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Virtual Island Sells For $26,500

Posted by Zonk on Tue Dec 14, 2004 03:05 PM
from the that-is-a-lot-of-gil-or-simoleans-or-therebucks-or-adena dept.
Aziphirael writes "The MMORPG Project Entropia has just announced that its first treasure island sale via Auction has gone for a grand total of US$26,500. Project Entropia's unique selling point is the ability to convert real money into ingame cash and vice versa. The owner is Zachurm "Deathifier" Emegen who intends to develop the island into a place for the community." From the article: "A large island off a newly discovered continent surrounded by deep creature infested waters. The island boasts beautiful beaches ripe for developing beachfront property, an old volcano with rumors of fierce creatures within, the outback is overrun with mutants, and an area with a high concentration of robotic miners guarded by heavily armed assault robots indicates interesting mining opportunities."
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  • by daveschroeder (516195) * on Tuesday December 14 2004, @03:06PM (#11084482)
    SUCKER!
  • $26,500? (Score:5, Funny)

    by Bob McCown (8411) on Tuesday December 14 2004, @03:06PM (#11084483)
    From the "I have more money than sense department"
  • by Anonymous Coward on Tuesday December 14 2004, @03:06PM (#11084486)
    Jeez, I hope they down shutdown the game's server. Then his island may as well be called Atlantis.
  • by hsmith (818216) on Tuesday December 14 2004, @03:06PM (#11084493)
    can move out of their parents basement!

    but who in their right mind would spend $26K on a virtual world
  • by Cade144 (553696) * on Tuesday December 14 2004, @03:07PM (#11084500) Homepage

    I've got a virtual bridge that connects Manhattan and Brooklyn.

    It's sure to generate lots of revenue. It's for sale by auction, I expect to get at least $100,000FUD (equal to $100,000USD).

    Seriously though, good luck to all the virtual real-estate agents out there.

  • Retarded. But... (Score:4, Interesting)

    by nordicfrost (118437) * on Tuesday December 14 2004, @03:08PM (#11084513)
    ...to each, his own wishes. On the bright side, this is only a sale of disposition rights to creative property. Much like what we do when we buy music.

    I have to admit, though. The price was VERY steep.
  • by ClosedGL (661482) on Tuesday December 14 2004, @03:09PM (#11084538) Homepage
    ...you are eaten by a grue. Game Over.
  • From TFA (Score:5, Interesting)

    by Fnkmaster (89084) * on Tuesday December 14 2004, @03:09PM (#11084546)
    Since nobody bothers to RTFA anymore:

    The first ever virtual Treasure Island is for sale in Project Entropia, a Massive Multi-Player Online Universe with a real cash economy. This extremely desirable piece of real estate promises to make the highest bidder very rich and very influential within the rapidly growing Project Entropia universe.

    So the reason it might be worth paying 26k for this virtual island is that there is a real cash economy in the "game" - in other words, presumably the in-game resources he can extract from his island can presumably be sold or utilized to make items in the game that can be exchanged for real US dollars. So it's a virtual investment, but one that has potential real-world payoff.
    • Re:From TFA (Score:5, Funny)

      by odano (735445) on Tuesday December 14 2004, @03:12PM (#11084586)
      Well when you say it like that, I think this purchase is starting to make sense...

      Wait a second...

      Nope, still makes no sense.
    • Re:From TFA (Score:5, Interesting)

      by FortKnox (169099) on Tuesday December 14 2004, @03:13PM (#11084615) Homepage Journal
      I think the problem is that there is far too much risk involved. I think he'd be better off simply buying $26.5k stock from VA Software..... well... maybe not THAT risky... but still... ;-)

      Seriously, though... what happens if he, say, gets caught cheating and is banned from the game? Does he lose his investment? Who takes control?

      There aren't laws for virtual real estate...
      • Re:From TFA (Score:5, Insightful)

        by Reapy (688651) on Tuesday December 14 2004, @03:35PM (#11084878)
        No one here knows about the game and how alive the economy for this game is. I would like to know.

