judo moves over a sensor. Hell, I am looking forward to loosing some of the weight I have put on over the years. Dragon punch off about 15 pounds....
Re:DDR - spinoff (Score:2)
As far as a sensor-based SF game...it wouldn't work. Beyond the fact that most of the moves are physically impossible to pull off, us geeks don't need to be seen throwing Hadokens in public. :)
Re:DDR - spinoff (Score:2)
Re:DDR - spinoff (Score:1)
Re:DDR - spinoff (Score:2)
Re:DDR - spinoff (Score:2)
I don't think that Capcom is going back to that control style anytime soon, though...imagine trying to pull off special moves or combos with those controls. >_
Re:DDR - spinoff (Score:2)
Seen it... (Score:2)
Killer Instinct (Score:3, Interesting)
Re:Killer Instinct (Score:1)
Great game. It was always worth it to hear the announcer flip the fuck out and go bonkers when you got your Ultra Combo off. Any game where you can hit a 30-move combo and send your opponent plummeting off a skyscraper into the ground below is a GOOD GAME.
Re:Killer Instinct (Score:1)
Great game. It was always worth it to hear the announcer flip the fuck out and go bonkers when you got your Ultra Combo off. Any game where you can hit a 30-move combo and send your opponent plummeting off a skyscraper into the ground below is a GOOD GAME.
Re:Killer Instinct (Score:1)
Great game. It was always worth it to hear the announcer flip the fuck out and go bonkers when you got your Ultra Combo off. Any game where you can hit a 30-move combo and send your opponent plummeting off a skyscraper into the ground below is a GOOD GAME.
Re:Killer Instinct (Score:1)
-K
Re:Killer Instinct (Score:1)
That Chun Li panicked. (Score:5, Interesting)
Unlinked supers against an anticipating player from across the screen in any of the SF3 games are stupid, especially spaz supers that bring your character in and have predictable hit timing. People train hard to parry against unpredictable hits, even from within staggered combos; how did that player expect to get away with this unpunished? He should have known better than to try to kill off a top player with tick damage, which is what it looks like he was trying to do.
He got what he deserved. That said, I'm no extreme parrying master myself, and I have no doubt that I would have had much greater trouble anticipating and parrying with the skill of the Ken player, with such a low life meter weighing on my mind. (I tend to worry more than I should about my own life meter.) Very, very well done on his part.
< tofuhead >
Re:That Chun Li panicked. (Score:1)
I'll bite - was that tough to do? (Score:2)
Re:I'll bite - was that tough to do? (Score:3, Insightful)
He "parry'd" taking no damage and it HAS to be SPOT on. Every single one of those parries had to be perfect or he have died.
Re:I'll bite - was that tough to do? (Score:2)
What's dumb is, the Chun-Li player is parrying, too, those fireballs Ken's tossing at him are getting parried (The tech bonuses) before he lets off that fateful super. So it's not like the result is completely unexpected. It looks like he just got frazzled after getting pummeled in the corner and whipped out a "J
Re:I'll bite - was that tough to do? (Score:1, Interesting)
Also, Justin Wong was stupid. He should've built more meter up (Daigo seemed to let him do it...he was just standing there for like 1/2 the match.) and thrown a super fireball and then used the Super Art. That actually
Re:I'll bite - was that tough to do? (Score:1)
Everything else you posted is correct though, Justin really REALLY should have thrown that EX fireball in there. Though I imagine someone of Daigo's calibur still would have parried, and Justin would have looked that much worse, that super is NOT hard to parry once you get the first hit for pretty much anyone that was in that tournament. It's all in parrying the first hit, which is why Daigo was be
Re:I'll bite - was that tough to do? (Score:2)
That's what I thought at first, but now I don't think they were really failed attempts at a super. I think that Chun-Li was standing in place and using lots of different attacks because all the player needed was ONE HIT, even a blocked hit, to finish his opponent off. When Daigo didn't go for it, he just decided to go for lots
Re:I'll bite - was that tough to do? (Score:2)
but it was the finals and the ending of that.. the crowd would(should) have gone wild any outcome.
winning moves in most sports are rarely spectacular...
Re:I'll bite - was that tough to do? (Score:2)
Then again, the most recent SF game I've played was Alpha 3. I know nothing about the parrying system...but even so, that was a damn impressive video.
Re:I'll bite - was that tough to do? (Score:4, Interesting)
All you ever wanted to know about parrying... (Score:5, Informative)
quick mini explanation
----------------------
Parrying is a completely new technique first introduced to Street Fighter 3:
Next Generation that's not been seen in any other fighting game. This technique
allows the parrier to "negate" and/or "nullify" the damage of an attack
simultaneously rendering the other player to vulnerability. This often grants a
great advantage to the parrier as they can follow it up with most attacks.
Parries are practical measures of reflexes, patience and anticipation all of
which are vital to fighting games. It has became a necessity and skill that
seperates the good, the bad and the ugly. Parries can be used to offend, defend
or taunt depending on how it was used. It can be performed by anyone by a light
'tap' on the joystick/control pad per attack. I was approached by newbies once
and they described this as the "blue flashy thing". Yes, a parry occurs when
light blue (or red) colour is animated over the parrier.
Re:All you ever wanted to know about parrying... (Score:2)
Re:All you ever wanted to know about parrying... (Score:2)
Chris Mattern
Re:All you ever wanted to know about parrying... (Score:1)
In terms of 2D games, SNK's The Last Blade 1 & 2 ("Deflect"), Samurai Shodown IV (Weapon Flipping Technique), and Garou: Mark of the Wolves (Just Defense)all had some form of parrying. SNK rules!
The truth about parrying. (Score:1)
I'm not a Capcom hater who thinks we should rank on them for being less-than-innovative but we shouldn't automatically assume their supremacy just because SFII defined the genre.
Reflexes Needed.. (Score:5, Interesting)
WOW (Score:1)
Powered by Ruby? (Score:2)
Am I missing something?
So which street fighter did they play? (Score:1)
Re:So which street fighter did they play? (Score:1)
Until a few weeks ago, the Dreamcast was the only home console to have a converstion of Street Fighter 3 -3rd strike, but a PS2 conversion was released in Japan last month. I'm not sure which is used here, but they are both identical to the arcade version (or can be adjusted to be).
Re:So which street fighter did they play? (Score:1)
More info about this match (Score:5, Informative)
Daigo is one of the most famous fighting game players out there. Stateside, he is often referred to as "the Beast". This year, he won the SF2: Super Turbo tournament, the Guilty Gear X2 tournament, and took second in Third Strike. Last year, he did the same thing, but I think he also won the Capcom vs. SNK 2 tournament IIRC.
video of the amazing ending (Score:1)
Fingers.. (Score:3, Funny)
Re:Fingers.. (Score:1)
Pshaaww (Score:1, Funny)
Oh My God (Score:2)
D