        Obviously the guy bought this island as an investment, with the potential to make more money then he payed. I bet the guy knew the risks invovled, that the game may go down, that the company pretty much decides to make a change that fucks him over, that the owning company is pretty much thier god. He is probably betting on the fact that their game will work and make more money, the more people like him can make money, and are hoping that they'll act in his best intrest.

        Who knows what the potential return on this could be? Maybe the guy took a calculated risk with his "investment" and decided hes going to do whats "stupid" and potententially make buckets of cash. Or he could go down in flames. Maybe the guy's got enough money that it doesnt matter if it all falls through, but can afford to exiriment.

        I mean, we don't know anything about the guy, or the game, to know if hes made an idiotic decision.
        I just think before anybody calls him an idiot they should at liest know the details of the risks hes taking, and maybe they actually will turn out to potentially have a great return at a high risk, and he can afford that type of gambling.

        I mean, couldn't I buy 26000 in a stock like lucent and exect that it would be worth something in the future, right, it couldn't all just dissapear on me... What did I just buy? A bunch of paper. What's the real value of that paper? It's whatever value people put into it. How is buying a stock any different then buying a virtual island? The value of the island is there as long as people are willing to pay for service from it.

        Well with stocks you have more protection from fraud then you would with this investment, but still, the concept is still there, the viritual property has value as long as people are willing to pay for it.

        But in this whole sceme, i'd like to be the game devs who can create 26,000 dollar property at whim. Well, I guess they couldn't as the more they made it would reduce the value, but still, we shouldn't write it off without more details.
    • Re:From TFA (Score:5, Insightful)

      by lxs (131946) on Tuesday December 14 2004, @03:39PM (#11084917)
      If this catches on it will become a bigger money-laundering scheme than the Las Vegas casinos:

      1. invest dubiously gotten gains into virtual island
      2. trade virtual island in-game with criminal B
      3. sell new island on open market.
      4. spend all that crazy loot legally(sorry, PROFIT!!!)

      So, who will become the top Entropia players? Al Quaeda, investment bankers or drug cartels?

      My guess is: All of the above.

        • Re:From TFA (Score:5, Interesting)

          by TGK (262438) <Killfile@nOSpaM.Nephandus.Com> on Tuesday December 14 2004, @03:51PM (#11085110) Homepage Journal
          It's worth pointing out here that the phrase "Real Money" hasn't meant dick squat since the US went off the Gold Standard in the 1970s (1972? 71?).

          Today money is backed by the full faith and credit of the US (or whatever country you happen to live in) Government. Without anything of real value behind the money it has value simply because people belive it to have value.

          At least in the MMORPG world the game developers (who define rules for the world they oversee) have more to say about the value of a currency. If you confine your sphere of thinking to the game world, it's like having a currency backed by God (in the God walking around on the earth turning people into pillars of salt sence).

          What's interesting is that this particular RPG has chosen to base its currency off of the US dollar (in that there is a 1:1 exchange between US dollars and this game's currency). It would be somewhat more interesting to allow the currency to float or to base it on the price of gold. This way fluctuations in the world econonmy would affect it more predictably. At present, the US economy is tanking and, if you're playing this game from Europe, life is good for you buying in, but sucks for you buying out.

          Base it on the price of Gold and you only need to worry about the fluctuation of your own economy. Sure, that makes it more complicated for us Yanks, but the rest of you are doing twice as much math and you need to do.

  • by BWJones (18351) * on Tuesday December 14 2004, @03:11PM (#11084578) Homepage Journal
    WTF? My initial reaction: "All I have got to say is that somebody is spending waaaaaay too much time playing games if they are willing to pony up that kind of cash for a virtual island". Then I realized (as I am browsing Slashdot wasting my time) that perhaps his person has plans to be a virtual developer which, while still the type of person associated with developing (build! build! build!) is developing and making money in a virtual world without the real world effects on the environment or populace that "real" developers have. Ah, I say go for it. We all gotta make money somehow, but I feel better telling my grandma I am a scientist as opposed to a make believe developer for a game. He will likely make more money than me anyway.

  • by avalys (221114) * on Tuesday December 14 2004, @03:12PM (#11084588)
    For all you guys making fun of this guy, it's possible he expects to make money off it. If he manages to sell resources and land from the island, he could then exchange his profits for US dollars.

    According to the article, he will be allowed to sell plots of land on the island worth around $30,000.

    He may not be as much of a dolt as you think.
  • Question... (Score:4, Interesting)

    by TooMuchEspressoGuy (763203) on Tuesday December 14 2004, @03:12PM (#11084600)
    What, exactly, is the point of playing a computer "game" where you evidently have to spend thousands of dollars in real money to get ahead of everyone else? Especially when you have games like World of Warcraft which are actually fun to play and don't require you to give an arm and a leg to succeed?

    It seems to me that this "Project: Entropia" isn't really a game, but instead nothing more than a place for rich pseudo-gamers to show off. In a game, you get ahead through intelligence and talent, both physical and mental, not by how much of your pocketbook you have to spare.

  • Pandora's Box (Score:5, Interesting)

    by hunterx11 (778171) <hunterx11@gm[ ].com ['ail' in gap]> on Tuesday December 14 2004, @03:13PM (#11084602) Homepage Journal
    Doesn't this raise a whole host of legal issues? What if the server crashes, can they be sued for neglect since they destroyed someone's property? IIRC other MMORPGs went out of their way to point out that their ingame items have no value and that buying them IRL is not allowed. Not that it isn't common anyway, but do game companies really want to get into property disputes?
  • by pragma_x (644215) on Tuesday December 14 2004, @03:14PM (#11084628) Journal
    Let me see if I have this right:

    (Virtual) Remote Island Location + Monster Infestation + Mutants + Active Volcano + Heavily Fortified Automated Mine = Prime Real-Estate at $26K USD

    Only in a game.

    I'd hate to see what the burned-out inner-cities of Entropia look like.
  • by nizo (81281) on Tuesday December 14 2004, @03:19PM (#11084694) Homepage Journal
    Virtual island, meet hurricane Slashdot.
    • by Lord_Dweomer (648696) on Tuesday December 14 2004, @03:26PM (#11084776) Homepage
      Oh for the love of god. Enough with the starving people argument! People are allowed to think about and spend money on themselves. If thats too selfish for you, fine, you are certainly entitled to donate your money to whatever starving children you want.

      But for the love of god, stop trying to tell other people how to spend THEIR money. They don't tell you how to spend yours.

        • Re:I'll tell you (Score:5, Insightful)

          by Trick (3648) on Tuesday December 14 2004, @04:02PM (#11085334)
          Hey, I resent that!

          I'm a liberal socialist hacker... well, no, I resent being called *that* too, but it's pretty low on the list of things I, as a liberal socialist hacker, resent these days.

          However, if someone tells me I'm bad and wrong for spending my money on something other than starving children, he's getting whacked upside the head by the nearest heavy chunk of metal I can find. I've got an old full-height 10-meg MFM hard drive here, and I'm not afraid to use it.

          Sure, the starving children of the world need food. I'm all for sending stuff to them, if that's what you feel like doing. However, if you feel like buying an iPod, a sports car, a virtual island, or whatever else you feel like conspicuously consuming, go for it! Guess what? If you do, you're *helping people*. People make a living building and selling iPods, sports cars, and virtual islands. You're putting food on *their* tables. They may not be pitiful starving wretches, but that's only because people like you buy their (sometimes dubious) stuff instead of living like a hermit in a cave (or cardboard box, for those of you in urban areas) and sending all your hard-earned cash overseas to starving kids.

          People who think it's some sort of sin to spend money on something other than "saving the world" need to get a grip. If we all spent money the way they think we should, this whole friggin' planet would fall apart.